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What is wrong with SC2 and/or eSports?

Blogs > divito
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divito
Profile Blog Joined January 2011
Canada1213 Posts
Last Edited: 2012-12-14 23:27:52
December 14 2012 23:26 GMT
#1
Being the writer that I am, and having produced nothing substantial anywhere in awhile, I've begun researching and writing bits and pieces for an upcoming article and/or potential series. It will be about breaking down problems, identifying highlights, and offering solutions and viable alternatives, etc...

The purpose of this initial blog though is to garner some extra outside viewpoints. I could go all day discussing my biased opinions on what I think it hampering eSports, or what I think is working personally, but there will invariably be things that I will overlook or not think of.

Incorporating outside ideas will allow me to analyze and research their validity or offer a logical look at why that may or may not be the case.

So I ask fellow TLers:

What is one thing you think is limiting eSports/SC2/X game, be it at the developer level, event level, etc...?
What is one thing you think game/event X is doing right?

I say one because I know some people will be compelled to attach reasoning to their answers, or even possible solutions to the problems. For those that wish make a list of good points and issues, that's fine too.

The more I have written and read about, the more I think this will spill over into a series, so acquiring more info from readers will allow me to see how best to break this series down.

Skype: divito7
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
December 14 2012 23:46 GMT
#2
The problem with SC2 is that it is not an interesting game.
https://www.youtube.com/watch?v=e7PvoI6gvQs
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-12-14 23:49:50
December 14 2012 23:47 GMT
#3
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


Maybe to you, but obviously not others.

Anyway OP I would definitely say one of the things holding the game back is blizzard to a degree. Their being kinda slow in doing simple tasks like changing out maps every season (we have had the same map pool in WoL ladder for 2-3 seasons in a row now). I think they should be copying a premier leagues map pool, whether that be kespa maps or GSL, IPL. I don't say MLG because they mainly do ladder maps anyway.

For the event one I don't really know what I think they are doing right as there are lots of things they do right and wrong xd.
When I think of something else, something will go here
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
December 14 2012 23:52 GMT
#4
It's a hard game, Sure it's not as hard as Broodwar but Broodwar never caught Foreign numbers like SC2 needs to survive outside Korea. The wider majority of people are turned off by harder games, which is why LoL is so popular that and it's F2P model make it perfect and accessible to everyone.

The tournaments have gotten stale with one Race being cut out of tournament due to certain match ups getting harder or easier.

Also this is probably a smaller factor but the ingame solo environment really sucks and for casual gamers it's really unattractive. HOTS should help in a lot of these regards but only time will tell.
I am Godzilla You are Japan
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
December 14 2012 23:55 GMT
#5
On December 15 2012 08:47 blade55555 wrote:
Show nested quote +
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


Maybe to you, but obviously not others.

Every post i have read on here about HOTS is saying how dull and uninspiring the new units are.If dedicated fans are expecting a boost to the game when HOTS hits they are in for a rude shock.
https://www.youtube.com/watch?v=e7PvoI6gvQs
FlaShFTW
Profile Blog Joined February 2010
United States10141 Posts
December 14 2012 23:58 GMT
#6
bring back the fast paced game play aspects of scbw vs the usual camp on 2-3 base then timing push.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
polishedturd
Profile Joined October 2010
United States505 Posts
December 15 2012 00:03 GMT
#7
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


edgy. i bet you think we have to chance forcefields too
http://i.imgur.com/EbrnM.jpg
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2012-12-15 00:11:45
December 15 2012 00:11 GMT
#8
This: http://www.teamliquid.net/blogs/viewblog.php?id=384428 Bring back the zoom in and the viewers will triple overnight.
http://na.op.gg/summoner/userName=FLABREZU
synapse
Profile Blog Joined January 2009
China13814 Posts
December 15 2012 00:12 GMT
#9
On December 15 2012 09:03 polishedturd wrote:
Show nested quote +
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


edgy. i bet you think we have to chance forcefields too

I'm pretty sure everyone realizes by now that anti-micro spells were a bad idea.

OT: I think a lot more people would be willing to try SC2 if the price tag weren't so high. BW was 20 dollars for the battle chest.... 60 bucks is a hefty price for something you may or may not like.
:)
skyR
Profile Joined July 2009
Canada13817 Posts
December 15 2012 00:17 GMT
#10
Technical issues... I think nearly every IPL I've watched, the stream has crashed, the stream keeps lagging, or there's sound issues.

