• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:51
CEST 08:51
KST 15:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview10TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
FlaSh's ASL S21 Finals Review 25 Years Since Brood War Patch 1.08 [BSL22] Non-Korean Championship from 13 to 28 June BW animated web series: seeking contributors FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
ZeroSpace Megathread Summer Games Done Quick 2026! Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Trading/Investing Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5276 users

How HotS is Helping My Ladder Anxiety

Blogs > Butterednuts
Post a Reply
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
March 29 2013 15:36 GMT
#1
Greetings TL!

When Wings of Library first came out I was so active with the game. It was my first RTS (didn't play SC or WC3 or any other top down strategy game) and I knew that it would be something I would enjoy. I played 13 games on the first day the game came out, placing in Bronze league, where I belonged. I played about 4-5 games everyday for about 2 months, watching pro streams but never learning an official build order. I just sorta winged it every time using my best judgement to help make decisions making mental notes along the way. At the end of the season I placed gold.

Seasons 2 and 3 still had high play rates as I stumbled my way into Platinum league. I started to notice particular builds and strategies, but I still never established a build order. I sometimes would have an overarching strategy involving a unit composition, but I still never had a grand scheme or plan for what I wanted to do.

Seasons 4 and on lead to me playing significantly less. During almost all of 2012 I played about 40 games total with the first season of 2013 ending with a wonderful 3 games played. I had started to become afraid of myself. I was not afraid of losing like what most people with ladder anxiety claim. I was afraid of not playing to my best ability. I was afraid that I was limiting myself in what I could do. I would excuse myself from playing because "oh well if the game takes longer than 40 minutes I'll have to leave and I don't want that" or "it's already late and I'm tired so I shouldn't play" or my favorite "let's see if anyone is streaming. oops it has been 4 hours, guess I can't play today".

I'm okay with losing because I know that losing is part of the game. If I never lost then I would never get better and I would continue to make the same mistakes over and over like getting supply blocked, missing gas, not teching, over teching, or poor response to engagements. I never knew when I was ahead so that kept me from really understanding the game but at the same time the only way to know that is to play.

Now with HotS out, they have added more justifiable AI opponents that give me a little bit of breathing room between what I'm doing and what the opponent is doing. Sure the AI existed before but I never felt threatened by the AI that had a timing attack at X time every time. I've started to learn to scout more, and look for hints of expansions or air timings. I've started to get into a rhythm of having a standard build up to about 40 supply for every matchup. I'm more happy playing even when I make mistakes. I am more comfortable going through replays and seeing patterns of mistakes (ex: oh I always miss my 4th overlord, I'm going to try my hardest these next 5 games to not miss that overlord).

I've started to play a little bit more, and I'm trying to play everyday. I got placed back into Gold which is fine by me. I know that I can get back up to Platinum easily if I just play. That is my goal for this season.

Thanks for reading! <3

**
Chameleons Cast No Shadows
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
Last Edited: 2013-03-29 15:53:06
March 29 2013 15:51 GMT
#2
I had a real problem with not playing when not feeling absolutely 100%, but then I remembered reading something, and had a realisation. To shorten the idea:

There were two pottery classes which were each graded on different criteria. The first class was graded based purely on quantity of material produced, regardless of quality. The second class was graded purely on quality: They only had to make a single pot during the entire class's duration.

The best pots inevitably came from the FIRST class, not the second one. Turns out that just grinding out a fuckton of pots did more for their skill than constantly tweaking a single pot, even when they didn't give two shits about quality.

The parallel to SC2 is stunning. It's better for your skills to just play a fuckton of games, regardless of how you're feeling. So if you want to play when tired, play when tired. If you have to surrender at 40 minutes, do some all-ins or just be willing to surrender at 40. You'll do better by playing a lot in all conditions then trying to play a few games in perfect condition. Your rank will actually improve faster by taking this on as a habit.

You're afraid of not playing to your ability? Declining the ability to practice when you feel like playing is much worse than playing when tired.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Cainam
Profile Blog Joined January 2011
United States421 Posts
March 29 2013 16:15 GMT
#3
On March 30 2013 00:51 Salivanth wrote:
I had a real problem with not playing when not feeling absolutely 100%, but then I remembered reading something, and had a realisation. To shorten the idea:

There were two pottery classes which were each graded on different criteria. The first class was graded based purely on quantity of material produced, regardless of quality. The second class was graded purely on quality: They only had to make a single pot during the entire class's duration.

The best pots inevitably came from the FIRST class, not the second one. Turns out that just grinding out a fuckton of pots did more for their skill than constantly tweaking a single pot, even when they didn't give two shits about quality.

The parallel to SC2 is stunning. It's better for your skills to just play a fuckton of games, regardless of how you're feeling. So if you want to play when tired, play when tired. If you have to surrender at 40 minutes, do some all-ins or just be willing to surrender at 40. You'll do better by playing a lot in all conditions then trying to play a few games in perfect condition. Your rank will actually improve faster by taking this on as a habit.

You're afraid of not playing to your ability? Declining the ability to practice when you feel like playing is much worse than playing when tired.


This is really well put. I'm glad I stumbled into this blog. Been dead afraid of laddering since I got into Masters for the first time with HotS. Gonna grind out at least 10 games when I get off work tonight!
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
March 29 2013 16:41 GMT
#4
I think HOTS is helping me too. I get that same syndrome, mostly when I'm really high I don't feel comfortable playing. Problem is I spend most of my days REALLY high....so I wouldn't play anywhere near as much. I would be like "ok I'm going to watch GSL", then when GSL over "watch stream", then "study my replays from yesterday"...by that point im super stoned so I would just be like "fuck it team games or I'm going to bust some Xbox"....

add that to the fact that whenever my roommate is around I didn't ladder until he went to sleep usually as I don't want to be antisocial about it(and the fact he will come in and watch me, then I try to explain what's happenening, get impatient to end it and lose), so I would end up playing a lot less than I really wanted.

