• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:37
CEST 22:37
KST 05:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection6Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026): RO4 and Finals Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes? What kind of tool would you be interested in? Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
25 Years Since Brood War Patch 1.08 FlaSh's ASL S21 Finals Review BW animated web series: seeking contributors BGH Auto Balance -> http://bghmmr.eu/ [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026! Nintendo Switch Thread The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6395 users

Letting it out

Blogs > ProxyResearch
Post a Reply
ProxyResearch
Profile Blog Joined May 2011
Poland16 Posts
June 11 2012 11:28 GMT
#1
Letting it out

Booming voices of hundreds of fans gathered in the hall echo off the walls. Eyes fixed on the stage, everybody awaits for their winner to step out of the booth and deliver an outburst of emotion, passion and fiery spirit. The momentum is staggering, some faint, some cry, some tremble as the moment is being etched into their very souls. Finally, the winner appears. His face robbed of any sign of inner excitement, a bleak expression in his eyes. A short glance to the stands and he disappears behind the stage. No words are uttered, no fists raised high into the air. One might think, he doesn't care at all...

You might wonder whether I'm depicting a specific individual. Granted, the description fits some more than others, but it is more or less the reaction we usually get out of many foreigners, maybe slightly exaggerated. More than once was I shocked by the lack of signs of any emotional turmoil, so tightly connected to the competitive nature of e-Sports and sports altogether. Rarely are we blessed by a battle shout, coming from the depths of gamers' lungs, a stream of tears when he clutches the long desired trophy or even the already mentioned fist, raised high, in a challenge to the heavens.

Admittedly, these are pretty 'extreme' ways to celebrate a win (or a loss, if you can speak of celebration in its context) but in many sports they are considered 'standard'. We do see these kinds of reactions fairly often at the Olympic Games, Champion's League matches or Grand Slam tournaments. Why are they so scarce in e-Sports?

I mentioned the word 'foreigners' at the beginning, implying that it is only some members of this group I view as slightly lacking in the emotional department and I do indeed stand by this accusation. From the pre-game interviews to after-the-match antics, Korean pro gamers usually deliver a much more emotionally vivid experience.

Let's go with the interviews first. Maybe it is only me, but Koreans seem to act more natural and at-home on stage. Foreign gamers bring with them a certain amount of awkwardness, as if all they wanted was to disappear as fast as possible, play the game and at best, give the crowd a bland wave of their hand. They view the interview as a pesky interruption nobody should expect them to indulge. The Koreans on the other hand, treat this as a part of the package that comes with being a pro. They are public personalities and they know it, they understand that fans want to hear at least a few words from the champions they worship.

But it is not only the interviews and the air of casual comfort while standing on the stage that sets the Korean pro gamers apart from many of their foreign counterparts. It's the charisma and personality. It's going out there and saying 'I'll dominate' that makes the crowd slip into a frenzy. It's rising your fists into the air or slamming them against your chest. It's running up to the stands and high-fiving the fans that are willing to be with you to the very end, no matter how long your matches should last. It's being a human being (pardon this rather clumsy expression).

Some might call all of the above showmanship. Well, we clearly need more of it in e-Sports. There is nothing wrong with being a showman and entertaining the gathered masses. Quite the opposite, it is what we all crave for. Our heroes showing off on stage, having fun, interacting with the crowd, that is what makes tournaments memorable when accompanied by amazing games.
There is too little pride and joy in foreign pro gamers, too little self-confidence. I deliberately won't accuse them of being bored or not caring. It wouldn't be fair and I loathe people throwing these kinds of accusations at gamers. It's insulting.

But something has to change, they must understand that we need them to risk opening themselves and offering us a peek at a piece of their personality to maintain interest or simply 'be hyped'. E-sports isn't just about games and on-screen action, it's about people making all of this happen. We want to get to know these people.

I wondered what the reason for this difference between Korean pro gamers and foreign pros might be.
Maybe it is the long tradition of e-Sports being viewed as precisely that – sports. A professional occupation, involving money, contracts and public appearances. I won't argue that Korean pro gamers have more experience in handling pressure and are more familiar with standing in the spotlight. Their occupation is treated more seriously by the broader public.