And ya.. I don't find Starcraft II interesting at all =\
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 15 2012 00:22 GMT
#11
On December 15 2012 08:55 iPlaY.NettleS wrote:
Show nested quote +
On December 15 2012 08:47 blade55555 wrote:
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


Maybe to you, but obviously not others.

Every post i have read on here about HOTS is saying how dull and uninspiring the new units are.If dedicated fans are expecting a boost to the game when HOTS hits they are in for a rude shock.


Yeah I doubt it. HOTS is already a lot better then WoL in gameplay and everything. At least in the zvx match ups zergs don't have to turtle all game, games are more back and fourth, more action and deathballs aren't as big of a deal (at least yet).

Still say you may think it's a crappy game but many others don't.
When I think of something else, something will go here
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
December 15 2012 00:27 GMT
#12
On December 15 2012 09:12 synapse wrote:
Show nested quote +
On December 15 2012 09:03 polishedturd wrote:
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


edgy. i bet you think we have to chance forcefields too

I'm pretty sure everyone realizes by now that anti-micro spells were a bad idea.

OT: I think a lot more people would be willing to try SC2 if the price tag weren't so high. BW was 20 dollars for the battle chest.... 60 bucks is a hefty price for something you may or may not like.


$20 several years after its release. It's not like Starcraft was $20 initially.
http://na.op.gg/summoner/userName=FLABREZU
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
December 15 2012 00:35 GMT
#13
I see it this way:

1. SC2 is trying too hard, lots of forced gimmickery.
2. Blizzard helped to shut down BW in Korea, got bad reputation there.
3. SC2 is an expensive game, both financially and PC requirements.
4. No LAN, incomplete features, only promises.
5. Excessive events, no central organization like BW had with KeSPA.
6. In BW watching high level play (be it a pro game or a TL stream) used to be a treat, in SC2 you don't give 2 shits if a high level player is streaming rightnow because you can watch any high level player at any given time.
7. Dota and LoL are free to play and offer much better user's interfaces and features.
8. The SC2 team is lead by someone who clearly misses what made BW great.
"When the geyser died, a probe came out" - SirJolt
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2012-12-15 00:35:50
December 15 2012 00:35 GMT
#14
http://tortedelini.wordpress.com/

I've already started doing that too.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
OmniEulogy
Profile Blog Joined July 2010
Canada6592 Posts
December 15 2012 00:42 GMT
#15
On December 15 2012 09:17 skyR wrote:
Technical issues... I think nearly every IPL I've watched, the stream has crashed, the stream keeps lagging, or there's sound issues.

And ya.. I don't find Starcraft II interesting at all =\


I find the same problem. The first games on sc2 I've found interesting in months was KT vs EG/TL
LiquidDota Staff
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
Last Edited: 2012-12-15 01:00:17
December 15 2012 00:59 GMT
#16
wrong thread
¯\_(ツ)_/¯
Entertaining
Profile Joined September 2007
Canada793 Posts
Last Edited: 2012-12-15 08:50:19
December 15 2012 08:49 GMT
#17
Not going to comment on sc2 because i hate it but I think esports will only grow once it leaves the online word. LANS and local events, barcraft, social events, games that are easy for spectators to watch. A sense of wow I could never do that when you watch pros play.
Honestly if you see something played at a pro level you shouldnt be able to copy it or pull it off after a month or 2 of practice.
flashimba
Profile Joined May 2011
225 Posts
December 15 2012 09:21 GMT
#18
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


Completely agree.
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
December 15 2012 09:36 GMT
#19
On December 15 2012 18:21 flashimba wrote:
Show nested quote +
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


Completely agree.


