• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:02
CET 02:02
KST 10:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win92025 RSL Offline Finals Dates + Ticket Sales!10
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
$5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4 WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Dating: How's your luck? Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1527 users

Stupid StarCraft Logistics Questions - Page 2

Blogs > DivinO
Post a Reply
Prev 1 2 All
da_head
Profile Blog Joined November 2008
Canada3350 Posts
June 27 2011 02:53 GMT
#21
how is it that on some random small platform, you're able to collect the resources and have the man power to produce entire battlions (remb bcs and carriers are fucking HUGE). on 99% of these maps, 2 or 3 bcs would be bigger than the whole thing.
When they see MC Probe, all the ladies disrobe.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45003 Posts
June 27 2011 04:40 GMT
#22
On June 27 2011 11:44 MaxField wrote:
Why did infestors recently get so slow? I swear they could move faster about a month ago.


I killed your creep tumors. Your army has been walking around on regular land for the past few weeks.

-How does the merging of two (invisible) dark templar make a (visible) archon?
-How does the merging of two completely different pairs of units (dark templar vs. high templar) make the exact same unit (archon)?
-If reapers can jump up cliffs, why can't they jump and shoot at the same time to hit air?
-Why can't any ranged attack unit that attacks ground only (immortal, marauder, roach, etc.) just... point upwards and attack air?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ShatterStorm
Profile Joined October 2010
Australia146 Posts
June 27 2011 05:04 GMT
#23
Why does a ghost's EMP work as it does and yet a nuke give off no discernible electromagnetic effect ?

Why does a ghost need to spend so much time in an exposed position to call down a nuke right when/before the nuke is needed?
Could he not survey a location for it's co-ordinates for a later nuke call down ? I.E. survey an expo, choke or ramp and "save" the co-ordinates so that at any time later when the target location is occupied, the nuke already knows where to hit ?.. What, with all their advanced technology, Terran don't have the ability to pre-program targets ?

Also, a laser designator is not exactly advanced equipment, why cant designators be distributed to marines after a ghost academy is build in the same fashion that Combat Shields are distributed after the research is done ?

On a side note, when a Terran building takes enough damage it begins to burn down & slowly die..why doesn't a Hellions attack cause the building to enter this "burning down" state at an earlier point... it is a FLAMETHROWER for goodness sake, designed to set things on fire !

Finally, how can a tank, firing a BIG ASS CANNON, only achieve a range slightly more than a soldier firing an infantry portable rifle.. I am not even talking about siege mode here !
On the same topic, in this super advanced technology world that is Starcraft, why is there only ONE unit in the whole game that can fire father than it's own line of sight ? What ever happened to indirect fire... did mortars and Artillery become obsolete in the far future ?

That's what I think about when watching live casts.
Do or do not, there is no try
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
June 27 2011 05:06 GMT
#24
Related Metalopolis question: Why are there minerals on top of the building?
http://en.wikipedia.org/wiki/Lysenkoism
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
Last Edited: 2011-06-27 05:14:59
June 27 2011 05:11 GMT
#25
On June 27 2011 09:38 nvs. wrote:
How do Zealots learn to run so fast? Do Twilight Councils hold sprinting competitions and send the winners into combat?


dude they just get "zealot legs" go with the flow man

EDIT: + Show Spoiler +
so good haha
On June 27 2011 09:58 SirJolt wrote:
Let's do this!

Show nested quote +
On June 27 2011 09:29 palanq wrote:
Ravens must have a huge energy supply since they're able to convert it into physical structures. Shouldn't they just use it to make a destructive laser instead?

How many infested terrans are inside each infestor?


1. Ravens use their energy to charge the batteries of a stock of auto-turrets. They carry a hefty supply to see them through the game, but can't launch them until they're charged.
1. B) They'd also need to carry a destructive laser in that case.
1. C) Alternatively, they can be overcharged and fired as hunger seeker missiles

2. Infested terrans grow from eggs laid by the infestor, which has soaked up terran DNA. The guns are as close as zerg can come to replicating a gauss rifle organically

Show nested quote +
On June 27 2011 09:30 neobowman wrote:
-Where do the burrowed supply depots on MLG maps come from?
-How do workers and air units stack?
-How can units like marines shoot through walls at impossible angles?
-How do zerg units burrow?
-Why do upgades last for a single game only?


