• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:31
CEST 02:31
KST 09:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)6[BSL22] Non-Korean Championship from 13 to 28 June3Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th153Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? TL.net Map Contest #22 - Voting & Ladder Map Selection Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser [BSL22] Non-Korean Championship from 13 to 28 June The Korean Terminology Thread Data needed
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 16925 users

MAGOT special issue: PHD candidature

Blogs > Thereisnosaurus
Post a Reply
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
December 08 2012 10:49 GMT
#1
[image loading]

It's been a big couple of days for me. A couple of months ago I got a message that RMIT, a local uni was accepting games related PHDs at a new lab. I had graduated from another uni the year before after a rather traumatic honours year that landed me with upper second class honours, missing first by two marks. That put me in the unenviable situation of having a design theory centred games degree with little chance of academic progression, in australia where the only games jobs going are production ones. Even if I'd lived in Vancouver or Tokyo it would have been problematic. The modern games industry does not as a rule recruit games designers, strange as that may seem. Design jobs are earned by years of production work, like an architect getting the position for being a bricklayer for half a decade. That's not the only requirement, of course, but it is generally a pre-requisite.


When I got this message I was in a bit of a rut, and I had ten days before the cutoff date. For anyone who's unfamiliar with PHD applications (probably most people), it's similar to a job application only you need to pony up a five page plus formal outline of your PHD project, breaking down what you're going to do, how you're going to do it and why you're not completely insane for trying. So I had ten days (less really) to come up with a project that fitted in with the goals of the position, was worth three years of my life, and sell it so well they'd overlook my less than stellar honours marks and be infatuated with the crazy ideas I came up with.


Yesterday I found out I pulled it off.


For someone like me, who's been struggling to study the massively complex area of games and games design theory with integrity and rigour, it's hard to describe the pride that comes from having one's proposal for the importance of research justified. Games are important, in a way I think few people appreciate. The increasing complexity and penetration of various kinds of digital interactivity all over the world is of massive significance, and in many ways creating a similar cultural shift to the one we experienced upon the advent of mass broadcast media. In some ways, we're actually reverting to older social behaviours- interactivity and social play were the main leisure forms before the advent of one-to-many, non interactive media like the TV or radio. Now they are once again coming into prominence as digital media becomes capable of intuitively mimicking the social leisure forms of previous centuries- card games around a table with friends, a tennis match on saturdays, hanging out watching a bout at the local hall. These are not gimmicky, trendy things, and the digital games industry is at the heart of this social transformation. Whether it be online poker, esports, farmville, MMOs or mobile games, the design of social interaction and play is looking to be the core leisure industry of the next century. Perhaps even more significantly, interactive multimedia provide an environment for learning and personal development far more efficient and enjoyable than any classroom. They suit the natural way people learn- through trial and error, experimentation, imitation and repetition. Everyone has learned things from the videogames they play, even if they're not conscious they're applying it in 'real life'. The potential such media has for education and civil development is insane and is still not fully appreciated, even by the people making those brilliantly terrible 'edugames'


Trying to approach this fast-paced, sprawling morass of potential is incredibly intimidating, not least because there is little structure to prior work. For all their success the games industry, and by extension academia surrounding it is incredibly naive. There are no core theories that are reliable enough to base study on without deep critical awareness, let alone the rigorously tested body of evidence that supports any of the hard sciences. Ideas must stand on their own, bringing first principles with them. There are massive financial and political interests at play, from the multi-billion dollar online gambling industry to the brutal rhetoric of meaningless pleasure that the AAA games industry operates under. I'm still coming to terms with the ethical requirements a PHD brings, of pushing our understanding further than it has ever reached before. It's a lot to take in.


On the other hand, I wouldn't have applied if I wasn't determined to do it. I am ecstatic that I have a chance to try my hand and spend years digging into one of the most fascinating areas of research at this time. It's literally a once in a lifetime opportunity and one I intend to grab onto as hard as possible. I'm one of those weird guys who is more interested in reading and writing than clubbing to try and pick up girls, so the opportunity to actually achieve something of use while failing to get a girlfriend my mother can fawn over is brilliant. As can be evidenced by this post, I'm a little giddy with the feeling. In that spirit I'd like to thank teamliquid in general and a few special Tlers in particular for keeping the flame alive through the last couple of years- MiketheTV got me interested in further research and has been a great friend to me since we met here, Pachi is one of the chillest dudes I've ever met and a quiet achiever around here. SluggaSlamoo has been a delightful sparring partner and critic at times. Thanks as well to everyone who has put up with my occasional volcanic rants on the state of the games industry and why your game is bad and you should feel bad, even more thanks to those people who have engaged in discussion. It's been great, and I hope it continues. Perhaps a bit less explosively though :D.


To finish, my thesis is an investigation of the designed and emergent mechanisms through which the instinctual gestures and rituals of play can be expressed both within a game and around it, creating the environment in which we can have 'fun'. Communities like this will actually be one of the environments I draw from for this research, as they are one of the primary mechanisms through which social feedback flows, so don't be surprised if you hear more about this in future.

Thanks for listening, thanks for being such an amazing community and I look forward to see what the next few years bring.

Stefan


Poisonous Sheep counter Hydras
pachi
Profile Joined October 2006
Melbourne5338 Posts
December 08 2012 13:20 GMT
#2
Great news. Congratulations. We should catch up again soon
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
Eben
Profile Blog Joined September 2008
United States769 Posts
December 08 2012 19:27 GMT
#3
Congrats! Good luck!
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Code For Giants Cup #31 / LATAM #7
CranKy Ducklings41
Liquipedia
PSISTORM Gaming Misc
23:00
FSL s11 TeamLeague: PTB vs POG
Freeedom34
Liquipedia
The PiG Daily
21:25
Best Games of SC
Maru vs herO
Reynor vs Classic
Maru vs Classic
Reynor vs Maru
PiGStarcraft659
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft659
ProTech106
SpeCial 93
RuFF_SC2 42
StarCraft: Brood War
Sea 1471
NaDa 35
Dota 2
monkeys_forever510
NeuroSwarm185
League of Legends
Doublelift5294
JimRising 324
Super Smash Bros
amsayoshi27
Other Games
summit1g15561
shahzam699
C9.Mang0488
byalli202
ViBE120
Organizations
Other Games
gamesdonequick590
BasetradeTV169
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 86
• CranKy Ducklings SOOP21
• RyuSc2 19
• davetesta16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
CranKy Ducklings
9h 29m
uThermal 2v2 Circuit
14h 29m
BSL22 NKC (BSL vs China)
18h 29m
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
1d 9h
uThermal 2v2 Circuit
1d 14h
BSL22 NKC (BSL vs China)
1d 18h
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
2 days
OSC
2 days
Replay Cast
4 days
The PondCast
5 days
[ Show More ]
Replay Cast
5 days
OSC
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.