• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:01
CEST 07:01
KST 14:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon84Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?174Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
[D] Brainstorming a balance patch for Brood war [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5956 users

map pool math

Blogs > Grumbels
Post a Reply
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
Last Edited: 2013-06-03 09:32:54
June 02 2013 11:10 GMT
#1
In light of this thread on Blizzard aligning ladder seasons with the WCS, there was a discussion on what implications this has for map pools. A lot of people think that the WCS needs a shared map pool across regions, since it's a global sport and they all play together in the seasonal finals anyway.

I think it's more interesting to have different maps. There is however a problem, which is that for instance the upcoming seasonal finals uses the same map pool as WCS EU (despite being hosted in Korea), therefore possibly giving European players an advantage.

So you might want to have parity in the map pool for the seasonal finals. The definition for this would be that regardless of region of origin there are the same number of familiar maps for the global tournament. This assumes three regions, a global map pool based on taking maps from the different regional tournaments and a resulting four map pools of equal size.

This isn't always possible however. For instance, if three regions had the pools A B, A C, B C, then you can't pick a fair two maps. The only way around this is by introducing new ones, or by expanding the map pool to A B C, but this conflicts with the assumptions and therefore won't be considered. So this shows that you have to be careful in the choice of your regional map pools and that some degree of coordination is necessary.

I found out that you can use the following method to find out if the map pools allow you to have a fair seasonal final. What you basically do is line-up the pools per region. You start out with the maps shared across three regions. Then you take the maps shared across two regions (with a third 'random' map added from the region you left out). And then finally the maps that are unique for all regions. Now you give out scores, three points for the first, two points for the second, one point for the third. If the total score is divisible by three your map pool can have parity for the seasonal finals.

I added an example for the current WCS seasons here:
[image loading]
As you can see it's divisible by three so therefore it should be possible to have a fair map pool unlike the one for the seasonal finals. In this example they could replace Newkirk with Atlas in the seasonal finals and achieve this.

I only dabble in math occasionally, so please tell me if I overlooked something.

***
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Please log in or register to reply.
Live Events Refresh
Next event in 4h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 195
ProTech126
Nina 64
StarCraft: Brood War
GuemChi 2078
Hyuk 179
Bale 103
Aegong 33
Noble 14
Icarus 7
League of Legends
JimRising 727
Other Games
summit1g16156
Maynarde153
Mew2King62
Organizations
Other Games
gamesdonequick1388
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH242
• Hupsaiya 90
• practicex 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1241
• Lourlo918
• Stunt273
Upcoming Events
Afreeca Starleague
4h 59m
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
5h 59m
Monday Night Weeklies
10h 59m
Afreeca Starleague
1d 4h
Snow vs Shinee
Shine vs EffOrt
GSL
1d 5h
PiGosaur Cup
1d 18h
The PondCast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
KCM Race Survival
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
Replay Cast
3 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
GSL
6 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Replay Cast
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.