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[SC2->BW] Back in Time

Blogs > Deleted User 101379
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Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
May 30 2011 12:16 GMT
#1
Like all good TLers I was watching TL Attack with Sheth yesterday and was quite interested in the SC2BW maps they played. The last time i played BW multiplayer was about 9-10 years ago and while i had fond memories of stomping my brother and a few other people on LAN parties, i didn't remember much else about it anymore... so i took the opportunity to play a few rounds of SC2BW, which weren't very successfull but reminded me of how annoying the 12-unit selection limit actually was.

I decided that i should compare it to BW, which i quickly downloaded from the iCCup website. I thought... well, i'm a Diamond player in SC2, shouldn't be too hard to play a little against the AI, try the new builds that came into existence long after i stopped playing BW...

I was a fool.

I decided on Terran as my first race and picked Protoss as opponent, read into the 1rax FE TvP build from liquipedia, executed it (though a little poorly) and got immedatly stomped by what felt like hundreds of zealots swarming into my base.

gg.

Game 2 i got the hang of basic macro (producing workers, units, etc.) again... just to get nearly stomped by zealots again. I microed a few vultures for my life and managed to barely hold it off and move out into a siege contain of the protoss base, after which i started practicing macro again... very unsuccessfully, as the 11k minerals at the end of the game proved :p

Well, with a maxed mech army i was easily able to crush the protoss defenses, so at least it wasn't too humiliating

At least i learned a few things:
1. Units in BW are stupid - very, very stupid.
2. Moving two tanks through a choke by simply telling them to is impossible.
3. SCVs are actually extremely fast.
4. Macro is hard.
5. Zealots are OP :p

I plan on playing around a bit more, just for the nostaliga, but the horrible Unit AI makes it a very unpleasant experience. The lack of Auto-Mining or Multi-Building-Selection doesn't bother me much though, i still managed to be far oversaturated on 3 bases :p

It was a nice excursion into history, but i think in the long term i'll stick to SC2 where units are actually able to walk up a choke without taking half an hour to bounce of other units that try the same :p


*
djcube
Profile Blog Joined July 2009
United States985 Posts
May 30 2011 12:29 GMT
#2
Is it weird that I like the bw unit ai better than the sc2 counterpart? I like that units will still try to find an available path to where you told them to move instead of perpetually walking into an obstacle if there is no direct bee-line to the destination. I guess both ai pathings seem to have their benefits, though.

The lack of Auto-Mining or Multi-Building-Selection doesn't bother me much though, i still managed to be far oversaturated on 3 bases

Lol say that again when you play against a decent opponent and not the AI.
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
May 30 2011 12:30 GMT
#3
I'm sorry. I just started cracking up when you picked I read the words "I picked Terran".
No one ever remembers second place, eh? eh? GIVE ME COMMAND
lungo
Profile Joined October 2005
Denmark276 Posts
May 30 2011 12:34 GMT
#4
haha, you just need to block your choke, and make a siege tank firing at them, the zealots wont be able to attack any buildings because of stupid AI thing, they feel they are threatened by the siege tank.

anyway, as you said yourself, the AI are very stupid and clumsy, sometimes you could even siege a tank and it would explode!
as Arnold said: you have been erased! but dont worry!
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
Last Edited: 2011-05-30 14:32:36
May 30 2011 13:11 GMT
#5
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

You should have no problem making into D+ at iccup. I'm a silver zerg in sc2 and D+ in iccup.
On May 30 2011 21:30 Nazza wrote:
I'm sorry. I just started cracking up when you picked I read the words "I picked Terran".

ROFL. Most SC2 -> BW switchs choose Terran as main race and they eventually learn what's up here. SC1 Terran is a real challenge in terms of mechanics.

