• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:17
CEST 17:17
KST 00:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview8TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Code S Season 2 (2026): RO4 and Finals Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes? What kind of tool would you be interested in? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
25 Years Since Brood War Patch 1.08 [BSL22] Non-Korean Championship from 13 to 28 June FlaSh's ASL S21 Finals Review BW animated web series: seeking contributors FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace Megathread The Perfect Game Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread How cold is too cold to be outdoors? Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5282 users

More proof of the elephant? - Page 3

Blogs > BroodWarHD
Post a Reply
Prev 1 2 3 4 Next All
vitruvia
Profile Joined June 2009
Canada235 Posts
November 28 2011 02:19 GMT
#41
i'm assuming that blue dots means SC2 and pink dots means BW right?
what quote?
Takkara
Profile Blog Joined April 2010
United States2503 Posts
Last Edited: 2011-11-28 02:28:08
November 28 2011 02:22 GMT
#42
On November 28 2011 11:12 Primadog wrote:
Show nested quote +
On November 28 2011 11:04 ShadeR wrote:
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1.

On November 28 2011 11:03 Primadog wrote:
If you also graphed the SC2 International Elos, it'll actually exceed the BW distribution. Does this mean SC2 have higher skill ceiling?

:D Of course not, you can't compare two set of Elo rankings that has zero interface.


The skill ceiling point is null and always has been... this isn't at all about skill "ceiling."


Plot:

[image loading]


I'm not aiming what I say at the quoted post, but merely co-opting the graph. To me, if you take out the outliers in the BW graph, then the three graphs look roughly the same to me, which would seem to prove nothing. If the only argument that survives this is that BW has more outliers at the top end of the ELO, I don't think that proves anything about the game itself. There's no direct link between the skill ceiling of a game and the quantity of outliers at the top of the rating system for that game.

The presence of a Michael Jordan, Tiger Woods, or Flash should not speak to anything other than the fact that these individuals are brilliant in their field. It certainly doesn't speak to the difficulty of Basketball, Golf, or BW, at least.

EDIT:


On November 28 2011 11:04 ShadeR wrote:
Show nested quote +
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1


You assume too much. I wasn't saying to compare SC2 year 1 with BW (or SC more realistically) year 1. What I'm saying is that we should know what affects time has had on the graph of BW. If we know how the chart has evolved for BW over time, then we can perhaps begin to develop some expectations on what SC2 should and perhaps will look like over time. If BW has actually gotten less spread over time, then that's informative. If BW has gotten a larger spread over time, then that's informative too. If it's stayed relatively the same, then that's important in its own right.

You can't just throw up two sets of numbers and assume they will be equal. You need to prove WHY they should be equal first and foremost. There should not be this implicit acceptance that two completely arbitrarily pulled data sets should just happen to be the same.
Gee gee gee gee baby baby baby
Primadog
Profile Blog Joined April 2010
United States4411 Posts
Last Edited: 2011-11-28 02:53:44
November 28 2011 02:25 GMT
#43
I agree with you Takkara. The graphs themselves are completely meaningless even if two seperate Elo system are directly comparable. They're not.

It's completely disingenuous what was claimed in the OP. That can only come from either poor understanding of how a ranking system work, or intentional nitpicking of data to support his personal beliefs. This is why I re-plot the data - to point out that an extension of his logics actually counters his assertions.
Thank God and gunrun.
Kiett
Profile Blog Joined March 2011
United States7639 Posts
November 28 2011 02:33 GMT
#44
The highest point on the BW data is actually Bisu, not Flash. And as flamewheel pointed out in the last PR, his elo is artificially inflated due to the fact that he mostly pubstomps through PL, and does not face the tough competition found in the upper levels of individual leagues (damn you Hyvaa T-T). This is just one example of the point others have been trying to make: that you can't make direct comparisons between a record built from PL + OSL/MSL (or lack thereof) and one that is mostly just GSL.
Writer:o
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
November 28 2011 02:52 GMT
#45
ELO doesnt mean anything in SC2 because so many players play in small tournaments and get their wins there. BW had only OSL/MSL/PL so you were basically playing against players withing a certain skill range (super high)
Long live the Boss Toss!
tobi9999
Profile Joined April 2009
United States1966 Posts
November 28 2011 03:52 GMT
#46
Yes skill gap between top tier pros and lower tier pros is high in Brood War, and relatively low in SC2. It's high enough to not be a joke though. Don't worry too much about it.