Care to elaborate why?
JBright
Profile Joined September 2010
Vancouver14381 Posts
December 15 2012 10:21 GMT
#20
The main problem I see with SC2 is that it doesn't have a legit competitor to keep Blizzard honest. They have dominated the RTS scene in terms of competitive gaming so there is no alternative for players to turn to if they're not satisfied. Even if Dota 2 and LoL cater to different types of players, they are still in the same genre and can pick things up and try to one up each other. Riot finally added drop in spectating (one of the best features of Dota 2) and Valve added in Halloween textures to their map a month ago (something LoL had for 2 years).
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2012-12-15 10:39:50
December 15 2012 10:38 GMT
#21
On December 15 2012 19:21 JBright wrote:
The main problem I see with SC2 is that it doesn't have a legit competitor to keep Blizzard honest. They have dominated the RTS scene in terms of competitive gaming so there is no alternative for players to turn to if they're not satisfied. Even if Dota 2 and LoL cater to different types of players, they are still in the same genre and can pick things up and try to one up each other. Riot finally added drop in spectating (one of the best features of Dota 2) and Valve added in Halloween textures to their map a month ago (something LoL had for 2 years).

Dota 1 had Christmas textures before LoL.

e.g santa hat on CM/Pudge.

Oh and BW is simply so much better that I (subconciously) compare the two everytime I watch SC2 and see what an (imo) inferior game it is to BW.
WriterXiao8~~
onewingedmoogle
Profile Joined June 2009
Canada434 Posts
December 15 2012 11:31 GMT
#22
sc2 as a game does not have enough intensity to make it interesting to watch, I find it so boring when 90% of games is 2 army balls dancing around before they clash and the game ends there. It's just not fun watching balls jiggle.
Zrana
Profile Blog Joined August 2010
United Kingdom698 Posts
December 15 2012 12:21 GMT
#23
People watch what they play. People who say sc2 isnt interesting to watch probably are not playing it either.

SC can never compete with casual-friendly games like LoL and WoW before it because those games were designed from the ground up to hook in as many players as possible. They are not hard to play, you get meaningless points for meaningless activities and most of all you can play with your friends. These games are designed so that the average noob who wants to feel elite and pro can get the illusion of being good, which is much harder to achieve in starcraft.

I don't think starcraft should even be trying to compete with the casual gaming scene, because it's just not a casual game. A 1v1 game can never be truly casual-friendly, regardless of what precious metal you name the leagues after or how many xp points you get for killing a zergling. You don't see professional chess pulling in the same numbers as professional football. Why? Because to play football you need a bunch of friends and a ball and to play chess you need a chess set and another person who happens to also have spent years learning the game.

Instead of aiming for high viewer numbers i think starcraft can aim for a higher ideal; just to show really amazing games. SCBW imo was raised to the level of an art form and though SC2 is not there yet i think in a few years it can be.
Zuxo
Profile Joined April 2010
Sweden395 Posts
Last Edited: 2012-12-15 14:21:19
December 15 2012 13:44 GMT
#24
I think the main problem with SC2 is that it requires to little skill in a mechanical sense. Sure SC2 is still an extremely difficult game purely strategically but that is not enough to make it an interesting game in my opinion. It just isn't fun to watch or play a game where one player just loses if he gets supply blocked for 10 sec and therefore has less unit in a arbitrary battle. Sure there are times in SC2 where micro actually makes a significant difference (like baneling-marine micro) but these occur wayyy to seldom. You need to be able to feel the skill when you watch or play a game. In football all you do is kick a ball yet it can be so difficult to play, both strategically (team strategy etc) but also in the way you handle the ball.

If that example isn't good enough think about it like this. What is the major difference between Counter strike and Call of duty/ Halo? Two high level teams in both games will probably own a lesser team purely because they can outplay the other team to such a high degree strategically. However the amount of difference you can do as a single player in a game such as counter strike is just so much higher then in a game such as Call of duty. When you sit down and play Call of duty you can get in to it almost immediately and you might take down a pro if you are lucky. When you sit down and play Counter strike and you meet a better player then you, I don't know how to put this gently but you will get crushed. There is almost no way in hell that you will kill him even once if you are not extremely lucky.

It is the same if you compare Starcraft 2 and Broodwar and even though I have not played Broodwar much I know that a better player in Broodwar is going to crush a lesser player. In Starcraft 2 this might also be the case if you put a bronze player against a master player but not if you put a mid/high master player against a GM player or pro player. Why? Because in Starcraft 2 (I was mid master protoss when I played if that is relevant) I can execute the same storms a high level pro(This is not the case in Broodwar). In Starcraft 2 when I watch a game between high level players and i see their armies moving out I know that if I would have controlled that army it would have looked exactly the same(This is not the case in Broodwar). In Starcraft 2 even how well I blink micro against marauders I will almost always lose and so will the pro. This makes it so that me being able to take a game of a lesser pro in Starcraft 2 even though slim, might happen.

