• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:45
CEST 21:45
KST 04:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!20Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)89Reynor: GSL Loss Wasn't About Preparation Format17
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BW General Discussion How Famous was FlaSh before his Debut? Animated Gateway BGH Auto Balance -> http://bghmmr.eu/ HORROR STARCRAFT MOVIE
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Nintendo Switch Thread General RTS Discussion Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3389 users

On Single and Multiple Players

Blogs > AsmodeusXI
Post a Reply
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 15 2012 21:46 GMT
#1
Hey all! The N3rd Dimenion is back this week with a new topic: the contrasts of Single Player and Multiple Player gaming! It's not for the faint of heart though -- FUCKTONS of text! Enjoy!

===========================================


Much like the computers on which they are written, video games are binary. There is an inherent duality within gaming that transcends genre and title, that lies at the core of game design, programming, and play. It is this: games can be either single player or multiplayer. In a single-player game, it’s you against the machine, the bits on screen, the computer’s AI. Within a multiplayer world, you join up with other players to forge onwards or pit yourself against them and battle to the death. Like most gamers, I play both. But not equally. For the longest time, I was mostly a single-player gamer. I loved delving into games on my own, surrounded only by stories. Nowadays, I almost exclusively play multiplayer games, interacting with different players from match to match, instance to instance, world to world. Considering how much my preferences have changed, I’ve been wondering what I value in both types of gaming, and why I’m favoring one over the other.

Warning: shit tons of text ahead.

In a single player game, you are the hero. Nope, that’s not just the game telling you that: it’s just you. The conceit of many game narratives, multiplayer or single player, is that the player is a great hero, destined to be a savior and/or destroyer. Take the Diablo series, a primarily multiplayer game (at least in its current iteration). You are a hero of humanity, sent out to bring justice to the unholy minions of the Seven Hells. Your ability to annihilate the demonic hordes is unmatched… except by all of the other heroes. In that world, you’re really a dime a dozen. Hell, if you can’t dedicate all day to playing, someone else is probably way stronger than you. You never really feel like the grand adventurer the NPCs are fawning over. You’re just not that special. Contrast that with The Elder Scrolls V: Skyrim, the latest and greatest of Bethesda’s RPGs. In Skyrim, you are the Dragonborn. YOU. There are no other flame-breathing, dragon-killing warriors wandering the mountains between Whiterun and Windhelm. Whatever gods, dragons, or men assault the world, you know that only you can stop them. That makes playing a single player game inspiring. You know that you alone are the hammer of justice, the master of magic, or the soldier who can end the war. No one can eclipse your glory, no one else can do what you can. The player feels strong and important in single-player games because only you can be the ace assassin, the wrathful god, or motherfucking Batman.

Single-player games are also the best way for games to tell a story. Because there’s only one person playing through the game, a story can be told in full, without distractions. The best way to describe how well single-player games do this is by comparing them to something extremely multiplayer. Like a single-player RPG versus an MMORPG. Traditionally, an RPG is a way for a player to experience a story by portraying a character. In Skyrim, you create your Dovah’kiin and imbue him/her with as much backstory, character, and ambition as you want. The world is your playground, and you define your avatar within it. Moreover, your choices have a tangible and lasting effect on the world. An MMO, on the other-hand, is a realm beset by other adventurers, all of whom make choices within the game. But it would be impossible for game’s logic to track and understand millions of players’ unique, world-altering decisions. Thus, to allow all players to enjoy the story, there are repeatable instances of “story” elements, small pieces of narrative that happen over and over, in which you can participate many times. Kinda the opposite of an actual story. Single-player games also allow players to become characters created by the makers of the game, like Link, Joanna Dark, or Nathan Drake. Giving the player “parts” in this way has created some of the finest games in existence. This is because you aren’t just filling out a character with your own interests (like in Skyrim). Instead, you’re playing your way through a script. A script which you can’t read ahead in, making you actor and audience at the same time. As you might imagine, this doesn’t work out if a million people have copies of the same script.

Immersive settings are also a hallmark of single-player games. As games are more realistic, getting truly lost within a game world is now possible. Game settings are now fleshed out in ways that would have been impossible to comprehend when Pong was in development. The sweeping beauty of the detailed environments absorb you, making it seem like you live and breathe within the digital world. Would you like to know one of the best ways be jolted out of immersion? When ‘poopfeast420′ walks into your field of view and starts dancing or spamming your chat. Adding additional players to a game is a surefire way to be reminded that HEY, YOU’RE IN THE REAL WORLD WITH REAL STUPIDS. It’s nearly impossible to convince players in a multiplayer world to constantly remain in character, to be part of the game world. With a single-player game, you don’t have to worry about that. The world can be as real as you want it to feel. And these days, that can be pretty fucking real.

Damn. Writing all that down makes it sound awesome. So why would I almost completely abandon that awesomeness for multiplayer games? The answer is simple: people. The very element that detracts from all of the aforementioned qualities of games is the same one that makes the other side of the gaming coin so irresistible.

