• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:31
CET 15:31
KST 23:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins SC2 All-Star Invitational5SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! herO wins SC2 All-Star Invitational SC2 Spotted on the EWC 2026 list? Starcraft 2 will not be in the Esports World Cup When will we find out if there are more tournament
Tourneys
OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
BW General Discussion BW AKA finder tool [ASL21] Potential Map Candidates Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread NASA and the Private Sector Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2646 users

More proof of the elephant?

Blogs > BroodWarHD
Post a Reply
1 2 3 4 Next All
BroodWarHD
Profile Blog Joined October 2011
136 Posts
November 28 2011 00:10 GMT
#1
Looking at the ELO charts of SC1 and SC2 players, it is visible that the chart of SC2 has less dynamics - the scores of the best players are close to those of the worst players, when compared to the chart of BW.

Different formula? different structure of tournaments or number of players(this one seems unlikely given low ranking players having equal ELO in both games), meaning the charts are mismatched? or is the diehard brood war fans' criticism of lack of skill curve/ceiling in sc2 really true? is the brood war pro player skill ladder really more dynamic than that of sc2?

[image loading]

While it is true that SC2 seems to have the dominant player - MVP - his Elo is not nearly as much differentiated from the bottom end players than that of BW dominating players Bisu and Flash. And perhaps more significantly, the top 20 players of BW seem to have a consistently bigger score over the low ranking players, compared to those of SC2.

*
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
November 28 2011 00:20 GMT
#2
Why is it that when I read
More proof of the elephant?


by someone named
BroodWarHD


I knew what was coming

Do we really have to rehash the same arguments over and over again? The problem with using your example is that for a player to consistently dominate the game has to be relatively stable. This has not been the case with the constant patching and the newness of the game. It just hasn't been developed yet.
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
November 28 2011 00:22 GMT
#3
Im confused as to what the graph represents.

Flash's peak ELO is above 4,000 as well.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=128741
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 28 2011 00:23 GMT
#4
On November 28 2011 09:22 sluggaslamoo wrote:
Im confused as to what the graph represents.

Flash's peak ELO is above 4,000 as well.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=128741


ELO does not = kespa ranking

http://www.teamliquid.net/tlpd/korean/players/detailed-elo
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
November 28 2011 00:25 GMT
#5
On November 28 2011 09:23 Dodgin wrote:
Show nested quote +
On November 28 2011 09:22 sluggaslamoo wrote:
Im confused as to what the graph represents.

Flash's peak ELO is above 4,000 as well.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=128741


ELO does not = kespa ranking

http://www.teamliquid.net/tlpd/korean/players/detailed-elo


Ah yeah my bad, I wasn't thinking.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
gondolin
Profile Blog Joined September 2007
France332 Posts
November 28 2011 00:25 GMT
#6
No it's just a matter of dilatation of the ELO ranks the more games are played (since everyone starts at 2000, you gain much points when you win compared to when you play against a 2200+ opponent (say when you are S-class BW level). You can check the ELO graph restricted to a map (so there will be a lot less games played) and you will see it is much more contracted. You can also see it in the ELO of the vX matchup: they are generally 100 points lower than the general ELO.
BroodWarHD
Profile Blog Joined October 2011
136 Posts
November 28 2011 00:28 GMT
#7
On November 28 2011 09:20 Probulous wrote:
Why is it that when I read
Show nested quote +
More proof of the elephant?


by someone named
Show nested quote +
BroodWarHD


I knew what was coming

Do we really have to rehash the same arguments over and over again? The problem with using your example is that for a player to consistently dominate the game has to be relatively stable. This has not been the case with the constant patching and the newness of the game. It just hasn't been developed yet.

is it? i would think a stable environment with less information asymmetry would imply more similar conditions for players to perform, leading to more equal results compared to the fluctuations and changes of sc2.

and is it a rehashed argument? the data in the chart is less than a hour old, surely not rehashed by itself, as the concept of its statistics based presentation would imply, compared to the more descriptive/winrate based style intrigue used in his article.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
November 28 2011 00:29 GMT
#8
Stunning ad-hoc analysis based on eye-balling an excel chart. -_-
Comprehensive strategic intention: DNE
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
November 28 2011 00:33 GMT
#9
Top BW players play many more games than the other 90%, due to more PL appearances, having more games in individual leagues, etc.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
November 28 2011 00:36 GMT
#10
Yeah BW rocks, SC2 sucks. Who cares man, SC2 is fun to watch and is competitive, or at least so it seems.

As more games are played in SC2 by each players, ELO ratings will start dispersing, I think.
BroodWarHD
Profile Blog Joined October 2011
136 Posts
November 28 2011 00:37 GMT
#11

gondolin, isnt that argument only relevant in very low sample sizes? given the 100s of games both league players have played, it should no longer be relevant, would it?
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
November 28 2011 00:41 GMT
#12
No-one cares.

