• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:33
CEST 16:33
KST 23:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL: S6 Finals played at BlizzCon 2026 Weekly Cups (June 8-14): Clem and Solar double, PTR tested Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them?
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Total War: Warhammer 40K Stormgate/Frost Giant Megathread ZeroSpace Megathread Path of Exile Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread [H]Internet/Gaming Cafe Tips and Tricks Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9480 users

Quick Thoughts on Nestea vs Alive at IPL

Blogs > Thaniri
Post a Reply
Thaniri
Profile Blog Joined March 2011
1264 Posts
April 09 2012 01:53 GMT
#1
I completely rape the use of the term 'staying power' I could not think of good homophones which I would normally use in any other written document.

Game 1, Alive did an interesting all-in. Nestea had the game won when his overlord flew from the natural cliff to the natural area and saw nothing. However he made drones instead of zerglings.
He holds Alive's allin while losing his natural. Then he did a big zergling, baneling, mutalisk counter attack that I feel was the last nail in the coffin. As a result of losing his standing army, he could never secure a third base for more than a minute, and the cumulative mules of Alive allowed him to match Nestea's economy (which was stunted on 1-1.5 bases at a time since the all-in.)

Game 2, Nestea's style was boring. There was no cleverness to his play, no baneling mines, nothing particularly interesting about it. He had a very hard time holding down a 4th base, meaning that he had 70 drones on 2.5 bases up until the very end and as a result he got pretty poor near the end. He revolved around being mechanically stronger than his opponent. Stating his macro will be better than Alive's and he threw wave after wave after wave of banelings at his opponent.

A problem found in both game 1 and 2, is that banelings have no staying power. An incredibly obvious statement is that they are literally suicide bombers. But I don't think people will quite realize the implications. After each engagement, Nestea did not come ahead a single time. He traded ground armies. In game 1, the engagements after the all-in had both of the ground armies destroyed each time. Nestea was left with mutalisks, and Alive would come a minute later with his next wave. To which Nestea would again trade armies, leaving nothing but mutas, and Alive would keep coming at him. Nestea would run out of money because during these engagements he was losing his 3rd base, each time.
In game 2, if Alive would defend better with his tanks (see moment where he loses all tanks to the banelings, losing his staying power.) He could receive each suicide wave, which has no staying power and if he maintained the good drop play that denied the 4th over and over he would dry Nestea's bank.

Game 3, Alive opens 2 rax. Nestea holds and is slightly ahead of Alive. Nestea goes for a roach baneling counter attack without scouting for a sieged tank. He lost.

Games 1-3 In general, Alive did not particularly impress me. His marine micro vs banelings was not all that great, and he lost a lot of medics and tanks to mutalisks. His macro was standard. It was not Bomber-at-Orlando-esque.

Nestea kept using armies with no staying power. To pull it off he needs to add baneling mines, runbys, overlord speed, burrowing zerglings at bases, overlord creeping the bases. Adding to his inability to stay alive after battles, he could not buy enough time to remake units for the next wave by a lack of solid creep spread. If he had infestors and creep spread, engagements would go much better for him. He could fungal the marines and tie them down for the banelings to actually connect properly. And his upgrades were more moderately paced.

No shockers, but it is, what I think, a good example of why TvZ is moving away from heavy Mutalisk commitments,

Game 4, reaper expand. Then nothing much. Alive does a blue flame and marine attack that kills a significant amount of zerglings but no drones. Nestea gets the infestation pit, but delays infestors for a faster hive. He does not commit to heavy mutalisk numbers and upgrades. He tries to go for another suicide mission against Alives third which fails. Alive has some pretty good marine drop harass. After the suicide attack, Nestea would have lost if he continued his style of games 1-3. But he got a solid fungal on marines and destroyed them all with banelings. After this he gets broodlords which die because he did not protect them with infestors. (Which were accompanying the lings towards Alives third again, remember how he lost game 1?)

With the broodlords down, Alive goes for the throat. Banelings again hit tanks instead of marines, and remember how I keep repeating staying power? He has none, he has no way to beat the marine medivac army with just lings, the infestors are out of position, he has no broodlords, and no time to make banelings.

