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You could actually redesign the game to force you to play better. e.g. instead of "supply blocked 3 times" you could use "not supply blocked in an entire game".
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the Dagon Knight4000 Posts
Well yeah, that makes way more sense; I think my "Seek good in bad," approach could be a problem...
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haha this is interesting, im going to print it out and see how it goes after a couple of games. LMAO (Friend wont stop talking to you, blame loss on him) XD
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This is awesome. You may have just given me motivation to play!
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the Dagon Knight4000 Posts
On April 03 2011 02:57 ShotgunMessages wrote:Friend wont stop talking to you, blame loss on him
It's best when you have a few people on your list so you always have someone to blame.
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Demoted/Promoted seem like a too rare thing to put on the bingo board o.O I can think of a few things to add instead or just more options in general.
- Base Trade (Win/Lose, could fill 2 spots) - Lose a game because you made too many drones - Lose way too many workers to a harass - Fail to scout a big tech switch
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Should add a box: "prevent opponent from expanding"
I did that today, was so exhilarating.
Get workers off mineral line is an easy good one too.
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so....whats the prize if you win?
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What is that web address cut off from the bottom left corner?
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the Dagon Knight4000 Posts
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I expect you to bring this to play now...
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