• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:54
CEST 12:54
KST 19:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo20Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)12[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Is the larve respawn broken? Yamato Cup Series What kind of tool would you be interested in? Daily SC2 Player Grid - feedback wanted
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) GSL CK #4 20-21th June Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ STARCRAFT MOVIE - Last Night at the Command center BW General Discussion Battle cruiser feet vs Carrier fleet Fact based Zerg Upgrade Tier List
Tourneys
CSLAN 4 is Coming! [Megathread] Daily Proleagues Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9745 users

[HotS] Thoughts, revised!!! - Page 3

Blogs > Plexa
Post a Reply
Prev 1 2 3 4 Next All
Antylamon
Profile Joined March 2011
United States1981 Posts
September 16 2012 05:46 GMT
#41
Actually, I just looked up VR and Tempest DPS vs massive... they are frighteningly similar (15.15 DPS (Tempest) vs 15.96 DPS (VR)).
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2012-09-16 06:12:14
September 16 2012 05:56 GMT
#42
On September 16 2012 14:46 Antylamon wrote:
Actually, I just looked up VR and Tempest DPS vs massive... they are frighteningly similar (15.15 DPS (Tempest) vs 15.96 DPS (VR)).

yeah exactly, but voids are much cheaper with less range - there's definitely a place for both units


Tempests atm kinda serve as an anti-noobie zerg unit. You make one and harass them and then they throw their hands up in the air and go 'WTF MY SHIT CAN'T HIT THAT' and the leave the game

Hilarious.
Administrator~ Spirit will set you free ~
Fig
Profile Joined March 2010
United States1324 Posts
September 16 2012 06:12 GMT
#43
On September 16 2012 14:56 Plexa wrote:
Show nested quote +
On September 16 2012 14:46 Antylamon wrote:
Actually, I just looked up VR and Tempest DPS vs massive... they are frighteningly similar (15.15 DPS (Tempest) vs 15.96 DPS (VR)).

yeah exactly, but voids are much cheaper with less range - there's definitely a place for both units


Tempests atm kinda serve as an anti-noobie unit. You make one and harass them and then they throw their hands up in the air and go 'WTF MY SHIT CAN'T HIT THAT' and the leave the game

Hilarious.

That is quite funny!

But with BCs having 100 energy Yamato now, they can take out voids in 1 shot more easily than ever before. Plus Voidray's high charged DPS against them wouldn't even have a chance to kick in. It seems they wouldn't be ideal, unless you get some feedbacks off first.
Can't elope with my cantaloupe
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
September 16 2012 08:00 GMT
#44
I think Oracles and Carries have great synergy against lategame Zerg. I tried it out when it got to that point. I have around 3 orcacles 4 carriers and 4 tempests. Protecting my carriers and tempests from being abducted or fungaled by using phase shield. It's really awesome. For me Phase shield is becoming better and better the more I'm playing around with it. It's pretty useless against Terran though but that's fine.
Pokemon Master
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
September 16 2012 09:59 GMT
#45
On September 16 2012 17:00 Seiniyta wrote:
I think Oracles and Carries have great synergy against lategame Zerg. I tried it out when it got to that point. I have around 3 orcacles 4 carriers and 4 tempests. Protecting my carriers and tempests from being abducted or fungaled by using phase shield. It's really awesome. For me Phase shield is becoming better and better the more I'm playing around with it. It's pretty useless against Terran though but that's fine.

Yeah I'm warming up to the ability, but I'm a bit conflicted about where and when you should be aiming to use it. I tried messing around with it on a blink stalker 2 base which didn't work out so well.
On September 16 2012 15:12 Fig wrote:
Show nested quote +
On September 16 2012 14:56 Plexa wrote:
On September 16 2012 14:46 Antylamon wrote:
Actually, I just looked up VR and Tempest DPS vs massive... they are frighteningly similar (15.15 DPS (Tempest) vs 15.96 DPS (VR)).

yeah exactly, but voids are much cheaper with less range - there's definitely a place for both units


Tempests atm kinda serve as an anti-noobie unit. You make one and harass them and then they throw their hands up in the air and go 'WTF MY SHIT CAN'T HIT THAT' and the leave the game

Hilarious.

That is quite funny!

But with BCs having 100 energy Yamato now, they can take out voids in 1 shot more easily than ever before. Plus Voidray's high charged DPS against them wouldn't even have a chance to kick in. It seems they wouldn't be ideal, unless you get some feedbacks off first.

Yes Yamato is more useful as well - which is good imo. Still, I went up against BCs the other day and the best counter to them was voids hands down (with some feedbacks). Tempests just cost too much gas to be built reactively against BCs.
Administrator~ Spirit will set you free ~
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
September 16 2012 10:06 GMT
#46
On September 16 2012 18:59 Plexa wrote:
Show nested quote +
On September 16 2012 17:00 Seiniyta wrote:
I think Oracles and Carries have great synergy against lategame Zerg. I tried it out when it got to that point. I have around 3 orcacles 4 carriers and 4 tempests. Protecting my carriers and tempests from being abducted or fungaled by using phase shield. It's really awesome. For me Phase shield is becoming better and better the more I'm playing around with it. It's pretty useless against Terran though but that's fine.

