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Questions about input

Blogs > Phrost
Post a Reply
Phrost
Profile Blog Joined May 2010
United States4008 Posts
September 01 2011 22:10 GMT
#1

I'm writing the input code for a game project I'm working on for school, I was wondering what everyone thought about most intuitive controls.



I will be implementing xbox360 controller and keyboard support.

what buttons and/or control sticks would you use for the following:


Character movement (forward movement and turning, no strafing)
Camera movement (it is 3rd person)
Action button
Okay button
Cancel / Back button
Changeinput (to other input device)

You can have the same button do multiple commands (ie ok and action can be mapped to the same button because you won't have the option to do both at the same time)

*
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Eiii
Profile Blog Joined April 2009
United States2566 Posts
September 01 2011 22:45 GMT
#2
Alright, 360 layout's pretty easy imo:

Movement - Left Thumbstick
Camera - Right Thumbstick
Action - A and/or RT (depending on if it's menu confirmation or some in-game action)
Back - B
Change Input - Select

PC can just used WASD+mouse and whatever keys.
:3
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