• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:56
CEST 12:56
KST 19:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
2v2 & SC: Evo Complete: Weekend Double Feature2Team Liquid Map Contest #21 - Presented by Monster Energy8uThermal's 2v2 Tour: $15,000 Main Event17Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
RSL Revival patreon money discussion thread #1: Maru - Greatest Players of All Time 2v2 & SC: Evo Complete: Weekend Double Feature Is there a way to see if 2 accounts=1 person? uThermal's 2v2 Tour: $15,000 Main Event
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo)
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL 20 HYPE VIDEO! Soma Explains: JaeDong's Double Muta Micro BW AKA finder tool ASL20 Pre-season Tier List ranking!
Tourneys
Cosmonarchy Pro Showmatches KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Games Industry And ATVI The year 2050
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1660 users

The Tempest the worst unit ever

Blogs > a176
Post a Reply
1 2 Next All
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 02 2013 00:47 GMT
#1
[image loading]
1. Pew
2. Pew
3. .???
4. Pew



Blizzcon 2011. Dustin Browder & David Kim hold a multiplayer panel introducing all the units that will eventually get cut or redesigned for HotS.



The Tempest announced at this panel was Browder's latest attempt to kill the Carrier. A unit that does serious, serious damage to muta flocks and viking flowers, and has a long range siege 'laser beam' of sorts.

[image loading]


This Tempest would never make it far though, like many of its new HotS brethern. A newly redesigned Tempest which now fired a ball of plasma debuted for the HotS beta, the 'siege' characteristics were still present. Over the course of the beta, the Tempest was refined into an anti-massive counter unit, a far cry from its original role present at Blizzcon. The Carrier was also eventually reintroduced (note, for the second time in Starcraft 2's history).

The Tempest, among other units, represent one of my biggest criticisms with Blizzard. A unit designed with no real vision, no role, no purpose. I don't mean from a gameplay point of view, but from a design point of view. A failure in design. How can a unit change so radically?

Its easy to get the impression that Blizzard truly half assed it when thinking about "what to do" with this unit. The Tempest fulfills an extremely niche role (we call 'em 'hard counters'), with its incredible anti-air massive damage. In PvP, it is an 'alternative' to mass colossus. And, uh, other Tempests. In PvZ, it give protoss a direct counter to Brood Lords. In PvT ... uh, well, it counters BCs? (players have found limited use for it against lower hp units thanks to its high single attack damage, but beside the point)

You get the idea. The Tempest ended up being a band aid solution to the biggest gameplay problems that were present with Wings of Liberty.

But it doesn't end there. Another problem I have with the unit - overlap. Blizzard talks about 'unit overlap' alot in its panels. The one term they kept spouting against the inclusion of the Lurker in Starcraft 2. The aim to not design units that serve similar functions. I would ask, how many of you are actually aware of the Carrier's stats?

[image loading]
This mofo. Yes.


They both cost approximately the same, 300/200/4 vs 350/250/6. They both do incredible amounts of damage, the Tempest being in a single shot, the Carrier being sheer dps. They both have the same health, at 300/150/2, and are both massive, so they equally fall victim to the same units. They both have about the same range (Carrier leash range is 14).

But the biggest difference between the two is the fact you can make 2 Tempests in the time you can make 1 Carrier. Did you also know you can make a Tempest faster than you can make a Colossus? Or that even the VR has the same build time as the Tempest?

I just don't understand the Tempest. Its absolutely terrible, boring design as a unit. The protoss version of the corruptor. Literally the definition of pew, pew. The weapon attack sound even sounds like it!

I would ask Blizzard, why didn't you just change the Carrier? Its an infinitely more interesting unit with its interceptors. The leash range mechanic introduces control opportunities for the player. Allows players to take advantage of map terrain features, like they used to do with Brood Lords. Rather than, you know, having 5 tempests sitting half a screen away pew-pewing the enemy.

I don't main Protoss, but I do enjoy playing Protoss for fun. As a matter of rule, I never build Tempests, because they are the exact opposite of a fun, interesting unit.

***
starleague forever
Antylamon
Profile Joined March 2011
United States1981 Posts
October 02 2013 00:57 GMT
#2
Blizz did change the Carrier. They added the leash zone micro from BW.
Kommatiazo
Profile Blog Joined February 2011
United States579 Posts
October 02 2013 01:02 GMT
#3
You get the idea. The Tempest ended up being a band aid solution to the biggest gameplay problems that were present with Wings of Liberty.


I think this is your strongest point by far, though I do agree with what you've said. Blizzard made the Tempest to fix WoL balance issues, not HotS balance issues, and they certainly didn't make it to add to game play or watch-ability.