Yeah I'm warming up to the ability, but I'm a bit conflicted about where and when you should be aiming to use it. I tried messing around with it on a blink stalker 2 base which didn't work out so well.


I find it also useful when you go for phoenix harrasment. Usually when infestors are out phoenix harrasment is shut down really hard but you can for example phase shield just when you see infestors. If your reaction is fast enough fungal growth doesn't affect the phoenix and you can kill them. To be honest, I think the ability might be even too strong but we'll see. It's a fun ability for sure which I made many zergs already cry.
Pokemon Master
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
September 16 2012 11:44 GMT
#47
It looks like Phase Shield is just meant as a way to stop Fungals, and doing that with air play also makes the transition into a lategame sky protoss army a lot more doable; tbh i'm ok with that. Right now Archon Toilet is just a silly way to stop a lategame, and the gas saved from going mothership+mass archons could make getting just a few Oracles, Tempests or Carriers out a lot easier.

Plexa, have you run into a Z protecting his broods with both Fungal and Blinding Cloud from Vipers, and if so, is it stronger than current Infestor/Broodlord?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Crawdad
Profile Joined September 2012
614 Posts
September 16 2012 12:02 GMT
#48
On September 16 2012 18:59 Plexa wrote:
Yes Yamato is more useful as well - which is good imo. Still, I went up against BCs the other day and the best counter to them was voids hands down (with some feedbacks). Tempests just cost too much gas to be built reactively against BCs.


Do Void Rays effectively counter Tempests in PvP? I imagine they would.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2012-09-16 15:49:30
September 16 2012 15:48 GMT
#49
I'm really worried that the Tempest is going to overlap with the Void Ray, which has already fallen out of a lot of its cooler uses.

I think they're on the right direction, but I hope some more tweaking is done. I don't know why they reduced the Tempest range from 22 to 15, the 22 range was what made the thing unique.

What if the Tempest had even lower DPS, but did AoE damage? That would I think make it better for plinking away at an entrenched army from a distance, but worse as a frontline combat unit. And then it would mesh with the VR better.

Good read though Plexa. Do one for every patch!
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 16 2012 18:48 GMT
#50
--- Nuked ---
Brutaxilos
Profile Blog Joined July 2010
United States2633 Posts
September 16 2012 23:58 GMT
#51
Can someone update me on the status of the Battlecruiser afterburners upgrade, the Ghost cloaking system, and the burrowmove banelings? Are they all gone? I can't find it online. .__.
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Crawdad
Profile Joined September 2012
614 Posts
September 17 2012 01:37 GMT
#52
On September 17 2012 08:58 Brutaxilos wrote:
Can someone update me on the status of the Battlecruiser afterburners upgrade, the Ghost cloaking system, and the burrowmove banelings? Are they all gone? I can't find it online. .__.


They aren't in the beta, they've likely been scrapped.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
September 17 2012 01:56 GMT
#53
Is a melee unit for Terran evening the odds vs the other races, considering that the lack of a cheap and effective cannon fodder is what basically made WoL Terran weaker in longer lower league matches? Or is it some other issue with spells, unit comp in the other races just being better, weak something else, etc?
im deaf
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
September 17 2012 03:53 GMT
#54
On September 16 2012 20:44 Teoita wrote:
It looks like Phase Shield is just meant as a way to stop Fungals, and doing that with air play also makes the transition into a lategame sky protoss army a lot more doable; tbh i'm ok with that. Right now Archon Toilet is just a silly way to stop a lategame, and the gas saved from going mothership+mass archons could make getting just a few Oracles, Tempests or Carriers out a lot easier.

Plexa, have you run into a Z protecting his broods with both Fungal and Blinding Cloud from Vipers, and if so, is it stronger than current Infestor/Broodlord?

Have not run into this. Most Zergs who use Vipers use them with aggressive unit compositions like Ultras, Hydra/ling etc. Stealing colossus atm is really powerful and underexploited since every zerg is using swarm hosts right now.

On September 16 2012 21:02 Crawdad wrote:
Show nested quote +
On September 16 2012 18:59 Plexa wrote:
Yes Yamato is more useful as well - which is good imo. Still, I went up against BCs the other day and the best counter to them was voids hands down (with some feedbacks). Tempests just cost too much gas to be built reactively against BCs.


Do Void Rays effectively counter Tempests in PvP? I imagine they would.

No idea, but I suspect VRs would beat them for cost (250/150/3), stalkers might too. Keep in mind that tempests are 300/300/6
On September 17 2012 00:48 Ketara wrote:
I'm really worried that the Tempest is going to overlap with the Void Ray, which has already fallen out of a lot of its cooler uses.

I think they're on the right direction, but I hope some more tweaking is done. I don't know why they reduced the Tempest range from 22 to 15, the 22 range was what made the thing unique.
22 range was absolutely stupid. You couldn't even see the tempest and the unit it was hitting in the same screen. That is terrible for spectators. 15 range is still more than anything in the game (afaik) and still keeps its utility. VR and Tempest won't overlap, they have two very different roles.

