• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:41
CEST 02:41
KST 09:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon97Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver
Tourneys
[ASL22] Ro16 Group C [Megathread] Daily Proleagues [ASL22] Ro16 Group B [ASL22] Ro16 Group A
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Stormgate/Frost Giant Megathread Diablo IV [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5862 users

Are we losing again? - Page 2

Blogs > nimdil
Post a Reply
Prev 1 2 3 Next All
decaf
Profile Joined October 2010
Austria1797 Posts
April 11 2012 16:28 GMT
#21
On April 12 2012 01:24 Sejanus wrote:
Korea has more top level players than every other country combined. There's nothing to discuss here, really. Koreans do own white dudes (and every other sort of non Korean dudes) indeed, in general. The very fact that the so called rivalry is between Koreans and non Koreans tells you everything you need to know about the skill levels in the countries of the world.

The thing is, I hardly understand why does it even matter. I personally don't care if a player is Korean or Ukrainian or American. Yes I am non Korean but I am non American as well. Why would one matter more to me than another? Why a German rooting for Idra because Idra is non Korean is "normal", while a German rooting for MMA because he's a non American would be immediately labeled with good old "antiamericanism" label?

Interesting games, good skill, good sportsmanship, rich personality is all I care about. Nationality? Hell no. Something as broad and silly as "foreigner"? Lol what...

The thing is though that many people actually do care. They want foreigners to win, because they are foreigners. That simple.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
April 11 2012 17:20 GMT
#22
On April 11 2012 23:06 nimdil wrote:

Now it's worth to take a look at WCG. Koreans won all golds in Brood War@WCG history.


Korea lost (in fact, got eliminated first round) in a 2v2 tournament that was held in 2001 =P

http://www.wcg.com/6th/tournament/2001/sc_2001_nation.asp?sort=G041108102
TranslatorBaa!
nimdil
Profile Blog Joined January 2011
Poland3772 Posts
April 11 2012 17:44 GMT
#23
On April 12 2012 02:20 Carnivorous Sheep wrote:
Show nested quote +
On April 11 2012 23:06 nimdil wrote:

Now it's worth to take a look at WCG. Koreans won all golds in Brood War@WCG history.


Korea lost (in fact, got eliminated first round) in a 2v2 tournament that was held in 2001 =P

http://www.wcg.com/6th/tournament/2001/sc_2001_nation.asp?sort=G041108102

I didn't even know there was wcg 2v2 :-)
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
April 11 2012 17:50 GMT
#24
On April 12 2012 00:13 nimdil wrote:
Show nested quote +
On April 12 2012 00:10 Orome wrote:
Results only tell part of the tale. You can argue that the divide is starting to manifest itself more quickly than in 2001 BW (not surprising considering there was no established pro scene back then, so talented players like Grrrr could be world-class), but please don't compare the Korean dominance in Sc2 with that in BW. They're on completely different levels. In Sc2, it's a surprise if a foreigner wins WCG over the Koreans. In BW it was a surprise if any non-Korean took a single game vs any of the Koreans.

I don't think it was that surprising in 2000 and 2001. By 2005 it was definitely true but we are not in 2014, yet.


As I said, if you're just making that argument, that's fine (although again, it's not surprising considering the state of the BW pro scene in 2001). By giving the Savior example of 2007, you seemed to be comparing Sc2 now to the more modern BW times as well.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
ymir233
Profile Blog Joined June 2010
United States8275 Posts
Last Edited: 2012-04-11 18:24:04
April 11 2012 18:21 GMT
#25
Yeah, foreigners are totally gonna turn those tables 360 degrees.

I think foreigners should put in more hours to be quite honest. Insane amounts of practice helps when you're not a natural genius at everything like Flash.
Come motivate me to be cynical about animus at http://infinityandone.blogspot.com/ // Stork proxy gates are beautiful.
ffreakk
Profile Joined September 2010
Singapore2155 Posts
April 11 2012 18:54 GMT
#26
On April 12 2012 03:21 ymir233 wrote:
Yeah, foreigners are totally gonna turn those tables 360 degrees.