mod edit: oops sorry don't know how i ended up messing up the format of this post. unintentional!
"windows bash is a steaming heap of shit" tofucake
Black[CAT]
Profile Blog Joined July 2010
Malaysia2589 Posts
May 30 2011 13:17 GMT
#6
Try playing with real human opponents, that's where the real fun is.
Though unit AI is dumb, its tolerable and sometimes in works in your favor. Especially on choke point defensive position. The pathing and the high ground advantage thingy are some of few things that made terrain and map in BW important. Adds more depth in tactics and strategy.
You mean ESPORTS isnt a synonym for SC2? ¯\_(ツ)_/¯ -Proud owner of a Filco Majestouch 2 with Cherry Blue Switches- BW or SC2? Why not both?
ZzZBored
Profile Joined January 2011
Australia368 Posts
May 30 2011 13:21 GMT
#7
So I reinstalled BW over the weekend and microing units is so damn satisfying. I feel like I've achieved something when I can finally get dragoons to get to the place I need them. I dunno, BW just seems more satisfying with the retarded AI to me
"A day without laughter is a day wasted" - Charlie Chaplin
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2011-05-30 13:34:13
May 30 2011 13:27 GMT
#8
On May 30 2011 22:11 Djagulingu wrote:
Show nested quote +
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

You should have no problem making into D+ at iccup. I'm a silver zerg in sc2 and D+ in iccup.

Show nested quote +
On May 30 2011 21:30 Nazza wrote:
I'm sorry. I just started cracking up when you picked I read the words "I picked Terran".

ROFL. Most SC2 -> BW switchs choose Terran as main race and they eventually learn what's up here. SC1 Terran is a real challenge in terms of mechanics.


I chose Terrans because i think they allow me to focus more on practicing macro since the strong defense (siege tanks/bunkers) keep me safe in the early game.
I don't think i'll play iCCup before i can reliably beat the AI. I know i could do that single-handedly 10 years ago, now i can't even do that and human players should be far superior, so i'll have to practice. I also have no idea about unit compositions, strategies, etc. apart from what liquipedia offers.

However, it's a moot point anyways as i will be too frustrated from units blocking each other long before i get the practice i would need :p

I don't know how anyone can like stupid units... i don't even want to imagine a marine/medic ball in SC1 stimming up a choke, it must be total chaos. No wonder 2 Lurkers are supposed to be a perfect defense against infinity (non-boxeresque) marines :p


On May 30 2011 22:21 ZzZBored wrote:
So I reinstalled BW over the weekend and microing units is so damn satisfying. I feel like I've achieved something when I can finally get dragoons to get to the place I need them. I dunno, BW just seems more satisfying with the retarded AI to me


I don't know... imagine Caesar Augustus standing on a battlefield, giving orders to his troops: "General Marc Aurelius flanks from the left and on the road, first everyone stop. Then the first soldier in the first column should move, starting with the left foot, followed immedatly by moving the right foot forward, then when he's there, the second soldier is allowed to move, ..., and then the last soldier can move down, then everyone charge, but make sure the other group in that area retreats first so you don't bounce into them"... It requires you to give a lot of pointless commands that take a lot of time...
Well, maybe i'll get used to it :p
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
May 30 2011 13:34 GMT
#9
Haha good old getting trashed by the AI zealot rush ahaha.
And its 4pools. The AI 4pools like 1/4 of the time.
I didnt get one thing though. You said you had no problems without MBS and automining, but you said you had 11k minerals in the bank. did you macro get better as you played or ..?

Confused me, hook Iplaythings (me) up at ICCup for somegames if you feel like it =D
In the woods, there lurks..
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
May 30 2011 13:37 GMT
#10
On May 30 2011 22:34 Iplaythings wrote:
Haha good old getting trashed by the AI zealot rush ahaha.
And its 4pools. The AI 4pools like 1/4 of the time.
I didnt get one thing though. You said you had no problems without MBS and automining, but you said you had 11k minerals in the bank. did you macro get better as you played or ..?

Confused me, hook Iplaythings (me) up at ICCup for somegames if you feel like it =D


Well, i built a ton of workers and was on 4 bases, but i still only had 1 rax and 4 factories while i forgot to take additional gases on the other bases, which prevented me from building anything else than vultures and the occasional tanks. Also, when i was maxed i was probably around 3k, it took ages to push into the base as there were 2 chokepoints in between :p
flodeskum
Profile Joined September 2010
Iceland1267 Posts
May 30 2011 14:03 GMT
#11
I had a similar experience after playing SC2BW. So I tried playing BW online with a friends account. I did quite well with the macro, since I had played other competitive rts games without MBS and automining is just a minor nuisance. Although I can see how the macro could be hard if you are trying to do anything else, but I just skipped the "doing stuff" part mostly until I got a reaver and a shuttle.

