• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:35
CEST 22:35
KST 05:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2913Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back10BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Serral wins HomeStory Cup 29 Weekly Cups (July 6 - 12): Protoss strike back Is the larve respawn broken? Interview with an American 16 Year Old Grandmaster Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5905 users

(GSL spoiler) The Game That Made Me Stop Playing - Page 2

Blogs > Umpteen
Post a Reply
Prev 1 2 3 Next All
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
September 12 2011 16:09 GMT
#21
multiprongedness can be quite exited. I have a zerg practice partner who drops lategame with zerg, and its so strong. You also got bling mines, nydusses, freaking spine crawler rushes etc etc etc. But standard play always tend to be boring yeah, in the sense you dont make non standard units
dr Helvetica <3
Roe
Profile Blog Joined June 2010
Canada6002 Posts
September 12 2011 16:25 GMT
#22
there's tons of great stuff to do with zerg
multipronged attacks
baneling mines
baneling overlord drops
muta harass
individual roach burrow micro(i dont think anyone's good enough to do this yet)
constant overseer contaminates to delay thors so your mutas destroy entire bases
nydus play
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
September 12 2011 16:30 GMT
#23
On September 13 2011 00:53 Umpteen wrote:
Show nested quote +
On September 13 2011 00:44 N3rV[Green] wrote:
I think the biggest problem simply lies with the zerg players themselves.


I think that's probably a very pleasant belief to entertain. How unfortunate that nobody who believes the same has ever switched to Zerg to show us how it's done.


I was P. Switched to Zerg. Hated it. Switched back to P. Switched to T. Insta-love. Still have TvT but oh well.

Was quite high masters with P, at least mid masters with Z and T.
Demonhunter04
Profile Joined July 2011
1530 Posts
September 12 2011 16:39 GMT
#24
Random player here. I agree with your sentiment, except with Protoss; i find that to be the least interesting race to play. Playing Zerg passively and droning as hard as possible is not the only way to play zerg, really.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
September 12 2011 16:45 GMT
#25
It's not like Zerg has won anything huge right lately??? Not like Toss has many tech trees right??? haha go collosus or bust, lol...and the fact ur quitting b/c of a GSL "FINALS" match, and not b/c of how fun the game is, gl
xccam
Profile Blog Joined September 2009
Great Britain1150 Posts
September 12 2011 17:09 GMT
#26
just play BW.

Its pretty good.

Its got what you want :D
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
September 12 2011 17:11 GMT
#27
On September 13 2011 02:09 xccam wrote:
just play BW.

Its pretty good.

Its got what you want :D

really because other than defilers i dont think zerg is all that interesting and i think you still have probably the most narrow tech options
RIP Aaliyah
xccam
Profile Blog Joined September 2009
Great Britain1150 Posts
September 12 2011 17:29 GMT
#28
On September 13 2011 02:11 DoctorHelvetica wrote:
Show nested quote +
On September 13 2011 02:09 xccam wrote:
just play BW.

Its pretty good.

Its got what you want :D

really because other than defilers i dont think zerg is all that interesting and i think you still have probably the most narrow tech options


Well he wrote

'I want my tech tree to be stuffed with cool things that I actively want to cut drones to get hold of. I want a sensibly positioned, sensibly priced and versatile core unit (like a hatch-tech, 1 food, non-light non-armoured plain Bio Hydra with appropriate health and DPS) that I can lean upon while I tech to something funky. I want a unit that can attack while burrowed, and to be able to rush to this tech to catch out a greedy or inattentive opponent. '

Almost all of that is BW zerg.

Also at hive tech you have ling or hydra, at lair you have muta or lurker and at hive you have ultra or guardian/devourer or defiler.

As terran you have MMF or factory units or air, far less interesting tech unless you go ghosts.

And as Protoss you have templar, reaver or air, with the same gateway units being used for all matchups.

All in all I'd say zerg has the most interesting tech, but its probably all opinion really isnt it?
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
September 12 2011 17:32 GMT
#29
I want the brood war hydra back.

Dammit.
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
SaLaYa
Profile Blog Joined September 2010
United States363 Posts
September 12 2011 18:27 GMT
#30
5/5

I lol'd pretty hard at the made up topic names.
Cornell 2014 // eYe_am_SaSsY
bovineblitz
Profile Joined September 2010
United States314 Posts
September 12 2011 19:02 GMT
#31
I feel the same way as Protoss. Vs Terran you have to defend against two builds that can't be scouted on time that requires totally different responses, and vs Zerg it seems there's not really a solid opening that leaves you on an even playing field, you're always behind and defensive until you max out. Not to mention, mass EMP is pretty rage-inducing, there's not much you can do about someone dropping 10 EMPs on your spread out army. Not much seems viable save timing attacks.

It makes for dull gameplay from my perspective, unfortunately. I played BW for something like 8 years... hopefully the expansions result in more dynamic gameplay but in the meantime it looks like I'll be spending my time doing other things.
IntoTheEmo
Profile Joined February 2009
Singapore1170 Posts
Last Edited: 2011-09-12 19:31:08
September 12 2011 19:28 GMT
#32
Zerg have pretty much the most boring units in the game.