I don't think I need to type out more examples. But my point is it should not be this way, but it is and that is why you see so many people write "Starcraft 2 is a boring/dull/...... game" nowadays. The game should be fucking hard and not balanced for casuals, wanna know why? When I got Warcraft 3 when I was like 10 or something did I give a shit about the actual game? No! What I cared about (and everyone else who was "casual" like me) was TD maps(Wintermaul was awesome!) and Hero maps such as the early versions of games which laid the foundation for DOTA. Blizzard however has fucked over the competitive scene (by trying to cater to the casual community in which the majority of players are not even interested in playing the actual game) and the casual scene when the whole custom made map system or battle.net in general is fucking terrible. (I can seriously find better custom maps in Wc3 today then what I can in SC2).

And something to end with: SC2 feels like it is a game made for being a competitive e-sport, when it should in fact be a game being made for? You guessed it for being fun. This it what makes SC2 such a fail game. It is not good (by my definition!) competitive since it is not fun to watch or play, unless missing 1 forcefield means auto gg, or getting trapped by 1 fungal means auto gg etc, in which case god please kill me.

This is just my 2 cents so feel free to disagree!
I'm a mother******* lyrical wordsmith, mother******* genius
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
December 15 2012 14:06 GMT
#25
eEsports is dumb because everyone is like EEESSSSPPOORRRTTTSSS when they should just be playing the god damn game and enjoying it for what it is (and/or dropping that game if the game sucks). Rarely did I see posts during the BW era where someone was like "WE NEED TO EXPAND ESPORTSSS". It was just a really nice tight little community that relished what little of a scene we had relative to the ever so popular Korean scene.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
BreAKerTV
Profile Blog Joined November 2011
Taiwan1658 Posts
December 15 2012 14:46 GMT
#26
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.

Totally flawed statement.

I would say maybe its different to other competitive games in the essence that you can't just jump in to a game and run around and make headshots on the first game. That's why deters many non-intellectuals from playing it.
Retired caster / streamer "BingeHD". Digital Nomad.
Bunn
Profile Blog Joined September 2010
Estonia934 Posts
Last Edited: 2012-12-15 15:13:39
December 15 2012 15:05 GMT
#27
The problem with Sc2 is the toxic community and all the drama. Small disagreements and problems get blown out of proportion. Some people even enjoy it and try to create more of it. I'm amazed that Totalbiscuit and Incontrol haven't left this community.
All the "SC2 vs LoL" is also silly. Its like comparing(in my opinion) chess with football. League is more casual while SC2 is not. Even though some hardcore BW elitists say SC2 is easy, for the average person, it's really hard.
Blizzard could've done things better. They are hungry for control and for a really long time have ignored the amazing community. Maps, mods, game/bnet design - only now has Blizzard started listening to its community and be active.
Starcraft's esport scene is just now starting to develop further, with IPL/MLG/DH starting to work together. Hopefully there will be a international governing body soon.
"There are no limits. There are plateaus, but you must not stay there, you must go beyond them. If it kills you, it kills you. A man must constantly exceed his level." - Bruce Lee
skyR
Profile Joined July 2009
Canada13817 Posts
December 15 2012 21:50 GMT
#28
On December 15 2012 23:46 Enders116 wrote:
Show nested quote +
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.

Totally flawed statement.

I would say maybe its different to other competitive games in the essence that you can't just jump in to a game and run around and make headshots on the first game. That's why deters many non-intellectuals from playing it.


How is it a flawed statement? It really isn't interesting to watch. The games are boring - always starting off the same slow boring way and usually ending with an anticlimactic fight, there are hardly any 'HOLY SHIT!' moments like in LoL or CS. This has already been mentioned numerous times.

I also miss the days of the CS teams screaming and yelling at CPL after pulling off an amazing shot or winning an important match, you don't see this in a game like Starcraft II. There's hardly any emotion that comes out from most of the Starcraft II pros.