But god damn the control is hard. I was focusing super hard on keeping money low and trying to do some fancy reaver drops but my gateway ball kept growing way too large and I couldn't move it. So when I was trying to get my 4th base in a pvz (on some extremely narrow map with bridges all over the place) it probably took me a full minute just to move my gigantic ball of gateway units out of the way.

I eventually lost because hydras and mutas are imbalanced (why don't dragoons kill mutas, the damage stats are a lie!)... obviously through no fault of my own. And also because at a really tense moment I forgot about smartcasting and all my templars stormed a handful of hydras

Was fun though, if a little frustrating.
IdrA: " my fans are kinda retarded"
SagaZ
Profile Blog Joined May 2009
France3460 Posts
May 30 2011 14:07 GMT
#12
Getting 3 goons to go down a ramp in less than 5 minutes is like the most satisfying thing for me.
too bad it never happens
Be nice, buy wards and don't feed double buff.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 30 2011 14:18 GMT
#13
+ Show Spoiler +
On May 30 2011 21:16 Morfildur wrote:
Like all good TLers I was watching TL Attack with Sheth yesterday and was quite interested in the SC2BW maps they played. The last time i played BW multiplayer was about 9-10 years ago and while i had fond memories of stomping my brother and a few other people on LAN parties, i didn't remember much else about it anymore... so i took the opportunity to play a few rounds of SC2BW, which weren't very successfull but reminded me of how annoying the 12-unit selection limit actually was.

I decided that i should compare it to BW, which i quickly downloaded from the iCCup website. I thought... well, i'm a Diamond player in SC2, shouldn't be too hard to play a little against the AI, try the new builds that came into existence long after i stopped playing BW...

I was a fool.

I decided on Terran as my first race and picked Protoss as opponent, read into the 1rax FE TvP build from liquipedia, executed it (though a little poorly) and got immedatly stomped by what felt like hundreds of zealots swarming into my base.

gg.

Game 2 i got the hang of basic macro (producing workers, units, etc.) again... just to get nearly stomped by zealots again. I microed a few vultures for my life and managed to barely hold it off and move out into a siege contain of the protoss base, after which i started practicing macro again... very unsuccessfully, as the 11k minerals at the end of the game proved :p

Well, with a maxed mech army i was easily able to crush the protoss defenses, so at least it wasn't too humiliating

At least i learned a few things:
1. Units in BW are stupid - very, very stupid.
2. Moving two tanks through a choke by simply telling them to is impossible.
3. SCVs are actually extremely fast.
4. Macro is hard.
5. Zealots are OP :p

I plan on playing around a bit more, just for the nostaliga, but the horrible Unit AI makes it a very unpleasant experience. The lack of Auto-Mining or Multi-Building-Selection doesn't bother me much though, i still managed to be far oversaturated on 3 bases :p

It was a nice excursion into history, but i think in the long term i'll stick to SC2 where units are actually able to walk up a choke without taking half an hour to bounce of other units that try the same :p

You probably won't like using dragoons then :o
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
May 30 2011 14:20 GMT
#14
On May 30 2011 23:03 flodeskum wrote:
I eventually lost because hydras and mutas are imbalanced (why don't dragoons kill mutas, the damage stats are a lie!)... obviously through no fault of my own. And also because at a really tense moment I forgot about smartcasting and all my templars stormed a handful of hydras

Was fun though, if a little frustrating.


Dragoon damage is categorized as "explosive", which only does 1/2 damage against "small" units, so they only do 10 per shot unupgraded against Mutas.
AIV_Funnytoss and sGs.Funnytoss on iCCup
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
Last Edited: 2011-05-30 14:21:04
May 30 2011 14:20 GMT
#15
On May 30 2011 21:29 djcube wrote:
Is it weird that I like the bw unit ai better than the sc2 counterpart?


No. That auto-clumping feature makes all units looking like a levitating blob.


On May 30 2011 21:16 Morfildur wrote:
5. Zealots are OP :p


Cracklings are even more OP. They are free and have infinite DPS. So guess about they DPS / cost ratio :D

Enjoy you BW experience !
ॐ
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
May 30 2011 14:24 GMT
#16
On May 30 2011 21:16 Morfildur wrote:
2. Moving two tanks through a choke by simply telling them to is impossible.
ROFL tanks are actually not bad for this. Try repeating the experiment with dragoons instead
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
Last Edited: 2011-05-30 14:26:49
May 30 2011 14:25 GMT
#17
On May 30 2011 22:27 Morfildur wrote:
I don't know how anyone can like stupid units... i don't even want to imagine a marine/medic ball in SC1 stimming up a choke, it must be total chaos. No wonder 2 Lurkers are supposed to be a perfect defense against infinity (non-boxeresque) marines :p

1- Get 2 workers down the ramp to build a hatchery at the nat when scouting probe-scv is at your main.
2- Hold position one of them at the ramp
3- Watch the probe-scv while building a hatchery
4- ???
5- Profit.