I think foreigners should put in more hours to be quite honest. Insane amounts of practice helps when you're not a natural genius at everything like Flash.


Hmm.. I always felt that Stork is more of the genius type... Flash is a healthy mix between talent and hardwork.

And no, from what i gather, the current gap in skills b/w Foreigners and Korean in SC2 is light-years away as compared to that of Brood War.

A Foreigner taking a series off top Korean SC2 player? Hmm.. unlikely, but possible.
A Foreigner taking a game off Flash? The chances are outlandish. And i'm not even talking about a series.

In WCG, Koreans didn't really play seriously, from what i know. It mostly was a vacation tour for them. I'm not trying to take away anything from people who beat a Korean, but the preparation, the intensity, just definitely not there.
Look. Only Forward. See. Only Victory.
Aphasie
Profile Blog Joined February 2010
Norway474 Posts
April 11 2012 19:58 GMT
#27
Im sorry, but your analysis is complete garbage. Here is why:

The BW foreigner results you post were made way before any firm team based pro-gaming structure was set. It was in the beginning, before clear schedules and A/B teams were established. There's a big difference between 7-8 guys living together and practicing (sorta like NA team houses now) and ~20-30 guys competing for an A-team spot, most of whom are already cream of the crop of raw talent.

Your analysis is flawed because it fail to reflect the three main developments in the KR vs. World dichotomy.
Stage one: early in sc2 we saw only sporadic participation of korea based pros. There were some foreign based ones, Select comes to mind.
Stage two: GSL/MLG partnership. Not only did we see more koreans come because of invites, but the ones that came mostly received a new seed because of past performance.
Stage three: Team partnerships. This enabled even more koreans to travel because most korean teams cant afford to send their players abroad. It also has the additive effect of re-invitation that we saw in GSL/MLG.

So i think the 18:13 reversed to 21:18 is actually a good sign. The korean skill level has increased immensely in this past year. Code S is looking so insanely hard. And seeing how its almost exclusively the best koreans that travel abroad, Id say "we" are keeping up pretty well - all things considered.

So what is the reason koreans were the best at BW and are the best now?
Discipline and concentrated skill. It's kind of obvious, so i wont take much time with it. Having skill concentrated like on the KR server exponentially improves everyones skill. If every opponent is amazing, you have to be amazing to even contend for the top. A top player on NA/EU (even more true for SEA) probably have to play several games to find a good opponent. Being matched against players of your caliber (or above) is unequivocally the best way to improve. If you get ahead of the curb on NA/EU, you've got nothing to do. If you do it on KR your probably top 10 in the world.

And when you even add team houses, with people learning from each other _and_ keeping a strict schedule with outrageous amounts of practice it becomes kinda obvious why KR is leaping ahead. That is why every foreign pro stresses the need to go to korea.

All in all, the OP isnt that bad. I really enjoyed the list of medalists of major tournaments.

Next time if you really want to put the work in and come up with a good analysis:

Make a casestudy of every korean pro that was picked up by a foreign team and moved abroad. My prediction is that their results will spike due to better non-practice related circumstances. (more money, more freedom, exciting new place, etc.)
And then slowly wear off over the next three or so months due to lack of good practice. In the end they will end up as skilled, but not premiere progamers. (Like fnatic.Rain for instance) The metagame and skill changes extremely fast for such a young game and if youre not in the center of it (korea) your on the back foot at once.

My two cents
nimdil
Profile Blog Joined January 2011
Poland3772 Posts
April 11 2012 20:00 GMT
#28
On April 12 2012 02:50 Orome wrote:
Show nested quote +
On April 12 2012 00:13 nimdil wrote:
On April 12 2012 00:10 Orome wrote:
Results only tell part of the tale. You can argue that the divide is starting to manifest itself more quickly than in 2001 BW (not surprising considering there was no established pro scene back then, so talented players like Grrrr could be world-class), but please don't compare the Korean dominance in Sc2 with that in BW. They're on completely different levels. In Sc2, it's a surprise if a foreigner wins WCG over the Koreans. In BW it was a surprise if any non-Korean took a single game vs any of the Koreans.

