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The Laughing O-Zealot

Blogs > VoO
Post a Reply
VoO
Profile Blog Joined June 2011
Germany278 Posts
Last Edited: 2012-03-25 13:36:50
March 19 2012 23:37 GMT
#1
[image loading]
Sheealot imba


I'm a high ranked Terran master on Europe within Grandmaster MMR and generally playing a very macro-heavy style.

I started to play StarCraft 2 in the beta and quit after 2 weeks since it was horrible - everyone who have played the beta knows what I'm talking about. One year later I decided to pick up SC2 since I hoped that the design became a bit more balanced.

My race of choice in the beginning was Protoss since I played the predator race in Broodwar and I'm a fan of Bisu.

[image loading]
The sexy god of StarCraft


Protoss was horrible. PvP was cheesy, PvT was incredible hard to master against early bio all-ins and PvZ was an all-in hell as well. So I decided to switch since I didn't like the static system of Protoss and the race was especially underpowered on short distance maps. Furthermore, I played a very timing-based style which involved a lot of pushes and pokes, rarely resulting in a deathball scenario.

It took me months of very hard daily training to reach the niveau with Terran and the development of a rigorous improvement system. Currently, I'm a bit tired of perfecting my play and therefore will do an experiment for fun and induced by the current situation in TvP.
To be honest, I want to go pro and I don't think my current ability to play with Terran is enough to reach this level. I will use the same account since I don't want to buy an extra one. Unfortunately, this will require a bit of losing since I'm currently ranked first in my master division. However, I hope to learn the following from this experiment:

How good will my skill translate to Protoss as a high master Terran?
What new ideas and perspectives will I gain?


I'd like to document my effort to have a systematic approach and maximize the learning effect. So please bear with me starting from zero:

[image loading]
The beginning: bronze scrub 4 eva



However, I always make sure that I have a basic gameplan which I won't derivate from:

PvP: MC's defensive 3 gate in PvP
PvT: MC's 1 gate FE
PvZ: 15 Nexus


I will post interesting replays and insights as I progress through the leagues. May Aiur be with you my brethren.




Session 1 (#2 Silver): Lol, I don't know what I'm doing.

[image loading]


Statistics:
Win/Loss: 9/1, the guy claimed that he was a diamond player. He rofl-stomped me with mass burrowed roaches...
Avg. EAPM: 74, so bad... (160 with Terran)
Avg. Game Length: 10 minutes
PvT: 4:0 (Purotoss so imba)
PvP: 3:0 (Everyone tried to cheese me)
PvZ: 2:1 (Zerg imba)

Conclusion
-Players are friendlier in lower leagues. It's kind of refreshing to play against people who doesn't have any pressure.
-Early game is okay but I don't know what to build in mid/late in PvZ. Current strat is "FFE into some kind of random deathball".




Session 2 (#1 Platin): How did I get here?

[image loading]


Statistics:
Win/Loss: 36/7, I need to learn something about PvZ and PvP
Avg. EAPM: 104, better than before
Avg. Game Length: 11 minutes
PvT: 9:0 (cake everywhere)
PvP: 12:4 (lots of cheese)
PvZ: 15:3 (chedar, gouda, everything in here)

Conclusion
-Building warp prism every game
-Harassing with Zaelots every game
-See me chilling in my base, deathballing up


Session 3 (#6 Diamond): This isn't right

[image loading]


Statistics:
Win/Loss: 8/3
Avg. EAPM: 113
Avg. Game Length: 11 minutes
PvT: 1:1 (Loss game from a supply block during a 1-1-1 my fault)
PvP: 3:1 (Cheesy stuff)
PvZ: 4:1 (+1 Zealot and +2 Blink and Immortals = too strong)

Conclusion:
-I tend to think that Protoss is extremely easy to play at these low levels...
-It doesn't feel good anymore to win with.



My general opinion:
I won't describe Protoss as easy to play anymore, but the effort required for my enemies to keep up is higher. Protoss is extremely easy to play and you don't need the same amount of learning as you have with Zerg or Terran. I get lazier, there's no inherent need to improve as extreme as it is with Terran. Though I can't adequatly describe the situation yet since I need stronger enemies to reach a 50/50 win-/lossrate. I tried to find a decent streamer but, to be honest, every Protoss currently streaming is unbelievably bad compared to the Terran or Zerg players.

I feel that the skills from Terran to Protoss transfers too good. It shouldn't be possible in an ideal StarCraft to switch that easily between races. To put it in harsh words, I feel like Protoss is a lite version of Terran which basically requires the same kind of skills only in a more simplistic form. I think Blizzard didn't invest time into the design of Protoss and therefore some things tend to be broken - in a positive and negative kind of way, e.g. Mothership Vortex (good) vs no early harrasment potential (bad).


My opinion on units (fun-based):
[image loading]


Most important unit ever, you can create terrain? CREATE TERRAIN? Chokes anyone? How imbalanced is that... blocking most Zerg units, trapping Terrans? Imba.




[image loading]


Fucking samurai with lasers. LAZERSWORDS. I really like them. Furthermore, they are immortal.




[image loading]


Super fast pylon? The only thing I'd add to the prism is the ability to regenerate shields in it's vicinity faster... kind of shield battery.