You'll instantly love the ai when this happens. But, there are cases like this that will help you go crazy.

1- Put a unit that is not hotkeyed to 1 at the choke
2- 1a2a3a4a to the end of the choke
3- Watch your units walk around the choke and discuss on how to execute that order
4- ???
"windows bash is a steaming heap of shit" tofucake
zatic
Profile Blog Joined September 2007
Zurich15325 Posts
May 30 2011 14:32 GMT
#18
On May 30 2011 22:11 Djagulingu wrote:
Show nested quote +
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

You should have no problem making into D+ at iccup. I'm a silver zerg in sc2 and D+ in iccup

Haha what? How is this even possible? D+ compares to like Master league or at least high Diamond. But Silver? That is just wrong.
ModeratorI know Teamliquid is known as a massive building
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
Last Edited: 2011-05-30 14:33:36
May 30 2011 14:33 GMT
#19
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

haha it's pretty funny finally seeing sc2 to bw rank translation predictions. honestly though i'd say even masters level sc2 players without experience will require months of work to hit D+, especially if they don't pick protoss.
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
May 30 2011 15:03 GMT
#20
My 3rd game against the AI
I know there is a lot to improve before i play against human opponents, but does anyone notice something in particular? I have no idea what the best number for saturation of minerals and gas is (i think i remember from long ago 2.5 workers per mineral block and 3 on gas) and which unit composition i should move towards, what the best timing for detection is, etc.

Other things in noticed in BW:
- Maps feel smaller (or buildings are huge), i had problems finding spots for supply depots that did not block the unit pathing.
- The black fog is really annoying if you have no clue where the other bases are
- If you only move units of one type up a choke, it works better than a mixed group (probably because different speeds mess up the AI)
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
Last Edited: 2011-05-30 15:12:54
May 30 2011 15:12 GMT
#21
At least i learned a few things:
1. Units in BW are stupid - very, very stupid.
2. Moving two tanks through a choke by simply telling them to is impossible.
3. SCVs are actually extremely fast.
4. Macro is hard.
5. Zealots are OP

1. The unit AI in BW is an important element in seperating good from bad players.
2. If you tell 100 tanks to go down a ramp or through a choke, they will do so eventually. It is up to your control how fast this is gonna happen.
3. Dragoons are still faster, so whatever.
4. The more stuff going on in the game the harder macroing is. However, at some point macroing will feel so natural to you that you barely notice yourself doing. This depends on your brain having some kind of automated counter going in your head that makes your macro timing just right. Before you get there it's a good idea to use 'tabbing': basically having one or more facts/barracks on hotkeys and and just constantly check when the units are about to complete.
Another thing that makes macroing hard especially to new players is that they will much rather watch and control the army, thus forgetting the production. Balancing the microing and macroing takes time.
However, no matter how much you practice, you'll never be able to this to perfection.
5. Terran is in my opinion the most fragile race. If your mine/vulture/tank positioning is off, you can lose the game so fast. However, I also feel like if you really master the terran race you are most likely to beat someone worse than you.
화이팅
Dante08
Profile Blog Joined February 2008
Singapore4126 Posts
May 30 2011 15:14 GMT
#22
Nice that you're interested in BW, try playing tvz and micro your marines vs lurkers. Its sooo fun when you spread perfectly and pick off every single lurker, but one misclick and all your marines die. Or in TvP, dragoons melting to siege tank fire is one of the most satisfying sounds of all time, I would make it my message tone if I could.
AoN.DimSum
Profile Blog Joined September 2008
United States2983 Posts
May 30 2011 15:15 GMT
#23
On May 30 2011 22:27 Morfildur wrote:
Show nested quote +
On May 30 2011 22:11 Djagulingu wrote:
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

You should have no problem making into D+ at iccup. I'm a silver zerg in sc2 and D+ in iccup.