I don't think it was that surprising in 2000 and 2001. By 2005 it was definitely true but we are not in 2014, yet.


As I said, if you're just making that argument, that's fine (although again, it's not surprising considering the state of the BW pro scene in 2001). By giving the Savior example of 2007, you seemed to be comparing Sc2 now to the more modern BW times as well.

Maybe it was not clear. The loss of sAviOr to PJ was - for me - the end of era of BW that SC2 is currently in: era when Koreans are dominating-crushing the most premiere Starcraft Leagues (MSL/OSL and GSL) and are winning outside of it but are not untouchable. After that Koreans are untouchable. In the beginning of this period Koreans are winning, then they are winning more and more and finally they are not losing. In SC:BW the "not losing" was after sAviOr < PJ. In SC2 we are at "then they are winnning more".
nimdil
Profile Blog Joined January 2011
Poland3772 Posts
April 11 2012 20:07 GMT
#29
On April 12 2012 03:54 ffreakk wrote:
Show nested quote +
On April 12 2012 03:21 ymir233 wrote:
Yeah, foreigners are totally gonna turn those tables 360 degrees.

I think foreigners should put in more hours to be quite honest. Insane amounts of practice helps when you're not a natural genius at everything like Flash.


Hmm.. I always felt that Stork is more of the genius type... Flash is a healthy mix between talent and hardwork.

And no, from what i gather, the current gap in skills b/w Foreigners and Korean in SC2 is light-years away as compared to that of Brood War.

A Foreigner taking a series off top Korean SC2 player? Hmm.. unlikely, but possible.
A Foreigner taking a game off Flash? The chances are outlandish. And i'm not even talking about a series.

In WCG, Koreans didn't really play seriously, from what i know. It mostly was a vacation tour for them. I'm not trying to take away anything from people who beat a Korean, but the preparation, the intensity, just definitely not there.

The level of development of SC2 that is equivalent to Flash will be around 2020. Look at the links I provided and players. They were taking games from Koreans. Even in first WCGs it happened (i.e. WCG 2002: Essay was 6-1 in group stage and later lost to Blackman in double-elimination bracket. Elky > Starsin; worth to note that Nazgul was tied for 7/8th place )
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
April 11 2012 20:11 GMT
#30
It's pretty obvious you're just looking at results and not actual gameplay, because that's not a very good analogy at all. From 2004 on, Koreans were completely untouchable (and no, one loss from Mr. match fixer Savior does not prove anything to the contrary) in a way Sc2 Koreans can only dream of.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
ecstatica
Profile Blog Joined February 2012
United States542 Posts
Last Edited: 2012-04-11 20:57:33
April 11 2012 20:14 GMT
#31
On April 12 2012 05:07 nimdil wrote:
The level of development of SC2 that is equivalent to Flash will be around 2020.QUOTE]

I'm not sure how you can equate game to a player; still my guess would be not 2020 but the year Flash switches to sc2. Could be next year.


I'm not sure how you can equate a game to a player; still my guess would be not 2020 but the year Flash switches to sc2. Could be next year.

It's crazy to not account for existing infrastructure and talent since it is directly transferrable from bw to sc2. Sc2 is already at the level bw was in mid 2000s at the least.
NeMeSiS3, Portlandian, Reason,
nimdil
Profile Blog Joined January 2011
Poland3772 Posts
April 11 2012 20:24 GMT
#32
On April 12 2012 04:58 Aphasie wrote:
Im sorry, but your analysis is complete garbage. Here is why:

The BW foreigner results you post were made way before any firm team based pro-gaming structure was set. It was in the beginning, before clear schedules and A/B teams were established. There's a big difference between 7-8 guys living together and practicing (sorta like NA team houses now) and ~20-30 guys competing for an A-team spot, most of whom are already cream of the crop of raw talent.