[image loading]


Meh, don't like them. Bad copies of dragoons.




[image loading]


I don't like their a-click in your face style... Protoss needs more subtlety.

*
♥ 김택용 ♥Casual Dwarf Fortress Progamer
micronesia
Profile Blog Joined July 2006
United States24768 Posts
March 19 2012 23:43 GMT
#2
Why would you have a basic gameplan that you won't deviate from? If you are going to 15 nexus and you immediately scout an early pool, wouldn't you deviate?
ModeratorThere are animal crackers for people and there are people crackers for animals.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
March 19 2012 23:45 GMT
#3
On March 20 2012 08:43 micronesia wrote:
Why would you have a basic gameplan that you won't deviate from? If you are going to 15 nexus and you immediately scout an early pool, wouldn't you deviate?

He actually said derivate. He won't derive from a gameplan

I actually think he meant like, he won't go cheesing or do random things; he'll try to focus on a singular gameplan in a more broad sense.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2012-03-19 23:54:06
March 19 2012 23:53 GMT
#4
[image loading]
The real god of StarCraft

[image loading]
WriterXiao8~~
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
March 19 2012 23:57 GMT
#5
Good luck, give me a shout-out once you win a big event.
https://steamcommunity.com/id/*tlusernamehere*/
cmen15
Profile Blog Joined December 2010
United States1519 Posts
March 20 2012 00:04 GMT
#6
Thattt is a sick zealot pic lol !!!
Greed leads to just about all losses.
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
Last Edited: 2012-03-20 00:08:18
March 20 2012 00:08 GMT
#7
+ Show Spoiler +
On March 20 2012 08:53 Kipsate wrote:
Show nested quote +
+ Show Spoiler +
[image loading]
The real god of StarCraft

[image loading]



Well. Played. Sir.
Life's good :D
eourcs
Profile Joined February 2011
United States459 Posts
March 20 2012 00:10 GMT
#8
You won't drop down much provided you have reasonably decent mechanics. I did the same thing as you in the beginning of the season and stabilized at around top 500-600 masters on NA with Protoss compared to top 100 masters with Terran; which is decent considering all I did was research 3 builds from the strategy forum and improvise the rest.

PvT was really easy to be honest, I pretty much knew exactly what my opponent was doing the whole time, and I found it really easy to just drag out a game until I have a deathball. I had some difficulties with knowing how to react properly to builds I knew were coming, and overall, I found Protoss units early-mid game rather unwieldy, not necessarily bad, but certainly different than Terran units.

PvZ was pretty simple too. I just did the 4 gate +1 zealot of FFE every game, and followed with either a third or a 7gate blink allin. I learned that forcefields and dt/zealot drops are pretty cool ^_^

PvP was probably the hardest matchup to get used to. I lost a bunch of games because my warpgate was 2 seconds late, or my sentry came out a second late. However, given our warpgate timings were even, I usually won with better micro. I didn't really know how to play after an expansion, so I would usually lose because I don't know the proper times to cut units/cut probes/get forges/get additional gates.
Masters Terran | Strelok after losing to Kas' BCs "FUUUUUCK" *Stream Offline* | "Fuck hellions. Fuck them in the ass" IdrA
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
March 20 2012 00:49 GMT
#9
Since you're a GM terran you should be around mid-masters at least with protoss as long as you know the builds and correct responses (which you kinda should considering you've played alot of TvP)
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2012-03-20 03:48:01
March 20 2012 01:50 GMT
#10
Hey, why don't MY zealots have large cannons strapped to both arms?

I have never believed that switching races is super hard. I think out of every 5 games I play, at least one is off race. Arguably, I had the most trouble with Zerg, because queen management was a whole new thing I had to take care of. At least I'm pretty friggin' good at zergling monobattles now.
(╯°□°)╯︵ ┻━┻
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
March 20 2012 02:45 GMT
#11
Half transformer zealot.
Stick it up. take it up. step aside and see the world
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
March 20 2012 04:17 GMT
#12
On March 20 2012 08:43 micronesia wrote:
Why would you have a basic gameplan that you won't deviate from? If you are going to 15 nexus and you immediately scout an early pool, wouldn't you deviate?

When someone says this, it means they won't deviate assuming standard play. Obviously, their play will change if cheese is scouted. If something like this has to be qualified every time, then most statements will be unnecessarily long.
micronesia
Profile Blog Joined July 2006
United States24768 Posts
March 20 2012 09:36 GMT
#13
On March 20 2012 13:17 Azzur wrote:
Show nested quote +
On March 20 2012 08:43 micronesia wrote:
Why would you have a basic gameplan that you won't deviate from? If you are going to 15 nexus and you immediately scout an early pool, wouldn't you deviate?

When someone says this, it means they won't deviate assuming standard play. Obviously, their play will change if cheese is scouted. If something like this has to be qualified every time, then most statements will be unnecessarily long.

I haven't heard this before, 'plan I won't deviate from' meaning 'I'll stick to this as long as the opponent doesn't do something very forcing'.

Not saying I disagree with the OPs decision to do this, though.
ModeratorThere are animal crackers for people and there are people crackers for animals.
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