How is Starcraft II different in that sense? If you think you can jump into CSGO and make headshots or LoL and get a kill than you're seriously delusional.
gurrpp
Profile Blog Joined October 2009
United States437 Posts
December 15 2012 22:49 GMT
#29
On December 16 2012 06:50 skyR wrote:
Show nested quote +
On December 15 2012 23:46 Enders116 wrote:
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.

Totally flawed statement.

I would say maybe its different to other competitive games in the essence that you can't just jump in to a game and run around and make headshots on the first game. That's why deters many non-intellectuals from playing it.


How is it a flawed statement? It really isn't interesting to watch. The games are boring - always starting off the same slow boring way and usually ending with an anticlimactic fight, there are hardly any 'HOLY SHIT!' moments like in LoL or CS. This has already been mentioned numerous times.

I also miss the days of the CS teams screaming and yelling at CPL after pulling off an amazing shot or winning an important match, you don't see this in a game like Starcraft II. There's hardly any emotion that comes out from most of the Starcraft II pros.

How is Starcraft II different in that sense? If you think you can jump into CSGO and make headshots or LoL and get a kill than you're seriously delusional.


I agree. SC2 isn't hype at all. The only live event I've been to was MLG Anaheim. LoL was more hype than sc2 and the fighting game section was also very loud for their size. The most hype sc2 got the entire weekend was when the kespa players were on stage, and not because of the gameplay, but because Leta did a back flip.
hot fuh days
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
December 15 2012 23:02 GMT
#30
I mean, let's face it, even if you weren't that big in BW and only remotely knew the scene, you still knew a lot of player names and what kind of achievements they generally got.

In Sc2 you just have a bunch of names with no story, no real achievements or trophies that are like "Yeah...that MEANS something", no innovative strategies where people are like "Man...X really changed how this matchup works completely", or at least to the revolutionary extent that players like iloveoov, Flash, Bisu, Savior, etc. etc. etc. had on the game.

There's just nothing interesting happening in SC2, and it's just stale that way. >.>
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
December 15 2012 23:02 GMT
#31
there's nothing wrong with ESPORTS SC2 just isn't ESPORTS enough to meet up with the demands of the ESPORTS consuming audience today

ESPORTS
TranslatorBaa!
iamho
Profile Joined June 2009
United States3347 Posts
December 15 2012 23:02 GMT
#32
There is nothing really "wrong" with the SC2 esports scene. The game is doing fine, we just compare it to the two most successful esports of all time (BW and LoL). It can't much up with either of those games because its not as interesting or complex as Brood War, yet it can't attract the casual fans and huge playerbase that League of Legends has.
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
December 15 2012 23:03 GMT
#33
On December 16 2012 08:02 Carnivorous Sheep wrote:
there's nothing wrong with ESPORTS SC2 just isn't ESPORTS enough to meet up with the demands of the ESPORTS consuming audience today

ESPORTS


We need to inject more ESPORTS into the scene. With a syringe. Filled with...ESPORTS.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
JBright
Profile Joined September 2010
Vancouver14381 Posts
Last Edited: 2012-12-16 03:01:49
December 16 2012 00:47 GMT
#34
On December 15 2012 19:38 Kipsate wrote:
Show nested quote +
On December 15 2012 19:21 JBright wrote:
The main problem I see with SC2 is that it doesn't have a legit competitor to keep Blizzard honest. They have dominated the RTS scene in terms of competitive gaming so there is no alternative for players to turn to if they're not satisfied. Even if Dota 2 and LoL cater to different types of players, they are still in the same genre and can pick things up and try to one up each other. Riot finally added drop in spectating (one of the best features of Dota 2) and Valve added in Halloween textures to their map a month ago (something LoL had for 2 years).

Dota 1 had Christmas textures before LoL.

e.g santa hat on CM/Pudge.

Oh and BW is simply so much better that I (subconciously) compare the two everytime I watch SC2 and see what an (imo) inferior game it is to BW.


Didn't the Christmas stuff come out in 6.73, which was released last year? But you're right that there are a lot of different things that can be seen in DotA since people can on different maps.

