• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:03
CET 05:03
KST 13:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Recent recommended BW games ASL21 General Discussion Gypsy to Korea RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11316 users

300!

Blogs > Meborg
Post a Reply
Meborg
Profile Blog Joined November 2010
Netherlands50 Posts
Last Edited: 2011-06-16 11:30:41
June 16 2011 11:20 GMT
#1
Do you like numbers? I do. Every game I always check for the magic numbers, like trying to land a nuke at 13 minutes 37, getting exactly 10 kills on every siege tank, and if I gotta wait 20 seconds for that single marine which just got queued up in my barracks, so that I can drop 32 marines in a base, instead of 31 marines, my dropships have to wait! The boat doesnt leave with empty seats!

This works against me every now and then though. Because I like a certain neatness in my base, and I tend to get everything rounded off perfectly, I miss a lot of critical moments. Lately, in a terran vs terran, I was having a nice battle in the centre of shattered temple, and I wanted to drop his main mineral line with a few units to distract him for 20 seconds so I could move up my siege tanks easier.

My checklist went as follows: Stim is finished... Check... Medivac... Check... My vikings are in a good position so my dropship wont get killed by a few rogue scout vikings... Check... +1 weapon upgrades done in 10 seconds... Check... 8 marines..... What I only have 6 marines? Cancel those 2 ghosts I started, and make 2 more marines!... CHECK!!!

What could go wrong!

My 8 marines were finally done, and I loaded them up in the medivac, 20 seconds late, but whatever. The best parties are the crowded ones! Everything went very well, the dropship flew in the proper direction. It was going to unload in 10 seconds, I'd kill a few marines and a supply depod, his stuff would be distracted, his vikings would intercept my medivac. Cunning as I am however, I would go intercept his vikings with my vikings, maybe the 8 marines could assist in killing his vikings, I would nuke his siege tank line just out of range of his tanks, and with his air weakened, and his stuff unsieged, I could just go push up.

10 seconds before my drop lands.... YOUR WORKERS ARE UNDER ATTACK! A heathen enemy dropship got through my airspace! And it dropped... 5 marines?

I was so confused, cuz it dropped only 5 marines? Don't medivacs only have fuel for 8 marines? How can it fly with 5 people looking out of the windows! Surely it's aerial stabilizers don't work that good? I almost expected his medivac to just topple over in a 180 degrees vertical flip in, with the uneven distribution of weight and all. Sure they can carry thors, but can it remain balanced if 4 guys with guns are sitting on 1 side of the ship, while 1 marine called Dave sits lonely on the other side of the ship? And otherwise, in his lonelyness, the wouldn't Dave obviously try to either have sex with the handsome pilot, or just go haywire and start shooting his "buddies no more"? Really! That's what I expect in a game!

I just couldnt grasp it... fine I just retreated a few units to deal with the threat, and suddenly another medivac slipped through with... 6 units in it? Killing my expansion... I just forgot about my whole plan! What happened eventually was that my vikings flew over his army, all of them died, but I killed the drops in my bases. While he was trying to chase my vikings, his marines accidentially ran into my siege tank line, and they all died. I still tried to nuke his tanks, he unsieged, I moved forward, banshees killed all of my stuff, found out that I didnt have enough ghosts cuz I cancelled mine, so I couldnt emp his banshees. My new vikings and 2 scans dealt with the threat however. In the end, my entire grand scheme plans resulted in an ugly gutter brawl, a lot of stuff died on both sides, but I was victorious in the end, with a smashing 3 marines left.

Or was it 3 marines? No, it was 11 marines and a medivac! My marines and medivac were just sitting there in the corner of his base, smoking a frigging cigarette and being very happy that they conquered a patch of grass! The second that I saw those marines, I stimmed them and ran into his main base, started shooting a supply depod, and he gg'ed out. Finally the victory screen!

