• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:48
CEST 08:48
KST 15:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1005.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners Server Blocker Stellar Fest 2 Replay Pack SCII needs to put more weight on strategy and tact
Tourneys
Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
BW General Discussion Bot on ladder Rollback Netcode in Brood War Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/
Tourneys
ASL 22 Finals [Women's StarCraft] MonstarZ vs Dreams 2026-10-15 [Megathread] Daily Proleagues [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8129 users

P players question please

Blogs > BeMannerDuPenner
Post a Reply
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-02-18 09:04:14
February 18 2011 08:56 GMT
#1
Just a quick question i wanna throw out and since i dont think its worth opening a thread for it ill put it here.


so P players, can you kill a thor + ~8 marines (in bunkers?) + several scvs repairing/fighting at the ~7 minute mark?

im talking about killing that force at the enemys base, not defending in your base so reinforcements might take a bit time to get there and probes are not an option.

im playing around with a build but dont have enough quality testing or replays against decent masters players to open a thread yet so i jsut want some input.


thx for your help :>

*
life of lively to live to life of full life thx to shield battery
AirbladeOrange
Profile Blog Joined June 2010
United States2574 Posts
February 18 2011 09:03 GMT
#2
I don't really know how to answer this. Are you looking for an opening that you can do blindly to punish a Terran who goes for that exact build? Why do you need to kill that? So many questions left unanswered!

Either way, I'm pretty sure a 4 warpgate could take that out.
relyt
Profile Blog Joined November 2010
United States1073 Posts
February 18 2011 09:06 GMT
#3
Maybe 4 gate or a voidray build.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-02-18 09:13:49
February 18 2011 09:10 GMT
#4
On February 18 2011 18:03 AirbladeOrange wrote:
I don't really know how to answer this. Are you looking for an opening that you can do blindly to punish a Terran who goes for that exact build? Why do you need to kill that? So many questions left unanswered!

Either way, I'm pretty sure a 4 warpgate could take that out.


edited my op a bit. im doing a build where i end up with that force at around 7 minutes in and try to expand.

my question is if a P that scouts that (either with a obs abit earlier or when he sees the actual units) will be able to just go kill it or not after a normal opening.


vs something allinish like a 4gate its about if i can stay alive and defend my main/ramp, vs a more normal build if i can hold my expo.




i basicly just want some thoughts of what a P thinks and how he reacts when he scouts this with his first observer or later a unit. for example if you do a 4gate and see this, do you think "great! im just gonna go kill him up his ramp!" or are you hesitant? if you do a 2gate robo would you think " k i boost immortals out and bust his expo in 2 minutes" or do you expand after you see it with a observer?
life of lively to live to life of full life thx to shield battery
Macavenger
Profile Blog Joined January 2008
United States1132 Posts
Last Edited: 2011-02-18 09:17:52
February 18 2011 09:17 GMT
#5
Can't speak for all Protoss by any means, but if I see Bunkers at a Terran expo that early in the game, I'm thinking "yay I'm not getting 1-base allined" and go expo.
Jumbled
Profile Joined September 2010
1543 Posts
February 18 2011 09:34 GMT
#6
On February 18 2011 18:10 BeMannerDuPenner wrote:
edited my op a bit. im doing a build where i end up with that force at around 7 minutes in and try to expand.

my question is if a P that scouts that (either with a obs abit earlier or when he sees the actual units) will be able to just go kill it or not after a normal opening.


vs something allinish like a 4gate its about if i can stay alive and defend my main/ramp, vs a more normal build if i can hold my expo.




i basicly just want some thoughts of what a P thinks and how he reacts when he scouts this with his first observer or later a unit. for example if you do a 4gate and see this, do you think "great! im just gonna go kill him up his ramp!" or are you hesitant? if you do a 2gate robo would you think " k i boost immortals out and bust his expo in 2 minutes" or do you expand after you see it with a observer?

If it's a proper 4-gate, the protoss won't be scouting with anything other than a probe, and the attack will hit before the 7 minute mark. A protoss opening with 2gate robo is unlikely to go after you either, since relying on a few immortals to be able to handle your thors is very risky due to strike cannons and marine snipes. I would think the most likely response would be to expand, produce a couple of immortals, and tech zealot legs or DTs.

In answer to your main question, the protoss probably won't have the forces to deny your expansion unless they were planning for a timing attack that hits around then.
TekKpriest
Profile Joined March 2010
308 Posts
February 18 2011 12:15 GMT
#7
Jumbled's answer is the best.

You can in most cases safely expand with your build, there are a few exceptions, but they are not noteworthy.

Though a 4 Gate that hits around 5.30 might hurt ya, but since i dont know your exact BO i can't help ya there :D

If i'd scout that, i'd most likely take a fast 3rd with trying to harass (depending on map though) since your "deathball" will take some time to be effective vs a normal Protoss build and is fairly immobile (except Hellion but you can't deny all harass with it, and counter agression vs P is easily hold off when P looks @ minimap).

Oh well i think we answered your question fairly well :D
A Man chooses, a slave obeys
OmniEulogy
Profile Blog Joined July 2010
Canada6600 Posts
February 18 2011 12:22 GMT
#8
as said above, depends on the build but it also depends on what the shape of your nat is. if it's a choke like LT or Tal'Darim (just as an example of what the choke looks like guys) it'll be much harder to get a nice position without you being able to just move backwards and micro the thor away, as opposed to metal which has a bigger area of attack.

Just things to consider for which maps you decide to try it on.
LiquidDota Staff
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech128
StarCraft: Brood War
Rain 2883
Zeus 832
Larva 190
Dewaltoss 109
soO 69
HiyA 40
Pusan 39
sSak 38
Bale 25
ZergMaN 24
[ Show more ]
ajuk12(nOOB) 12
Icarus 6
Dota 2
NeuroSwarm189
Other Games
gofns31516
summit1g6130
Coldzera 769
WinterStarcraft524
Happy152
Organizations
StarCraft: Brood War
UltimateBattle 6
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH351
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2211
League of Legends
• Rush1301
• Stunt443
Other Games
• Shiphtur635
Upcoming Events
Online Event
4h 12m
Korean StarCraft League
20h 12m
Afreeca Starleague
23h 12m
Rush vs Soulkey
CranKy Ducklings
1d 3h
AI Arena Tournament
1d 9h
BSL Open Qualifier
1d 12h
Sparkling Tuna Cup
2 days
OSC
2 days
IPSL
2 days
BSL Open Qualifier
2 days
[ Show More ]
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.