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Active: 2090 users

I hate micro (short ladder rant)

Blogs > virpi
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virpi
Profile Blog Joined August 2009
Germany3599 Posts
Last Edited: 2012-04-14 14:10:56
April 14 2012 14:10 GMT
#1
I played a zvt on antiga and managed to lose, even though I had almost every base on the map and he only had three. The reason? Well, when I'm ahead I start to play incredibly sloppy. I a-move mutas, I mindlessly mass roaches and lings and send them somewhere, etc. etc.

[image loading]
a picture says more than 1000 words

Yes, I lost the game. I wasted 1000 supply of units against a marine / thor / tank ball. I just went full retard.

Time to stop playing for today, I guess.

***
first we make expand, then we defense it.
Luepert
Profile Blog Joined June 2011
United States1933 Posts
April 14 2012 14:22 GMT
#2
That minimap looks cool, I ran into the same problem when I switched to zerg because at first I just macrod and the a-move army would work. As you rank up it gets harder to do that. I learned one really awesome thing, banelings, if you have the economy to waste 1000 supply of units then you can send waves of banelings witha few lings support and you can usually do fine. I love banelings because you don't really need to micro them much and they still own. But yeah, don't use roaches against marine/thor/tank.
esports
danson
Profile Joined April 2010
United States689 Posts
April 14 2012 14:30 GMT
#3
when you are that far ahead and want to a-move to victory use banelings and broods
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 14 2012 14:39 GMT
#4
Did you seriously take 11 bases? You know... your chance of winning stops being exponential after a certain amount >.>
rasnj
Profile Joined May 2010
United States1959 Posts
April 14 2012 14:40 GMT
#5
Drop is great when you are extremely far ahead and want to break a terran siege and don't want the hassle of protecting broodlords. Even if they have plenty antiair just create a bunch of extra empty overlords to tank damage and drop your lings/banes/roaches/ultras on the terran. Just making 200 banelings can also be effective, but without enough tanks it can turn into a painful defeat. Obviously this is only viable when you are incredibly far ahead. I remember a similar situation when I was jsut learning the game. I had all bases on lost temple vs a 2 base terran, and I lost (130 drones, 140 lings).

Anyway if I'm reading that minimap correctly you have 4 spawning pools and 3 baneling nests. Can that be correct?
virpi
Profile Blog Joined August 2009
Germany3599 Posts
Last Edited: 2012-04-14 14:46:44
April 14 2012 14:41 GMT
#6
I took the bases, because I lost my first 4 to this army. Basically I just expanded away from his ball and kept wasting stuff.
Usually, I don't lose games like this, but from time to time my brain goes afk and I forget, that I can do more than a-move

The game went like this:
He opened with a 2rax 1fax marine / tank pressure (seemed kinda all-in-ish to me), which I defended easily. Then I made lots of drones and got mutas, which managed to kill a good amount of scvs. Due to severe stupidness, I then decided to end the game with lots of stuff (lings, banes, roaches), which I executed very poorly. He got a huge army during the following minutes, because he took a hidden expo at the right side, which I scouted too late. I lost my mutas to some thors, and wasn't able to kill his army, because I took very very bad fights. Knowing that I can't kill the army right now, I decided to give up my old bases and take the bottom right ones. This could have worked fine, but I made the wrong units...

I'm not really frustrated with that game, basically I was laughing during the final minutes, while I was watching my stuff die.
In the end we both had no workers left, but his army still was alive.
first we make expand, then we defense it.
unit
Profile Blog Joined March 2009
United States2621 Posts
April 14 2012 14:48 GMT
#7
that's really the situation where you start making a massive spine wall (like you would in ZvP) and constantly making drones to make spines then you sac your mutas and go BL infestor while continuing to make the sick indestructible (his tanks will take forever to kill it) wall of zerg crawlers
micronesia
Profile Blog Joined July 2006
United States24741 Posts
April 14 2012 15:53 GMT
#8
I hate you too
ModeratorThere are animal crackers for people and there are people crackers for animals.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
April 14 2012 15:58 GMT
#9
On April 15 2012 00:53 micronesia wrote:
I hate you too

Golden

Should've used Banelings.

BANELING BANELINGS BANELING OOOOOOOO
dat or broodlords
[TLNY]Mahjong Club Thread
pedostare
Profile Blog Joined December 2011
United States31 Posts
April 14 2012 16:24 GMT
#10
This is coming from a bronze zerg, so you can take what I say with a grain of salt. Mutas are not for a-moving...ever. They're fragile and die in an instant if you mis-micro them. If you're going to make hordes of them use them for harassing. Pick off workers/ buildings and then get out before the mobile defense arrives. They are rarely a good idea for battles... especially in ZvT. Marinez good unit. Mutas are good vs early marine/tank pushes to pick off the tanks so your lings can get a good surround, but if you have 11 bases there's no reason to not have broods or infestors to deal with that composition.