Nestea really needed to consolidate his army at the end of this game, and he had it in the bag. Also I noticed he did not expand very aggressively. His play was overly conservative, without committing hard to any of upgrades, lings, mutalisks, infestors, broodlords. He did them all at once and had a poor showing for each role. I think he finished the game with only 2-2 lings.

I think that Nestea lost this series rather than Alive winning it. With the lack of army cohesion, creep spread (part of the next item on the list), and STAYING POWER, he couldn't win.
He could not get the right units at the right place, he could not delay long enough after an engagement with a lack of creep spread (because his units all just suicided) and was punished hard for it.

Forikorder
Profile Joined August 2011
Canada8840 Posts
April 09 2012 01:56 GMT
#2
NesTea has always had problems with sleep and as a result does bad at foreign events, the fact that he pushed Alive and got so far in IPL shows that

NesTea has pretty much never shown good results at foreign events, ever and now he got to the semi finals
SwizzY
Profile Blog Joined September 2010
United States1549 Posts
April 09 2012 02:08 GMT
#3
I stated in IPL thread, and I still strongly believe that the scrappy play of Game 1 that Alive barely won was because Nestea (for lack of APM or lack of awareness) didn't capitalize on the fact that Alive's economy was completely MULE based and therefore would not be able to afford scans for all of his pushes. Baneling bombs/burrow would've crushed the shit out of Alive's constant 1A to Nestea's third.
Hindsight is 20/20, but throughout the game I was more frustrated than entertained at Alive getting away with stretching himself so thin.

Muta/Ling/Bane is a very fragile composition that capitalizes on mistakes that the Terran makes. I think Alive started adapting well to the Muta harass which made him very comfortable... too comfortable. Nestea shouldn't have waited till game 4 to implement infestors, which by far isn't the only reason for why he lost that game (a game he had in the bag), but I think it allowed Alive to adapt to Nestea's game way too comfortably
All that glitters is not gold, all that wander are not lost, the old that is strong does not wither, deep roots are not reached by frost.
Thaniri
Profile Blog Joined March 2011
1264 Posts
April 09 2012 06:16 GMT
#4
Nestea could not afford to spend the money of burrow research for game 1. He lost that game during the counter attack, in which he lost his third base and failed to do significant ARMY damage to Alive.

The lack of stability in his army composition made the risk of doing suicide mission counter attacks almost game ruining every time. And he lost some games for it. Infestors are a good defensive unit for this.
Please log in or register to reply.
Live Events Refresh
WardiTV Spring Champion…
11:00
Group Stage 2
WardiTV1119
TaKeTV 338
Ryung 214
TKL 205
Rex171
IndyStarCraft 126
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 214
TKL 205
Rex 171
IndyStarCraft 126
BRAT_OK 67
Railgan 55
trigger 30
SHIN 25
MindelVK 19
RushiSC 14
StarCraft: Brood War
Calm 5051
Sea 3120
Shuttle 2081
EffOrt 983
Soulkey 603
Light 409
Soma 388
firebathero 363
Free 258
Snow 239
[ Show more ]
ggaemo 225
hero 182
Rush 158
Mong 144
scan(afreeca) 132
Pusan 130
Sharp 88
Hyun 63
[sc1f]eonzerg 54
Backho 54
yabsab 32
Sacsri 23
sorry 21
zelot 20
Shine 19
Rock 19
IntoTheRainbow 19
Bale 17
soO 16
GoRush 16
Terrorterran 10
Dota 2
qojqva3136
Dendi1469
420jenkins307
Counter-Strike
zeus367
edward121
Super Smash Bros
Mew2King125
Heroes of the Storm
Trikslyr50
Other Games
gofns30195
tarik_tv7844
B2W.Neo854
Lowko751
hiko569
Hui .173
Fuzer 136
XaKoH 95
Liquid`VortiX59
ArmadaUGS49
fpsfer 0
Organizations
Dota 2
PGL Dota 2 - Secondary Stream4207
PGL Dota 2 - Main Stream588
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• poizon28 17
• mYiSmile110
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2009
• TFBlade678
Other Games
• WagamamaTV604
Upcoming Events
PiGosaur Cup
9h 27m
Replay Cast
18h 27m
The PondCast
1d 19h
OSC
2 days
CranKy Ducklings
2 days
GSL
3 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
4 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
4 days
GSL
4 days
Patches Events
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
5 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
5 days
WardiTV Weekly
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-06-15
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.