Your analysis is flawed because it fail to reflect the three main developments in the KR vs. World dichotomy.
Stage one: early in sc2 we saw only sporadic participation of korea based pros. There were some foreign based ones, Select comes to mind.
Stage two: GSL/MLG partnership. Not only did we see more koreans come because of invites, but the ones that came mostly received a new seed because of past performance.
Stage three: Team partnerships. This enabled even more koreans to travel because most korean teams cant afford to send their players abroad. It also has the additive effect of re-invitation that we saw in GSL/MLG.

So i think the 18:13 reversed to 21:18 is actually a good sign. The korean skill level has increased immensely in this past year. Code S is looking so insanely hard. And seeing how its almost exclusively the best koreans that travel abroad, Id say "we" are keeping up pretty well - all things considered.

So what is the reason koreans were the best at BW and are the best now?
Discipline and concentrated skill. It's kind of obvious, so i wont take much time with it. Having skill concentrated like on the KR server exponentially improves everyones skill. If every opponent is amazing, you have to be amazing to even contend for the top. A top player on NA/EU (even more true for SEA) probably have to play several games to find a good opponent. Being matched against players of your caliber (or above) is unequivocally the best way to improve. If you get ahead of the curb on NA/EU, you've got nothing to do. If you do it on KR your probably top 10 in the world.

And when you even add team houses, with people learning from each other _and_ keeping a strict schedule with outrageous amounts of practice it becomes kinda obvious why KR is leaping ahead. That is why every foreign pro stresses the need to go to korea.

All in all, the OP isnt that bad. I really enjoyed the list of medalists of major tournaments.

Next time if you really want to put the work in and come up with a good analysis:

Make a casestudy of every korean pro that was picked up by a foreign team and moved abroad. My prediction is that their results will spike due to better non-practice related circumstances. (more money, more freedom, exciting new place, etc.)
And then slowly wear off over the next three or so months due to lack of good practice. In the end they will end up as skilled, but not premiere progamers. (Like fnatic.Rain for instance) The metagame and skill changes extremely fast for such a young game and if youre not in the center of it (korea) your on the back foot at once.

My two cents

I appreciate the comment. I partially agree. However I will say this: details. The scene was totall different in early SC:BW and now but the imbalance is similar. The situation were different but it was different there and now for dozens of reasons and detailed enough analysis is next to impossible. But results are comparable and I focused on them.
nimdil
Profile Blog Joined January 2011
Poland3772 Posts
Last Edited: 2012-04-11 20:36:25
April 11 2012 20:28 GMT
#33
On April 12 2012 05:14 ecstatica wrote:
Show nested quote +
On April 12 2012 05:07 nimdil wrote:
The level of development of SC2 that is equivalent to Flash will be around 2020.


I'm not sure how you can equate game to a player; still my guess would be not 2020 but the year Flash switches to sc2. Could be next year.

It's crazy to not account for existing infrastructure and talent since it is directly transferrable from bw to sc2. Sc2 is already at the level bw was in mid 2000s at the least.

My point is that Flash is Bonjwa now. After more than 10 years of development of the game. SC2 is still in its infancy by comparison.There are many factors: Koreans have talent transferred from BW and progaming culture. Foreigners have passion and $$. Etc etc etc.
nimdil
Profile Blog Joined January 2011
Poland3772 Posts
April 11 2012 20:38 GMT
#34
On April 11 2012 23:58 jeeeeohn wrote:
Foreigner magic struck once in MLG Orlando, against (arguably) second-tier Korean competition.

Mark my words: we will never, ever claim another first place finish. It's not going to happen, so stop hoping. HuK woke a sleeping dragon and now foreigners will forever be shut out. It really is that simple.

There was IPL3 with Stephano winning against MMA, TheStC etc. Ret and IdrA were tied for 5-8 - decent result as well!
ffreakk
Profile Joined September 2010
Singapore2155 Posts
April 11 2012 21:17 GMT
#35
On April 12 2012 05:28 nimdil wrote:
Show nested quote +
On April 12 2012 05:14 ecstatica wrote:
On April 12 2012 05:07 nimdil wrote:
The level of development of SC2 that is equivalent to Flash will be around 2020.


