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Dwarf Fortress Tales: The Exiles (Part 3)

Blogs > dellwon
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dellwon
Profile Blog Joined October 2010
United States31 Posts
Last Edited: 2011-06-04 21:08:48
June 04 2011 00:32 GMT
#1
From the Diary of Tholtig Inodtat, Dwarf

Part 3


21 Slate 128
We received a massive influx of migrants today. 21 to be exact. According to them there’s some turmoil in the capital. One of the well loved generals has attempted a military coup. I’ve never had any real hatred towards the king but that's the best news I’ve heard in years. Hopefully the old bastard dies and his grudges with him. Then I can stop looking over my shoulder all the time. Unless these migrants are all liars sent to lull me into a false sense of security...waiting to slip a knife between my shoulder blades...


6 Felsite 128
I finally got around to talking to the final migrants today. I’ve assigned most of them to gather plants, chop down trees and construct the fortress. One of them is a bowyer so I plan to have him make us some crossbows and enlist the rest in the military. That will give us four major classes here: wood cutter, carpenter, gatherer, militiaman. The frozen north doesn’t seem to be too conducive to sustained living yet but our underground farm is showing promise. I’m even considering making some potash for fertilizer but I’ll have to think more about that. I’m actually pretty worried by the end of next year there won’t be many trees left to chop down (despite how mamsy-pamsy-elfy that sounds). If we can’t find a way through the aquifers by then we might be in trouble. Our only possible building material would be ice blocks and frankly I'm pretty cool to the idea of living in a glorified ice-box. For reference here’s the state of our current forest situation:
[image loading]



22 Felsite 128
Apparently, Lolor Amkollikot has been possessed. I’m trying to find him so I can stop set things straight but whenever I ask anyone who he is they just tell me hes a “Woodcutter”. HELLO EVERYONE HERE IS A F-ING WOODCUTTER thanks for your help, idiot. God knows whats going to happen but chances are it won’t be good.


1 Hematite 128
Good news! Lolor Amkullikot didn’t go insane! Hes actually working away at the carpenters shop.


2 Hematite 128
Bad news! He made an alder cabinet...


27 Hermatite 128
9 more migrants arrived today. I’m starting to think there actually was a coup...


15 Malachite 128
We finially finished an office for our book keeper. I’ve instructed him to keep our records as accurate as possible. Knowing what exactly we have to work with is essential to making sure we dont starve to death. I’m starting to get concerned about our food stores considering we more than doubled our population in the last few months.


2 Galena 128
Zuglar Kikrostmes Herbalist died from thirst today. I have no idea how he managed that considering we have a drink stores nearing 40. Oh well, we have a surplus of herbalists (13 left to be exact). I guess its a good thing, one less mouth to feed.


2 Limestone 128
Not to count my chickens before they hatch (which we reminds me we should get a poultry industry going) it looks like somehow we’ve managed to establish an outdoor farm outside our palisade. We must have a cold resistant strand of prickle berry or something. Hopefully the plants actually grow to maturity we can always use more sustainable food sources.
[image loading]


2 Timber 128
Rumors have it that instead of storing food and drink in barrels we can store them in large pots. I’ve order the construction of some pots but I’m not sure I believe this rumor. Everyone around here is a notorious liar...


5 Timber 128
I’ve noticed our small food stock pile is being over run by seeds. I’ve ordered the peasants to dump all the seeds in another location but its going to take a while. We wont be able to fix this problem until we have a surplus of bags. Hopefully in the coming years we can get around to planting some crops which we can break down into thread.


10 Timber 128
I’ve figured out how Zuglar managed to die of thirst. Some idiot decided that he would build the bowers workshop in such a way that it trapped Zuglar into a bed room. I find it hard to feel bad for him though. That's what he gets for sleeping on the job.
[image loading]

13 Timber 128
A caravan has arrived. I’ve ordered some good to the depot for trade. Hopefully they brought a pick.

14 Timber 128
I met with the caravan leader. I told him we want a pick.


16 Timber 128
I was able to trade for a bronze and a copper pick today - which is good news. I’m going to have one stockpiled for later use. After our last pick mishap I don’t want to lose them both in a tragic accident. I also traded for a few bags to work on our seed storage issue. It cost us a lot of food and drinks though. Hopefully the picks were worth it.


21 Obsidian 128
A snatcher! I ordered our crossbowman to hunt him down and kill him. Unfortunately, he escaped.


1 Granite 129
I established our military this year. We have six crossbow men armed with some bone crossbows and wooden bolts. I’ve sent them to hunt for their training. Hopefully they don't run into any killer elk or reindeer.