I've watched more violations in game in Brood War, where one player just got completely pooped on than in SC2, that's for sure.
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
November 28 2011 04:20 GMT
#47
SC2 is all about mechanics like macro that are easily maxed out and strategy. In BW, extreme micro could highlight the difference between noobs and masters whilst also giving the masters a way to crush noobs despite a strategical disadvantage. In other words, BW gave a tool to the truly good players that the noobs couldn't use to crush them despite disadvantages. SC2 has no such tool.
Another facet of this issue is that SC2 is not where BW is, when a series of true masters have already fleshed out all facets of the game, leaving almost only mechanics to be mastered by pros. SC2 players are still learning new stuff, not to mention the patches and expansions coming out.
I suppose the biggest issue, though, is we have had none of the aforementioned "true masters" play this game. As such, the lack of skill gap is pretty understandable.
"How are you?" "I am fine, because it is not normal to scream in pain."
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
November 28 2011 04:33 GMT
#48
On November 28 2011 11:12 ShadeR wrote:
Show nested quote +
On November 28 2011 11:09 PrinceXizor wrote:
On November 28 2011 11:04 ShadeR wrote:
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1.

regardless of play style knowledge, year one and month 1-3 of BW and SC2 were really similar, alot of cheesy crap that takes no account for the late game, games always evolve this way, it's just natural. if you can win consistently with a 4 pool why would you 12 hatch until people start beating your 4 pool so much. same kind of thing happens in sc2 except it took less time to get past that point. And besides THAT year 1 BW and year 1 SC2 are very similar in that they are inconsistant in terms of the rules of the game, people kept having to adjust the patch changes in both year ones.

but yeah only thing the chart showed me was that it's perfectly possible to be as dominant in sc2 as people are in bw, and that the player who has stayed out of teamleague more than anyone, has a higher ELO because he doesn't have a forced loss in his worst matchup like the teamleague currently forces on alot of very good players. but yeah the chart only proves to me that sc2 has the same potentials that BW has. so thanks op for proving it with data. and the minor difference in ELO in the top is likely due to the system of the sc2 team league.

And you bring up bronze level tactics because professional play doesn't support you point or...?

... wat? i was using BW builds. specifically pointing out that a very very common BW strategy in year 1 was the 4 pool. didn't mention sc2 builds at all. sorry.
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2011-11-28 04:44:03
November 28 2011 04:43 GMT
#49
OP, I think there are some folks who just don't enjoy watching SC2. I don't know if you are one of them, but this is the impression of course everyone has gotten. I've gotta admit I find SC2 boring. The reason we find it frustrating that other people like something we don't like is because on our big BW site we see tonnes of content being generated for a game we don't care about. Whether it makes us wish those users were creating content for BW or we just don't want to have see stuff for which we are not part of the demographic I don't honestly know. But let's play nice in the sandbox because there are people who enjoy SC2, for whatever reason, and maybe they'd enjoy it even if there was no element of skill difference between pros too. In the end you can't really prove to someone why they shouldn't like different things from you. You can only say why you don't like it yourself (and unless someone asked, they probably don't want to hear it).
LEGEND!! LEGEND!!
rotinegg
Profile Blog Joined April 2009
United States1719 Posts
November 28 2011 04:44 GMT
#50
Cmon man, even as an outspoken BW fan, what you're doing isn't classy. As an earlier poster said, no good can come out of a blog like this.
Translator
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
Last Edited: 2011-11-28 05:34:00
November 28 2011 05:29 GMT
#51
On November 28 2011 13:33 PrinceXizor wrote:
Show nested quote +
On November 28 2011 11:12 ShadeR wrote:
On November 28 2011 11:09 PrinceXizor wrote:
On November 28 2011 11:04 ShadeR wrote:
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1.