I'm not sure how you can equate game to a player; still my guess would be not 2020 but the year Flash switches to sc2. Could be next year.

It's crazy to not account for existing infrastructure and talent since it is directly transferrable from bw to sc2. Sc2 is already at the level bw was in mid 2000s at the least.

My point is that Flash is Bonjwa now. After more than 10 years of development of the game. SC2 is still in its infancy by comparison.There are many factors: Koreans have talent transferred from BW and progaming culture. Foreigners have passion and $$. Etc etc etc.


The moment i realised that you are one of those guys that chant this argument
SC2 is still in its infancy by comparison.

all your other arguments start to lose their footings.

In case you missed it (god this stuff gets mentioned so many times in the past it's not funny), Brood War didn't learn Micro until Boxer, Macro till Oov, FFE till Daezang, and a whole bunch of other things.

How long did it take for all that to appear in SC2?

Infancy? Hahaha yea, SC2 guys loved that argument cos we can't jump 10 years into the future to lol at them.
Look. Only Forward. See. Only Victory.
nimdil
Profile Blog Joined January 2011
Poland3772 Posts
April 11 2012 21:23 GMT
#36
On April 12 2012 06:17 ffreakk wrote:
Show nested quote +
On April 12 2012 05:28 nimdil wrote:
On April 12 2012 05:14 ecstatica wrote:
On April 12 2012 05:07 nimdil wrote:
The level of development of SC2 that is equivalent to Flash will be around 2020.


I'm not sure how you can equate game to a player; still my guess would be not 2020 but the year Flash switches to sc2. Could be next year.

It's crazy to not account for existing infrastructure and talent since it is directly transferrable from bw to sc2. Sc2 is already at the level bw was in mid 2000s at the least.

My point is that Flash is Bonjwa now. After more than 10 years of development of the game. SC2 is still in its infancy by comparison.There are many factors: Koreans have talent transferred from BW and progaming culture. Foreigners have passion and $$. Etc etc etc.


The moment i realised that you are one of those guys that chant this argument
Show nested quote +
SC2 is still in its infancy by comparison.

all your other arguments start to lose their footings.

In case you missed it (god this stuff gets mentioned so many times in the past it's not funny), Brood War didn't learn Micro until Boxer, Macro till Oov, FFE till Daezang, and a whole bunch of other things.

How long did it take for all that to appear in SC2?

Infancy? Hahaha yea, SC2 guys loved that argument cos we can't jump 10 years into the future to lol at them.

Byy my standard - infancy will end some time after Legacy of the Void because you can't really develop gameplay if there are huge game changes just around the corner (new units in, old units out etc). WoL is not in infancy but SC2 as a whole still is.

Funny how in your opinion one argument you don't agree with makes all other aguments fall apart even unrelated one.
ffreakk
Profile Joined September 2010
Singapore2155 Posts
April 11 2012 21:50 GMT
#37
On April 12 2012 06:23 nimdil wrote:
Show nested quote +
On April 12 2012 06:17 ffreakk wrote:
On April 12 2012 05:28 nimdil wrote:
On April 12 2012 05:14 ecstatica wrote:
On April 12 2012 05:07 nimdil wrote:
The level of development of SC2 that is equivalent to Flash will be around 2020.


I'm not sure how you can equate game to a player; still my guess would be not 2020 but the year Flash switches to sc2. Could be next year.

It's crazy to not account for existing infrastructure and talent since it is directly transferrable from bw to sc2. Sc2 is already at the level bw was in mid 2000s at the least.

My point is that Flash is Bonjwa now. After more than 10 years of development of the game. SC2 is still in its infancy by comparison.There are many factors: Koreans have talent transferred from BW and progaming culture. Foreigners have passion and $$. Etc etc etc.


The moment i realised that you are one of those guys that chant this argument
SC2 is still in its infancy by comparison.

all your other arguments start to lose their footings.

In case you missed it (god this stuff gets mentioned so many times in the past it's not funny), Brood War didn't learn Micro until Boxer, Macro till Oov, FFE till Daezang, and a whole bunch of other things.