With HOTS out, if i'm too stoned I will just play unranked, I won't care about my roommate coming home and interrupting me because if he wants to hang out I have nothing to lose by just f10-N'inng. I can even let him take over because it doesn't count for anything. Also because of the new way BP works, I feel more confident laddering alot when I have BP because I am losing an imaginary number that has no effect on rank rather than losing rank(i know ladder points are imaginary too)
Shikada
Profile Joined May 2012
Serbia976 Posts
March 29 2013 16:41 GMT
#5
On March 30 2013 00:51 Salivanth wrote:
I had a real problem with not playing when not feeling absolutely 100%, but then I remembered reading something, and had a realisation. To shorten the idea:

There were two pottery classes which were each graded on different criteria. The first class was graded based purely on quantity of material produced, regardless of quality. The second class was graded purely on quality: They only had to make a single pot during the entire class's duration.

The best pots inevitably came from the FIRST class, not the second one. Turns out that just grinding out a fuckton of pots did more for their skill than constantly tweaking a single pot, even when they didn't give two shits about quality.

The parallel to SC2 is stunning. It's better for your skills to just play a fuckton of games, regardless of how you're feeling. So if you want to play when tired, play when tired. If you have to surrender at 40 minutes, do some all-ins or just be willing to surrender at 40. You'll do better by playing a lot in all conditions then trying to play a few games in perfect condition. Your rank will actually improve faster by taking this on as a habit.

You're afraid of not playing to your ability? Declining the ability to practice when you feel like playing is much worse than playing when tired.


That is actually... very well put. Until you get to high masters or GM, grinding out games while constantly trying to be better is the number one way to improve, IMO. Sure, there are many, many other factors, but hey, something has to differentiate top GM and pro players from the rest
FatChunk
Profile Joined August 2010
Canada93 Posts
March 29 2013 18:51 GMT
#6
I find that HOTS has helped with my ladder anxiety too. Probably because I can blame it on the fact that I don't really know or understand uses for all the new units, and that I am still figuring things out.
But after multiple seasons in WoL you can't use that excuse and your losses come from not being able to execute your builds, or responding incorrectly. By this logic, my ladder anxiety will inevitably return with more time playing HOTS.
BearStorm
Profile Joined September 2010
United States795 Posts
Last Edited: 2013-03-30 01:22:32
March 30 2013 01:21 GMT
#7
Although I think whatever ladder anxiety I might have suffered from was fairly minor, I will say that the unranked ladder has caused me to play significantly more. The unranked ladder allows you to try out fun stuff or straight up fool around without jeopardizing your mmr which is pretty important if you want to be able to play serious games and mess around. You can say custom games existed in WoL, but the opponent quality was always unpredictable.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
HeyJude
Profile Joined July 2010
United States157 Posts
March 30 2013 02:29 GMT
#8
On March 30 2013 10:21 BearStorm wrote:
Although I think whatever ladder anxiety I might have suffered from was fairly minor, I will say that the unranked ladder has caused me to play significantly more. The unranked ladder allows you to try out fun stuff or straight up fool around without jeopardizing your mmr which is pretty important if you want to be able to play serious games and mess around. You can say custom games existed in WoL, but the opponent quality was always unpredictable.

Is there an MMR on unranked ladder?

And to respond to OP, I completely feel ya man. For some reason I've always had MAJOR ladder anxiety when it comes to 1v1. I'll do 2v2 and 3v3s all day and let myself get held back by other players AND subject myself to cheese in those team games, yet the reality is my 1v1 is always at least a league higher than my RT brackets...but idk, I get major anxiety doing 1v1 and that's something that doesn't happen to me in any other game. I did like that pottery analogy the other dude gave, makes a good point, but I think my biggest problem is just not liking to lose. I'm sort of a sore loser and the reality is until you're top GM you lose 45-50% of your games...
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
March 30 2013 06:06 GMT
#9
Yes, unranked ladder has an MMR. In fact, it's pretty much exactly the same as ranked, except without a visible indication of how you're doing.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Please log in or register to reply.
Live Events Refresh
Next event in 3h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech96
Nina 88
StarCraft: Brood War
Rain 2701
Hyuk 2112
Tasteless 176
Leta 114
Sharp 46
Mind 46
Bale 21
soO 15
yabsab 11
Movie 9
Dota 2
canceldota124
League of Legends
JimRising 691
Counter-Strike
m0e_tv924
Super Smash Bros
ChuDatz13
Other Games
summit1g11484
C9.Mang0508
PiGStarcraft488
WinterStarcraft472
XaKoH 231
Happy224
Mew2King69
RuFF_SC251
Organizations
Other Games
gamesdonequick750
BasetradeTV230
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH268
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2195
• Rush1225
• Jankos166
Upcoming Events
Sparkling Tuna Cup
3h 9m
PiGosaur Cup
17h 9m
Replay Cast
1d 2h
Kung Fu Cup
1d 4h
Maestros of the Game
1d 8h
Classic vs Lambo
Clem vs Maru
Replay Cast
1d 17h
The PondCast
2 days
Maestros of the Game
2 days
Serral vs Rogue
herO vs SHIN
Replay Cast
2 days
Maestros of the Game
3 days
[ Show More ]
Replay Cast
3 days
CranKy Ducklings
4 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
OSC
5 days
Replay Cast
6 days
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.