• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:01
CET 11:01
KST 19:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement
Tourneys
RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 ASL21 General Discussion Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2359 users

Too much SC2 content?

Blogs > vnlegend
Post a Reply
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
June 27 2011 00:12 GMT
#1
I stopped playing SC2 competitively 5 months ago and now I just catch games of pro's playing. Still, there's a massive amount of SC2 stuff out there. Tournaments, events, stuff going on every day. Just as I finished watching GSTL there's HomeStory Cup. Then there's NASL, IPL, Dreamhack, MLG, GSL Code A, Code S, GSTL, etc. It seems like it's too much.

I think I will just have to limit myself to watching GSTL, Code S, maybe Code A-ro8-finals, and 3-4 day events like MLG. Even so this is a lot already.

Anyway, I'm hoping that in the future, many of these leagues as well as small regional events get consolidated into something more standardized and professional.

The other factor seems to be the market. The live audience only comes out to 100k or so for major events. It looks like we have too much supply for too little audience pool. This probably explains the lack of money involved for SC2 progamers. People are making money, but nowhere near the levels of even minor sports in the US.

Marines > everything
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
June 27 2011 00:19 GMT
#2
What does too much content mean? Even if there was more content then could possibly be viewed (falling behind watching 24/7) I still don't think there can be too much content.
People are making money, but nowhere near the levels of even minor sports in the US.

Show me a sport that has existed for one year that dishes out that much money.
Absence of evidence is not evidence of absence.
Rokusha
Profile Joined January 2011
United States207 Posts
June 27 2011 00:22 GMT
#3
I agree there is a lot of SC2 out there but it is good because I can choose to watch which ever has the best content, quality, and players. But my interest in competitive SC2 is going down. Live events on the same server are the only times I actually get excited for. I can't even watch the GSL anymore because I have to watch the VODS and that already ruins the "live factor" for me.

For now I am sticking with tournaments like MLG and Dreamhack and live streaming from pros.
Incanus
Profile Joined October 2009
Canada695 Posts
June 27 2011 00:45 GMT
#4
Your problem is that you expect to watch or follow every last match of an event. While the comparison to sports is as usual not very accurate... Imagine if someone wanted to watch every professional tennis match (comes to mind because it is primarily 1v1). Not only would it take up a huge amount of their time when the scene is active (which is basically all year long 24/7 in SC2) but even if you wanted to, not all matches are shown (as they are in most SC2 events). So the key is to pick the content that most interests you whenever you want to enjoy some SC2...
Flash: "Why am I so good?" *sob sob*
munchmunch
Profile Joined October 2010
Canada789 Posts
June 27 2011 01:14 GMT
#5
On June 27 2011 09:12 vnlegend wrote:
The other factor seems to be the market. The live audience only comes out to 100k or so for major events. It looks like we have too much supply for too little audience pool. This probably explains the lack of money involved for SC2 progamers. People are making money, but nowhere near the levels of even minor sports in the US.

Well, MLG reported over 200k unique views for Columbus. You also have to take into account that not everyone watches every game. Given the way that these percentages usually work, if there are 100k hardcore fans then there are probably a couple million people who have watched at least one game of professional starcraft. The money will (hopefully) come as this larger casual audience increases. I think most of the money in the scene currently is speculative, ie. organizers and advertisers hoping to get in on the ground floor of a new market.
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
June 27 2011 01:17 GMT
#6
It will whittle down over time. Like cutting away fat until esports is LEAN and MEAN.
KTY
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
June 27 2011 01:54 GMT
#7
On June 27 2011 10:17 Xxio wrote:
It will whittle down over time. Like cutting away fat until esports is LEAN and MEAN.


...or just mean.

Actually, I remember reading some old threads where people had high hopes for WarCraft III in terms of e-sports taking off. I think a large part of e-sporting is the stigma of society's anti-video-game thought process, like for example saying "All video games are a waste of time." or "People who play video games are socially reclusive." That sort of attitude really takes the wind out of e-sports sails, and, in my opinion, that's really what's holding e-sports back for now.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
mikyaJ
Profile Joined April 2011
1834 Posts
June 27 2011 02:00 GMT
#8
http://www.teamliquid.net/events/

That's the stuff that matters.
MKP||TSL
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
June 27 2011 02:13 GMT
#9
On June 27 2011 11:00 mikyaJ wrote:
http://www.teamliquid.net/events/

That's the stuff that matters.

Yeah this is a saving grace @_@
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
hewley
Profile Joined February 2011
Germany1063 Posts
June 27 2011 02:20 GMT
#10
On June 27 2011 11:00 mikyaJ wrote:
http://www.teamliquid.net/events/

That's the stuff that matters.


Wow thx didn't know that there is such a thing on TL.
It is the same for me by the way. As I have exams this month, I will only follow GSL and maybe Live-events such as HSCIII or NASL1. I guess I won't touch ladder for a while. =(
It would be interesting how many people still regularly follow small cups (GO4SC2, Zotac, Koth) as a spectator and not as a player.
Esports bubble pop, bubble pop
RedJustice
Profile Blog Joined February 2011
United States1004 Posts
June 27 2011 02:53 GMT
#11
Having more events and streams/shows than you can personally watch is not the same as too much supply. Not everyone wants to watch the same thing, so having variety appeals to many different kinds of people (Husky/Destiny/Day9/Mr. Bitter/Sheth) who are attracted to different personalities.

If there is really too much supply, some of it will not be able to sustain itself itself and eventually stop airing. There is no reason at all to 'standardize and become more professional' if the event is being successful on its own. Say you follow football. Do you watch every NFL game, read every magazine article, follow every team's website/twitter, watch practices, go to a few live games, listen to every radio show, follow the college scene for up and coming players? No, that's ridiculous. Does the NFL suffer from too much supply? No, because different people follow different things. People pick teams/players they like, and follow them. Do the same for sc2.
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 4: Group D
ByuN vs SHIN
Maru vs Krystianer
Tasteless262
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #123
CranKy Ducklings13
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 262
Rex 6
StarCraft: Brood War
Sea 36690
Calm 14044
GuemChi 1454
BeSt 906
actioN 516
Soma 197
EffOrt 104
ToSsGirL 91
sorry 88
Hm[arnc] 74
[ Show more ]
Backho 54
Barracks 51
Dewaltoss 41
Rush 40
NaDa 35
JulyZerg 32
HiyA 30
IntoTheRainbow 28
GoRush 21
Terrorterran 16
ZerO 14
ivOry 14
SilentControl 7
Dota 2
XaKoH 462
League of Legends
JimRising 537
Super Smash Bros
Mew2King102
Heroes of the Storm
Khaldor239
MindelVK10
Other Games
Fuzer 94
ZerO(Twitch)2
Organizations
Dota 2
PGL Dota 2 - Main Stream19077
Other Games
gamesdonequick758
ComeBackTV 309
StarCraft: Brood War
lovetv 20
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 63
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1772
Upcoming Events
WardiTV Team League
1h 59m
Patches Events
6h 59m
BSL
9h 59m
GSL
21h 59m
Wardi Open
1d 1h
Monday Night Weeklies
1d 6h
WardiTV Team League
2 days
PiGosaur Cup
2 days
Kung Fu Cup
3 days
OSC
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Team League
4 days
Replay Cast
4 days
KCM Race Survival
4 days
WardiTV Team League
5 days
Korean StarCraft League
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.