On May 30 2011 21:30 Nazza wrote:
I'm sorry. I just started cracking up when you picked I read the words "I picked Terran".

ROFL. Most SC2 -> BW switchs choose Terran as main race and they eventually learn what's up here. SC1 Terran is a real challenge in terms of mechanics.


I chose Terrans because i think they allow me to focus more on practicing macro since the strong defense (siege tanks/bunkers) keep me safe in the early game.
I don't think i'll play iCCup before i can reliably beat the AI. I know i could do that single-handedly 10 years ago, now i can't even do that and human players should be far superior, so i'll have to practice. I also have no idea about unit compositions, strategies, etc. apart from what liquipedia offers.

However, it's a moot point anyways as i will be too frustrated from units blocking each other long before i get the practice i would need :p

I don't know how anyone can like stupid units... i don't even want to imagine a marine/medic ball in SC1 stimming up a choke, it must be total chaos. No wonder 2 Lurkers are supposed to be a perfect defense against infinity (non-boxeresque) marines :p




Well thats why you don't attack up a ramp, you do this in sc2?
by my idol krokkis : "U better hope Finland wont have WCG next year and that I wont gain shitloads of skill, cause then I will wash ur mouth with soap, little man."
knyttym
Profile Blog Joined December 2006
United States5797 Posts
May 30 2011 15:16 GMT
#24
On May 30 2011 23:32 zatic wrote:
Show nested quote +
On May 30 2011 22:11 Djagulingu wrote:
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

You should have no problem making into D+ at iccup. I'm a silver zerg in sc2 and D+ in iccup

Haha what? How is this even possible? D+ compares to like Master league or at least high Diamond. But Silver? That is just wrong.


Choosing protoss and DT dropping doesn't really count as D+.
Amnesia
Profile Blog Joined September 2009
United States3818 Posts
May 30 2011 15:18 GMT
#25
On May 31 2011 00:15 AoN.DimSum wrote:
Show nested quote +
On May 30 2011 22:27 Morfildur wrote:
On May 30 2011 22:11 Djagulingu wrote:
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

You should have no problem making into D+ at iccup. I'm a silver zerg in sc2 and D+ in iccup.

On May 30 2011 21:30 Nazza wrote:
I'm sorry. I just started cracking up when you picked I read the words "I picked Terran".

ROFL. Most SC2 -> BW switchs choose Terran as main race and they eventually learn what's up here. SC1 Terran is a real challenge in terms of mechanics.


I chose Terrans because i think they allow me to focus more on practicing macro since the strong defense (siege tanks/bunkers) keep me safe in the early game.
I don't think i'll play iCCup before i can reliably beat the AI. I know i could do that single-handedly 10 years ago, now i can't even do that and human players should be far superior, so i'll have to practice. I also have no idea about unit compositions, strategies, etc. apart from what liquipedia offers.

However, it's a moot point anyways as i will be too frustrated from units blocking each other long before i get the practice i would need :p

I don't know how anyone can like stupid units... i don't even want to imagine a marine/medic ball in SC1 stimming up a choke, it must be total chaos. No wonder 2 Lurkers are supposed to be a perfect defense against infinity (non-boxeresque) marines :p




Well thats why you don't attack up a ramp, you do this in sc2?

rofl <3

OP welcome to BW, where unlike SC2, you actually have to do something instead of letting the game do everything for you.

It will be hard but you will have fun.
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
Last Edited: 2011-05-30 15:27:58
May 30 2011 15:26 GMT
#26
I love it when SC2 people try BW and complain about how difficult the game is and blame it on the "shortcomings" of the game and not have balls enough to admit that they had mistakes.

Oh well, I guess that's what happens if you don't spoon feed gamers with what they need.

Try harder next time, or just go back to SC2.

User was warned for this post
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
May 30 2011 15:32 GMT
#27
On May 30 2011 23:33 intrigue wrote:
Show nested quote +
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

haha it's pretty funny finally seeing sc2 to bw rank translation predictions. honestly though i'd say even masters level sc2 players without experience will require months of work to hit D+, especially if they don't pick protoss.


