new PvZ fan work

"Sairs" 2013, oil canvas, 60X80 cm
![[image loading]](http://i54.fastpic.ru/big/2013/0318/95/218c99a620c7fb25a66e6f6ec7e79d95.jpg)





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Neobaby
Moldova80 Posts
new PvZ fan work ![]() "Sairs" 2013, oil canvas, 60X80 cm ![]() ![]() ![]() ![]() ![]() ![]() | ||
TOCHMY
Sweden1692 Posts
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tube
United States1475 Posts
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nepeta
1872 Posts
Composition-wise, it's a bit crowded, I'd expect another 25% in either direction at the bottom and left of the painting, similar to the top and right, where there is a little bit less of a battle raging. Also the drawing is a bit vague, BW is more clear-cut than SC2, and that is one of its characterizing aspects. Sharper colour contrasts please. And is there an arbiter on route from the NE? ^^ | ||
Neobaby
Moldova80 Posts
On March 18 2013 20:16 nepeta wrote: Technique-wise I don't know a thing about painting, so I'll say 'well done!' Pardon me for making some comments on other topics, really like the idea of painting bw. Composition-wise, it's a bit crowded, I'd expect another 25% in either direction at the bottom and left of the painting, similar to the top and right, where there is a little bit less of a battle raging. Also the drawing is a bit vague, BW is more clear-cut than SC2, and that is one of its characterizing aspects. Sharper colour contrasts please. And is there an arbiter on route from the NE? ^^ Thank for comments! I was using around 4-5 replays for this painting, so it is a combination of different replays in the same area. I was thinking that the zerg army is not so big, so i was adding lings, hydras and lurkers, trying to find a balance. But anyway, it looks like protoss army owning zerg... how i tried to make a colour and contrast balance: for example i added white archon at the end of composition. Try to imagine the picture without archon? I think you will feel that corner is too dark.. So I added a bright spot to balance the composition, just because the left part of the picture is very bright. and there are many moments that i did to balance the colours and contrast. sure anyway I'm agee, that the composition could be better | ||
pebble444
Italy2497 Posts
Very nice the map is Tau cross? the reaver and the shuttle are very well done. | ||
Salivanth
Australia1071 Posts
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popzags
Poland604 Posts
On March 18 2013 21:08 Neobaby wrote: anyway I'm agee, that the composition could be better True, he should've got more Lings and a Defiler with Swarm instead of those Lurkers. | ||
Neobaby
Moldova80 Posts
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Vindicare605
United States16056 Posts
That is just amazing. I'd buy that if I thought I could even come close to giving you a fair price for it. | ||
CYFAWS
Sweden275 Posts
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nepeta
1872 Posts
On March 18 2013 21:08 Neobaby wrote: Show nested quote + On March 18 2013 20:16 nepeta wrote: Technique-wise I don't know a thing about painting, so I'll say 'well done!' Pardon me for making some comments on other topics, really like the idea of painting bw. Composition-wise, it's a bit crowded, I'd expect another 25% in either direction at the bottom and left of the painting, similar to the top and right, where there is a little bit less of a battle raging. Also the drawing is a bit vague, BW is more clear-cut than SC2, and that is one of its characterizing aspects. Sharper colour contrasts please. And is there an arbiter on route from the NE? ^^ Thank for comments! I was using around 4-5 replays for this painting, so it is a combination of different replays in the same area. I was thinking that the zerg army is not so big, so i was adding lings, hydras and lurkers, trying to find a balance. But anyway, it looks like protoss army owning zerg... how i tried to make a colour and contrast balance: for example i added white archon at the end of composition. Try to imagine the picture without archon? I think you will feel that corner is too dark.. So I added a bright spot to balance the composition, just because the left part of the picture is very bright. and there are many moments that i did to balance the colours and contrast. sure anyway I'm agee, that the composition could be better Just saw your other paintings, which I like a bit better, in any event keep on doing them, it's nice to have some high culture invading BW. Also if your repertoire gets bigger, it'll be easier to have a favourite ^^ What I meant by contrast was the difference in 'linedness' or sharpness between the middle reaver and the sairs and lings in the bottom, the bottom units seem to be vaguer than those in the middle. But as the goons in the top right are a little blurry as well, perhaps that's intentional, the center is brighter as well. On March 18 2013 21:42 popzags wrote: Show nested quote + On March 18 2013 21:08 Neobaby wrote: anyway I'm agee, that the composition could be better True, he should've got more Lings and a Defiler with Swarm instead of those Lurkers. Engaging reaver/archon goon in a choke is bad, I detect protoss bias in the painter's mind ^^ | ||
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