Also, DotA is Icefrog's project while Dota 2 is a Valve product. Even if there was Christmas textures in DotA, it isn't guaranteed for Dota 2 because they are handled by different people. Icefrog works on Dota 2 but he is not the man in charge or the one responsible for the graphics. Valve still needs other people to implement the Halloween textures.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Mothra
Profile Blog Joined November 2009
United States1448 Posts
Last Edited: 2012-12-16 02:39:55
December 16 2012 02:36 GMT
#35
On December 16 2012 07:49 gurrpp wrote:
Show nested quote +
On December 16 2012 06:50 skyR wrote:
On December 15 2012 23:46 Enders116 wrote:
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.

Totally flawed statement.

I would say maybe its different to other competitive games in the essence that you can't just jump in to a game and run around and make headshots on the first game. That's why deters many non-intellectuals from playing it.


How is it a flawed statement? It really isn't interesting to watch. The games are boring - always starting off the same slow boring way and usually ending with an anticlimactic fight, there are hardly any 'HOLY SHIT!' moments like in LoL or CS. This has already been mentioned numerous times.

I also miss the days of the CS teams screaming and yelling at CPL after pulling off an amazing shot or winning an important match, you don't see this in a game like Starcraft II. There's hardly any emotion that comes out from most of the Starcraft II pros.

How is Starcraft II different in that sense? If you think you can jump into CSGO and make headshots or LoL and get a kill than you're seriously delusional.


I agree. SC2 isn't hype at all. The only live event I've been to was MLG Anaheim. LoL was more hype than sc2 and the fighting game section was also very loud for their size. The most hype sc2 got the entire weekend was when the kespa players were on stage, and not because of the gameplay, but because Leta did a back flip.


Yup I agree as well. BW had a definite "wow" factor... I would be in disbelief when watching pros pull unbelievable maneuvers, like Boxer locking down 10+ carriers with his ghosts, or watching someone micro a reaver drop and their army at the same time. Dota I don't even play but it has those moments as well where a player becomes a hero through a maneuver that seems superhuman and divinely inspired. I've been watching SC2 since it began and playing sporadically, but it just lacks these "wow" moments. I can't articulate why, but I suspect that the factors people consistently complain about: blob armies and anti-micro abilities such as forcefield, are major contributors.

To me, all the desperate hyping of "esports" just seems like an attempt to mask that SC2 is lackluster and hasn't lived up to its namesake. It's too bad they didn't go the Dota 2 route... keeping the game in tact but updating the graphics and interface.
MountainDewJunkie
Profile Blog Joined June 2009
United States10341 Posts
December 16 2012 03:14 GMT
#36
On December 15 2012 09:35 fabiano wrote:
I see it this way:

1. SC2 is trying too hard, lots of forced gimmickery.
2. Blizzard helped to shut down BW in Korea, got bad reputation there.
3. SC2 is an expensive game, both financially and PC requirements.
4. No LAN, incomplete features, only promises.
5. Excessive events, no central organization like BW had with KeSPA.
6. In BW watching high level play (be it a pro game or a TL stream) used to be a treat, in SC2 you don't give 2 shits if a high level player is streaming rightnow because you can watch any high level player at any given time.
7. Dota and LoL are free to play and offer much better user's interfaces and features.
8. The SC2 team is lead by someone who clearly misses what made BW great.

Well said.

On a personal note, SC2 gameplay is still entertaining enough, but it's just not exciting. Once the scene starts dropping some superfluous teams, tournaments, and players, the interest in the scene will rise per event and game. There's too many major tournaments, so many that progamers often opt out these so-called "premier" events. There's not enough time.
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
MountainDewJunkie
Profile Blog Joined June 2009
United States10341 Posts
December 16 2012 03:17 GMT
#37
Also, yes the one of the earlier respondents: anti-micro spells are fucking up the gameplay AND the quality of viewership. The game has much more potential than what we are seeing. It's just problematic that blizzard doesn't seem to have many good ideas and in HotS seems to be recycling ideas from brood war.
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
dongmydrum
Profile Blog Joined December 2011
United States139 Posts
December 16 2012 06:16 GMT
#38
It's simply impossible to have that many tournaments and keep people entertained.
LOL gets the viewship that it gets simply because it has that many people playing it.
Some people compare SC2 to BW and say SC2 has not been able to replicate the popularity bw had,
but that is because bw had only two major tournaments, MSL and OSL. OSL was like the world cup
the olympics. the fan girls weren't there because the games demonstrated high level skill. they were there
for the players and the atmosphere. bw players are like basketball players. kobe, lebron, wade, etc.
sc2 players seem like baseball players. you know they are good and they entertain you, but they might be gone
next year due to injury and winning the world series doesn't seem as important as winning an nba championship
(unless you're cubs).
guN-viCe
Profile Joined March 2010
United States687 Posts
Last Edited: 2012-12-16 07:34:08
December 16 2012 07:32 GMT
#39
IMO, there's not enough skill, nor enough fun.