What I saw there however irked me even more than cargo hold balance issues in medivacs. The units killed and units produced tab. Units killed: 299... Why couldnt it have been 300! This was simply madness. 300, and I would have felt like a spartan in a choke. I would have felt like I defeated a million units. It would have been for me like getting a puppy for christmas! You hear it bark, you call it, it runs to you, and you hold it in your arms. You knew for 4 months that you were going to get a puppy, so you named it already. The most epic name you could think of, your puppy is called Leonidus! You were going to teach it starcraft, tape wings to it's back and it could be your zergling, it was going to bark everytime you went below 150 apm, cry everytime a colossus kills your marine ball, be excited everytime it hears "nuclear launch detected"... The perfect puppy!

But no, 299 unit kills was as unsatisfying as holding the puppy in your arms for 2 seconds, and finding out you got an allergy for dogs.

Luckily this metaphor is fictional, and I'm definately gonna get a puppy now! 300 kills is going to happen, but I think I have to let go of the numbers sometimes

GG

****
Mista_Masta
Profile Joined January 2009
Netherlands557 Posts
June 16 2011 11:30 GMT
#2
Haha, nice blog. I definitely want a puppy like that, too!

Also, the marine called Dave is very fat, so the medivac doesn't get unbalanced
evanthebouncy
Profile Joined November 2004
China491 Posts
June 16 2011 11:51 GMT
#3
u having WAYYY too much fun which is AMAZING!!! 5/5`
BOINK BOINK! Recursively defined
Crawler
Profile Blog Joined April 2010
Estonia248 Posts
Last Edited: 2011-06-16 12:07:25
June 16 2011 12:05 GMT
#4
In 300 they sent the blind one back so didn't 299 die? Or actually I dont remember if he was blind but I think they did send 1 man back.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2011-06-16 12:23:12
June 16 2011 12:21 GMT
#5
Surely I'm not the only one who thought this is what the blog was going to be about.



+ Show Spoiler +
BRUUSHH YOUR TEEETH
beep beep boop
Bereft
Profile Blog Joined February 2010
United States1007 Posts
June 16 2011 12:22 GMT
#6
HAHAHA fantastic read, 5/5!!
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
June 16 2011 12:24 GMT
#7
On June 16 2011 21:05 Crawler wrote:
In 300 they sent the blind one back so didn't 299 die? Or actually I dont remember if he was blind but I think they did send 1 man back.

Oh, good call!

Heh, funny blog
How devious | http://anartisticanswer.blogspot.com.au/
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
June 16 2011 13:21 GMT
#8
On June 16 2011 21:05 Crawler wrote:
In 300 they sent the blind one back so didn't 299 die? Or actually I dont remember if he was blind but I think they did send 1 man back.


He lost eyesight in one eye. God was gracious enough to bless him with two. In addition it wasn't just him who left quite a few other Spartans left as well. Only a handful stayed.
Animzor
Profile Joined March 2011
Sweden2154 Posts
June 16 2011 13:38 GMT
#9
This is so awesome.
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
June 16 2011 14:02 GMT
#10
HAHAHAHA.
Yeah. I love puppies.
Those numbers don't mean anything only the victory screen does.
This mentality will hurt you if you want to be great.
But it sounds like so much fun anyways.
Fat dave fucked up your plans big time.
The fact that hes fat is probably why he didn't lay the pilot of the drop ship and cause them to be late to the party.
BW pros training sc2 is like kiss making a dub step album.
Celial
Profile Blog Joined June 2006
2602 Posts
June 16 2011 14:44 GMT
#11
THIS BLOG IS MADNESS!
Do not regret. Always forward, never back.
Meborg
Profile Blog Joined November 2010
Netherlands50 Posts
June 16 2011 15:30 GMT
#12
Thanks for the feedback everyone :D I'll write more in the near future ^^

For the answer on how 5 marines can sit in a medivac, I e-mailed the marine medivac academy. Here's their reply:

Dear mister Meborg

As a valued customer, we are very happy to answer your question. We cannot give away too many details for we noticed that your heart is not exclusively to the terran dominion, but also to the random camp. After appealing to the board of directors, however, we concluded that zerg and protoss have no reliable way to duplicate our technological superiority, so we decided to give an answer.