Iccup from D>D+ is actually quite easy nowadays, theres a LOT of bad SC2 players that try it out and just feed wins. From about C onward its much more difficult since you can't relaly find any games.
Follow me: www.twitter.com/zlasher
getSome[703]
Profile Blog Joined December 2009
United States753 Posts
May 30 2011 15:33 GMT
#28
On May 31 2011 00:26 SilverSkyLark wrote:
I love it when SC2 people try BW and complain about how difficult the game is and blame it on the "shortcomings" of the game and not have balls enough to admit that they had mistakes.

Oh well, I guess that's what happens if you don't spoon feed gamers with what they need.

Try harder next time, or just go back to SC2.


Uh why so hostile? He isn't saying he's a good player but the game is bad. The limited UI of SC does make it more difficult, and increases the likelihood of making mistakes.

Running Log! http://www.runningahead.com/logs/5081b4d7a4a94c5e8fa20b01e668dfb6/calendar
supernovamaniac
Profile Blog Joined December 2009
United States3046 Posts
May 30 2011 15:34 GMT
#29
On May 31 2011 00:32 Zlasher wrote:
Show nested quote +
On May 30 2011 23:33 intrigue wrote:
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

haha it's pretty funny finally seeing sc2 to bw rank translation predictions. honestly though i'd say even masters level sc2 players without experience will require months of work to hit D+, especially if they don't pick protoss.


Iccup from D>D+ is actually quite easy nowadays, theres a LOT of bad SC2 players that try it out and just feed wins. From about C onward its much more difficult since you can't relaly find any games.

Depends.

There are times where its easy to go up through the levels, but sometimes its harder when lots of C+/B smurf or when they play against each other at D+ level. If you go against one of them, you get crushed.

(And those bad SC2 players ain't that bad in the game either, considering they went from SC2 -> BW. Sure they might be feeding wins, but most of them stay in the D- level if its their first time around)
ppp
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
May 30 2011 15:38 GMT
#30
On May 31 2011 00:33 getSome[703] wrote:
Show nested quote +
On May 31 2011 00:26 SilverSkyLark wrote:
I love it when SC2 people try BW and complain about how difficult the game is and blame it on the "shortcomings" of the game and not have balls enough to admit that they had mistakes.

Oh well, I guess that's what happens if you don't spoon feed gamers with what they need.

Try harder next time, or just go back to SC2.


Uh why so hostile? He isn't saying he's a good player but the game is bad. The limited UI of SC does make it more difficult, and increases the likelihood of making mistakes.



No reason at all.

Well, the limited UI of SC is what makes it great. :>

Try making it to C+ in iCCup, then go back to SC2.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
May 30 2011 15:46 GMT
#31
On May 31 2011 00:33 getSome[703] wrote:
Show nested quote +
On May 31 2011 00:26 SilverSkyLark wrote:
I love it when SC2 people try BW and complain about how difficult the game is and blame it on the "shortcomings" of the game and not have balls enough to admit that they had mistakes.

Oh well, I guess that's what happens if you don't spoon feed gamers with what they need.

Try harder next time, or just go back to SC2.


Uh why so hostile? He isn't saying he's a good player but the game is bad. The limited UI of SC does make it more difficult, and increases the likelihood of making mistakes.


He's deducing from the fact he's bad at the game (which he does not seem to have grasped completely) the fact that a game is bad. A bit like someone who would try chess for the first time, gets trashed by his opponent because he is clueless, and then would say "yeah, this game is stupid".
Remember the good old strategy thread where every OP was like "I'm really bad, but could you please help..." and sometimes the guy was B-... Such different attitudes.
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
May 30 2011 15:51 GMT
#32
On May 31 2011 00:46 corumjhaelen wrote:
Show nested quote +
On May 31 2011 00:33 getSome[703] wrote:
On May 31 2011 00:26 SilverSkyLark wrote:
I love it when SC2 people try BW and complain about how difficult the game is and blame it on the "shortcomings" of the game and not have balls enough to admit that they had mistakes.

Oh well, I guess that's what happens if you don't spoon feed gamers with what they need.

Try harder next time, or just go back to SC2.


Uh why so hostile? He isn't saying he's a good player but the game is bad. The limited UI of SC does make it more difficult, and increases the likelihood of making mistakes.


He's deducing from the fact he's bad at the game (which he does not seem to have grasped completely) the fact that a game is bad. A bit like someone who would try chess for the first time, gets trashed by his opponent because he is clueless, and then would say "yeah, this game is stupid".
Remember the good old strategy thread where every OP was like "I'm really bad, but could you please help..." and sometimes the guy was B-... Such different attitudes.