Other people have been suggesting drops, but I'd imagine if you're a-moving mutas you're probably as bad at drops as I am! You could have tried nydusing him. You can literally put your entire ground army into the nydus and pop one in your opponent's base. At my level my opponents don't tend to be as observant of their base as they should be, so it's not really a hard thing to pull off. Just put an overlord close enough to see a small corner of their base and spawn your nydus there. I personally like to put a decent size army in the nydus, start the spawning, A move another decent bit of my army to attack their front, and your nydus should spawn around the same time they've moved their army to defend their front. It gives you a good amount of time to destroy some of the more important buildings and gives them more incentive to gtfo.
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
April 14 2012 17:55 GMT
#11
I have the same against BLs Why can't I a move with colossus and blink in with stalkers and just focus BL, broodlings are gay
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
virpi
Profile Blog Joined August 2009
Germany3599 Posts
April 15 2012 00:53 GMT
#12
On April 15 2012 01:24 pedostare wrote:
This is coming from a bronze zerg, so you can take what I say with a grain of salt. Mutas are not for a-moving...ever. They're fragile and die in an instant if you mis-micro them. If you're going to make hordes of them use them for harassing. Pick off workers/ buildings and then get out before the mobile defense arrives. They are rarely a good idea for battles... especially in ZvT. Marinez good unit. Mutas are good vs early marine/tank pushes to pick off the tanks so your lings can get a good surround, but if you have 11 bases there's no reason to not have broods or infestors to deal with that composition.

Other people have been suggesting drops, but I'd imagine if you're a-moving mutas you're probably as bad at drops as I am! You could have tried nydusing him. You can literally put your entire ground army into the nydus and pop one in your opponent's base. At my level my opponents don't tend to be as observant of their base as they should be, so it's not really a hard thing to pull off. Just put an overlord close enough to see a small corner of their base and spawn your nydus there. I personally like to put a decent size army in the nydus, start the spawning, A move another decent bit of my army to attack their front, and your nydus should spawn around the same time they've moved their army to defend their front. It gives you a good amount of time to destroy some of the more important buildings and gives them more incentive to gtfo.


you misunderstand my problem... I'm actually diamond, but on some occasions I just play like a complete retard, because my brain decides to go WOOOOHOO UNITS KILL KILL NOOOO. My normal zvt consists of aggressive ling/bling/infestor play into a bl/ifnfestor army. in one out of 20 games (especially when I am hungover...) I play like a monkey on crack.

I think that my apm arent't high enough to perform multi-pronged drop play (atm I am hovering aroung 170 apm), basically my problem is the lack of willing to focus in critical situations
first we make expand, then we defense it.
Enearde
Profile Joined February 2011
France265 Posts
Last Edited: 2012-04-15 02:08:15
April 15 2012 02:07 GMT
#13
On April 15 2012 09:53 virpi wrote:
Show nested quote +
On April 15 2012 01:24 pedostare wrote:
This is coming from a bronze zerg, so you can take what I say with a grain of salt. Mutas are not for a-moving...ever. They're fragile and die in an instant if you mis-micro them. If you're going to make hordes of them use them for harassing. Pick off workers/ buildings and then get out before the mobile defense arrives. They are rarely a good idea for battles... especially in ZvT. Marinez good unit. Mutas are good vs early marine/tank pushes to pick off the tanks so your lings can get a good surround, but if you have 11 bases there's no reason to not have broods or infestors to deal with that composition.

Other people have been suggesting drops, but I'd imagine if you're a-moving mutas you're probably as bad at drops as I am! You could have tried nydusing him. You can literally put your entire ground army into the nydus and pop one in your opponent's base. At my level my opponents don't tend to be as observant of their base as they should be, so it's not really a hard thing to pull off. Just put an overlord close enough to see a small corner of their base and spawn your nydus there. I personally like to put a decent size army in the nydus, start the spawning, A move another decent bit of my army to attack their front, and your nydus should spawn around the same time they've moved their army to defend their front. It gives you a good amount of time to destroy some of the more important buildings and gives them more incentive to gtfo.


you misunderstand my problem... I'm actually diamond, but on some occasions I just play like a complete retard, because my brain decides to go WOOOOHOO UNITS KILL KILL NOOOO. My normal zvt consists of aggressive ling/bling/infestor play into a bl/ifnfestor army. in one out of 20 games (especially when I am hungover...) I play like a monkey on crack.

I think that my apm arent't high enough to perform multi-pronged drop play (atm I am hovering aroung 170 apm), basically my problem is the lack of willing to focus in critical situations


That's basically what's preventing me from getting promoted to diamond. My brain goes afk after a while and i just can't perform as well as i'm in the early/mid game.