I do main Protoss, and Tempests are now a solid mix between Scouts in BW and the corrupter in SC2. They are RARELY useful and mostly a joke, but their presence in the Protoss arsenal forces the metagame away from it's hard countered strats (i.e. mass Colossi PvP of WoL)
"You must enemy don't know, and very good micro" - Bosstoss #Wet4Ret
sns3rsam
Profile Joined September 2012
United States138 Posts
October 02 2013 01:28 GMT
#4
I feel like the only thing holding carriers back is its incredibly long build time. The transition into carriers is pretty much impossible because of how long it takes to build a round of carriers. The battlecruiser takes 90 seconds to build while carriers take 120 seconds... Yes Protoss has chrono boost but in order to be constantly be chronoboosting a stargate you need to be in the super late game where you have a lot of nexus and energy. I feel that even shaving off 10 seconds will make carriers that much more viable. Regarding tempests, I agree at the moment it is pretty boring as a unit. I really really liked the original idea of tempest where they have splash versus air units but oh well...
"Every Terran same to me... uhhhh ezpz" -DRG // When Life gives you banelings...
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
October 02 2013 01:52 GMT
#5
Just so you know, they wont make any BW unit better. They may create a Tornado, Whirlwind or something but they wont modify Carrier build time
Oh and isnt sc2 all about hard counter & terrible damage?
ETisME
Profile Blog Joined April 2011
12414 Posts
Last Edited: 2013-10-02 05:06:58
October 02 2013 05:04 GMT
#6
tempest is actually cool, I remember during the beta, tempest slow siege push was kinda cool to play (and HARD to deal with)
it is only boring because it is way too strong as a counter.
at least in diamond league, using tempest to shoot down medivacs while you both are dancing around is awesome. you can even snipe ghost etc
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
PineapplePizza
Profile Joined June 2010
United States749 Posts
Last Edited: 2013-10-02 05:46:03
October 02 2013 05:41 GMT
#7
Devourers can now be built from a standard spire for half-price, and goliaths can fly.

The Carrier is 100% fucked until the statements above become false.

By the way, their first carrier assassination attempt involved the introduction of a cheaper, air-to-ground DT-themed carrier, that used ninja stars instead of interceptors: http://wiki.teamliquid.net/starcraft2/Cut_Features

Truly, truly bizzare company.

"There should be no tying a sharp, hard object to your cock like it has a mechanical arm and hitting it with the object or using your cockring to crack the egg. No cyborg penises allowed. 100% flesh only." - semioldguy
ejozl
Profile Joined October 2010
Denmark3392 Posts
October 02 2013 07:21 GMT
#8
Simply put, a unit that removes more game play, than it adds to the game.
I hate it!
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
October 02 2013 07:22 GMT
#9
I'm pretty sure TL could make a better balanced game than blizzard
im deaf
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 02 2013 07:34 GMT
#10
On October 02 2013 14:41 PineapplePizza wrote:
Devourers can now be built from a standard spire for half-price, and goliaths can fly.

The Carrier is 100% fucked until the statements above become false.

By the way, their first carrier assassination attempt involved the introduction of a cheaper, air-to-ground DT-themed carrier, that used ninja stars instead of interceptors: http://wiki.teamliquid.net/starcraft2/Cut_Features

Truly, truly bizzare company.



If the corruptor had acid spore like effect (reduce target attack speed), instead of +damage, it would have been such an amazing unit.
starleague forever
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
October 02 2013 07:44 GMT
#11
On October 02 2013 16:22 imBLIND wrote:
I'm pretty sure TL could make a better balanced game than blizzard

Except it is very balanced... just look at racial spreads at recent tournaments. Stop bandwagoning the hate and come up with a criticism that makes sense.
Yhamm is the god of predictions
iGrok
Profile Blog Joined October 2010
United States5142 Posts
October 02 2013 08:57 GMT
#12
On October 02 2013 16:44 Scarecrow wrote:
Show nested quote +
On October 02 2013 16:22 imBLIND wrote:
I'm pretty sure TL could make a better balanced game than blizzard

Except it is very balanced... just look at racial spreads at recent tournaments. Stop bandwagoning the hate and come up with a criticism that makes sense.

TL could mke a more interesting and community-friendly game than blizzard, while maintaining balance.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
October 02 2013 10:27 GMT
#13
On October 02 2013 09:57 Antylamon wrote:
Blizz did change the Carrier. They added the leash zone micro from BW.

The leash micro is AWFUL in its current implementation. You have to retarget another unti the second you kill a unit. If interceptors start heading back it is already too late.