Uhm, where did i say the game is bad?

I find the unit AI annoying, which is not too suprising as even players who played BW for ages admit that it could need some improvement (Best example are Dragoons about which every BW player jokes). Of course it can be compensated by better mechanics, microing, etc., which some people like, others don't.

PS: Just so you read it in plaintext: I'm bad at BW, if not to say "totally horrible".
Rafa
Profile Blog Joined May 2011
Portugal12 Posts
May 30 2011 15:56 GMT
#33
You should practice sim city on bw (having the unit prodution up near the ramp and the supply in the back of your base etc etc) it should save you up some time on you units getting to the rally point, also one other method of defending vs zealot rush is walling in with rax and two supplies.
/f a (BananaTerran) up on iccup if you want.
"Stingin like a butterfly... dancing like a bee"
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
May 30 2011 15:57 GMT
#34
If you think Dragoons are bad, you should see the Reaver. :>
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
May 30 2011 16:01 GMT
#35
On May 31 2011 00:57 SilverSkyLark wrote:
If you think Dragoons are bad, you should see the Reaver. :>


I have the reaver in fond memory from loooooooong ago... it was so annoying if the scarab blew up in mid-air or even close to the opponents units without ever doing any damage.

For some reason when i think back i remember moving big armies across the map without problems, though maybe at that time i just had a lot more patience (or practice :p)
zatic
Profile Blog Joined September 2007
Zurich15325 Posts
May 30 2011 16:02 GMT
#36
On May 31 2011 00:32 Zlasher wrote:
Show nested quote +
On May 30 2011 23:33 intrigue wrote:
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

haha it's pretty funny finally seeing sc2 to bw rank translation predictions. honestly though i'd say even masters level sc2 players without experience will require months of work to hit D+, especially if they don't pick protoss.


Iccup from D>D+ is actually quite easy nowadays, theres a LOT of bad SC2 players that try it out and just feed wins. From about C onward its much more difficult since you can't relaly find any games.

Huh. My experience has been the opposite. All the fish left for SC2 and the remaining D-range was better than before.

Also getting to D+ was always easy, but keeping 50%+ on D+ is what I am talking about.
ModeratorI know Teamliquid is known as a massive building
stevewch
Profile Joined February 2006
Hong Kong216 Posts
May 30 2011 17:17 GMT
#37
being a bw player, i found little difficult when i was playing sc2
the only thing that i had to learn is about the knowledge of the game, like the units, the maps, etc

but still, in a week or two i was able to hit high diamond(at that time diamond was the highest rank)
certainly i admit there are some very gosu sc2 players whom i played several times and i still lost, but i think sc2 at this stage is still a bit easier than bw.(auto mining, reminder of idle workers, 12-unit group, hotkey all buildings, etc)
sc2 is a user friendly game.
the only thing i didnt get used to is the lack of f key, which is important to decent macro.
SC forever!
xarthaz
Profile Blog Joined August 2010
1704 Posts
May 30 2011 17:26 GMT
#38
On May 31 2011 00:32 Zlasher wrote:
Show nested quote +
On May 30 2011 23:33 intrigue wrote:
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

haha it's pretty funny finally seeing sc2 to bw rank translation predictions. honestly though i'd say even masters level sc2 players without experience will require months of work to hit D+, especially if they don't pick protoss.


Iccup from D>D+ is actually quite easy nowadays, theres a LOT of bad SC2 players that try it out and just feed wins. From about C onward its much more difficult since you can't relaly find any games.

Really it dependsw so mucuh on the race.. with protoss its straightforward because of the macro and also strong cheese builds , aka go proxy gates, dts, etc strong stuff and not too hard to micro.

but with terran its brutal at low level, so hard to get up rank. a lot of time it feels you out micro ur opponent and still get beaten
Aah thats the stuff..
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
May 30 2011 19:37 GMT
#39
On May 31 2011 00:16 kNyTTyM wrote:
Show nested quote +
On May 30 2011 23:32 zatic wrote:
On May 30 2011 22:11 Djagulingu wrote:
On May 30 2011 21:16 Morfildur wrote:
i'm a Diamond player in SC2

You should have no problem making into D+ at iccup. I'm a silver zerg in sc2 and D+ in iccup

Haha what? How is this even possible? D+ compares to like Master league or at least high Diamond. But Silver? That is just wrong.