Medivac balance issues can be solved in two very simple ways. First of all, we never allow marines to sit next to each other, but only in a line behind each other. They all have to sit very still, for any movement can upset our Circular Levitational Orbit Wonder Nucleus Systems, our CLOWNS.

As balance is still an issue with uneven spacing we solved this problem by hiring a few clowns on small bicycles. These clowns are very good at tightrope walking, so they're constantly adjusting balance by cycling around the medivac on tightropes. This is also the reason why thors have to hang underneath the medivacs. If they're inside the cargohold, they take up so much space that they block the tightrope CLOWNS system. In the past this was solved by not having thors, but since we're in the future now this was no longer an option. Therefore we have several claws beneath the medivac now, which can grasp thors and units. We are also very proud that we actually managed to install 9 of these claws, instead of 8. We bolted medics to the 9th claw, so they no longer have to walk around while healing.

The biggest flaw in this technology are the protoss high templars. These elusive protoss academians have studied our ways in the future and the past alike. Because these beings are so clairvoyant, they developed and are developing a technique (We do not understand protoss space-time relation and dimensional warp theorem) to counter our medivac system before and after they are existing. Because of their secret feedback technique, however, they can very specifically target the medic which hangs underneath the 9th claw.

Feedback targets the medics very specifically. As everyone knows that energy and mass are related, we have the medics eat a lot all the time, to give them energy (and mass). However, when they are targeted by feedback, they feed backwards! This means they stop feeding backwards in time, but the clowns do not understand this. The time-space-weight discrepancy happens instantaniously, and our clowns simply cannot react in time! The sudden balance issues confuse our clowns, so they fall down the tightropes, destabilizing the medivac. And we all know: Lack of balance results in instant explosions!

We're training them at secret laboratories by trying to balance hybrid zerg-protoss units around, but a rebel called Jim Raynor destroyed one of these facilities, and set back our clown training for decades. Our clowns cried a lot.

Thank you for your concerns however, and feel free to ask us questions related to the terran dominion!

Yours truly,

Sara Jerrycan, Head of customer service of the Marine Medivac Academy
Stan.
Profile Joined February 2011
Netherlands10 Posts
June 16 2011 15:48 GMT
#13
Hahahaha, this is awesome. The clowns were great. And so is Sara Jerrycan.
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
June 16 2011 15:52 GMT
#14
haha the update is hillarious.
keep em coming,
BW pros training sc2 is like kiss making a dub step album.
MythKinky
Profile Joined June 2011
Scotland3 Posts
June 16 2011 22:10 GMT
#15
I never knew clowns played such a pivotel role in the terran army
KILL THEM ALL!!
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:00
Best Games of SC
Maru vs Solar
Rogue vs MaxPax
herO vs Clem
SHIN vs ByuN
herO vs SHIN
TBD vs ByuN
PiGStarcraft499
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft499
RuFF_SC2 223
Nina 76
SpeCial 75
-ZergGirl 48
Ketroc 32
StarCraft: Brood War
Shuttle 384
Noble 35
Icarus 4
Dota 2
monkeys_forever280
League of Legends
JimRising 600
Counter-Strike
tarik_tv4486
Other Games
summit1g10353
C9.Mang0473
WinterStarcraft293
crisheroes235
ViBE150
ToD14
minikerr6
Organizations
Other Games
BasetradeTV65
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH228
• davetesta27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki22
• RayReign 19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
5h 57m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
10h 57m
BSL
15h 57m
RSL Revival
1d 5h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 7h
BSL
1d 14h
Replay Cast
1d 19h
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.