On September 17 2012 08:58 Brutaxilos wrote:
Can someone update me on the status of the Battlecruiser afterburners upgrade, the Ghost cloaking system, and the burrowmove banelings? Are they all gone? I can't find it online. .__.

Gone, not in this patch nor the last.

On September 17 2012 10:56 imBLIND wrote:
Is a melee unit for Terran evening the odds vs the other races, considering that the lack of a cheap and effective cannon fodder is what basically made WoL Terran weaker in longer lower league matches? Or is it some other issue with spells, unit comp in the other races just being better, weak something else, etc?

It's the fact that Terran units have a higher skill requirement for each unit than the other races. A normal marine sucks, but a MKP marine is godlike. The game needs to be balanced for MKP, and that can make it rough for lower leaguers who dont have the same ability. Although really, they should be playing mech because mech kills everything at 200/200
Administrator~ Spirit will set you free ~
Aveng3r
Profile Joined February 2012
United States2411 Posts
September 17 2012 04:17 GMT
#55
does blinding cloud prevent non melee damage from being taken or does it just not let units see anything until they are in melee range? like a scan doesnt undo the effects of it, does it?
I carve marble busts of assassinated world leaders - PM for a quote
Froadac
Profile Blog Joined July 2009
United States6733 Posts
September 17 2012 05:21 GMT
#56
I'd sort of like the warhound to be brought back, but with a substantially different role.

Goliath :|
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
September 17 2012 12:04 GMT
#57
On September 17 2012 14:21 Froadac wrote:
I'd sort of like the warhound to be brought back, but with a substantially different role.

Goliath :|


Buffing ground-mode viking by making them benefit from mech upgrades could be a cool alternative. After all the Goliath's anti air role in SC2 Mech is primarily filled by vikings.
Romanes eunt domus
joyeaux
Profile Joined May 2005
United States169 Posts
September 17 2012 15:45 GMT
#58
On September 17 2012 13:17 Aveng3r wrote:
does blinding cloud prevent non melee damage from being taken or does it just not let units see anything until they are in melee range? like a scan doesnt undo the effects of it, does it?


Max attack range for units in the AoE is reduced to melee. The spell does not affect vision, scan doesn't make it go away.
OkStyX
Profile Blog Joined October 2011
Canada1199 Posts
September 17 2012 16:49 GMT
#59
On September 17 2012 21:04 BobMcJohnson wrote:
Show nested quote +
On September 17 2012 14:21 Froadac wrote:
I'd sort of like the warhound to be brought back, but with a substantially different role.

Goliath :|


Buffing ground-mode viking by making them benefit from mech upgrades could be a cool alternative. After all the Goliath's anti air role in SC2 Mech is primarily filled by vikings.

I like you, good talk.
Team Overklocked Gaming! That man is the noblest creature may be inferred from the fact that no other creature has contested this claim. - G.C. Lichtenberg
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2012-09-17 16:55:31
September 17 2012 16:54 GMT
#60
I'd like to see Vikings have some sort of a unique upgrade. They're the only Terran unit that doesn't have its own upgrade.

I think that would be a great design goal for Blizz to have. Every unit should have its own unique upgrade, even if it's just like a speed boost. Players who want a strategy that revolves around an individual unit they like should be able to have it.

There's all kinds of unique upgrades you could give the Viking, although buffing its ground mode would be the most sensible option I think.

I guess Widow Mines don't have an upgrade now. Should have an upgrade that changes them to 1 supply!
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko206
SortOf 136
Rex 45
Ryung 25
StarCraft: Brood War
Horang2 3239
Larva 2149
Calm 2068
Hyuk 1215
firebathero 492
Mini 372
Soma 239
actioN 221
Leta 168
Soulkey 143
[ Show more ]
Pusan 141
Rush 120
NaDa 101
Killer 88
Light 67
Dewaltoss 66
EffOrt 59
Free 59
Mong 52
Sharp 48
Hyun 44
ToSsGirL 39
HiyA 33
[sc1f]eonzerg 30
Hm[arnc] 22
soO 20
scan(afreeca) 18
Movie 17
Noble 14
sorry 11
Sacsri 9
Purpose 7
ajuk12(nOOB) 7
JulyZerg 6
Liquid`Ret 0
Dota 2
Gorgc3956
Fuzer 109
XcaliburYe65
Dendi11
League of Legends
JimRising 398
Counter-Strike
shoxiejesuss1049
x6flipin330
Other Games
ceh9677
crisheroes240
Pyrionflax197
B2W.Neo73
MindelVK11
Organizations
Dota 2
PGL Dota 2 - Secondary Stream6260
PGL Dota 2 - Main Stream3358
Other Games
gamesdonequick824
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• LUISG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1966
• Stunt926
Upcoming Events
WardiTV Weekly
6m
WardiTV81
IntoTheiNu 57
Rex45
Ryung 25
Monday Night Weeklies
5h 6m
Sparkling Tuna Cup
23h 6m
The PondCast
1d 23h
Douyu Cup 2020
2 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
3 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
4 days
Maestros of the Game
5 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
5 days
Douyu Cup 2020
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
6 days
Online Event
6 days
RSL Revival
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Acropolis #4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.