How long did it take for all that to appear in SC2?

Infancy? Hahaha yea, SC2 guys loved that argument cos we can't jump 10 years into the future to lol at them.

Byy my standard - infancy will end some time after Legacy of the Void because you can't really develop gameplay if there are huge game changes just around the corner (new units in, old units out etc). WoL is not in infancy but SC2 as a whole still is.

Funny how in your opinion one argument you don't agree with makes all other aguments fall apart even unrelated one.


Actually it's rather logical.
A silly/shallow argument reflects poorly on one's maturity and intellect. It's usually unwise to spend time/attention on these kind of people, because it quite simply isn't worth it.
Look. Only Forward. See. Only Victory.
nimdil
Profile Blog Joined January 2011
Poland3772 Posts
Last Edited: 2012-04-11 22:27:26
April 11 2012 22:26 GMT
#38
On April 12 2012 06:50 ffreakk wrote:
Show nested quote +
On April 12 2012 06:23 nimdil wrote:
On April 12 2012 06:17 ffreakk wrote:
On April 12 2012 05:28 nimdil wrote:
On April 12 2012 05:14 ecstatica wrote:
On April 12 2012 05:07 nimdil wrote:
The level of development of SC2 that is equivalent to Flash will be around 2020.


I'm not sure how you can equate game to a player; still my guess would be not 2020 but the year Flash switches to sc2. Could be next year.

It's crazy to not account for existing infrastructure and talent since it is directly transferrable from bw to sc2. Sc2 is already at the level bw was in mid 2000s at the least.

My point is that Flash is Bonjwa now. After more than 10 years of development of the game. SC2 is still in its infancy by comparison.There are many factors: Koreans have talent transferred from BW and progaming culture. Foreigners have passion and $$. Etc etc etc.


The moment i realised that you are one of those guys that chant this argument
SC2 is still in its infancy by comparison.

all your other arguments start to lose their footings.

In case you missed it (god this stuff gets mentioned so many times in the past it's not funny), Brood War didn't learn Micro until Boxer, Macro till Oov, FFE till Daezang, and a whole bunch of other things.

How long did it take for all that to appear in SC2?

Infancy? Hahaha yea, SC2 guys loved that argument cos we can't jump 10 years into the future to lol at them.

Byy my standard - infancy will end some time after Legacy of the Void because you can't really develop gameplay if there are huge game changes just around the corner (new units in, old units out etc). WoL is not in infancy but SC2 as a whole still is.

Funny how in your opinion one argument you don't agree with makes all other aguments fall apart even unrelated one.


Actually it's rather logical.
A silly/shallow argument reflects poorly on one's maturity and intellect. It's usually unwise to spend time/attention on these kind of people, because it quite simply isn't worth it.

By that logic everyone who says something idiotic at least once is a total idiot. That's rubbish, not logic. You deny people right to be wrong.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
April 12 2012 01:41 GMT
#39
Why do we always make threads like this, we don't win every time, we don't lose everytime either, just wait on it and see in 5 years if we lose or win dude.
User was warned for too many mimes.
Fritts
Profile Joined August 2008
Canada63 Posts
April 12 2012 02:30 GMT
#40
We would be crushing face easily if Mondragon decided to play more.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 2193
soO 19
Dota 2
monkeys_forever785
NeuroSwarm174
League of Legends
JimRising 579
Counter-Strike
minikerr24
Super Smash Bros
hungrybox573
PPMD60
Other Games
summit1g10116
PiGStarcraft302
ToD175
Maynarde87
Organizations
Other Games
gamesdonequick2407
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 114
• davetesta16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie779
Upcoming Events
Afreeca Starleague
9h 19m
Snow vs Shinee
Shine vs EffOrt
GSL
10h 19m
PiGosaur Cup
23h 19m
The PondCast
1d 9h
Kung Fu Cup
1d 10h
Replay Cast
1d 23h
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
2 days
IntoTheTV X SOOP
3 days
[ Show More ]
Replay Cast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-14
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.