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Terraria (A Diary of Video Games)

Blogs > DRTnOOber
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DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
July 12 2012 20:52 GMT
#1
Preamble: This isn't a review. It doesn't contain critical analysis, just the subjective opinions of one person. The intent is to remember the games I've come across in my life and share the nostalgia, nothing more. And some of those games I didn't play in great depth.

Terraria

Developer: Re-Logic
Platform: PC
Release Year: 2011
Stephen's Rating: 7/10

[image loading]

In essence Terraria is a retro 2D version of Minecraft but focused more on action and exploration.

Basic Plot

There is no plot, which is part of the beauty of the game. Instead, you are free to explore the world and build whatever you want.

In reality, once you read up on the game there are "tiers" of ore and items which require some effort to obtain. The game (for me) quickly became about obtaining better gear. For others, it became about building elaborate bases and fortresses.

Gameplay

Everything in the game is made up of small blocks. You use a tool (pickaxe, axe, or hammer) to collect blocks of certain kinds. You can then use these blocks to build whatever you want. There are also items which are not "blocks" and an extensive set of recipes to combine them into powerful weapons, armour, or more elaborite items of furniture, etc.

The world is split into environments. Each environment has its own look and feel, as well as other features. For example, The Corruption is an area littered with purple plant life and enemy units constantly spawn there. There are always caverns within the corruption which contain unique items and ore.

[image loading]
Player built construction on the surface, entrance to the underworld below.

Every generated map (they are unique each time you start a server) has one dungeon which is on the very edge of the map. The dungeon is guarded by a boss who you have to defeat before you can enter, but once inside all the best gear and monsters are ready to be discovered.

One of the best parts of the game is the multiplayer aspect. We found ourselves working together in quite wonderful unity. We built together, adventured together, shared items, and came up with joint projects. It was a micro community who were doing constructive activities for the time we played.

Positives

The game is pretty unique. Although you can call it a 2D version of Minecraft this game is actually complete, and is more combat and action orientated. The world is very dangerous, especially underground, so equiping good weapons and armour is vital for survival.

The music is pretty good, although you hear the same tunes a lot as you play more.

I can't think of a game where we've worked together so quietly and co-operatively before. It reminds me of when I was a kid playing with lego, and there would be these really long periods where my brother and I would be completely silent as we worked on some masterpiece together.

[image loading]
Someone's house.

Negatives

The game didn't have a lot of replayability for me beyond the one week I obsessed with it. I think the mechanics of tiers of items etc were a bit too visible for me to enjoy. I actually obtained the best equipment in the game within a week of first playing it, and I didn't feel like there was any point in continuing beyond that.

Memorable Moments

My friends and I played this game religiously for one week. I set up a dedicated server on my computer and we played it over Hamachi.

We did a lot in one week. We had about 3-4 consistent players each night. We each had our own house which we maintained and worked on, and tunnels and sky bridges between them. We walled our entire living area off to keep the monsters out (as one side of our village was bordering an area of The Corruption).

Originally we explored around our central area. We mined and upgraded our weapons and armour as best we could. Eventually we discovered how to summon and defeat the Eater of Worlds which gave us Demonite Ore. That gave us the ability to create the Nightmare Pickaxe which could cut through meteorite and hellstone ore. As the server, I used commands to force several meteors to fall. We harvested them and got meteorite ore.

[image loading]
Fighting the Eater of Worlds.

The best bit was creating a huge vertical mine shaft right down to hell. It contained wooden platforms all the way down so you could descend and ascend it at will, although I had an item which allowed me to teleport back to my house which I used instead.

One memorable moment was when one particular friend joined our game fresh after we'd been at it for several days already. He didn't really get the game, and purposely flooded our mine shaft by tunneling the bottom of a lake into it... Another one of my friends spent hours re-diverting the water into side chasms to clear it.

After one week of pretty much obsessing over the game I got that same feeling I got after three months of World of Warcraft about how pointless and not-fun it had become (more like a chore) and I closed the server down and haven't touched the game since.

****
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
Azera
Profile Blog Joined December 2010
3800 Posts
July 12 2012 21:36 GMT
#2
Great read :D
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
BreathePL
Profile Joined June 2012
Poland33 Posts
July 12 2012 21:56 GMT
#3
Yea, the game have unique climate, and you can enjoy it very much, still i would like to add a bit more difficulity to it, at least in obtaining the equipment.I still not yet explored the hardcore mode, so maybe there true challanges await.

Also i wish they would allow for larger and more complex worlds . . . .
I wonder if you are destined to be forgotten. Will your life fade in the shadow of greater beings?
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
July 12 2012 23:19 GMT
#4
Sadly Terraria will no longer be updated
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
MaxSteel
Profile Blog Joined March 2012
78 Posts
July 13 2012 12:29 GMT
#5
Played that for quite a bit.. eventually, the game becomes an from-update-to-update game. An now, there are no updates =(

Still, if you haven't played it, it's a great game to pick up and play for a few weeks.
Herpaderp
surfinbird1
Profile Joined September 2009
Germany999 Posts
July 13 2012 18:40 GMT
#6
I had quite the similar experience with Terraria. In the beginning it's so much fun but it decreases exponentially. However there are countless custom maps, some are really well-made. This and coop mode extend the life of the game almost infinitely. It was definitely worth the money and more. I would totally recommend this game to anyone who has the slightest interest. Also it's on the Steam sale :D
life of lively to live to life of full life thx to shield battery
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