• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:22
CEST 18:22
KST 01:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!20Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)88Reynor: GSL Loss Wasn't About Preparation Format17
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BW General Discussion Animated Gateway BGH Auto Balance -> http://bghmmr.eu/ HORROR STARCRAFT MOVIE How Famous was FlaSh before his Debut?
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Nintendo Switch Thread General RTS Discussion Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2947 users

Quick Thoughts on Nestea vs Alive at IPL

Blogs > Thaniri
Post a Reply
Thaniri
Profile Blog Joined March 2011
1264 Posts
April 09 2012 01:53 GMT
#1
I completely rape the use of the term 'staying power' I could not think of good homophones which I would normally use in any other written document.

Game 1, Alive did an interesting all-in. Nestea had the game won when his overlord flew from the natural cliff to the natural area and saw nothing. However he made drones instead of zerglings.
He holds Alive's allin while losing his natural. Then he did a big zergling, baneling, mutalisk counter attack that I feel was the last nail in the coffin. As a result of losing his standing army, he could never secure a third base for more than a minute, and the cumulative mules of Alive allowed him to match Nestea's economy (which was stunted on 1-1.5 bases at a time since the all-in.)

Game 2, Nestea's style was boring. There was no cleverness to his play, no baneling mines, nothing particularly interesting about it. He had a very hard time holding down a 4th base, meaning that he had 70 drones on 2.5 bases up until the very end and as a result he got pretty poor near the end. He revolved around being mechanically stronger than his opponent. Stating his macro will be better than Alive's and he threw wave after wave after wave of banelings at his opponent.

A problem found in both game 1 and 2, is that banelings have no staying power. An incredibly obvious statement is that they are literally suicide bombers. But I don't think people will quite realize the implications. After each engagement, Nestea did not come ahead a single time. He traded ground armies. In game 1, the engagements after the all-in had both of the ground armies destroyed each time. Nestea was left with mutalisks, and Alive would come a minute later with his next wave. To which Nestea would again trade armies, leaving nothing but mutas, and Alive would keep coming at him. Nestea would run out of money because during these engagements he was losing his 3rd base, each time.
In game 2, if Alive would defend better with his tanks (see moment where he loses all tanks to the banelings, losing his staying power.) He could receive each suicide wave, which has no staying power and if he maintained the good drop play that denied the 4th over and over he would dry Nestea's bank.

Game 3, Alive opens 2 rax. Nestea holds and is slightly ahead of Alive. Nestea goes for a roach baneling counter attack without scouting for a sieged tank. He lost.

Games 1-3 In general, Alive did not particularly impress me. His marine micro vs banelings was not all that great, and he lost a lot of medics and tanks to mutalisks. His macro was standard. It was not Bomber-at-Orlando-esque.

Nestea kept using armies with no staying power. To pull it off he needs to add baneling mines, runbys, overlord speed, burrowing zerglings at bases, overlord creeping the bases. Adding to his inability to stay alive after battles, he could not buy enough time to remake units for the next wave by a lack of solid creep spread. If he had infestors and creep spread, engagements would go much better for him. He could fungal the marines and tie them down for the banelings to actually connect properly. And his upgrades were more moderately paced.

No shockers, but it is, what I think, a good example of why TvZ is moving away from heavy Mutalisk commitments,

Game 4, reaper expand. Then nothing much. Alive does a blue flame and marine attack that kills a significant amount of zerglings but no drones. Nestea gets the infestation pit, but delays infestors for a faster hive. He does not commit to heavy mutalisk numbers and upgrades. He tries to go for another suicide mission against Alives third which fails. Alive has some pretty good marine drop harass. After the suicide attack, Nestea would have lost if he continued his style of games 1-3. But he got a solid fungal on marines and destroyed them all with banelings. After this he gets broodlords which die because he did not protect them with infestors. (Which were accompanying the lings towards Alives third again, remember how he lost game 1?)

With the broodlords down, Alive goes for the throat. Banelings again hit tanks instead of marines, and remember how I keep repeating staying power? He has none, he has no way to beat the marine medivac army with just lings, the infestors are out of position, he has no broodlords, and no time to make banelings.

Nestea really needed to consolidate his army at the end of this game, and he had it in the bag. Also I noticed he did not expand very aggressively. His play was overly conservative, without committing hard to any of upgrades, lings, mutalisks, infestors, broodlords. He did them all at once and had a poor showing for each role. I think he finished the game with only 2-2 lings.

