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Blogs > JingleHell
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JingleHell
Profile Blog Joined March 2011
United States11308 Posts
April 20 2012 02:14 GMT
#21
On April 20 2012 11:11 kerpal wrote:
Show nested quote +
On April 20 2012 11:01 JingleHell wrote:
On April 20 2012 10:56 kerpal wrote:
lols, well done my man. My advice from those days (although even in beta i think i was silver) is that if you follow the pro scene, you will understand the game better than your opponents, so as long as you scout them you should be fine to react well. get into the habit of suiciding overlords and getting overseers as soon as your lair pops.

gl hf!


Yeah, I usually don't lose because of a lack of information, just because my reaction time tends to suck. I usually have fairly good map vision, but either forgetting detection or forgetting drones or not attacking cause me some trouble.

But I feel like I'm improving, regardless of current results. I think the big thing is ignoring what the score screen says, for me. Losing doesn't mean much, winning doesn't mean much. Getting more efficient at playing the game will make me better, and if the only part of the game I enjoy is seeing my opponent leave, it wouldn't even be worth the time to play.

Once I suck less, I can be more interested in wins.

that's a great attitude. I get too hung up on results and often blame all my losses on lag, balance, tiredness or (most often) CHEESE!

but i know that most of my loses come from me playing badly. not scouting or whatever. And when i look at it that way i feel motivated by my loses rather than angry at them.

Also I find that forcing myself to be manner tends to improve my overall mood about loss streaks.


Me forcing myself to be manner means limiting myself to glhf and gg, mostly. Not like I want to have conversations with people on the ladder anyways.

All of my losses tend to come from just losing focus on pure mechanics, or forgetting something incredibly basic.

I really need to attack earlier in games though. I tend to poke once early, and then not do anything until I'm close to maxed, unless I do some harass. Doesn't really work too well.
TeaGreen
Profile Joined October 2010
Canada147 Posts
April 20 2012 02:16 GMT
#22
This guy is like grandmasters in computers and shit.

Cool to see you playing the game!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
April 20 2012 02:18 GMT
#23
On April 20 2012 11:16 TeaGreen wrote:
This guy is like grandmasters in computers and shit.

Cool to see you playing the game!


Nah, high diamond, low masters at most.

If nothing else, I've probably got the lowest MMR stream on TL.
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
April 20 2012 02:23 GMT
#24
On April 20 2012 11:14 JingleHell wrote:
Show nested quote +
On April 20 2012 11:11 kerpal wrote:
On April 20 2012 11:01 JingleHell wrote:
On April 20 2012 10:56 kerpal wrote:
lols, well done my man. My advice from those days (although even in beta i think i was silver) is that if you follow the pro scene, you will understand the game better than your opponents, so as long as you scout them you should be fine to react well. get into the habit of suiciding overlords and getting overseers as soon as your lair pops.

gl hf!


Yeah, I usually don't lose because of a lack of information, just because my reaction time tends to suck. I usually have fairly good map vision, but either forgetting detection or forgetting drones or not attacking cause me some trouble.

But I feel like I'm improving, regardless of current results. I think the big thing is ignoring what the score screen says, for me. Losing doesn't mean much, winning doesn't mean much. Getting more efficient at playing the game will make me better, and if the only part of the game I enjoy is seeing my opponent leave, it wouldn't even be worth the time to play.

Once I suck less, I can be more interested in wins.

that's a great attitude. I get too hung up on results and often blame all my losses on lag, balance, tiredness or (most often) CHEESE!

but i know that most of my loses come from me playing badly. not scouting or whatever. And when i look at it that way i feel motivated by my loses rather than angry at them.

Also I find that forcing myself to be manner tends to improve my overall mood about loss streaks.


Me forcing myself to be manner means limiting myself to glhf and gg, mostly. Not like I want to have conversations with people on the ladder anyways.

All of my losses tend to come from just losing focus on pure mechanics, or forgetting something incredibly basic.

I really need to attack earlier in games though. I tend to poke once early, and then not do anything until I'm close to maxed, unless I do some harass. Doesn't really work too well.

day9 talked once about how whenever he got back into bw he had to lose to everything at least once before he'd be able to beat them.
every time i lose to DT rushes i get better at remembering to account for them. and mass hellions, and voids, and mutas, and bunker rushes and cannon rushes and....
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
April 20 2012 02:55 GMT
#25
What kerpal said. Eventually, you reach this singularity of frustration, rage and self-loathing that causes you to never forget to make that damn Observer in PvP again because of motherf**king DT's, oh god I hate them so much!

Sorry...brought back a lot of bad memories.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
April 20 2012 03:03 GMT
#26
On April 20 2012 11:55 Salivanth wrote:
What kerpal said. Eventually, you reach this singularity of frustration, rage and self-loathing that causes you to never forget to make that damn Observer in PvP again because of motherf**king DT's, oh god I hate them so much!

Sorry...brought back a lot of bad memories.


I figure DTs are good for me. They make me think about something besides hitting 4sdddddddddddddddddddd.
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