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Interview help!

Blogs > LiLu
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Specialist
Profile Blog Joined April 2007
United States803 Posts
June 27 2011 17:09 GMT
#1
For a job, I have audition tomorrow and I have to teach office staff a non-academic subject.
They expect things like doing boardwork and group interactions, asking for opinions, and leading people to the correct answer. I was thinking really hard about teaching them starcraft 2 from the scratch but I don't know if it's appropriate. And if I do decide to do it, how should I go about doing it? I would really like some input, especially since sc2 is one of my favorite hobbies I think I have the basis to teach but I never really taught in a way it should be to people who never heard about the game.

If any other subject is easier to teach, suggest me. Please. Thank you~

Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
June 27 2011 17:26 GMT
#2
Whether or not SC2 is a good choice depends on the job/people you are trying to impress. If they are open minded/in a field with people who like that kind of stuff then sure, but don't do starcraft if it's a more normal job.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Specialist
Profile Blog Joined April 2007
United States803 Posts
June 27 2011 17:36 GMT
#3
On June 28 2011 02:26 Pokebunny wrote:
Whether or not SC2 is a good choice depends on the job/people you are trying to impress. If they are open minded/in a field with people who like that kind of stuff then sure, but don't do starcraft if it's a more normal job.


Quote: For example, we’ve seen “how to make a peanut butter and jelly sandwich,” “how to remember things quickly,” even “how to fold orgami.”

You think how to play sc2 is inappropriate given those are some of the things people have done b4?
Dance.
Profile Blog Joined July 2010
United States389 Posts
June 27 2011 17:38 GMT
#4
What is the interview/audition for?
It is what it is...
Specialist
Profile Blog Joined April 2007
United States803 Posts
Last Edited: 2011-06-27 17:42:41
June 27 2011 17:42 GMT
#5
Teaching standardized tests (physics)
johndoe3344
Profile Joined October 2005
25 Posts
June 27 2011 17:51 GMT
#6
Are you teaching for one of the test prep companies (Kaplan/Princeton Review)? That sounds a lot like what I had to do. You could google it for a list of suggestions.

They're basically just looking to see that you can talk in front of an audience, and is somewhat engaging and capable. I did Kaplan before, and this is not supposed to be the part to "weed out" the teachers -- that comes later. With that said, however, I would NOT suggest teaching Starcraft II. It's way too obtuse for people who have no interest/knowledge in RTS's.

Things that have been done at my session were:
1) Teaching how to write a check
2) Teaching how to make pizza
3) Teaching how to stretch
4) Teaching how to tie your shoes <-- this one is actually pretty interesting -- there's apparently a different/better way to tie your shoes that most people didn't learn

It's not so much what you teach, as that you can fill up (what is it, 2 minutes?) and somewhat engage the audience. I think only one person epic-ly failed at my session, and that was because he was reading straight from notecards.

One more word of advice - do not memorize anything or bring any notecards. Rehearse it beforehand if you want, but it's really not that big a deal.

Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
June 27 2011 17:52 GMT
#7
On June 28 2011 02:09 LiLu wrote:
For a job, I have audition tomorrow and I have to teach office staff a non-academic subject.
They expect things like doing boardwork and group interactions, asking for opinions, and leading people to the correct answer. I was thinking really hard about teaching them starcraft 2 from the scratch but I don't know if it's appropriate. And if I do decide to do it, how should I go about doing it? I would really like some input, especially since sc2 is one of my favorite hobbies I think I have the basis to teach but I never really taught in a way it should be to people who never heard about the game.

If any other subject is easier to teach, suggest me. Please. Thank you~


I'd recommend against teaching about a specific video game for a teaching interview, just because you may encounter office members who have had no interactions with video games or negative interactions, and you don't want that to happen. If you're confident, though, here are some general thoughts:

Analogize sc2 with a "war simulation", noting the aspect of economic development and converting that economic development into infrastructure and war machines.

De-emphasize anything to specific, such as micromanagement, specific build orders, and tactics, and talk in broad sweeps about the differences between rushes and economic builds or technological builds.

Teach the game like you're teaching how to play chess. People will understand it better that way.
When you stare into the iCCup, the iCCup stares back.
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