For once I don’t feel like we’re in immediate danger of starving but anything could happen out here... Here's a look at our sustainable food efforts:
[image loading]

(note all the dead bees; 26 dwarves got themselves stung this year)

[image loading]

Our population actually increased by 27 this year despite us losing our second comrade in as many years. Honestly, not to sound insensitive - which I am - but I’m pretty happy with only two deaths.

This year we added some additional floors to the fortress but mostly we just sit around and twiddle our thumbs waiting for a pick so we can make some more attempts at getting through the aquifer. Here's the obligatory annual rendition of the main keep.
[image loading]


Links to other Sections
+ Show Spoiler +
Prologue: http://www.teamliquid.net/blogs/viewblog.php?id=228666

Part 1: http://www.teamliquid.net/blogs/viewblog.php?id=228813

Part 2: http://www.teamliquid.net/blogs/viewblog.php?id=229176

Part 3: http://www.teamliquid.net/blogs/viewblog.php?id=229548

Part 4: http://www.teamliquid.net/blogs/viewblog.php?id=229640


*****
Latrommi
Profile Blog Joined March 2011
United States222 Posts
June 04 2011 00:54 GMT
#2
Keep them coming! 5/5, loving the commentary
Possibly the best thread ever http://www.teamliquid.net/blogs/viewblog.php?topic_id=232912&currentpage=All
hellsan631
Profile Blog Joined March 2010
United States695 Posts
June 04 2011 01:02 GMT
#3
yes indeed. Very well written, and loving what your doing. Always wanted to try Dwarf Fortress, guess i'll just go ahead and do that now.

just curious, but what tileset are you using?
dellwon
Profile Blog Joined October 2010
United States31 Posts
Last Edited: 2011-06-04 01:32:29
June 04 2011 01:08 GMT
#4
just curious, but what tileset are you using?


I'm using the Phoebus tile-set. Its really easy to install with the Lazy Newb Packwhich I would suggest you download and use. Dwarf Therapist which comes with the pack is really helpful for managing your dwarves work orders.

Also, I took the time to set up a stream a while ago. So, I would be able to stream DF. I don't know if that would help anyone learn the game but if you ever need to see something done or want to have a "live intro session" as opposed to the youtube or text based tutorials just send me a PM. I'm not professing to be an expert but I do think I know most of whats going on (especially in the early game) and I'd be happy to help.
tnkted
Profile Blog Joined September 2010
United States1359 Posts
June 04 2011 02:18 GMT
#5
hahahahah this is great! Keep posting these!
'I think "tnkted" may have justified this entire thread.' - Mjolnir
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
June 04 2011 02:20 GMT
#6
THIS IS FUNNY!
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 04 2011 04:06 GMT
#7
I love the above ground fortress. Are there floors for every level?

But living in a wooden above ground fortress? How un-dorfy of you! Might as well trade with elves while you're at it!
I admire your commitment to being *very* oily
dellwon
Profile Blog Joined October 2010
United States31 Posts
June 04 2011 04:37 GMT
#8
On June 04 2011 13:06 Haemonculus wrote:
I love the above ground fortress. Are there floors for every level?

But living in a wooden above ground fortress? How un-dorfy of you! Might as well trade with elves while you're at it!


Yes, there is the ground level and then two levels above that one. The top you see in the picture is the floor for the 4th level.

I would probably be beneficial to my fort to trade with the elves. I'm guessing they're going to hate me though. I'm going to have pretty much every tree chopped down by the end of 130.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 04 2011 11:27 GMT
#9
On June 04 2011 13:37 dellwon wrote:
Show nested quote +
On June 04 2011 13:06 Haemonculus wrote:
I love the above ground fortress. Are there floors for every level?

But living in a wooden above ground fortress? How un-dorfy of you! Might as well trade with elves while you're at it!


Yes, there is the ground level and then two levels above that one. The top you see in the picture is the floor for the 4th level.

I would probably be beneficial to my fort to trade with the elves. I'm guessing they're going to hate me though. I'm going to have pretty much every tree chopped down by the end of 130.

So you don't trade with them. Seize everything!

That'll teach those damn pointy ears. The best part? They'll come back next year with more stuff to steal and won't even get angry until like the 3rd time or so.
I admire your commitment to being *very* oily
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 04 2011 16:31 GMT
#10
lol I do the same thing to the elves.

I block them into the trade depot area with a wall and watch them go mad.

Bwhahaha
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
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