• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:38
CET 16:38
KST 00:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1812Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ What monitor do you use for playing Remastered? (UMS) SWITCHEROO *New* /Destination Edit/ What are former legends up to these days? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mechabellum Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread 12 Days of Starcraft Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1388 users

MAGOT special issue: PHD candidature

Blogs > Thereisnosaurus
Post a Reply
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
December 08 2012 10:49 GMT
#1
[image loading]

It's been a big couple of days for me. A couple of months ago I got a message that RMIT, a local uni was accepting games related PHDs at a new lab. I had graduated from another uni the year before after a rather traumatic honours year that landed me with upper second class honours, missing first by two marks. That put me in the unenviable situation of having a design theory centred games degree with little chance of academic progression, in australia where the only games jobs going are production ones. Even if I'd lived in Vancouver or Tokyo it would have been problematic. The modern games industry does not as a rule recruit games designers, strange as that may seem. Design jobs are earned by years of production work, like an architect getting the position for being a bricklayer for half a decade. That's not the only requirement, of course, but it is generally a pre-requisite.


When I got this message I was in a bit of a rut, and I had ten days before the cutoff date. For anyone who's unfamiliar with PHD applications (probably most people), it's similar to a job application only you need to pony up a five page plus formal outline of your PHD project, breaking down what you're going to do, how you're going to do it and why you're not completely insane for trying. So I had ten days (less really) to come up with a project that fitted in with the goals of the position, was worth three years of my life, and sell it so well they'd overlook my less than stellar honours marks and be infatuated with the crazy ideas I came up with.


Yesterday I found out I pulled it off.


For someone like me, who's been struggling to study the massively complex area of games and games design theory with integrity and rigour, it's hard to describe the pride that comes from having one's proposal for the importance of research justified. Games are important, in a way I think few people appreciate. The increasing complexity and penetration of various kinds of digital interactivity all over the world is of massive significance, and in many ways creating a similar cultural shift to the one we experienced upon the advent of mass broadcast media. In some ways, we're actually reverting to older social behaviours- interactivity and social play were the main leisure forms before the advent of one-to-many, non interactive media like the TV or radio. Now they are once again coming into prominence as digital media becomes capable of intuitively mimicking the social leisure forms of previous centuries- card games around a table with friends, a tennis match on saturdays, hanging out watching a bout at the local hall. These are not gimmicky, trendy things, and the digital games industry is at the heart of this social transformation. Whether it be online poker, esports, farmville, MMOs or mobile games, the design of social interaction and play is looking to be the core leisure industry of the next century. Perhaps even more significantly, interactive multimedia provide an environment for learning and personal development far more efficient and enjoyable than any classroom. They suit the natural way people learn- through trial and error, experimentation, imitation and repetition. Everyone has learned things from the videogames they play, even if they're not conscious they're applying it in 'real life'. The potential such media has for education and civil development is insane and is still not fully appreciated, even by the people making those brilliantly terrible 'edugames'


Trying to approach this fast-paced, sprawling morass of potential is incredibly intimidating, not least because there is little structure to prior work. For all their success the games industry, and by extension academia surrounding it is incredibly naive. There are no core theories that are reliable enough to base study on without deep critical awareness, let alone the rigorously tested body of evidence that supports any of the hard sciences. Ideas must stand on their own, bringing first principles with them. There are massive financial and political interests at play, from the multi-billion dollar online gambling industry to the brutal rhetoric of meaningless pleasure that the AAA games industry operates under. I'm still coming to terms with the ethical requirements a PHD brings, of pushing our understanding further than it has ever reached before. It's a lot to take in.


On the other hand, I wouldn't have applied if I wasn't determined to do it. I am ecstatic that I have a chance to try my hand and spend years digging into one of the most fascinating areas of research at this time. It's literally a once in a lifetime opportunity and one I intend to grab onto as hard as possible. I'm one of those weird guys who is more interested in reading and writing than clubbing to try and pick up girls, so the opportunity to actually achieve something of use while failing to get a girlfriend my mother can fawn over is brilliant. As can be evidenced by this post, I'm a little giddy with the feeling. In that spirit I'd like to thank teamliquid in general and a few special Tlers in particular for keeping the flame alive through the last couple of years- MiketheTV got me interested in further research and has been a great friend to me since we met here, Pachi is one of the chillest dudes I've ever met and a quiet achiever around here. SluggaSlamoo has been a delightful sparring partner and critic at times. Thanks as well to everyone who has put up with my occasional volcanic rants on the state of the games industry and why your game is bad and you should feel bad, even more thanks to those people who have engaged in discussion. It's been great, and I hope it continues. Perhaps a bit less explosively though :D.


To finish, my thesis is an investigation of the designed and emergent mechanisms through which the instinctual gestures and rituals of play can be expressed both within a game and around it, creating the environment in which we can have 'fun'. Communities like this will actually be one of the environments I draw from for this research, as they are one of the primary mechanisms through which social feedback flows, so don't be surprised if you hear more about this in future.

Thanks for listening, thanks for being such an amazing community and I look forward to see what the next few years bring.

Stefan


Poisonous Sheep counter Hydras
pachi
Profile Joined October 2006
Melbourne5338 Posts
December 08 2012 13:20 GMT
#2
Great news. Congratulations. We should catch up again soon
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
Eben
Profile Blog Joined September 2008
United States769 Posts
December 08 2012 19:27 GMT
#3
Congrats! Good luck!
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Mid Season Playoffs
Spirit vs ByuNLIVE!
MaxPax vs TBD
Solar vs TBD
WardiTV1240
IndyStarCraft 279
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko528
IndyStarCraft 279
trigger 55
SC2Nice 34
RushiSC 25
StarCraft: Brood War
Britney 66365
Sea 4564
ggaemo 923
Shuttle 433
Stork 388
Barracks 388
Mini 292
firebathero 208
PianO 163
BRAT_OK 91
[ Show more ]
Aegong 84
Mong 66
soO 60
Snow 58
Movie 54
Sea.KH 48
ToSsGirL 39
Sacsri 34
Sexy 34
ajuk12(nOOB) 27
Bale 16
yabsab 14
scan(afreeca) 11
Shine 11
eros_byul 0
Dota 2
qojqva3157
syndereN425
XcaliburYe163
League of Legends
C9.Mang0434
Counter-Strike
markeloff88
chrisJcsgo45
Other Games
Grubby3589
B2W.Neo1964
singsing1864
Fuzer 384
Pyrionflax355
Hui .345
hiko316
RotterdaM226
QueenE86
KnowMe54
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler72
League of Legends
• Nemesis3178
• Jankos2127
Other Games
• WagamamaTV141
Upcoming Events
OSC
2 days
Korean StarCraft League
3 days
OSC
3 days
IPSL
3 days
Dewalt vs Bonyth
OSC
4 days
OSC
4 days
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Patches Events
6 days
Liquipedia Results

Completed

Proleague 2025-12-29
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.