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How to conquer the world, Korea - Page 2

Blogs > Shady Sands
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Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
Last Edited: 2012-10-07 22:07:23
October 07 2012 22:04 GMT
#21
On October 07 2012 22:44 Lysteria wrote:
It seems like nuclear warfare is badly represented in this game.
Shady Sands said something like he could only produce 1 or 2 nukes per year or something like that. A nuke destroys the national dissent of the country nuked, all of the infrastructures in the province is set to 0%, and if units were on it... I guess you can imagine what happened to them !

Nukes require a special event to trigger before anyone can launch them.

Basically, the event script says if the enemy country has more than 2/3 your national provinces, then every day, the nuclear yes/no event has an 90% chance of triggering. If you choose yes, then the enemy has the right to launch in retaliation as well; and if they choose yes then every country who is their enemy can launch as well, etc. etc.

Since all the nuclear powers are aligned with one of the major factions, any one country choosing to go nuclear usually results in a nukefest by all the powers within 2-3 hours of the initial strike. Then the game becomes much darker and grimmer--most countries are reduced to 1/3rd of their original population and IC, and armies are mutinying everywhere.

Some countries in this mod will never go nuclear, no matter what happens to them--China, the UK.

Others have a slight chance of nuking--Russia, the USA.

Moderate chance--France, India, Pakistan, Iran (if Iran gets nukes, which is very event-driven).

Batshit crazy--North Korea (that is the other reason why I was so anxious to keep them from getting overrun), Israel (the country who usually starts the Nuclear Armageddon by nuking Moscow--and it's always Moscow, no matter who is attacking--when anyone so much as touches Jerusalem or Tel Aviv).
Что?
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
October 07 2012 22:12 GMT
#22
That's pretty interesting - not sure how realistic I think that is, but I guess it makes the mod much more interesting because the great powers can actually go to war with each other. Maybe it's more like a "what if the nuclear deterrent were much weaker, wouldn't war be way more interesting then" thing than an actual strategic simulation.
"It's the torso" "only more so!"
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
October 07 2012 22:20 GMT
#23
On October 08 2012 07:12 strongandbig wrote:
That's pretty interesting - not sure how realistic I think that is, but I guess it makes the mod much more interesting because the great powers can actually go to war with each other. Maybe it's more like a "what if the nuclear deterrent were much weaker, wouldn't war be way more interesting then" thing than an actual strategic simulation.

Nuclear deterrent feels plenty strong when you lose your 5 biggest cities because Israel started launching for no good reason
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
October 07 2012 22:38 GMT
#24
On October 08 2012 02:31 BLinD-RawR wrote:
obviously Flash and Reach were not part of this mod...otherwise you would have failed the moment you started up this game.
Show nested quote +
On October 07 2012 17:01 phosphorylation wrote:
I know it's just a game, but reading this did not exactly make me happy (as a korean).

now you know how I felt reading the previous part.

Well if it makes you feel any better, this is what will happen to Germany:

[image loading]

Double encirclement of the entire Bundeswehr and French Army... first at Berlin and then at the Rhine
Что?
Caller
Profile Blog Joined September 2007
Poland8075 Posts
October 07 2012 23:43 GMT
#25
im pretty sure the reason why you're having such an easy time is due to having 2015 and 2025 tanks and infantry
how did you get those in 2009?
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
October 07 2012 23:45 GMT
#26
On October 08 2012 08:43 Caller wrote:
im pretty sure the reason why you're having such an easy time is due to having 2015 and 2025 tanks and infantry
how did you get those in 2009?

Tech rushing like a madman. I disbanded 2/3rds of the Chinese army right at the start of scenario and immediately diverted all production to consumer goods, which gets me $, which gets me the ability to steal blueprints/tech faster
Что?
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
October 07 2012 23:50 GMT
#27
On October 08 2012 07:20 Shady Sands wrote:
Show nested quote +
On October 08 2012 07:12 strongandbig wrote:
That's pretty interesting - not sure how realistic I think that is, but I guess it makes the mod much more interesting because the great powers can actually go to war with each other. Maybe it's more like a "what if the nuclear deterrent were much weaker, wouldn't war be way more interesting then" thing than an actual strategic simulation.

Nuclear deterrent feels plenty strong when you lose your 5 biggest cities because Israel started launching for no good reason


I mean, if nations can't launch nukes in response to invasion of their allies but only to invasion of the state itself, then the whole "nuclear umbrella" concept is kind of pointless.
"It's the torso" "only more so!"
Caller
Profile Blog Joined September 2007
Poland8075 Posts
October 07 2012 23:51 GMT
#28
On October 08 2012 08:45 Shady Sands wrote:
Show nested quote +
On October 08 2012 08:43 Caller wrote:
im pretty sure the reason why you're having such an easy time is due to having 2015 and 2025 tanks and infantry
how did you get those in 2009?

