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Active: 1634 users

The Ghost Nerf is Being Done Wrong - Page 33

Blogs > qxc
Post a Reply
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MostGroce
Profile Joined April 2011
United States104 Posts
February 22 2012 01:14 GMT
#641
WP sir
DoNuTs84
Profile Joined February 2012
Denmark24 Posts
February 22 2012 01:23 GMT
#642
Anyone remember BlizzCon GrandFinal 2011 between mvp and nestea. How many Broodlords did nestea have in the end? like 26-27? and mvp just sniped them all with 18-19 ghosts. Ghost deserves a nerf
cydial
Profile Blog Joined September 2010
United States750 Posts
February 22 2012 02:43 GMT
#643
On February 22 2012 10:23 DoNuTs84 wrote:
Anyone remember BlizzCon GrandFinal 2011 between mvp and nestea. How many Broodlords did nestea have in the end? like 26-27? and mvp just sniped them all with 18-19 ghosts. Ghost deserves a nerf


And if you watched that replay closely you would notice there was nothing supporting the brood lords.

You know, Nestea fucked up hard?
Kernen
Profile Joined July 2011
United States84 Posts
February 22 2012 02:55 GMT
#644
Totally agree I think a damage reduction vs massive would solve all the problems.
A hellion donut with a marauder filling, not so tasty. - DJ Wheat
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2012-02-22 03:42:32
February 22 2012 03:26 GMT
#645
On February 22 2012 08:05 thanhbao86 wrote:
This I understand perfectly.
The problem I have is that you guys have not tried it. The patch is not even out and a lot of people think they can foresee the situation already. Qxc foremost as a pro need to take even extra caution on this before saying things like this as his opinions have really large effect on amateurs.
I am not saying this for Terran users only. Its the same freaking reactions every nerf patch comes out (same for zerg, toss). And look everything is still ok right now. But every single patch, I hear people saying the patch will break the game (surprisingly a lot of pros involved). So far not so many patches have that big of a impact.


There is nothing to try out :-(

We know snipe will no longer OS marines, scvs, drones, banelings, but basically do the same damage to them as Ghost regular attack. Just seems like a non-asked, non-needed nerf, and a bit of a "dumbing down the game" change -> less micro, more A moves (but we're not playing Protoss, we chose Terran /grin). In that regard, I still don't understand the patch.

Qxc is getting a spotlight, but If you read general Terran players reactions when patch was announced, here, or in B.net forums, you'll see that among a lot of craps, many a people just proposed the exact same thing, wondering why they didn't simply make snipe less effective vs massive, instead of modifying the current potency of the Ghost in every matchups, because it's only common sense.

The change just feels so wrong. And it's not a small adjustment either, it's a freaking 50% cut (!).


As far as late game Z situation goes, I don't think any pro complained about it.

I agree with you over the bitching situation, its a common issue in the game world, many young people I suppose, and Internet anonimacy (is that a word?). Reading this very thread can be exhausting from a rational point of view. At last, I feel that many people that complains* are not even playing, just watching highest level of play and making assumptions from there (omg *he* mainly used snipe in late TvZ, so if they nerf it, well, *he* will necessarily lose, right?!).


Edit : * or bashes, like this one ->

On February 22 2012 10:23 DoNuTs84 wrote:
Anyone remember BlizzCon GrandFinal 2011 between mvp and nestea. How many Broodlords did nestea have in the end? like 26-27? and mvp just sniped them all with 18-19 ghosts. Ghost deserves a nerf
Resistance ain't futile
reyder
Profile Blog Joined December 2011
United States71 Posts
February 22 2012 04:04 GMT
#646
i guess our opinions don't matter. the patch is live without a PTR and just before a major Tournament. How can this be? If the pros can't get the attention of blizzard then my little emai to blizzard fowarding this link surely didn't .
NGUNS!
Fogger
Profile Joined January 2012
United States55 Posts
Last Edited: 2012-02-22 05:17:11
February 22 2012 05:05 GMT
#647
I think this nerf is good, Ghosts weren't meant to be great versus EVERY unit in the game. Not to mention snipe isn't the only ability they have.

Edit: Quite the contrary to what qxc said I think this nerf will actually promote more interesting play as you wont see every Terran go mass ghosts all the time in the late game. They will have to adapt to what tech their opponent is going and use different interesting builds instead of mmmvg all the time.
The only way is up
Yatzi
Profile Joined August 2011
United States10 Posts
February 22 2012 05:32 GMT
#648
I like QXC's proposal of 45(-25 vs massive)
fixes everything.
I AM YATZI
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
Last Edited: 2012-02-22 12:42:02
February 22 2012 12:40 GMT
#649
Have Blizzard even responded to this!? Jesus, I'll be so mad if this is permanent.

No more ghost openings in TvT =/

QXC's idea is much more solid since it will adress the issue without making the ghost useless in alot of scenarios.

25(+25 to light/psionic) would be another option.