I don't play SC2 that seriously, but I cannot fathom how people can willingly open Roaches in most matchups, I find them, along with Hydras, to be pretty stale especially since you're usually forced to sit and wait with them for most of the early game since they're so freakin slow.

I think Zerg lacks 2 things:
A technical or strong unit you look forward to making -> Defiler, Lurker, Ultralisk/Crackling, Infestors don't cut it for me, Fungal is about as entertaining as paint dry compared to Dark Swarm and PLAYGU

Certain people like massing bread and butter units that can counter most things like Marines and Stalkers. With Roaches and Lings you're usually forced into making something else especially since they aren't capable of hitting air, sometimes I just feel like massing 1 unit and face rolling -> BW Hydra

Honestly all I get a kick out of is stacking Mutas and pretending I'm Jaedong
MMOs kill APM. However Proleague plus BW Proscene music increase APM -> 100. 이제동 Fighting! Highest ranked Jaedong owner in FPL10 = clearly #1 Jaedong fan~! <- Keeping my sig from 2010
Blasterion
Profile Blog Joined October 2010
China10272 Posts
September 12 2011 19:41 GMT
#33
LOL @ the zerg guide titles it's so true
[TLNY]Mahjong Club Thread
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
September 12 2011 19:45 GMT
#34
On September 13 2011 01:45 HuKPOWA wrote:
It's not like Zerg has won anything huge right lately??? Not like Toss has many tech trees right??? haha go collosus or bust, lol...and the fact ur quitting b/c of a GSL "FINALS" match, and not b/c of how fun the game is, gl


1. It's nothing to do with balance, not win/loss balance anyway. It's to do with feeling like any attempt to take the initiative or do anything interesting goes against the grain of the race I'm playing. I feel like I'm supposed to cut gas, tech the absolute minimum needed to stay alive, and basically wait to be punched in the face by my opponent in the hope that he'll break his wrist.

2. The Gsl final allowed me to see the wood past all the trees. I had been so focused on improving that I hadn't noticed I wasn't going to enjoy being better. Even if I played my way into Code S, nothing would change. I'd still just be stopping fists with my face.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
September 12 2011 20:07 GMT
#35
I don't play SC2 because I only play Zerg and Zerg don't feel like Zerg in this game.

The complete lack of a true core 1 supply unit just makes me sad.
Python is garbage, number 1 advocate of getting rid of it.
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
September 12 2011 20:21 GMT
#36
On September 13 2011 04:28 IntoTheEmo wrote:
Certain people like massing bread and butter units that can counter most things like Marines and Stalkers. With Roaches and Lings you're usually forced into making something else especially since they aren't capable of hitting air, sometimes I just feel like massing 1 unit and face rolling -> BW Hydra


That would be fun on occasion, sure, but it goes deeper than that. Terran and Protoss tech trees are quicker to traverse, and they solve their problems with tech. Terran sees roaches, or a lot of lings? The answer is bunkers and then tanks: a small number of higher-tech units. And if he happens to be teching to banshees, that's also at least decent against roaches. Same with Protoss: the answer to problems is typically a small number of higher-tech units. Losing? Down on bases? May as well try some DTs.

For Zerg, the answer always seems to be less tech. Protoss opens air? Make queens and drones and spores. Don't try to solve the problem with tech (hydra). And I wasn't kidding about the baneling thread: one of the most recent guides I read talked about how bad banelings were for the Zerg economy and how mass lings were a perfectly adequate face with which to stop the 10:00 marine/tank fist.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-09-12 21:45:47
September 12 2011 21:42 GMT
#37
On September 13 2011 05:21 Umpteen wrote:
they solve their problems with tech.


I actually don't agree with this for either Terran or Protoss.

The big problem with Zerg in comparison to the other two races is that their base army units are incapable of handling most things your opponent can throw at you.

Marines are good against EVERYTHING... seriously.

Top-level TvZ involves 8+ Barracks pumping out marines as fast as possible.

For support, you see a maximum of 2 factories and 1 starport.

The punch to the face is delivered by the marines, not the tanks.

TvP is a little different due to the Colossus, but it's the same idea, just using Marauders, not Marines.


For Protoss it's a little different, but still the same idea with Stalkers.

In PvZ, you can win entire games off of Stalkers with very few other units.

4-gate, 6-gate +1, 7-gate +2

There's pretty much no reason you don't want as many Stalkers as possible in PvZ.

PvT is a little harder because Marines and Marauders shit on everything in existence, but the same principles apply. You want as many Stalkers as you can afford while throwing a giant wall of Zealots in front of them to take all the damage, unfortunately the current state of PvT leaves room for about 0 Stalkers, but that's more of an issue with the Marine/Marauder ball IMO.


Zerg on the other hand...

Lings are nice... they're fucking awesome. Unfortunately, you typically can't get more than 10-15 of them attacking at the same time.

Roaches are shit.

Banelings are too expensive.