Tech rushing like a madman. I disbanded 2/3rds of the Chinese army right at the start of scenario and immediately diverted all production to consumer goods, which gets me $, which gets me the ability to steal blueprints/tech faster

right but you cant steal the blueprints of things that people dont have yet, you'd need to steal from people that have 2015 and 2025 tanks/infantry... which is impossible in 2009.
tech beyond the present is just having good tech teams tempered by the fact that researching tech ahead of its time gives u massive tech penalties, so within game restraints it doesnt seem possible to me
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
October 08 2012 00:12 GMT
#29
On October 08 2012 08:51 Caller wrote:
Show nested quote +
On October 08 2012 08:45 Shady Sands wrote:
On October 08 2012 08:43 Caller wrote:
im pretty sure the reason why you're having such an easy time is due to having 2015 and 2025 tanks and infantry
how did you get those in 2009?

Tech rushing like a madman. I disbanded 2/3rds of the Chinese army right at the start of scenario and immediately diverted all production to consumer goods, which gets me $, which gets me the ability to steal blueprints/tech faster

right but you cant steal the blueprints of things that people dont have yet, you'd need to steal from people that have 2015 and 2025 tanks/infantry... which is impossible in 2009.
tech beyond the present is just having good tech teams tempered by the fact that researching tech ahead of its time gives u massive tech penalties, so within game restraints it doesnt seem possible to me

Well actually the US starts the game with 2005 infantry and mechanized divisions--and from there it was simply spending 4 years researching to get to 2015 infantry

The 2025 units are only the spec ops brigade.

And yes, China has some pretty good tech teams--not nearly as good as the USA's, but 2nd best in the mod
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
October 08 2012 00:17 GMT
#30
On October 08 2012 08:50 strongandbig wrote:
Show nested quote +
On October 08 2012 07:20 Shady Sands wrote:
On October 08 2012 07:12 strongandbig wrote:
That's pretty interesting - not sure how realistic I think that is, but I guess it makes the mod much more interesting because the great powers can actually go to war with each other. Maybe it's more like a "what if the nuclear deterrent were much weaker, wouldn't war be way more interesting then" thing than an actual strategic simulation.

Nuclear deterrent feels plenty strong when you lose your 5 biggest cities because Israel started launching for no good reason


I mean, if nations can't launch nukes in response to invasion of their allies but only to invasion of the state itself, then the whole "nuclear umbrella" concept is kind of pointless.

Ah, yes it is. Although I kind of doubt, even today, that the sinking of one (or even multiple) USN carriers in the service of defending Japan or Taiwan would provoke a nuclear response from the US.
Что?
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
October 08 2012 01:50 GMT
#31
On October 08 2012 01:39 elt wrote:
Easily best blogger on TL now in my book, love whenever anything by Shady Sands pops up in the side-bar.

How hard/easy is it to conquer the world with the US in this simulation?

Easy. Just don't attack Iran in 08, and focus on cracking China, then Russia, then Iran in 09, and you win.
Что?
NationInArms
Profile Blog Joined December 2010
United States1553 Posts
October 08 2012 02:33 GMT
#32
Are there any games similar to HOI that can be found free online? I'm really dying to try this game and other world/grand strategy games out that are military focused! I love this blog!
BW for life | Fantasy, MMA, SlayerS_Boxer | Taengoo! n_n | "Lelouch vi Britannia commands you! Obey me, subjects! OBEY ME, WORLD!" | <3 Emi
Lysteria
Profile Blog Joined November 2008
France2280 Posts
Last Edited: 2012-10-08 03:32:46
October 08 2012 03:16 GMT
#33
I'll probably will give that mod a go this week, then !

And yeah, almost every HoI games/mod with the US as an entire nation is the easiest country to play or conquer the world. A lot of ressources, and supplies, good tech teams, decent manpower, pretty well isolated in america, but not when diplomacy comes up.
Only times when it can be tricky to play with the USA is when playing mods in alternative worlds (CSA still exists for some reason, huge rebellion in kaiserreich which lead to a split of the territory between 4 factions, ...), but I can't say it's a good country to begin with !

Jeez, i guess i'll try it tomorrow.