regardless of play style knowledge, year one and month 1-3 of BW and SC2 were really similar, alot of cheesy crap that takes no account for the late game, games always evolve this way, it's just natural. if you can win consistently with a 4 pool why would you 12 hatch until people start beating your 4 pool so much. same kind of thing happens in sc2 except it took less time to get past that point. And besides THAT year 1 BW and year 1 SC2 are very similar in that they are inconsistant in terms of the rules of the game, people kept having to adjust the patch changes in both year ones.

but yeah only thing the chart showed me was that it's perfectly possible to be as dominant in sc2 as people are in bw, and that the player who has stayed out of teamleague more than anyone, has a higher ELO because he doesn't have a forced loss in his worst matchup like the teamleague currently forces on alot of very good players. but yeah the chart only proves to me that sc2 has the same potentials that BW has. so thanks op for proving it with data. and the minor difference in ELO in the top is likely due to the system of the sc2 team league.

And you bring up bronze level tactics because professional play doesn't support you point or...?

... wat? i was using BW builds. specifically pointing out that a very very common BW strategy in year 1 was the 4 pool. didn't mention sc2 builds at all. sorry.

Are you deliberately missing the point here? I don't know, in fact after rereading your first paragraph it becomes more and more incomprehensible, what point are you trying to make what in my post are you replying to? 4pool very common BW start in year 1? Your just making things up now....
Your just continuing to peddle the misleading comparison between early BW and early SC2.
Edit: back on topic the OP is simply an analysis of data and you can disagree with his analysis and provide your own perspective, but i just get annoyed when a parallel gets drawn between early BW and SC2, it's simply wrong.
Darclite
Profile Joined January 2011
United States1021 Posts
November 28 2011 05:33 GMT
#52
Could the OP maybe add a conclusion? It seems like you have an introduction, a few questions, and then a bit of data analysis. What exactly is your purpose and what exactly does the information mean? I think that would clear up a lot of confusion.
They're fools. You should eat them.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
November 28 2011 05:47 GMT
#53
On November 28 2011 14:29 ShadeR wrote:
Show nested quote +
On November 28 2011 13:33 PrinceXizor wrote:
On November 28 2011 11:12 ShadeR wrote:
On November 28 2011 11:09 PrinceXizor wrote:
On November 28 2011 11:04 ShadeR wrote:
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1.

regardless of play style knowledge, year one and month 1-3 of BW and SC2 were really similar, alot of cheesy crap that takes no account for the late game, games always evolve this way, it's just natural. if you can win consistently with a 4 pool why would you 12 hatch until people start beating your 4 pool so much. same kind of thing happens in sc2 except it took less time to get past that point. And besides THAT year 1 BW and year 1 SC2 are very similar in that they are inconsistant in terms of the rules of the game, people kept having to adjust the patch changes in both year ones.

but yeah only thing the chart showed me was that it's perfectly possible to be as dominant in sc2 as people are in bw, and that the player who has stayed out of teamleague more than anyone, has a higher ELO because he doesn't have a forced loss in his worst matchup like the teamleague currently forces on alot of very good players. but yeah the chart only proves to me that sc2 has the same potentials that BW has. so thanks op for proving it with data. and the minor difference in ELO in the top is likely due to the system of the sc2 team league.

And you bring up bronze level tactics because professional play doesn't support you point or...?

... wat? i was using BW builds. specifically pointing out that a very very common BW strategy in year 1 was the 4 pool. didn't mention sc2 builds at all. sorry.

Are you deliberately missing the point here? I don't know, in fact after rereading your first paragraph it becomes more and more incomprehensible, what point are you trying to make what in my post are you replying to? 4pool very common BW start in year 1? Your just making things up now....
Your just continuing to peddle the misleading comparison between early BW and early SC2.
Edit: back on topic the OP is simply an analysis of data and you can disagree with his analysis and provide your own perspective, but i just get annoyed when a parallel gets drawn between early BW and SC2, it's simply wrong.



