• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:25
CEST 08:25
KST 15:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th107Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double1Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? StarCraft II 5.0.16 PTR Patch Notes may 26th The death of cheese, from a professional cheeser. Changing from 12 to 8 is just asking for StarCraft Weekly Cups (May 11-17): Classic wins double
Tourneys
GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event Soma's ASL Finals Review BGH Auto Balance -> http://bghmmr.eu/ VPN experiences OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2744 users

P players question please

Blogs > BeMannerDuPenner
Post a Reply
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-02-18 09:04:14
February 18 2011 08:56 GMT
#1
Just a quick question i wanna throw out and since i dont think its worth opening a thread for it ill put it here.


so P players, can you kill a thor + ~8 marines (in bunkers?) + several scvs repairing/fighting at the ~7 minute mark?

im talking about killing that force at the enemys base, not defending in your base so reinforcements might take a bit time to get there and probes are not an option.

im playing around with a build but dont have enough quality testing or replays against decent masters players to open a thread yet so i jsut want some input.


thx for your help :>

*
life of lively to live to life of full life thx to shield battery
AirbladeOrange
Profile Blog Joined June 2010
United States2574 Posts
February 18 2011 09:03 GMT
#2
I don't really know how to answer this. Are you looking for an opening that you can do blindly to punish a Terran who goes for that exact build? Why do you need to kill that? So many questions left unanswered!

Either way, I'm pretty sure a 4 warpgate could take that out.
relyt
Profile Blog Joined November 2010
United States1073 Posts
February 18 2011 09:06 GMT
#3
Maybe 4 gate or a voidray build.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-02-18 09:13:49
February 18 2011 09:10 GMT
#4
On February 18 2011 18:03 AirbladeOrange wrote:
I don't really know how to answer this. Are you looking for an opening that you can do blindly to punish a Terran who goes for that exact build? Why do you need to kill that? So many questions left unanswered!

Either way, I'm pretty sure a 4 warpgate could take that out.


edited my op a bit. im doing a build where i end up with that force at around 7 minutes in and try to expand.

my question is if a P that scouts that (either with a obs abit earlier or when he sees the actual units) will be able to just go kill it or not after a normal opening.


vs something allinish like a 4gate its about if i can stay alive and defend my main/ramp, vs a more normal build if i can hold my expo.




i basicly just want some thoughts of what a P thinks and how he reacts when he scouts this with his first observer or later a unit. for example if you do a 4gate and see this, do you think "great! im just gonna go kill him up his ramp!" or are you hesitant? if you do a 2gate robo would you think " k i boost immortals out and bust his expo in 2 minutes" or do you expand after you see it with a observer?
life of lively to live to life of full life thx to shield battery
Macavenger
Profile Blog Joined January 2008
United States1132 Posts
Last Edited: 2011-02-18 09:17:52
February 18 2011 09:17 GMT
#5
Can't speak for all Protoss by any means, but if I see Bunkers at a Terran expo that early in the game, I'm thinking "yay I'm not getting 1-base allined" and go expo.
Jumbled
Profile Joined September 2010
1543 Posts
February 18 2011 09:34 GMT
#6
On February 18 2011 18:10 BeMannerDuPenner wrote:
edited my op a bit. im doing a build where i end up with that force at around 7 minutes in and try to expand.

my question is if a P that scouts that (either with a obs abit earlier or when he sees the actual units) will be able to just go kill it or not after a normal opening.


vs something allinish like a 4gate its about if i can stay alive and defend my main/ramp, vs a more normal build if i can hold my expo.




i basicly just want some thoughts of what a P thinks and how he reacts when he scouts this with his first observer or later a unit. for example if you do a 4gate and see this, do you think "great! im just gonna go kill him up his ramp!" or are you hesitant? if you do a 2gate robo would you think " k i boost immortals out and bust his expo in 2 minutes" or do you expand after you see it with a observer?

If it's a proper 4-gate, the protoss won't be scouting with anything other than a probe, and the attack will hit before the 7 minute mark. A protoss opening with 2gate robo is unlikely to go after you either, since relying on a few immortals to be able to handle your thors is very risky due to strike cannons and marine snipes. I would think the most likely response would be to expand, produce a couple of immortals, and tech zealot legs or DTs.

In answer to your main question, the protoss probably won't have the forces to deny your expansion unless they were planning for a timing attack that hits around then.
TekKpriest
Profile Joined March 2010
308 Posts
February 18 2011 12:15 GMT
#7
Jumbled's answer is the best.

You can in most cases safely expand with your build, there are a few exceptions, but they are not noteworthy.

Though a 4 Gate that hits around 5.30 might hurt ya, but since i dont know your exact BO i can't help ya there :D

If i'd scout that, i'd most likely take a fast 3rd with trying to harass (depending on map though) since your "deathball" will take some time to be effective vs a normal Protoss build and is fairly immobile (except Hellion but you can't deny all harass with it, and counter agression vs P is easily hold off when P looks @ minimap).

Oh well i think we answered your question fairly well :D
A Man chooses, a slave obeys
OmniEulogy
Profile Blog Joined July 2010
Canada6600 Posts
February 18 2011 12:22 GMT
#8
as said above, depends on the build but it also depends on what the shape of your nat is. if it's a choke like LT or Tal'Darim (just as an example of what the choke looks like guys) it'll be much harder to get a nice position without you being able to just move backwards and micro the thor away, as opposed to metal which has a bigger area of attack.

Just things to consider for which maps you decide to try it on.
LiquidDota Staff
Please log in or register to reply.
Live Events Refresh
Next event in 5h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft843
Nina 171
StarCraft: Brood War
GuemChi 5115
Rain 4391
PianO 159
actioN 110
sorry 66
ToSsGirL 40
Noble 13
Icarus 8
League of Legends
JimRising 718
Super Smash Bros
Mew2King55
Other Games
summit1g14271
RuFF_SC238
ViBE35
Organizations
Other Games
gamesdonequick706
BasetradeTV186
Counter-Strike
PGL176
StarCraft: Brood War
UltimateBattle 25
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1825
• Rush1490
Upcoming Events
Wardi Open
5h 35m
Monday Night Weeklies
9h 35m
Replay Cast
17h 35m
Sparkling Tuna Cup
1d 3h
WardiTV Spring Champion…
1d 4h
Maestros of the Game
1d 9h
The PondCast
2 days
Kung Fu Cup
2 days
uThermal 2v2 Circuit
2 days
Maestros of the Game
2 days
[ Show More ]
Replay Cast
2 days
Replay Cast
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
3 days
Replay Cast
4 days
uThermal 2v2 Circuit
4 days
Maestros of the Game
4 days
Replay Cast
5 days
Solar vs Classic
uThermal 2v2 Circuit
5 days
GSL
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.