Perhaps it is the strict governance of KeSPA that greatly increases the level of professionalism, so intertwined with the StarCraft world in Korea and reminds the players that they owe the fans a little bit affection and attention.
But it is one thing to appear genuinely interested and motivated while giving an interview and another shedding tears after a won or lost match. The first you can attribute to being a professional, respecting your commitments to sponsors and fans alike. The latter? I guess it is simply a question of personality and charisma... Now, I don't really want to label all foreigners as lacking in terms of personality. But the way some of them act, this is a hasty conclusion many viewers might jump to. This hurts not only the overall image of the player but the industry itself. It is more likely that a new viewer will stick with the sport after witnessing an emotionally deep spectacle.

Or maybe it is the simple fact, that any attempt of acting cheeky and taunting your opponent is met with waves of complaints by angered fans. Each time a foreign player speaks up or says something even slightly provocative, he must be prepared to face accusations of badmouthing and lack of sportsmanship. This means it's not only up to the gamers to show us some personality, it's also the fans who need to stop acting like offended old ladies and enjoy the show. This is a competitive environment, let the pro gamers know that being emotional is not a sign of bad manners. Let them compete.

All that having been said, I think things will improve with time. Korean pro gamers are now a fairly common sight at many international tournaments and professionalism is something you can learn from others. For the 'emotional involvement' part? Once some foreigners see how the crowds react to displays of pure fighting spirit and cheeky showmanship, they will surely open up a bit. Especially if we enable them to do so.

***

About me: First of all, as probably many of you native speakers noticed in a blink of an eye, English isn't my first language. Naturally, this is by no means an excuse, I try to write to the best of my ability and constantly improve but should this write-up prove incomprehensible go ahead and tell me, bash me even, it motivates me.

Also if you happen to disagree, once again, go ahead and tell me. Different people have different views on different matters. Not all foreigners suffer from what I write about but to me a great deal does, surely you could find some Koreans who act like lame ducks but the overall expression I get when watching foreign e-Sports tournaments is the one I state above.

Lastly, should you feel enraged by my views, go ahead and find me on Twitter @OctoLips (dunno whether you are allowed to post Twitter addresses on the forums, if not I'll take it down immediately) and tell me precisely what you think of me.


**
man and machine, power xtreme!
Vindicare605
Profile Blog Joined August 2011
United States16122 Posts
June 11 2012 12:04 GMT
#2
Woah.

Great blog post about something I was feeling but not really consciously thinking about.
aka: KTVindicare the Geeky Bartender
Black[CAT]
Profile Blog Joined July 2010
Malaysia2589 Posts
June 11 2012 12:53 GMT
#3
Simply because eSports do not exist. Its competitive gaming.
You mean ESPORTS isnt a synonym for SC2? ¯\_(ツ)_/¯ -Proud owner of a Filco Majestouch 2 with Cherry Blue Switches- BW or SC2? Why not both?
.Sic.
Profile Joined February 2011
Korea (South)497 Posts
Last Edited: 2012-06-11 13:13:19
June 11 2012 13:10 GMT
#4
I don't really agree with anything you said... then again as soon as I considered myself a competitor I stopped watching these onstage games.

From my experience in competing against players, Korean progamers do not show any emotions, only the inexperienced foreign players do. My first opponent was enraged after the first game, leaving without a gg, and it made him more predictable for the second game (in zvz where build orders play a huge role). I won that set 2-0 easily. Against my first Korean opponent, my equipment weren't working, and I sighed and showed my frustration. When I lost that game by making an obvious mistake in a situation that people at my level face 100s of times, he knew that I had already mentally lost. He read my emotions and put me in an unconventional situation in game 2 (blocking my ramp). Part of me knew that if I played standard after breaking out, I would be ahead and possibly win, but I all inned and he blindly countered it.

The joy and confidence you see in Korean pros is probably just a poker face. When they taunt or BM their opponents, they don't do it to express their dislike of their opponent, but to disrupt their mindset. When I see foreigners play each other I hear things like "oh i fucking played that guy on ladder and he's cheesy as fuck, i fucking hate his style." When they think or say that out loud as BM, it's genuinely emotional and disruptive of the player's own play.

tldr; Letting yourself release your emotions is the worst way to play starcraft 2, not only will it mess with your decision making (the most important thing in high level play), but it will let your opponent read you and mindgame you. I see emotional release getting in the way of foreigners a lot more than Koreans.
Clan MvP Member | http://sc2ranks.com/kr/3273340/SicMvP
Artline
Profile Joined September 2011
177 Posts
June 11 2012 13:42 GMT
#5
On June 11 2012 22:10 .Sic. wrote:
tldr; Letting yourself release your emotions is the worst way to play starcraft 2, not only will it mess with your decision making (the most important thing in high level play), but it will let your opponent read you and mindgame you. I see emotional release getting in the way of foreigners a lot more than Koreans.