I said that the first three months of SC2 were like the first year of BW, in that cheesier strategies prevailed and both games had to deal with a changing metagame inn patches, how is that NOT a parallel.

in early BW, 4 pool was a dominant zerg strategy, its kind of a fact.
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
November 28 2011 06:13 GMT
#54
On November 28 2011 14:47 PrinceXizor wrote:
Show nested quote +
On November 28 2011 14:29 ShadeR wrote:
On November 28 2011 13:33 PrinceXizor wrote:
On November 28 2011 11:12 ShadeR wrote:
On November 28 2011 11:09 PrinceXizor wrote:
On November 28 2011 11:04 ShadeR wrote:
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1.

regardless of play style knowledge, year one and month 1-3 of BW and SC2 were really similar, alot of cheesy crap that takes no account for the late game, games always evolve this way, it's just natural. if you can win consistently with a 4 pool why would you 12 hatch until people start beating your 4 pool so much. same kind of thing happens in sc2 except it took less time to get past that point. And besides THAT year 1 BW and year 1 SC2 are very similar in that they are inconsistant in terms of the rules of the game, people kept having to adjust the patch changes in both year ones.

but yeah only thing the chart showed me was that it's perfectly possible to be as dominant in sc2 as people are in bw, and that the player who has stayed out of teamleague more than anyone, has a higher ELO because he doesn't have a forced loss in his worst matchup like the teamleague currently forces on alot of very good players. but yeah the chart only proves to me that sc2 has the same potentials that BW has. so thanks op for proving it with data. and the minor difference in ELO in the top is likely due to the system of the sc2 team league.

And you bring up bronze level tactics because professional play doesn't support you point or...?

... wat? i was using BW builds. specifically pointing out that a very very common BW strategy in year 1 was the 4 pool. didn't mention sc2 builds at all. sorry.

Are you deliberately missing the point here? I don't know, in fact after rereading your first paragraph it becomes more and more incomprehensible, what point are you trying to make what in my post are you replying to? 4pool very common BW start in year 1? Your just making things up now....
Your just continuing to peddle the misleading comparison between early BW and early SC2.
Edit: back on topic the OP is simply an analysis of data and you can disagree with his analysis and provide your own perspective, but i just get annoyed when a parallel gets drawn between early BW and SC2, it's simply wrong.



I said that the first three months of SC2 were like the first year of BW, in that cheesier strategies prevailed and both games had to deal with a changing metagame inn patches, how is that NOT a parallel.

in early BW, 4 pool was a dominant zerg strategy, its kind of a fact.

Certainly not. People knew all about and played macro games from beta.
You are also wrong about 4pool. And you have no means of proving your "fact" that 4pool was a dominant professional strategy. Your probably confused about when spawning pools were 150 minerals.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
November 28 2011 09:05 GMT
#55
On November 28 2011 15:13 ShadeR wrote:
Show nested quote +
On November 28 2011 14:47 PrinceXizor wrote:
On November 28 2011 14:29 ShadeR wrote:
On November 28 2011 13:33 PrinceXizor wrote:
On November 28 2011 11:12 ShadeR wrote:
On November 28 2011 11:09 PrinceXizor wrote:
On November 28 2011 11:04 ShadeR wrote:
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1.

regardless of play style knowledge, year one and month 1-3 of BW and SC2 were really similar, alot of cheesy crap that takes no account for the late game, games always evolve this way, it's just natural. if you can win consistently with a 4 pool why would you 12 hatch until people start beating your 4 pool so much. same kind of thing happens in sc2 except it took less time to get past that point. And besides THAT year 1 BW and year 1 SC2 are very similar in that they are inconsistant in terms of the rules of the game, people kept having to adjust the patch changes in both year ones.

but yeah only thing the chart showed me was that it's perfectly possible to be as dominant in sc2 as people are in bw, and that the player who has stayed out of teamleague more than anyone, has a higher ELO because he doesn't have a forced loss in his worst matchup like the teamleague currently forces on alot of very good players. but yeah the chart only proves to me that sc2 has the same potentials that BW has. so thanks op for proving it with data. and the minor difference in ELO in the top is likely due to the system of the sc2 team league.