I think that Nestea lost this series rather than Alive winning it. With the lack of army cohesion, creep spread (part of the next item on the list), and STAYING POWER, he couldn't win.
He could not get the right units at the right place, he could not delay long enough after an engagement with a lack of creep spread (because his units all just suicided) and was punished hard for it.

Forikorder
Profile Joined August 2011
Canada8840 Posts
April 09 2012 01:56 GMT
#2
NesTea has always had problems with sleep and as a result does bad at foreign events, the fact that he pushed Alive and got so far in IPL shows that

NesTea has pretty much never shown good results at foreign events, ever and now he got to the semi finals
SwizzY
Profile Blog Joined September 2010
United States1549 Posts
April 09 2012 02:08 GMT
#3
I stated in IPL thread, and I still strongly believe that the scrappy play of Game 1 that Alive barely won was because Nestea (for lack of APM or lack of awareness) didn't capitalize on the fact that Alive's economy was completely MULE based and therefore would not be able to afford scans for all of his pushes. Baneling bombs/burrow would've crushed the shit out of Alive's constant 1A to Nestea's third.
Hindsight is 20/20, but throughout the game I was more frustrated than entertained at Alive getting away with stretching himself so thin.

Muta/Ling/Bane is a very fragile composition that capitalizes on mistakes that the Terran makes. I think Alive started adapting well to the Muta harass which made him very comfortable... too comfortable. Nestea shouldn't have waited till game 4 to implement infestors, which by far isn't the only reason for why he lost that game (a game he had in the bag), but I think it allowed Alive to adapt to Nestea's game way too comfortably
All that glitters is not gold, all that wander are not lost, the old that is strong does not wither, deep roots are not reached by frost.
Thaniri
Profile Blog Joined March 2011
1264 Posts
April 09 2012 06:16 GMT
#4
Nestea could not afford to spend the money of burrow research for game 1. He lost that game during the counter attack, in which he lost his third base and failed to do significant ARMY damage to Alive.

The lack of stability in his army composition made the risk of doing suicide mission counter attacks almost game ruining every time. And he lost some games for it. Infestors are a good defensive unit for this.
Please log in or register to reply.
Live Events Refresh
Next event in 7h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 549
BRAT_OK 46
FoxeR 38
RushiSC 36
mouzHeroMarine 30
StarCraft: Brood War
Calm 4242
Bisu 2054
Rain 1722
Shuttle 987
BeSt 610
EffOrt 606
Mini 582
Soulkey 475
Light 424
firebathero 366
[ Show more ]
Larva 337
Stork 328
Zeus 249
Snow 175
ggaemo 152
hero 144
actioN 140
Dewaltoss 116
Mong 108
Rush 107
Hyun 90
Sea.KH 54
Movie 42
Sexy 41
ToSsGirL 38
Barracks 30
Bale 28
JYJ 27
Terrorterran 24
Shine 22
sorry 16
yabsab 16
Noble 14
HiyA 14
Sacsri 12
ajuk12(nOOB) 12
zelot 9
Dota 2
qojqva1940
Counter-Strike
fl0m3420
byalli434
x6flipin286
Super Smash Bros
C9.Mang080
Other Games
singsing1989
hiko787
Mlord502
DeMusliM320
ArmadaUGS201
Liquid`VortiX100
JuggernautJason70
KnowMe53
Trikslyr42
Rex40
ODPixel25
Livibee18
Grubby0
Organizations
StarCraft 2
TaKeTV 223
Other Games
BasetradeTV195
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• mYiSmile117
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV408
League of Legends
• TFBlade1088
Other Games
• Shiphtur272
Upcoming Events
Replay Cast
7h 38m
Escore
17h 38m
CrankTV Team League
18h 38m
WardiTV Summer Champion…
19h 38m
Big Brain Bouts
23h 38m
Soulspirit vs goblin
TriGGeR vs Bunny
OSC
1d 5h
Korean StarCraft League
1d 10h
Afreeca Starleague
1d 11h
RSL Revival
1d 16h
Serral vs SHIN
herO vs Solar
Online Event
1d 22h
[ Show More ]
Replay Cast
2 days
RSL Revival
2 days
Clem vs ByuN
Rogue vs Lambo
OSC
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
Patches Events
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.