T_T
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
alex630
Profile Joined March 2011
Australia8 Posts
February 22 2012 14:02 GMT
#650
Great post, clear strong argument.

I would be greatly upset if Ghosts became weak vs everything else in the game. For god's sake they require a Ghost Academy, Tech lab, most likely Moebius reactor before cloak and decent micro and multi tasking in order to pick off key units.

Your should be able to 1 shot bainlings and scare of flocks of muta with decents snipes. Good ghost control should be feared and respected, not made reduntant and useless in order to try and make a balance change for a specific scenario (Ghost vs Tier 3 Zerg)
wwJd)El_Mojjo
Profile Blog Joined September 2009
Sweden173 Posts
February 22 2012 15:48 GMT
#651
Does this really belong in the blog section though? This seems to be something a lot of people want to bring attention to. And we especially want Blizzard to hear about this, right? Maybe it would be better to move this thread to the SC2 General forum? I know I don't always keep up with the blog section anyway...
Gc.El_Mojjo
Druss
Profile Joined February 2012
France22 Posts
February 22 2012 16:31 GMT
#652
The patch 1.4.3 is out, the nerf has been done.
Too bad they didn't read your great post, qxc.
ad astra per espera
WorldEater
Profile Joined August 2011
United Kingdom24 Posts
February 22 2012 16:42 GMT
#653
They probably did but just ignored it.
Never argue with an idiot, they'll drag you down to their level and beat you, with experience.
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2012-02-22 19:17:13
February 22 2012 17:14 GMT
#654
[image loading]

Yes, this is Ghost. New shells?! HOPE YOU REALIZE THERE ARE NO PSION...

... and we all know how that ended.

---

Anyway, just bring your psionic units, b*tches!
Resistance ain't futile
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
February 22 2012 18:00 GMT
#655
If Blizzard actually paid attention, we would have LAN and all the good stuff by now.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
burningPurple
Profile Joined May 2010
Norway76 Posts
February 22 2012 19:20 GMT
#656
I had the same idea when I first saw the patch changes, but I didnt feel like taking the time to write a blog about it.
Blizzard stated their reasons for the change being "Too much use against T3 Zerg", well why not make a patch that deals with THAT problem instead of ruining the whole ghost...

Great job QXC, terran needs a voice when we're getting stomped on as hard as we are.
You must learn to allow patience and stillness to take over from anxiety and frantic activity... The good player is patient. He is observant, controlling his patience, and organizing his composure. When he sees an opportunity, he explodes.
rhs408
Profile Joined January 2011
United States904 Posts
February 22 2012 19:59 GMT
#657
Good try qxc

I'm really curious who exactly Blizzard has been listening to in regards to the ghost nerf... so disappointed.
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
February 22 2012 20:41 GMT
#658
qxc I support your cause. I posted a thread on English BN forums about this.
http://eu.battle.net/sc2/en/forum/topic/3389261020?page=1#0
btw gave you 5 stars for this blog :D
wwww
ArcadeR
Profile Joined May 2011
Germany199 Posts
February 22 2012 21:34 GMT
#659
qxc gots the knowledge the blizzard guys needed. They stated what they wanted to do and everyone was ok with it. Now they look as if they wanted to make the change "easy" and totally missed their point...
Marcuz
Profile Joined September 2010
31 Posts
Last Edited: 2012-02-22 22:34:41
February 22 2012 22:23 GMT
#660
Blizzard could not use this idea, or any other one suggested by the players for it would be the start of a pr nightmare. Any time a patch would come out, players would be able to challenge them and use the "Snipe nerf" as a reference. Now changes in the past have been influenced by pros, but the plain fact is that those pros were not terran. I know this sounds horrible, but you have to realise that this game represents a MASSIVE investment for Blizzard, one that they are fighting very hard to protect the future of, very simply demonstrated in the massive amount of financial expenditure on advertisements of the 2 expansions, compared to the investment in the current game. And they could be using this as a way to squelch the terran op hatred that has haunted this game since release. This terran stigma NEEDS to be taken into account, showcased in part by the ridiculous " marine op, stop complaining" posts in this thread. It is this hostile view towards terrans, seen in almost every outlet of this sport, from casters to this very forum. To prove my theory go ask any one who knows OF starcraft 2 but does not play, I bet at least 6/10 will identify the terran "problem" without knowing anything about the history.

did the Ghost and mule need to be nerfed? I dont know I am not a pro, but I do know good business, and this patch will secure a larger number of players for HOTS then a even slightly pro terran change would..

edit-by pro terran change I mean a re-vamp of the proposed Ghost nerf, not a pro-terran patch. Also think of the timing of this patch and others, they do not care about the proplayers, and possible trying to rig the MLG finals by giving zergs and protosss a better chance against terrans. They are securing investments from the majority of players, ezpz. Also think about how it would look to the entire community if such a massive reduction was made to the original nerf on the account of players suggestions, the balance team would look incompetent.
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