And you bring up bronze level tactics because professional play doesn't support you point or...?

... wat? i was using BW builds. specifically pointing out that a very very common BW strategy in year 1 was the 4 pool. didn't mention sc2 builds at all. sorry.

Are you deliberately missing the point here? I don't know, in fact after rereading your first paragraph it becomes more and more incomprehensible, what point are you trying to make what in my post are you replying to? 4pool very common BW start in year 1? Your just making things up now....
Your just continuing to peddle the misleading comparison between early BW and early SC2.
Edit: back on topic the OP is simply an analysis of data and you can disagree with his analysis and provide your own perspective, but i just get annoyed when a parallel gets drawn between early BW and SC2, it's simply wrong.



I said that the first three months of SC2 were like the first year of BW, in that cheesier strategies prevailed and both games had to deal with a changing metagame inn patches, how is that NOT a parallel.

in early BW, 4 pool was a dominant zerg strategy, its kind of a fact.

Certainly not. People knew all about and played macro games from beta.
You are also wrong about 4pool. And you have no means of proving your "fact" that 4pool was a dominant professional strategy. Your probably confused about when spawning pools were 150 minerals.

Please rewatch Open season 1 and look at the runner ups games throughout the event.

also please realize BW came out in 1998. year one was 1998-1999. when spawning pools were 150 minerals, and 4 pools were crazy relavent to play. now realize that professional BW didn't really take off until 2001, after the release of 1.08. now realize i didn't say a damn thing about professional BW when i said year one of BW. i meant year one of brood war, the horrible imbalanced, stupid to play year one of brood war.
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
November 28 2011 09:16 GMT
#56
On November 28 2011 18:05 PrinceXizor wrote:
Show nested quote +
On November 28 2011 15:13 ShadeR wrote:
On November 28 2011 14:47 PrinceXizor wrote:
On November 28 2011 14:29 ShadeR wrote:
On November 28 2011 13:33 PrinceXizor wrote:
On November 28 2011 11:12 ShadeR wrote:
On November 28 2011 11:09 PrinceXizor wrote:
On November 28 2011 11:04 ShadeR wrote:
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1.

regardless of play style knowledge, year one and month 1-3 of BW and SC2 were really similar, alot of cheesy crap that takes no account for the late game, games always evolve this way, it's just natural. if you can win consistently with a 4 pool why would you 12 hatch until people start beating your 4 pool so much. same kind of thing happens in sc2 except it took less time to get past that point. And besides THAT year 1 BW and year 1 SC2 are very similar in that they are inconsistant in terms of the rules of the game, people kept having to adjust the patch changes in both year ones.

but yeah only thing the chart showed me was that it's perfectly possible to be as dominant in sc2 as people are in bw, and that the player who has stayed out of teamleague more than anyone, has a higher ELO because he doesn't have a forced loss in his worst matchup like the teamleague currently forces on alot of very good players. but yeah the chart only proves to me that sc2 has the same potentials that BW has. so thanks op for proving it with data. and the minor difference in ELO in the top is likely due to the system of the sc2 team league.

And you bring up bronze level tactics because professional play doesn't support you point or...?

... wat? i was using BW builds. specifically pointing out that a very very common BW strategy in year 1 was the 4 pool. didn't mention sc2 builds at all. sorry.

Are you deliberately missing the point here? I don't know, in fact after rereading your first paragraph it becomes more and more incomprehensible, what point are you trying to make what in my post are you replying to? 4pool very common BW start in year 1? Your just making things up now....
Your just continuing to peddle the misleading comparison between early BW and early SC2.
Edit: back on topic the OP is simply an analysis of data and you can disagree with his analysis and provide your own perspective, but i just get annoyed when a parallel gets drawn between early BW and SC2, it's simply wrong.