Btw, 170 APM is enough to do multipronged attacks. You just need to take some time from your macro to do it, at this point, you had enough bases to stockpile a lot of money so you shouldn't have anything to worry about macro-wise.

A month ago, i started to play seriously again and tried to be as focused in the late game as i'm in the early game. To achieve this, i did some games where i forced myself to constantly drop my opponent on every expos he had every 5 minutes. I lost some games because i just didn't care if my opponent was about to attack me or something, even in the middle of a battle i'ld start putting things in my medivacs and drop at two or three different locations. After a while, i got used to do this and able to focus for a very long time. I almost got my diamond promotion but i stopped playing a lot just before being promoted. Now i'm considering doing the same thing again. I'm terran so you obviously can't do medivac drops but as a general advice i'ld say that you need to keep something in your mind as an unbreakable rule that you can't do anything about but following it. For a zerg player, it can be creep spreading, lings runby, scouting for hidden expos (even you have every base on the map, just run a ling and follow it until you did every expos that isn't your main/natural/third) or anything.
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
April 15 2012 13:16 GMT
#14
Hahaha, a Zerg says he hates micro. Playing an a-click race.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
Wortie
Profile Joined September 2011
Netherlands212 Posts
April 15 2012 14:34 GMT
#15
On April 15 2012 22:16 Kukaracha wrote:
Hahaha, a Zerg says he hates micro. Playing an a-click race.


I get so tired from people like you, can't you just post on the Bnet forums?
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
April 15 2012 15:45 GMT
#16
Isn't that true that Zergs are a macro race? That APM goes to injects, creep, scouting, production and econ instead of unit babysitting?
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
Dfgj
Profile Joined May 2008
Singapore5922 Posts
April 15 2012 16:20 GMT
#17
The Broodlord is basically a unit perfectly designed for your preferences, it can barely be microed anyway!

Seriously, make more of them, they kick ass.
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
April 15 2012 19:08 GMT
#18
On April 15 2012 22:16 Kukaracha wrote:
Hahaha, a Zerg says he hates micro. Playing an a-click race.


This is so new and poignant, I can't get over how funny your comment is. Please, post more like this.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
April 15 2012 21:13 GMT
#19
I don't see what's funny about it, what makes me laugh is a Zerg complaining about micro, just like a Protoss complaining about macro would do.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
April 16 2012 00:11 GMT
#20
On April 16 2012 06:13 Kukaracha wrote:
I don't see what's funny about it, what makes me laugh is a Zerg complaining about micro, just like a Protoss complaining about macro would do.


Ok
1) OP wasn't complaining about having to micro, he was just remarking how inefficient his army is when he doesn't micro because his brain goes on autopilot. He wasn't complaining about zerg having to micro.

2) Saying one race is the a-click race or the no-macro race, or the insta-win race or cheese race is a really narrow and uninformed view to have. If you're talking about how the race handles below master league, you're not really saying anything about the race itself because nobody is using it optimally, and at the pro level (where players are closer to optimal) every race requires roughly as much micro and macro as the others to be effective.

Hence, I sarcastically praised your uninformed comment.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
April 16 2012 12:01 GMT
#21
On April 16 2012 09:11 Vod.kaholic wrote:

Ok
1) OP wasn't complaining about having to micro, he was just remarking how inefficient his army is when he doesn't micro because his brain goes on autopilot. He wasn't complaining about zerg having to micro.


Which is silly, because as long as you have a good positioning, no micro is needed, especially in the lower leagues. Late game, key fungals on Vikings are important, true, but nothing that compares to having to the other 2 races' midgame.

On April 16 2012 09:11 Vod.kaholic wrote:
2) Saying one race is the a-click race or the no-macro race, or the insta-win race or cheese race is a really narrow and uninformed view to have. If you're talking about how the race handles below master league, you're not really saying anything about the race itself because nobody is using it optimally, and at the pro level (where players are closer to optimal) every race requires roughly as much micro and macro as the others to be effective.

Hence, I sarcastically praised your uninformed comment.


Watch Stephano. Does he micro his Roaches in ZvP? No, he uses positioning but there is little to no micro involved. Watch Idra. Does he micro his units in ZvT? No, because he doesn't have units. He focuses on economy, map awareness and scouting. Simply because this is how Zerg works, late game aside.

I didn't say "a-click race" in a condescending way, but as a know characteristic of the Zerg early army. Even at pro level, you can't compare the unit potential between Zerg and Protoss, just like you can't compare the macro potential of both. Protoss makes Nexi, then Probes. Zerg double-expands, chooses between drones and army, spreads creep, spreads overlords, suicides units to scout. It is foolish to say that all races are identical at pro level.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
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