Hydras...

Mutas can't fight straight-up.

Corruptors can't shoot down.

Infestors need energy.

Ultras... almost as bad as Hydras.

Broodlords are actually quite good, unfortunately it takes longer to get to Broodlords than ANY OTHER UNIT IN THE GAME.

Nothing in the Zerg army is capable of acting as a face-puncher. You MUST use multiple unit types or bury your opponent in money if you want to be effective.

If Blizzard made the Hydra better, Zerg would instantly become 100x more playable. Cutting tech or rushing tech would become a choice, not a requirement.

Really... the lack of the Hydra has been the core of Zerg issues from day 1.
As it turns out, marines don't actually cost any money -Jinro
IntoTheEmo
Profile Joined February 2009
Singapore1170 Posts
Last Edited: 2011-09-12 21:59:14
September 12 2011 21:55 GMT
#38
On September 13 2011 05:21 Umpteen wrote:
Show nested quote +
On September 13 2011 04:28 IntoTheEmo wrote:
Certain people like massing bread and butter units that can counter most things like Marines and Stalkers. With Roaches and Lings you're usually forced into making something else especially since they aren't capable of hitting air, sometimes I just feel like massing 1 unit and face rolling -> BW Hydra


That would be fun on occasion, sure, but it goes deeper than that. Terran and Protoss tech trees are quicker to traverse, and they solve their problems with tech. Terran sees roaches, or a lot of lings? The answer is bunkers and then tanks: a small number of higher-tech units. And if he happens to be teching to banshees, that's also at least decent against roaches. Same with Protoss: the answer to problems is typically a small number of higher-tech units. Losing? Down on bases? May as well try some DTs.

For Zerg, the answer always seems to be less tech. Protoss opens air? Make queens and drones and spores. Don't try to solve the problem with tech (hydra). And I wasn't kidding about the baneling thread: one of the most recent guides I read talked about how bad banelings were for the Zerg economy and how mass lings were a perfectly adequate face with which to stop the 10:00 marine/tank fist.


Yeah that's a reasonable observation. You're right.

I was lurking around the SC2 strat forums and noticed new interest in like no gas builds that rely on slow lings on creep vs Protoss and whatnot. We definitely need that Power unit at the Lair stage to look forward to.

I guess that's why Mutalisks are the only thing that appeal to me aside from the standard Ling pressure/pokes; they allow you to be in the face of your opponent, instead of waiting to defend the fist with your face - as you put it. I pretty much open Spire once I feel safe with Ling numbers and whatnot regardless of their unit composition otherwise I'd be mega bored sitting around with Roaches waiting on Infestors.
MMOs kill APM. However Proleague plus BW Proscene music increase APM -> 100. 이제동 Fighting! Highest ranked Jaedong owner in FPL10 = clearly #1 Jaedong fan~! <- Keeping my sig from 2010
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
September 12 2011 23:05 GMT
#39
On September 13 2011 06:42 Jermstuddog wrote:
Show nested quote +
On September 13 2011 05:21 Umpteen wrote:
they solve their problems with tech.


I actually don't agree with this for either Terran or Protoss.

The big problem with Zerg in comparison to the other two races is that their base army units are incapable of handling most things your opponent can throw at you.

Marines are good against EVERYTHING... seriously.

Top-level TvZ involves 8+ Barracks pumping out marines as fast as possible.

For support, you see a maximum of 2 factories and 1 starport.

The punch to the face is delivered by the marines, not the tanks.


They're the dps, yes, but Terrans solve the evolving problem of delivering that dps and protecting their bases with small numbers of higher tech units. Stay on pure marine too long and Zerg can lumber into a tech lead and start trading cost effectively.

Part of zerg's problem is that small numbers of high tech units aren't useful, so you need a larger army to be safe while you make them. Which also deters zergs from getting funky upgrades or utility like Nydus. And you end up with these hard to judge timings for getting corruptors against a deathball, where teching too quickly to a useless unit gets you killed. Only in sc2 could zerg have a unit, the best counter to which is to not build anything it can kill.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Let it Raine
Profile Joined August 2010
Canada1245 Posts
September 12 2011 23:18 GMT
#40
good op
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 197
Railgan 75
StarCraft: Brood War
Calm 2323
Britney 638
ggaemo 197
firebathero 139
Heroes of the Storm
Liquid`Hasu282
Other Games
Grubby3387
tarik_tv2105
Liquid`RaSZi964
fl0m919
Beastyqt565
C9.Mang0258
RotterdaM219
XaKoH 151
mouzStarbuck113
Livibee77
SteadfastSC55
CosmosSc2 19
Organizations
Other Games
gamesdonequick2473
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 115
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen34
Other Games
• imaqtpie986
• Shiphtur323
Upcoming Events
Replay Cast
12h 25m
CrankTV Team League
14h 25m
Replay Cast
1d 12h
CrankTV Team League
1d 14h
Replay Cast
2 days
RSL Revival
2 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
2 days
IPSL
2 days
Dragon vs Hawk
RSL Revival
3 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.