User was warned for this post
I think esports is pretty nice.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 28 2011 00:41 GMT
#13
He isn't arguing the volume of games of individual players but the duration of time elapsed since the games release.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
green.at
Profile Blog Joined January 2010
Austria1459 Posts
November 28 2011 00:42 GMT
#14
What good can possibly come out of this?
Inputting special characters into chat should no longer cause the game to crash.
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
November 28 2011 00:44 GMT
#15
On November 28 2011 09:28 BroodWarHD wrote:
Show nested quote +
On November 28 2011 09:20 Probulous wrote:
Why is it that when I read
More proof of the elephant?


by someone named
BroodWarHD


I knew what was coming

Do we really have to rehash the same arguments over and over again? The problem with using your example is that for a player to consistently dominate the game has to be relatively stable. This has not been the case with the constant patching and the newness of the game. It just hasn't been developed yet.

is it? i would think a stable environment with less information asymmetry would imply more similar conditions for players to perform, leading to more equal results compared to the fluctuations and changes of sc2.

and is it a rehashed argument? the data in the chart is less than a hour old, surely not rehashed by itself, as the concept of its statistics based presentation would imply, compared to the more descriptive/winrate based style intrigue used in his article.


Yes, it would. As you say you would expect more equal results, thus someone with an above average skill level would be able to dominate more because all other things are more equal. The problem is right now good players can lose because of that "information assymetry". One player may have been able to practice more with the new patch simply because they haven't been travelling (or something). Thus they have more exposure to the current state of the game for no reason other than an outside influence (patch). This is not what you want in a competitive environment.

What you want is a stable environment where skill and imagination lead to wins, not outside influences.

I may be misunderstanging your argument. I am no statistics expert but surely a more equal playing field allows actual skill to determine wins.

Yes the argument is rehashed because it comes down to the same thing. You are comparing different games at different stages in their development. You are always going to get different results.
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
BroodWarHD
Profile Blog Joined October 2011
136 Posts
November 28 2011 00:49 GMT
#16
On November 28 2011 09:41 Probe1 wrote:
He isn't arguing the volume of games of individual players but the duration of time elapsed since the games release.

probe, that would appear to be incorrect as there doesnt seem to be general elo inflation - the low ranking players still have a similar score in both games.

and to give an example of sufficient number of games - it takes ~20 games with 70% winrate to go from 2000 to2300 elo, assuming tl uses 32 maximum K value. seems plausible number in the ladders
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
November 28 2011 00:49 GMT
#17
I'm curious what your intentions are of posting this.

I'm a 99% Broodwar 1% SC2 spectator/player, and I love BW to death, but there's really no good discussion going to come out of this blog.

You're probably one of those people that gets all crybaby and upset about people hurting the feeling of your preferred game, then turn around and try and make all sorts of arguments as to why SC2 is terrible compared to BW.

How about instead of trying to get back at the SC2 fans that are all about "lol shitty 95 graphics" "no MBS useless game" "terrible interface and controls", we ignore them and not become our own version of them.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
FinestHour
Profile Joined August 2010
United States18466 Posts
November 28 2011 00:50 GMT
#18
Brood war out for over a decade, SC2 out for a little over a year...my head hurts
thug life.                                                       MVP/ex-
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 28 2011 00:55 GMT
#19
No, no he was directly saying "SC2 is in it's infancy and BW is a matured game with years upon years of knowledge and experience". Or if he's not saying that- I am.

Apples and Oranges. Of course Flash with a (# of month duration depending on how big of a KT Rolster fan you are) to practice would dominate SC2 in a way we can barely comprehend. Yes, the best player in SC2 is a lot closer to the lower player than in BW. But it's to do with many factors- one of them being bw has a long and deep history and SC2 is just starting its second year.

Regardless, thank you for compiling a few statistics.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
SlimeBagly
Profile Blog Joined August 2010
356 Posts
November 28 2011 01:02 GMT
#20
I don't think "dynamic" is the word you're looking for... it means changing. If anything, you could say sc2 is too dynamic- susceptible to swings/upsets.

Given that, I agree with you.
mutalisks are awesome!
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
OSC
11:00
Season 13 World Championship
MaxPax vs SolarLIVE!
Krystianer vs Cure
ShoWTimE vs TBD
WardiTV1074
IndyStarCraft 257
TKL 243
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 259
IndyStarCraft 257
ProTech57
SC2Nice 28
StarCraft: Brood War
Calm 4454
Horang2 1317
Mini 730
EffOrt 396
Snow 290
BeSt 263
actioN 246
Hyun 174
hero 124
Mong 123
[ Show more ]
Sexy 84
Mind 66
JYJ 61
Killer 47
Barracks 42
Hm[arnc] 36
ToSsGirL 26
Terrorterran 25
Sacsri 16
Movie 15
SilentControl 15
ajuk12(nOOB) 13
JulyZerg 12
Shine 11
GoRush 10
Dota 2
qojqva1986
Dendi508
420jenkins128
Counter-Strike
fl0m5303
olofmeister2704
x6flipin928
byalli769
Other Games
singsing2384
B2W.Neo1186
hiko495
Hui .262
crisheroes202
RotterdaM169
Sick164
allub155
Fuzer 135
Mew2King74
Rex38
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 46
• naamasc221
• iHatsuTV 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade948
Other Games
• WagamamaTV183
Upcoming Events
Big Brain Bouts
2 days
Serral vs TBD
BSL 21
3 days
BSL 21
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.