You're probably more exposed to foreign personalities seeing as you live in the states and I don't see how you can generalise that Koreans keep their cool and foreigners are more likely to express their emotions. Having lived in korea myself I'd say Koreans show just as much emotion, if not more.
.Sic.
Profile Joined February 2011
Korea (South)497 Posts
Last Edited: 2012-06-11 15:01:50
June 11 2012 14:51 GMT
#6
On June 11 2012 22:42 Artline wrote:
Show nested quote +
On June 11 2012 22:10 .Sic. wrote:
tldr; Letting yourself release your emotions is the worst way to play starcraft 2, not only will it mess with your decision making (the most important thing in high level play), but it will let your opponent read you and mindgame you. I see emotional release getting in the way of foreigners a lot more than Koreans.


You're probably more exposed to foreign personalities seeing as you live in the states and I don't see how you can generalise that Koreans keep their cool and foreigners are more likely to express their emotions. Having lived in korea myself I'd say Koreans show just as much emotion, if not more.


I speak both Korean and English fluently (born and lived 9 years in Korea and 11 years in the states while going back and forth) and I had personal conversations with Korean and foreign players. I was also in the players' area long enough to pick up on everything people said before or after the games.

You living in Korea is kind of irrelevant because we are comparing the Korean "pros" at MLG to foreigner "pros" at MLG, rather than the general population. Koreans mostly lived in training houses in bw and sc2 and picked up the mannerisms of the pros that worked in a more strictly established "professional" environment. Furthermore, the Koreans that come to MLG have already established themselves by being successful in pressured tournament environments. This is contrary to most foreigners who live separately and rely mostly on their own individual experiences, and are less established (it's cheaper for foreigners to come to MLG so they need less success to get enough sponsorship to come to MLG).

In conclusion, the Korean players that compete in foreign tournaments are more experienced in tournament settings, therefor it is reasonable to believe that they can keep their cool better than most of the foreigners that attended MLG.
Clan MvP Member | http://sc2ranks.com/kr/3273340/SicMvP
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
June 11 2012 15:55 GMT
#7
On June 11 2012 21:53 Black[CAT] wrote:
Simply because eSports do not exist. Its competitive gaming.


I never quite understood the difference. If there is money and organised practice involved, I would say it qualifies as a sport. Or, if not, what separates other sports from "eSports", aside from it being played on a computer?
AdministratorBreak the chains
Please log in or register to reply.
Live Events Refresh
Next event in 3h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech98
StarCraft: Brood War
NaDa 15
Dota 2
qojqva2377
monkeys_forever122
capcasts56
NeuroSwarm31
Counter-Strike
byalli1056
Heroes of the Storm
Liquid`Hasu548
Other Games
summit1g8845
Grubby4409
fl0m3016
shahzam509
uThermal432
mouzStarbuck367
RotterdaM143
C9.Mang059
Mew2King43
Organizations
Other Games
BasetradeTV233
StarCraft 2
angryscii 77
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Reevou 8
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 60
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota254
Other Games
• imaqtpie1084
• WagamamaTV478
• Shiphtur368
Upcoming Events
PiGosaur Cup
3h 24m
Replay Cast
12h 24m
Kung Fu Cup
14h 24m
Maestros of the Game
18h 24m
Classic vs Lambo
Clem vs Maru
Replay Cast
1d 3h
The PondCast
1d 13h
Maestros of the Game
1d 18h
Serral vs Rogue
herO vs SHIN
OSC
2 days
Replay Cast
2 days
Maestros of the Game
2 days
[ Show More ]
Replay Cast
3 days
CranKy Ducklings
3 days
uThermal 2v2 Circuit
3 days
Sparkling Tuna Cup
4 days
uThermal 2v2 Circuit
4 days
OSC
5 days
Wardi Open
5 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.