3. Built by failed Terran bases in previous games (the saddest story ever told.

4. Air units stack in three dimensions. Workers stand on one another's shoulders and try not to look at each other's doodles (not always possible)

5. The bullets are strong enough to punch through walls, or in the case of Marauders/Stalkers, curl around them somehow.

6. They use their claws. Most planets have super-loose soil from the number of times zerg units have burrowed on them before. The initial burrow took longer, but that was WAY back in beta.

7. Upgrades are absolute, but in the long term, every game would get to 3-3, at the beginning of every game, you're upgrading from the same point as you were at in the last game, but since they're already on 3-3 too, it's easier to represent it as 0-0


Show nested quote +
On June 27 2011 09:38 nvs. wrote:
How do Zealots learn to run so fast? Do Twilight Councils hold sprinting competitions and send the winners into combat?


8. The research at the twilight council applies the chrono boost technology to the zealot for short periods, allowing them to appear to charge into combat while they actually just take a leisurely stroll!


Show nested quote +
On June 27 2011 09:38 jello_biafra wrote:
How come SCVs can repair Wraiths but can't attack them?


9. The fusion cutter used for repair and attack can be used to operate at harmonic frequencies, allowing it to heal allied units from a short range (as in the case of wraiths/battlecruisers/etc.) but not to cause damage.

Show nested quote +
On June 27 2011 09:43 nvs. wrote:
Oh, how does a 1,000 pound Ultralisk of pathfinding fail pop out of that little egg??


10. The zerg egg was designed by the overmind, and the inside is analagous to that of a Kline bottle..

Show nested quote +
On June 27 2011 09:43 endy wrote:
Why an extremely advanced civilization like Protoss is able to teleport stuffs with a recall, but wasn't not able to implement a decent AI for reavers' scarabs ?


11. The reaver's scarab has really good pathfinding, but is (sadly) too short to see over small obstacles, pebbles and rocks mostly, that don't even appear on the map as the executor sees it. Truly the scarab is a misunderstood creature.

Show nested quote +
On June 27 2011 09:45 Torte de Lini wrote:
Does Metalopolis, a map built on top of buildings and skyscrapers, able to take such beatings like siege tanks, nukes and engagements of heavy units?


12. The questions raised by Metalopolis are manifold, but in this case the bill is largely footed by the insurance paid for by residents of those buildings. These people are marvelously rich and often watch wars across their rooftop fortress through Xel'Naga watchtowers planted there to relay the event.

Truly, they are the most bloodthirsty race in all of StarCraft.


EDIT for bonus answer:


Show nested quote +
On June 27 2011 09:55 Kipsate wrote:
Probably been asked before but

Why does Protoss not have the wheel?

Reaver on roller skates would be much more efficient.


13. The Protoss clearly have the wheel, given that the forge has one. Unfortunately, Aiur doesn't have paving (or where it does, it appears to be cobbled) and, as such, the advent of skates would be unflattering.



CASE CLOSED

kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
June 27 2011 05:50 GMT
#26
how is possible for a fragile reaver to keep getting thrown to the ground and then suck back up to the shuttle in a matter of a second (for many times and not die)?
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
June 27 2011 06:32 GMT
#27
How do non-Blink Stalkers sleep?
Hikari
Profile Blog Joined May 2010
1914 Posts
June 27 2011 06:48 GMT
#28
Why do protoss building still require pylon power over all these years? Should have learned be self sustaining like terran buildings.

How does an ultralisk fit inside an overlord?

How come it take ages for a drone to become a building but it can be reverted back to a drone immediately?

Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
CranKy Ducklings125
Liquipedia
LAN Event
18:00
Merivale 8: Swiss Groups Day 2
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 135
Nathanias 59
CosmosSc2 39
StarCraft: Brood War
Artosis 672
Shuttle 655
NaDa 76
Super Smash Bros
hungrybox1040
AZ_Axe64
Mew2King44
Other Games
tarik_tv5987
Grubby1900
Day[9].tv420
shahzam412
C9.Mang0260
Maynarde119
WinterStarcraft104
ViBE48
Organizations
Other Games
gamesdonequick679
BasetradeTV120
Counter-Strike
PGL115
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 68
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21151
Other Games
• imaqtpie1104
• Scarra697
• Day9tv420
Upcoming Events
The PondCast
8h 59m
LAN Event
13h 59m
Replay Cast
21h 59m
OSC
1d 10h
LAN Event
1d 13h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
[ Show More ]
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
LHT Stage 1
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.