Choosing protoss and DT dropping doesn't really count as D+.

FYI: I play zerg. D rank has some good players and some guys that are total noob shits. I'm a noob shit and I don't deny it. I even blogged about being D+ so you can read the battle report and see how I got to D+.
"windows bash is a steaming heap of shit" tofucake
Servius_Fulvius
Profile Joined August 2009
United States947 Posts
May 30 2011 20:33 GMT
#40
On May 30 2011 22:27 Morfildur wrote:
I don't think i'll play iCCup before i can reliably beat the AI. I know i could do that single-handedly 10 years ago, now i can't even do that and human players should be far superior, so i'll have to practice. I also have no idea about unit compositions, strategies, etc. apart from what liquipedia offers.

However, it's a moot point anyways as i will be too frustrated from units blocking each other long before i get the practice i would need :p

I don't know how anyone can like stupid units... i don't even want to imagine a marine/medic ball in SC1 stimming up a choke, it must be total chaos. No wonder 2 Lurkers are supposed to be a perfect defense against infinity (non-boxeresque) marines :p


Beating BW AI can be tricky if you don't know what to expect. That being said, there is usually an early rush of mm/lings/zealots. I always found it more difficult to kill off the zealot rush because of how resilient they are in the early game (I play zerg and they tear lings apart). Once you got the pattern down and a solid build order you'll wonder why you ever lost in the first place. Thanks for sharing this with us

I'd highly recommend jumping on iccup and give it your best shot. Practicing build orders against AI is ok, but you need to balance it out with some human contact so you have a better idea of what to expect.

If you really MUST mass games against the computer send an early worker to their mineral line. They will pull almost all their workers to attack you. This way you can practice builds and scouting micro!

For the sake of the discussion: I started laddering May 2009 and stopped July 2010. I got to D+ about this time last year. I stopped July 2010 due to school and work, NOT SC2. Though, I've played about 65 ladder games and sat low in gold before the ladder reset (haven't played since February). I was under the impression my BW experience would get me to diamond without breaking a sweat, and maybe it would have if I didn't stick with zerg. I don't mean to complain because I have way more fun with them than the other races, even if it's REALLY frustrating!
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2011-05-30 21:15:09
May 30 2011 21:13 GMT
#41
If you are nervous or really wanna practice BW against AI then go track down the Entropy AI. It's about 736383x more fun to play against as it does actual builds and varies it's play a bit. You can actually practice build orders against something other than retard zealot rushes or the classic bio attack into nothing.... It also expands.

http://www.broodwarai.com/forums/index.php?showtopic=311
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
May 30 2011 21:45 GMT
#42
On May 30 2011 23:07 SagaZ wrote:
Getting 3 goons to go down a ramp in less than 5 minutes is like the most satisfying thing for me.
too bad it never happens

too bad I can do it in like 5 seconds
Writerptrk
JMave
Profile Blog Joined December 2007
Singapore1803 Posts
May 31 2011 02:23 GMT
#43
Ouch. 1 rax FE actually takes quite a lot of skill to pull off successfully. It's quite a wonder how the pros make it seem so easy to do. I wouldn't recommend 1 rax FE right away if you are just starting though lol.

But yeah being able to pull off a win against a Protoss in a macro game is very satisfying because unlike him, you have to constantly focus on your army positioning all game long, which is also along with your macro and micro.

Gogo terran boy!
火心 Jealous. I always loved that feeling when I was young. Embrace it.
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
May 31 2011 03:23 GMT
#44
On May 31 2011 06:45 ArvickHero wrote:
Show nested quote +
On May 30 2011 23:07 SagaZ wrote:
Getting 3 goons to go down a ramp in less than 5 minutes is like the most satisfying thing for me.
too bad it never happens

too bad I can do it in like 5 seconds


too bad I can do it in like 4 seconds
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
X10A
Profile Blog Joined January 2011
Canada9837 Posts
June 01 2011 00:25 GMT
#45
Ahh sc2 -> BW always makes me ^^
If you want to play against someone computer level, I'm your man Haha!
Terran... wait for it... op. JK
If you play on IcCup, and make it C-, and go back to SC2 you might be surprised at how you improve
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
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