BW was clunkier, so APM and multi-tasking had a high value. Whoever could micro and macro at the same time, and do a better job of it, was the person who was going to win in the large majority of cases. It was harder to play perfect, and that helped create GG's.

SC2, both micro and macro have been dumbed down. You can actually be punished for microing even just a little too much. The hotkey changes make controlling even a huge army very easy; which I enjoy, but it still reduces the skill required to multitask.

The game has evolved faster as well. In the beginning days of SC1, there were no replays. Ingenuity was the highest skill. New BO? New micro mechanic? Enjoy the wins. Nowadays, everyone and their mother has seen high level games ad naseum, with high level analysis to boot. Experimenting in this day and age will usually result in a loss, and if you somehow stumble upon a great new strategy, everyone else is going to be doing it the next day.

This is a fundamental issue in almost every game. There is usually a "correct" play; a play that is unexploitable, or nearly so. Deviation from this optimal strategy will usually result in a loss when facing the optimal strategy.

I won't get into the fun aspect because this post is long winded enough, but I prefer more micro based units than 1a units.

Also, balance issues; very frustrating for players.
Never give up, never surrender!!! ~~ Extraordinary claims require extraordinary evidence -Sagan
Zombo Joe
Profile Joined May 2010
Canada850 Posts
December 16 2012 08:54 GMT
#40
Its not fun enough because the game isn't challenging enough to play.

I didn't get to masters by allining every game or outmicroing my opponents. I just sorta built more units and killed him with my bigger army. Once you get past that stage the game becomes build order rock paper scissors into losing the game because your race sucks in the late game.

My beef is you can't do the fun stuff that was fun in BW. Like Reaver/Tank drops or executing the korean eraser. Or moving shot micro, or really anything that was mechanically demanding but rewarded skill. Theres nothing like that in SC2, the closest thing is marine vs baneling splitting and thats not actually fun because if you fuck up you lose. Its also stupid how every time I found something fun like mass sniping infestor broodlord or constant BFH runbys Blizzard dropped the nerf hammer and removed fun in the name of balance. Even though it wasn't inherently imbalanced and the metagame wasn't allowed to catch up.

Its even worse knowing that blizzard made the hellion into a roach in HotS instead of the awesome hit and run burst damage unit it was.
I am Terranfying.
Animzor
Profile Joined March 2011
Sweden2154 Posts
December 16 2012 10:57 GMT
#41
On December 15 2012 09:12 synapse wrote:
Show nested quote +
On December 15 2012 09:03 polishedturd wrote:
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


edgy. i bet you think we have to chance forcefields too

I'm pretty sure everyone realizes by now that anti-micro spells were a bad idea.

OT: I think a lot more people would be willing to try SC2 if the price tag weren't so high. BW was 20 dollars for the battle chest.... 60 bucks is a hefty price for something you may or may not like.


Honestly, I think the people that wanted to try SC2 already have. Everyone bought it at release, 90% quit immediately because it didn't live up to expectations.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
December 16 2012 11:33 GMT
#42
I think there is nothing wrong with e-sports but maybe sc2 is a little wrong in some departments hard to start sc2 with a clear mind coming with a bw background . You start to think ..... Why The @#$% can't I do this any more and etc .
BW/KT Forever R.I.P KT.Violet dearly missed ..
Hetz
Profile Joined September 2010
196 Posts
December 16 2012 13:22 GMT
#43
On December 15 2012 08:46 iPlaY.NettleS wrote:
The problem with SC2 is that it is not an interesting game.


Exactly this.

WOL/HOTS, its all the same...boring and a total waste of my precious time. Same as this forum btw.


endy
Profile Blog Joined May 2009
Switzerland8970 Posts
December 16 2012 16:14 GMT
#44
This would make sc2 interesting to me.
http://www.playxp.com/sc2/forum/view.php?article_id=2766172
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