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Game Dev Blog VI

Blogs > Latedi
Post a Reply
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
October 12 2012 19:37 GMT
#1
So now I've been working quite hard to get some more spells and I'm quite happy with the results of these. If I could continue at this pace all the time I'd be done soon haha. But yeah I know that's not going to happen

Let's go through the new stuff. First I made the level 2 turret which is quite simple, the player summons three turrets standing in a row. It's pretty boring indeed but they bring considerable firepower and will need some nerfing later on. Then the actual level 2 spell in the summoning discipline is a "creature" chasing the opponent and when it gets in range, hitting them. This will mainly force a player to move but also force them to move into a certain direction. If the player try to turn too much the chaser will catch up. This could possibly be used to zone players and I think it could be interesting to see when tested.

I also started on the arcane discipline which are mainly supposed to be defensive spells. The first spell here is really simple, you just create a big wall in front of your character which blocks damage from for example fireballs or turrets. They expire after some time and can take a lot more damage than a player. I think this could potentially be a really strong spell when a player is low on HP but has a lot of mana left over, just spam walls while regenerating. The level 2 version simple has more HP but I'll most likely make it larger as well.

The last spell I created is the level two spell of the arcane discipline which I simply call blades or arcane blades for now. It's pretty straight forward, you summon swords and shoot them forward. Now this might not be much from a design perspective but I made them look cool if you ask me. The blades till be summoned slightly behind the character and move outwards in a 2D circle so to speak and after a little while, they will be lunged forward in a straight line. Although they're spinning around a random axis so it looks kind of cool. I'm thinking of adding more random rotations on these so they look even crazier lol. I'm also aware that this might not be an entirely defensive spell but I also think having a type of magic without any offensive abilities at all would be pretty bad.

That's it for this time, I still have 2-3 days until I get more homework I'll see if I can get anything more done ^^ If you have any question or suggestions just ask or tell me.

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I am Latedi.
WoolySheep
Profile Blog Joined October 2010
Canada82 Posts
October 13 2012 02:35 GMT
#2
I've made a couple flash games myself. Its quite fun to make a game! Nice work!
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