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[Dwarfs] Daggertrust. A New Life.

Blogs > Torenhire
Post a Reply
1 2 Next All
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
Last Edited: 2011-06-07 02:03:32
June 07 2011 01:56 GMT
#1
Part 2

Starting somewhat new - if you didn't see in my last blog my world got corrupted and I had to start from scratch (even in my non-blog fortress. ><) so forgive any mistakes I have in my continuity between now and prologue!

I'm taking screenshots in StoneSense so that people can follow along without looking at "ugly" tilesets, if people want I can include non StoneSense pictures in the Part 2!


+ Show Spoiler [Other Parts] +
Part 1 : http://www.teamliquid.net/blogs/viewblog.php?topic_id=230401
Part 2 : YOU ARE HERE




[image loading]
As you can see, this place already looks hot. Scorching to be honest, and the mountains were packed to the brim with difficult stone to cut through.


It was with great pleasure that Arb and I started to chip away at the earth with our pickaxes, we were growing tired of the sun beating down upon our brow. We were not, however, growing tired of chugging ale to beat the heat, but we knew we would run out far too quickly. I chose to skip out on weapons and much military training, as we had a loyal pack of War Dogs along, trained by the King's own personal caretakers. Two of the dogs quickly became loyal companions to Haemonculus, and I figured this was for the best - as for now she was in charge of felling trees, I wasn't fancy to her being eaten by the alligators we had spotted nearby. That being said, I had Hazely bring two dogs of her own, and told her to run for her life if an alligator decided it was hungry.

[image loading]
The shade was the most welcoming thing about our new home, so far.

We dug our way through the mountainside, thankfully the area we located seemed to be made of chalk, which wasn't too difficult to pave through, and somehow ended up creating a very..odd sort of entrance. I'm not sure what happened here, however the end result netted us some decent farm ground. I had suggested we start on simple plump helmets, and Tnkted went to work. I was quite surprised at how quickly he managed to bring our fields to life! A wise choice indeed, he is already proving to be. Hazely is bringing in fish by the dozen, as well, we are already almost out of food storage, yet I have no idea how.

[image loading]
Quite possibly the strangest Fortress entrance in all of the land! It shall be simple to defend, at least!

Digging down a level, Arb and I set out a simple ground plan. I never realized how difficult getting your caverns dug out could be! Back at home in the obsidian mines, we never really needed a "plan" exactly...it was "dig obsidian". *chuckle* Neggy was able to give us some tips from her days as a mason, though it was more on building design than cavern carving. Eventually Arb and I settled on a rather basic set up, our main goal here was to get everyone inside as quickly as possible.

Heading down yet another level - with the wildlife being as random as it likes to be, we decided multiple layers of defense was best - we started to work on digging out our stockpiles, as well as our industry areas. I had everyone set to work to remove the stone from the floors, and soon we found ourselves with a beautiful storage area.

[image loading]

As we were breaking down our wagon, and folks were moving things inside, I decided to take a break upstairs to get some fresh air. It was then that the first few migrants came along. It appeared these dwarves had been sent on a similar journey, but their caravan was seized by Goblin raiders. It wasn't necessarily a good thing - it meant the Goblins were in the relative area, but the extra hands were good news in itself. It was only four dwarves, but four is better than none.

I'll be brief in my description of the migrants - I've talked long enough already and there is plenty more to come.

The first person I met with was Riku Alathkiddir - a masterful ladydwarf who seemed to know ale inside and out. I called Hazely over to chat, and it was agreed upon that Hazely much prefered the outdoors and fishing, despite the scorching heat. She assured me she would keep safe - she has two hounds - and that she would promise not to die of thirst. Fair enough, I decided to have Riku take over brewing for Hazely.

Next came an animal dissector - Corrupt Moruzlokak. He had served in the Shield of Wind clan, pulling bones and other useful parts from small animals. I figured this could be useful, however he picked up a bone crossbow and ran off. Not much long afterwards, he went running past with a groundhog, shouting something about a kitchen or a butcher's slab...I had a Butcher's Workshop build especially for him. Hopefully he's able to bring in larger game than rodents in the future, and for now I'll have him set up as a "hopeful hunter"

Next up was a Presser...and to be frank a rather useless profession at this point...named N3rv Othlestiden. I felt like he would be more useful moving things around the fortress, but I also handed him a copper axe and had Haemonculus recruit herself a little woodcutter. She certainly wasn't upset about not having to go out and chop down trees anymore. I really need her building furniture at the moment, anyhow.

The last dwarf was a shearer by the name of Hatchetwound Sigunbesmar.

When I asked if that was his real name, he said, "It's whot people call meh on accounta this hatchet whound." It was a rather gruesome scar on his right arm. No idea how he got it, but it was there. Hatchetwound it is. I don't know why I thought this was a good idea, but I had him head downstairs into the Kitchen as our resident chef and butcher. This way I could keep Corrupt out hunting while he took care of the butchering. For now, I had him cooking meals for the dwarves, which brought morale up quite a bit!

We managed to get everyone inside already, however the meeting hall was put on hold temporarily while we got the storage downstairs set up.

[image loading]
You can see our dormitory started here, as well as the meeting hall!

Our dogs are breeding like rabbits, we've literally got more puppies in Daggertrust than we do dwarves. The pair of cats that Neggy brought seem to be in the spring mood as well, as now we've got a few more kittens as well.

It took us a bit longer than average to set up, I think. Mostly due to quite a bit of inexperience, as well as the mountain not being particularly easy to settle in. Dwarves near the surface levels need to take breaks very often or they will collapse - I can't afford those kind of losses. Arb and I finally finished the meeting hall, and Neggy did a fantastic job of stockpiling furniture so we could move in quickly!

[image loading]
Meeting hall! Dogs everywhere, by the King's beard!!!

