Edit: LOL just realised I didn't comment on the actual game. IMO, D/Cs should almost always be re-game. Obviously if its a 200/200 army vs a marine or something it should be given to the 200/200 player, but MKP had just come out even, if not ahead in battles where he looked as if he was going to lose all throughout that game, and crazier stuff has happened, so I feel that the regame was appropriate.
GSTL Finals 2012 - decisions - Page 2
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Midori8
Australia126 Posts
Edit: LOL just realised I didn't comment on the actual game. IMO, D/Cs should almost always be re-game. Obviously if its a 200/200 army vs a marine or something it should be given to the 200/200 player, but MKP had just come out even, if not ahead in battles where he looked as if he was going to lose all throughout that game, and crazier stuff has happened, so I feel that the regame was appropriate. | ||
eohs
United States677 Posts
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Misanthrope
United States924 Posts
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NovemberstOrm
Canada16217 Posts
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SOB_Maj_Brian
United States522 Posts
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jacen
Austria3644 Posts
On April 08 2012 17:07 SOB_Maj_Brian wrote: This where I think a save state feature would be great. I'll be the bitch here. "The technology just isn't there yet." Sounds familiar? Yeah ... 8[ The one thing I do when I win the lottery (if I'm ever going to play) is funding an RTS project with Valve. Technology seems to be over at Valve's for the last couple of years. | ||
blade55555
United States17423 Posts
Neither answer was right or wrong for that one nor this one, it's just hard to make a case. What if the game had continued and Parting did lose? What if the game had continued and flash had somehow beat Jaedong? We will never know and that is why I do not think this decision will ever be agreed upon by both parties. So either way half of the people or so are going to be pist at the ragame, then the other half will be happy, then vice versa if the other player is awarded a win, the other half are pist off and claim their player was cheated. It honestly sucks for both players especially as they dont' get the credit they deserve which is very unfortunate. I say this because that Jaedong vs Flash, this was during the time when Flash was seen as unbeatable and Jaedong was seen as an underdog, yet he was winning and was beating Flash in what people thought was impossible, but due to the power outage he got a lot of hate and blablabla, I feel bad for MKP because same thing is happening, he's going to get a lot of hate for something that isn't it fault, and his 4 kill (I believe?) isn't going to get the good credit it deserves and a lot of people see it as a tainted final and he should have lost. It's very unfortunate Then there is this game that happened, an epic long game and then a disconnect. I personally do not think the game was over completely, but most likely was going to be a parting victory and the people saying the protoss was hovering over the production facilities I wonder if they realize it was only 3 on the bottom of natural or wharever those 3 rax were placed. It's not like the toss was in the main killing shit, he was destroying 3 rax at the bottom of the natural below the ramp. If there is one thing that bugged me is when people are saying false information about "camping his production!" When they weren't. There was a 30 supply food difference (favoring parting) and there was obviously a bunch of units being made at all the rax MKP had. The thing is we dont' know how much was being made (if it was only 1 marauder for isntance and the rest of the rax were not making anything which was unlikely, but if that were the case Parting should have the victory). I wish they had shown us the replay like Kespa did by showing everyone the game of JD vs Flash while thinking of the correct decision to make. If we could have seen the production of MKP, and looked around the map, reinforcments, was there about to be another warp in cycle? Did he just use it? Were terran's units about to come out? How close? how many? There are so many things I would have liked to see to know for sure if I thought MKP could come back or not. But from what I saw I do think he wasn't out and might have held but again I have no idea. | ||
jimbob615
Uruguay455 Posts
"For those who are looking for the technical explanation, we have a complex network infrastructure at the event. According to our network engineer, the symptoms (backstage systems) that we saw even after that main stage lost connectivity seem to point to a DHCP related issue. The way things appear to be set up, Cosmo created different network blocks for the different sections / areas. For instance, the SC2 stage area is in a different network block as the master control (SC2). The master control is shared with the LoL stage and tables. The master control (LoL) is on another block, etc. etc. What I'm suspecting is that the SC2 stage machine that had issues reached its DHCP half-life and was trying to renewing its IP with the DHCP server. This is likely the cause of the disconnect. In layman's term, there is protection on the hotel network that disallows connections that have over 24 hour duration. We likely have hit a glitch that caused the disconnect. I will talk to Blizzard tomorrow regarding adding a reconnect option." -David Ting source: link | ||
mostevil
United Kingdom611 Posts
On April 08 2012 17:21 jacen wrote: I'll be the bitch here. "The technology just isn't there yet." Sounds familiar? Yeah ... 8[ The one thing I do when I win the lottery (if I'm ever going to play) is funding an RTS project with Valve. Technology seems to be over at Valve's for the last couple of years. Valve must have come a long way since the shockingly bad HL2 netcode then... Also it's not like they're short of money, not that an average lottery win would even cover a modern hit game. The technology is absolutely there, replays rebuild the game state from the player actions, making it playable from there is not a technical limitation, it just means combining some of the replay and game code, whats more adding it in would be the mostly same code required to the most requested "watch replays with friends" feature, what's more it would naturally play out first person to the disconnect point. Blizzard seem keen to focus on things they can take money for right now, which is kinda why esports is falling into the hands of that LoL rubbish. | ||
Sablar
Sweden880 Posts
Anyway you are never 100% sure that someone will win. But if they have practically won it it should be awarded to them anyway. Better to rob MKP of his 1% chance than to rob parting of his 99% win chance. Exactly where does that percentage stop to make sense? Obviously long before 50/50 but at least not when someone is this much ahead. | ||
DreamChaser
1649 Posts
On April 08 2012 14:53 mordk wrote: This is true.. very true. The question you need to ask yourself is not "Was parting really very far ahead?". Instead, you need to ask yourself "was there a chance in a million that, with Parting playing normally, MKP could have won the game?" if the answer is yes, then there needs to be a rematch. Even if the chance is very very small. This is my thought process, if it was anyone except a top tier terran i would of said Paring won EZ-PZ but with MKP you really never know what to expect. Its really just an unfortunate thing to happen, had Parting been declared winner who knows ST probably would of won GSTL instead. | ||
Aalo
United States33 Posts
However if there was a forward pylon and the reinforcing units were anywhere near where that huge battle that Parting barely won MKP likely had no way to comeback if that were the case. I honestly would have given Parting the nod if that were me, but after thinking about this off and on for the past couple of minutes, there were a lot of variables that we don't necessarily no, such as the positioning of Parting's standing forces. | ||
OmniEulogy
Canada6591 Posts
On April 08 2012 14:08 LastDance wrote: If they were playing on LAN, this would not have happened, that is why he is blaming Blizzard. I was super pumped about the series up until that point of drop. After the drop, everything became a 'what if'. Like he said, it was lose-lose from that single point. if only we had LAN. you could tell from MKP's expression after his win vs parting that the win was somewhat hollow the drop would have still happened with LAN... It wasn't b.net 2.0 or the internet. It was the computer. | ||
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