I’m addicted to the competition found in multiplayer games. During the summer between my freshman and sophomore years of college, my friends and I would all go over to one kid’s house and play Halo 3 for hours at a time. And whether we were playing against each other or other people online, whether we were winning or losing, it was a blast. As the years marched on, my desire to find more competition over the internet grew. This led me to start playing Starcraft 2 and League of Legends, where the game’s focal point is battling against online opponents. But to many, competition like this isn’t always fun. I’ve learned, as they have, that losing can be frustrating and playing against rude internet assholes is worse. People get stressed by their online ratings, and sometimes that vexation causes people to quit playing the game entirely. But no matter how obnoxious online gaming can be, it’s still the most interesting and challenging competitive experience in gaming. Everyone plays differently, so every single game is unique. All players react differently to victory and defeat. This constant novelty makes multiplayer games profoundly compelling, since you’re going to play a different game no matter how many times you login. A good game between civil players is always incredibly fun. And, of course, multiplayer competition brought eSports to the world, for which I am eternally grateful.

As much as the competition attracts me, I’m equally drawn to cooperation in multiplayer gaming. Now, I know anyone with any internet experience is going to take this with a grain of salt; internet people, and gamers in particular, are not known for being helpful, fun-loving angels. Most gaming cooperation occurs because it benefits the player helping just as much as the player who needs help. That being said, it’s always fantastic when a player does something helpful and decent instead of being a douchebag. A few weeks ago, I was playing Guild Wars 2 and I couldn’t find the last vista in a certain area. I asked where it was in map chat and a Level 80 player came over and led me to the (nearly impossible to find) spot. He gained nothing from it (having already found the vista himself). It was just a kind gesture. Which is an oasis in online gaming. I was so pleased. Guild Wars 2 is a great example of design promoting cooperation, as joining up on objectives and quests is highly encouraged. People just tend to come over and help you with a quest, which just incredible to me. Another example of cooperation is in League of Legends: there’s nothing like having a team that is agreeable and fun-seeking instead of being pushy, irritable, and elitist. When people who are just an avatar on a screen remind me of the virtues of humanity, it’s extraordinarily special. You just can’t find that when playing alone.

But the best part of multiplayer gaming is the community of players, both in and out of the game. When I was in high school, I played FFXI and was part of a linkshell (guild, clan, w/e your nomenclature) called SeeDElite. It was the de facto reason I played the game as long as I did. Since I couldn’t devote my life the the MMO (as it demanded for true progress), the real appeal was logging in and listening to the members of my linkshell chat about… well, whatever really. It made me feel a part of something bigger. Something that reached through tunnels of technology to places all over the globe. When the linkshell disbanded, everyone gathered in Sarutabaruta one last time and reminisced about the being part of the amazing assortment of adventurers. It was nearly tear jerking. Ever since I’ve looked for communities like that in video games. They haven’t disappointed. There’s the incredible eSports community, as represented by sites like TeamLiquid and SoloMid, the members of which keep me constantly entertained and informed, both in forums and at live gaming events. There are the attendees of gaming and comic conventions, who are creative, clever, and devoted to the art/media form of video games. There are the game developers that I’ve met and with whom I’ve collaborated, who love the medium so much that they want to contribute their own ideas to it. And there are my own friends, with whom I log long hours playing Torchlight 2 or discussing Borderlands 2 at work. Every faction is dear to me in some way or another, members of the phenomenal federation of gamers.

It’s for the people behind the screens that I’ve flipped from the single-player bit to the multiplayer one. As much as I love the stories that games tell, I love the stories their players tell even more.

===========================================


You can check out more content from the The N3rd Dimenion all week. Visit the site!

WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Please log in or register to reply.
Live Events Refresh
Next event in 4h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 747
BRAT_OK 203
FoxeR 25
Railgan 23
RushiSC 20
StarCraft: Brood War
Calm 3134
ggaemo 148
HiyA 13
Yoon 13
ajuk12(nOOB) 10
League of Legends
Doublelift1158
Counter-Strike
fl0m4364
Heroes of the Storm
Liquid`Hasu379
Other Games
Grubby2931
Beastyqt602
Livibee335
B2W.Neo232
Mlord223
UpATreeSC176
ArmadaUGS166
C9.Mang0145
TKL 138
Trikslyr59
KnowMe50
MindelVK3
Organizations
Other Games
BasetradeTV218
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• LUISG 3
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 41
• RayReign 31
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1138
Other Games
• imaqtpie668
• Shiphtur528
Upcoming Events
Replay Cast
4h 15m
Escore
14h 15m
CrankTV Team League
15h 15m
WardiTV Summer Champion…
16h 15m
Big Brain Bouts
20h 15m
Soulspirit vs goblin
TriGGeR vs Bunny
OSC
1d 2h
Korean StarCraft League
1d 7h
Afreeca Starleague
1d 8h
RSL Revival
1d 13h
Serral vs SHIN
herO vs Solar
Online Event
1d 19h
[ Show More ]
Replay Cast
2 days
RSL Revival
2 days
Clem vs ByuN
Rogue vs Lambo
OSC
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
Patches Events
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.