More migrants appear to be coming in, according to N3rv, he mentioned spotting them while out gathering lumber for Haemonculus. I need to go to the meeting hall and sort these new folks out, as well as converse with the existing population on what to set up next. All in all, we are slowly settling in to our new Mountainhome!

The next steps are to trap up our entrance, get these new migrants sorted out and integrated into our new society, and start heading down into the earth for ores! We have a lot of coal already, it's time to start producing coke to get our smelters lit up bright!

*****
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
June 07 2011 02:07 GMT
#2
rofl this game looks so epic.

it looks like a minecraft rts.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 07 2011 02:09 GMT
#3
Only in Stonesense world.

I take pictures in that "skin" so that your eyes aren't blinded by the true graphics of Dwarf Fortress.

PS Rob you're a dwarf in the next migration wave.

[image loading]

There's normal graphics lol.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
tnkted
Profile Blog Joined September 2010
United States1359 Posts
June 07 2011 02:28 GMT
#4
Oh man, you just kill a wolf or something? That poor dog is injured!
'I think "tnkted" may have justified this entire thread.' - Mjolnir
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
Last Edited: 2011-06-07 02:34:01
June 07 2011 02:33 GMT
#5
It was a Weredog. LOL.

Different fortress. Haha

btw Ted I got tired of your shitty cooking so that's why I just gave you a giant farm field to manage instead. Tnkted Chef was worst idea since my magma sauna idea.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
June 07 2011 02:37 GMT
#6
I would like to request a dwarf named after me please and thank you.
gg wp
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
June 07 2011 03:22 GMT
#7
I'm honored to have a dwarf in your halls!

I hope to bring death to our enemies and glory to the fortress!
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
June 07 2011 03:29 GMT
#8
Just curious, are you able to play dwarf fortress in stone sense graphics, or is that just something that translates the screenshots of it?
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 07 2011 03:37 GMT
#9
On June 07 2011 12:22 N3rV[Green] wrote:
I'm honored to have a dwarf in your halls!

I hope to bring death to our enemies and glory to the fortress!

And I hope to bring your fortress crumbling to the ground in the most "FUN" way possible!
I admire your commitment to being *very* oily
hooktits
Profile Blog Joined February 2008
United States972 Posts
June 07 2011 03:46 GMT
#10
tits gaming fighting!!!!
Hooktits of Tits gaming @hooktits twit
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 07 2011 04:34 GMT
#11
On June 07 2011 12:29 LlamaNamedOsama wrote:
Just curious, are you able to play dwarf fortress in stone sense graphics, or is that just something that translates the screenshots of it?


You can't "play" in Stonesense.

You can have it running on a second monitor (handy, as it gives you a 3d view - it's AWESOME for beginners to understand Z levels int hat sense) but you can't order commands, manage dwarves, etc. etc.

I just use still screens for ease of viewing
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 07 2011 04:35 GMT
#12
On June 07 2011 12:37 Haemonculus wrote:
Show nested quote +
On June 07 2011 12:22 N3rV[Green] wrote:
I'm honored to have a dwarf in your halls!

I hope to bring death to our enemies and glory to the fortress!

And I hope to bring your fortress crumbling to the ground in the most "FUN" way possible!


N3rv, TECHNICALLY Haemonculus is your boss, since she's the carpenter and you're the wood cutter for her. :p

If you, however, choose to butcher her because she's mean...weelll..



Let's not say I don't <3 Haemonculus, but I <3 Fun too.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Riku
Profile Blog Joined June 2009
United States1064 Posts
June 07 2011 05:01 GMT
#13
Mmm... Ale...

:D
Creative Director, CEO at Stumbling Cat, Writer for Broken Joysticks - Twitter: @RikuKat
Fontong
Profile Blog Joined December 2007
United States6454 Posts
June 07 2011 07:43 GMT
#14
Am I going to get beat up by a 1 limbed goblin again?
[SECRET FONT] "Dragoon bunker"
D10
Profile Blog Joined December 2007
Brazil3409 Posts
June 07 2011 07:52 GMT
#15
ok so tell me, is stonesense a tool that makes dwarven fortress not horrible ?

if so where how can I get into this party ?
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
June 07 2011 08:06 GMT
#16
On June 07 2011 16:52 D10 wrote:
ok so tell me, is stonesense a tool that makes dwarven fortress not horrible ?

if so where how can I get into this party ?


There are tecture packs that make it look better, I would similar to pokemon graphics, The originals that is There is probably a better analogy but I can't think of one at the moment.
gg wp
Tyrran
Profile Blog Joined January 2010
France777 Posts
June 07 2011 08:33 GMT
#17
I love DF succession games. I'm still a big newbie at this game, struggling to get a efficient military, but Dwarf Fortress stories are always such fun to read. Strike the earth !

I have never used stonesense ( must admit it looks sick , but I'm a big fan of MayDay's texture pack. You can download it over here : http://mayday.w.staszic.waw.pl/df.php.

In the spoiler are a screenshot of my current fortress so you can see wat it looks like.
+ Show Spoiler +
[image loading]
Against stupidity the gods themselves contend in vain.
Gruv
Profile Joined October 2009
United Kingdom379 Posts
June 07 2011 09:04 GMT
#18
Ah dude, this is so awesome to read. I can't wait for more installments!
Well butter my biscuit.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 07 2011 09:52 GMT
#19
Hail to the king baby.
Artillery spawned from the forges of Hell
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 07 2011 14:40 GMT
#20
Haemonculus has been quite content lately. She has complained of the heat lately. She admired a fine bed lately. She read a good thread about Dwarf Fortress lately. She dined in a good dining room lately. She has been satisfied at work lately.

A short sturdy creature fond of drink an industry.
I admire your commitment to being *very* oily
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