In BW if you retarget and the corsairs are just about to hop into the hangar they'll still retarget.
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
October 02 2013 10:42 GMT
#14
I wish I had a carrier with corsairs. D-Web the entire map. And let the scouts clean it up. dadadadada
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
esReveR
Profile Joined February 2010
United States567 Posts
October 02 2013 12:06 GMT
#15
A carrier with corsairs, you say? That would a sick muta counter!
Skill is relative.
PandaTank
Profile Blog Joined September 2010
South Africa255 Posts
October 02 2013 13:26 GMT
#16
I wouldn't call it the Protoss' version of the corrupter. More like the flying immortal. Specifically designed to HARD-counter a select few units. The perfect example of poor and lazy design.
facebook.com/PandaTank \\\ @PandaTankSC2
LastWish
Profile Blog Joined September 2004
2013 Posts
October 02 2013 14:57 GMT
#17
It could be better it could be worse.
If I had designed the tempest(with the same model) I would have designed a completely different unit...

Bottomline it's not that bad and I've seen some interesting late game scenarios involving mass tempest(PvT).
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2013-10-02 21:14:54
October 02 2013 19:19 GMT
#18
It's not that bad. It has grown on me. And, I say this as someone who originally despised the unit. I characterised it in the beta as a flying Stalker, but really, as others have commented, it is more a flying Immortal. Now, I like the Immortal. A lot more than I like the Tempest. But, I think, the Tempest is more interesting as a unit. And this is purely because of its range.

It creates interesting synergy with other units (specifically observers or oracles; or changelings or scanner sweeps in team games), and allows for different usage of maps.Despite the limitations of its design (a flying hard counter to massive air units - I hate that so much, by the way), players have shown the ability to take it in interesting directions (such as in PvT and in PvZ). It can be used as a siege weapon or as a zoning weapon. And there is a lot more left to explore with it, I think.

Overall, like I said, it has grown on me.
KT best KT ~ 2014
avilo
Profile Blog Joined November 2007
United States4100 Posts
October 02 2013 20:17 GMT
#19
I agree it's a boring and poorly designed unit. It's also very much an extreme "hard counter." I think you forgot to point out in your analysis that the mere existence of the tempest at 4 supply also has basically completely invalidated mech TvP because of how good they are for their cost vs mech and vikings.

So while they're not always seen vs bio Terran, they are on the opposite end of the scale vs mech Terran - they almost make an entire strategy obsolete.

Also it's ironic that tempests help break up mass collosus in PvP lategame...but then turn the game into mass tempest vs mass tempest, which of course is poor design.
Sup
Ettick
Profile Blog Joined June 2011
United States2434 Posts
October 02 2013 20:21 GMT
#20
On October 02 2013 16:22 imBLIND wrote:
I'm pretty sure TL could make a better balanced game than blizzard

It's not balance that's the problem, it's how fun the unit/game in general is to play and watch that's the real problem with SC2 at the moment, and the Tempest is part of that problem.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #102
TBD vs NightMare
CranKy Ducklings129
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 636
Hui .207
MindelVK 27
trigger 19
Rex 0
StarCraft: Brood War
Britney 32246
Calm 4250
Rain 2506
Pusan 411
EffOrt 226
ToSsGirL 189
Soma 186
Last 165
ggaemo 165
JYJ108
[ Show more ]
Hyun 84
Killer 82
sorry 66
Aegong 35
scan(afreeca) 23
ajuk12(nOOB) 21
Hm[arnc] 19
Sacsri 17
SilentControl 5
ivOry 4
Dota 2
XcaliburYe501
ODPixel341
Counter-Strike
Stewie2K1141
x6flipin514
Other Games
gofns12299
singsing1773
Happy514
B2W.Neo328
Pyrionflax301
XaKoH 211
RotterdaM28
DeMusliM21
Organizations
StarCraft: Brood War
UltimateBattle 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt716
Other Games
• WagamamaTV504
Upcoming Events
WardiTV Summer Champion…
4m
Rex50
WardiTV26
SC Evo League
1h 4m
uThermal 2v2 Circuit
4h 4m
BSL Team Wars
8h 4m
Team Dewalt vs Team Bonyth
Afreeca Starleague
23h 4m
Sharp vs Ample
Larva vs Stork
Wardi Open
1d
RotterdaM Event
1d 5h
Replay Cast
1d 13h
Replay Cast
1d 23h
Afreeca Starleague
1d 23h
JyJ vs TY
Bisu vs Speed
[ Show More ]
WardiTV Summer Champion…
2 days
PiGosaur Monday
2 days
Afreeca Starleague
2 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
3 days
Replay Cast
3 days
The PondCast
3 days
WardiTV Summer Champion…
4 days
Replay Cast
4 days
LiuLi Cup
5 days
BSL Team Wars
5 days
Team Hawk vs Team Dewalt
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo League
6 days
WardiTV Summer Champion…
6 days
[BSL 2025] Weekly
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-08-13
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
HCC Europe
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.