On October 08 2012 11:33 NationInArms wrote:
Are there any games similar to HOI that can be found free online? I'm really dying to try this game and other world/grand strategy games out that are military focused! I love this blog!


Depth-based, I'm pretty sure HoI is the only choice you'll have.
The only other possibilities I have in mind atm are the old turn based wargames I played like 15 years ago at least !

Despite the fact you cannot at all have any influence on tactics in this game - tactics is about dice - the strategical and logistical actions are sooo deep. Well, supply gestion in HoI 2 aren't as realistic as they are in HoI 3 (that's not necessarly a bad point), but it's good nonetheless. Using your brain is almost always rewarding.
Just add some diplomacy, research, even cultural decision from time to time...

And the mods ! :p
Can't be bored since HoI 2 has like an infinity of mods, not only for HoI 2 vanilla, but for the two stand alone using HoI 2 - Darkest Hour and Armaggeddon. Iirc Shady is using Armaggeddon for his mod !

If you want to try out, Shady put a link in one of his blogs.
anomalopidae
Profile Blog Joined September 2010
Slovenia549 Posts
October 08 2012 10:04 GMT
#34
On October 08 2012 12:16 Lysteria wrote:

If you want to try out, Shady put a link in one of his blogs.


Sorry I couldn't find the link, and can't find the mod on the paradox forums either and wiki link doesn't work...
I'd be grateful if someone could give me a link

Just reading this made me start playing again :D
Imagine a place where the Alps meet the Mediterranean, where you can pick autumn fruits in the morning, bathe in the Adriatic in the afternoon, and go night skiing in the evening…It’s Slovenia!
Lysteria
Profile Blog Joined November 2008
France2280 Posts
Last Edited: 2012-10-08 10:49:24
October 08 2012 10:48 GMT
#35
I guess it is this one, for the mod. For the game, I've probably missread tho.

Edit : I'm not sure if you can access the thread if you don't have the game added on your paradox account !
popzags
Profile Blog Joined January 2011
Poland604 Posts
October 08 2012 11:47 GMT
#36
Makes me want to do the same about my struggle in Close Combat series.

Chinese General: We'll send 1 mln soldiers down the left flank; 1 mln down the right. And, through the middle, the tanks 'll go.
Chinese General's Adjutant: BOTH?
What what the the fuck fuck? That blew my mind so much, I doubled every word in the phrase 'What the fuck' to get: 'What what the the fuck fuck my what the the fuck fucking what did the drop dropship medivac where in the what in the hell?' - Day[9]
Simberto
Profile Blog Joined July 2010
Germany11940 Posts
Last Edited: 2012-10-08 14:57:52
October 08 2012 14:55 GMT
#37
On October 08 2012 11:33 NationInArms wrote:
Are there any games similar to HOI that can be found free online? I'm really dying to try this game and other world/grand strategy games out that are military focused! I love this blog!


I don't think there is anything that is really similar to the paradox grand strategy games. And if there were, it would certainly not be free (legally). And considering that those are pretty niche games, you should really buy them if you like them.

Just wait till one of the HoI games is on sale somewhere, it happens quite often. The cheapest would probably be Darkest Hour, which is a standalone mod thingy for HoI2. I think i got it for 2.50 when it is on sale. As for HoI 2 or 3, it is usually worth it to get all of the available addons, too. Spritepacks...not so much. From my experience, it is usually safe to assume that almost all of the paradox grand strategy games will be at 75% off at least once every 6 month, and on every single steam summer/winter sale, too.

One thing that should be noted is that unmodded HoI plays in the second world war, since i am not sure if that was mentioned here already.

Depending on your preferences, you might like one of the other titles more, but since you said military focussed, it's probably HoI for you.
r.Evo
Profile Joined August 2006
Germany14081 Posts
October 08 2012 16:06 GMT
#38
On October 08 2012 03:06 Talin wrote:
Oh man, this sounds so awesome when one reads it.

I played all the Paradox strategies I could swallow (so, all except Victoria and HOI), and this makes me want to give HOI a go, but I know I'll just end up getting overwhelmed by the complexity and quitting in 30 minutes. =/

Just do it.

The Paradox games I still had to "crack" were Crusader Kings II and Victoria II, after playing the hell out of the former over the last couple of days I can definitely tell you that the HoI series is probably the easiest to get into out of all the stuff they made.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
October 08 2012 21:52 GMT
#39
Damn, I love HoI2, keep this up, it's a great read.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Azera
Profile Blog Joined December 2010
3800 Posts
October 09 2012 05:55 GMT
#40
[image loading]

All I think of.
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
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