I said that the first three months of SC2 were like the first year of BW, in that cheesier strategies prevailed and both games had to deal with a changing metagame inn patches, how is that NOT a parallel.

in early BW, 4 pool was a dominant zerg strategy, its kind of a fact.

Certainly not. People knew all about and played macro games from beta.
You are also wrong about 4pool. And you have no means of proving your "fact" that 4pool was a dominant professional strategy. Your probably confused about when spawning pools were 150 minerals.

Please rewatch Open season 1 and look at the runner ups games throughout the event.

also please realize BW came out in 1998. year one was 1998-1999. when spawning pools were 150 minerals, and 4 pools were crazy relavent to play. now realize that professional BW didn't really take off until 2001, after the release of 1.08. now realize i didn't say a damn thing about professional BW when i said year one of BW. i meant year one of brood war, the horrible imbalanced, stupid to play year one of brood war.

I mentioned professional scene several replies up and only now you take the time to clarify that you weren't talking about the pro scene at all? In the context of these types of discussions the pro scene is the only one relevant. Whatever I'm done.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2011-11-28 09:39:46
November 28 2011 09:39 GMT
#57
On November 28 2011 18:16 ShadeR wrote:
Show nested quote +
On November 28 2011 18:05 PrinceXizor wrote:
On November 28 2011 15:13 ShadeR wrote:
On November 28 2011 14:47 PrinceXizor wrote:
On November 28 2011 14:29 ShadeR wrote:
On November 28 2011 13:33 PrinceXizor wrote:
On November 28 2011 11:12 ShadeR wrote:
On November 28 2011 11:09 PrinceXizor wrote:
On November 28 2011 11:04 ShadeR wrote:
On November 28 2011 10:56 Takkara wrote:
One major variable that is not being adjusted for in this "analysis" is the effect of the different league styles on the data. For BW we have PL, MSL, and OSL. For SC2 we have mostly GSL. The structure of PL in particular is vastly different than anything that exists in SC2. Because the ways that the gamers are amassing ELO is different, we can't directly compare the relative values of high and low ELO and assume the two games will be the same if they are equally skilled.

There's so much noise in the "data" that you can't draw any conclusions at all from what you've presented. Not the least of which you need to prove that there is a connection between larger gaps in ELO between pro players and the skill required to play the game. There's so many other, logical explanations both for why such a gap would exist and why it would not exist that it doesn't clearly follow from your chart.

Secondly you need to find a way to normalize the ELO between the two games to turn your apples and oranges comparison into an apples to apples comparison. Of course, finding this normalization is probably not easy and may not even be solvable.

Thirdly, you'd be more intellectually honest to compare such ELO data 5-10 years ago for BW to see what, if any, effects time has had on such ELO graphs with just BW. It would be important to note if BW has gotten more distinguished, less, or stayed relatively the same.

There's other issues, but this is a good start if you honestly want to try to prove something with your numbers.

Oh please to do that was be purposely dishonest. Are you to say that SC2 began with no knowledge of all the modern BW management concepts? I'm sick and tired of people making the false equivalence between BW year 1 and SC2 year 1.

regardless of play style knowledge, year one and month 1-3 of BW and SC2 were really similar, alot of cheesy crap that takes no account for the late game, games always evolve this way, it's just natural. if you can win consistently with a 4 pool why would you 12 hatch until people start beating your 4 pool so much. same kind of thing happens in sc2 except it took less time to get past that point. And besides THAT year 1 BW and year 1 SC2 are very similar in that they are inconsistant in terms of the rules of the game, people kept having to adjust the patch changes in both year ones.

but yeah only thing the chart showed me was that it's perfectly possible to be as dominant in sc2 as people are in bw, and that the player who has stayed out of teamleague more than anyone, has a higher ELO because he doesn't have a forced loss in his worst matchup like the teamleague currently forces on alot of very good players. but yeah the chart only proves to me that sc2 has the same potentials that BW has. so thanks op for proving it with data. and the minor difference in ELO in the top is likely due to the system of the sc2 team league.

