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I Don't Understand the Viewer Count for LoL - Page 8

Blogs > Thaniri
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Confuse
Profile Joined October 2009
2238 Posts
March 25 2012 09:02 GMT
#141
On March 25 2012 06:47 IniX wrote:
Show nested quote +
On March 18 2012 19:57 Count9 wrote:
If that was logic then we should get ready to crown Justin Bieber as the best musician in the world.


*Cough*

In all honesty, LoL targets a larger audience and age range in terms of target groups. If you look at the XFire top games played per day, League of Legends beats all games including Call of Duty 4 and World of Warcraft by at least 1,5 million hours (though given, the menu window is counted as game time and people have that window open idle). Riot promotes their own game intensely as an eSport. SC2 gets most its viewership from individual tourney organizations that do their own marketing and promotion. It works, but it's slower.


So what you're saying is; LoL actually has a ridiculously LOW view count given its number of users...

; )

LoL is interesting for esports, I hope it continues to grow, and find a way to be balanced with the release of so many new heroes....
If we fear what we do not understand, then why is ignorance bliss?
Wegandi
Profile Joined March 2011
United States2455 Posts
March 25 2012 09:19 GMT
#142
On March 25 2012 18:02 Confuse wrote:
Show nested quote +
On March 25 2012 06:47 IniX wrote:
On March 18 2012 19:57 Count9 wrote:
If that was logic then we should get ready to crown Justin Bieber as the best musician in the world.


*Cough*

In all honesty, LoL targets a larger audience and age range in terms of target groups. If you look at the XFire top games played per day, League of Legends beats all games including Call of Duty 4 and World of Warcraft by at least 1,5 million hours (though given, the menu window is counted as game time and people have that window open idle). Riot promotes their own game intensely as an eSport. SC2 gets most its viewership from individual tourney organizations that do their own marketing and promotion. It works, but it's slower.


So what you're saying is; LoL actually has a ridiculously LOW view count given its number of users...

; )

LoL is interesting for esports, I hope it continues to grow, and find a way to be balanced with the release of so many new heroes....


LoL is the equivalent of watching peewee football instead of college or the NFL. Games are just getting worse and worse it seems. Yes, even SC2 is inferior to BW, but at least it is still a decently challenging affair. How anyone can praise the continual decline of competitive gaming (viewer numbers aren't the factor here) is beyond belief. If all you want is large numbers then make the easiest, most casual snooze fest.

I mean the world has gone from CS 1.6 to CoD and CSS? Quake 3 to Quake Live? BW to SC2? Super Smash Bros to Brawl? Now we have LoL? If the scene continues to degrade it'll be a laughinstock. E-sport will be synonymous with Farmville 2.6 in five years in the ease of play.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
GeNeSiDe
Profile Blog Joined August 2010
United Kingdom354 Posts
March 25 2012 13:26 GMT
#143
I think people need to remember that SC2 and LoL are completely different games.

If you think an increase of popularity in LoL is killing SC2 eSports, they are completely different games. SC2 is RTS, LoL is a DOTA clone, CoD/CS are FPS, and frankly they can all co-exist. Also you forget that while LoL is pulling in more viewers at the current time in comparison, they are taking advantage of having a free-to-play game and by hosting links to their stream within their client are showing that this method will take results. Also I'm sure Riot is operating their business model around advertising money & micro-transactions whereas SC2 has taken the "big box" approach, I think in the future we will see more integration between the online community and the SC2 client in response to this.
http://soundcloud.com/eastmanmusic Check out my latest sc2 song "Masters League!"
Malazin
Profile Joined October 2011
Canada3 Posts
March 28 2012 16:11 GMT
#144
LoL has a massive player base due to it being F2P, obviously. But additionally, in countries with lower relative wages like China, Starcraft can be 5+ times more expensive (relative to their earnings) than it is in places like Europe and NA. Because of this, LoL simply has a ton of players relative to SC2.
ETisME
Profile Blog Joined April 2011
12476 Posts
March 28 2012 18:15 GMT
#145
Well, to be honest, most Asian countries love Dota much more than any other games.
It is really difficult to find a viet, malay, singaporean, Hong Kong (they play chinese dota based upon the three dynasty) etc who has never played Dota before.

RTS just doesn't have that much of attention elsewhere other than Korea.
And to them, lol is the successor for dota since it is free and wide spread. You can go to any lan cafe and there is always a lol installed.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
NoctemSC
Profile Blog Joined November 2011
United States771 Posts
March 28 2012 21:36 GMT
#146
On March 08 2012 01:37 theBALLS wrote:
Why do more people watch Jersey Shore than an Attenborough documentary?

No fucking clue, Attenborough is a genius.
I'd pick any of his wildlife documentaries over convention TV any day.
http://www.twitch.tv/noctemsc <--Most epic fun times
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