And you bring up bronze level tactics because professional play doesn't support you point or...?

... wat? i was using BW builds. specifically pointing out that a very very common BW strategy in year 1 was the 4 pool. didn't mention sc2 builds at all. sorry.

Are you deliberately missing the point here? I don't know, in fact after rereading your first paragraph it becomes more and more incomprehensible, what point are you trying to make what in my post are you replying to? 4pool very common BW start in year 1? Your just making things up now....
Your just continuing to peddle the misleading comparison between early BW and early SC2.
Edit: back on topic the OP is simply an analysis of data and you can disagree with his analysis and provide your own perspective, but i just get annoyed when a parallel gets drawn between early BW and SC2, it's simply wrong.



I said that the first three months of SC2 were like the first year of BW, in that cheesier strategies prevailed and both games had to deal with a changing metagame inn patches, how is that NOT a parallel.

in early BW, 4 pool was a dominant zerg strategy, its kind of a fact.

Certainly not. People knew all about and played macro games from beta.
You are also wrong about 4pool. And you have no means of proving your "fact" that 4pool was a dominant professional strategy. Your probably confused about when spawning pools were 150 minerals.

Please rewatch Open season 1 and look at the runner ups games throughout the event.

also please realize BW came out in 1998. year one was 1998-1999. when spawning pools were 150 minerals, and 4 pools were crazy relavent to play. now realize that professional BW didn't really take off until 2001, after the release of 1.08. now realize i didn't say a damn thing about professional BW when i said year one of BW. i meant year one of brood war, the horrible imbalanced, stupid to play year one of brood war.

I mentioned professional scene several replies up and only now you take the time to clarify that you weren't talking about the pro scene at all? In the context of these types of discussions the pro scene is the only one relevant. Whatever I'm done.

i never once mentioned the professional scene, actually you didn't either, until you said that i said it. which is weird. really a good thing you are done.
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
November 28 2011 10:17 GMT
#58
To quote my statistics teacher: "I don't believe in a statistic I myself haven't manipulated"

This proves nothing
Lies, damned lies and statistics: http://aligulac.com
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
November 28 2011 10:25 GMT
#59
--- Nuked ---
BroodWarHD
Profile Blog Joined October 2011
136 Posts
Last Edited: 2011-11-28 12:35:21
November 28 2011 12:33 GMT
#60
oops double post
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#90
IntoTheiNu 1507
WardiTV1506
Rex168
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 168
elazer 88
trigger 37
RushiSC 16
StarCraft: Brood War
Shuttle 2207
Jaedong 1792
EffOrt 877
Horang2 859
actioN 576
ggaemo 459
Light 399
Rush 340
firebathero 340
Snow 332
[ Show more ]
Soulkey 256
Hm[arnc] 93
Free 74
sorry 73
Sea.KH 71
Pusan 61
Backho 45
scan(afreeca) 31
JYJ 26
910 26
Terrorterran 20
GoRush 20
zelot 18
Shine 11
Bale 11
Movie 11
SilentControl 9
Rock 4
Dota 2
qojqva3039
Dendi684
Fuzer 148
LuMiX0
Counter-Strike
fl0m7608
zeus376
kRYSTAL_37
Other Games
gofns11901
tarik_tv10615
B2W.Neo1220
Lowko901
hiko593
crisheroes272
Hui .117
ArmadaUGS82
Mew2King52
SHIN 31
Organizations
Other Games
gamesdonequick609
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• LUISG 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3435
• TFBlade1015
Upcoming Events
Monday Night Weeklies
43m
Replay Cast
8h 43m
Sparkling Tuna Cup
18h 43m
Replay Cast
1d 17h
Kung Fu Cup
1d 19h
Maestros of the Game
1d 23h
Classic vs Lambo
Clem vs Maru
Replay Cast
2 days
The PondCast
2 days
Maestros of the Game
2 days
Serral vs Rogue
herO vs SHIN
Replay Cast
3 days
[ Show More ]
Maestros of the Game
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.