• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:05
CET 15:05
KST 23:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0247LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued Behind the Blue - Team Liquid History Book
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April The Dave Testa Open #11
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh BW General Discussion TvZ is the most complete match up CasterMuse Youtube ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 [LIVE] [S:21] ASL Season Open Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
UK Politics Mega-thread US Politics Mega-thread YouTube Thread Mexico's Drug War Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1542 users

Starcraft 2 n00b ep. 7 - Protoss Week Part 1

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 01 2011 21:32 GMT
#1
This week I'm doing all Protoss because I recently realized that I kinda suck as that race. My biggest problem is a failure to continue producing units while I do other, more micro-intensive things (like engage the enemy, scout, etc.). I don't have this problem so bad with other races. Mainly just Protoss.

This match is a pretty good example of how I go so wrong with them. Watch as my resources skyrocket simply because I don't produce units consistently. The result is a pitifully small army that can do nothing but roll over and play dead when the other army arrives.

Check it out here


Lessons learned:

1. Always be warping in units. Even during scouting, expanding, or attacking, take a second, frequently, to jump back to base (or a proxy pylon) and warp in some units.

2. When resources get super high, don’t automatically assume it’s beacuse teching is needed. The problem may very well be that too few units have been produced.

Further thoughts?

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
BabyToss!
Profile Blog Joined October 2010
Czech Republic588 Posts
February 01 2011 21:39 GMT
#2
The thing with Protoss is, when you have warpgates, you simply cannot queue. Queuing is imo an easier way for inexperienced players like us to still keep producing while in the middle of the battle. I noticed a lot of Terran players on Bronze level queue a lot. Although, that doesn't mean it's good habit to get into.

What I try to get into habit is, to simply cycle through my control groups, to check my production structures, if I can produce from them or not. That way, once it becomes a habit, you'd technically not miss the warp in window inbetween cooldowns. Also, having a good ol'proxy pylon somewhere helps. I often forget that, so I end up warping guys in one of my bases...but it's another habit which'd be good to get into.

Regarding too many resources - I personally have this problem when I have like 3-4 bases. Why? Because as the game gets into more busy state lategame, I simply forget to build more production structures (be it warpgates, stargates, robos... whatever is needed). I figure you might have the same issue.

Good luck from fellow Bronzie
Nowadays a Filthy Casual | Follow your dreams |
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 01 2011 22:10 GMT
#3
^ Yeah, those sound like the same problems I have. When I'm in the midst of a battle and I notice my minerals are way up, I usually just start spamming production hotkeys. Obviously not the best strat. It is hard to keep up with making more production facilities as the game progresses because there are already so many things you have to have in your head.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
starfries
Profile Blog Joined July 2009
Canada3508 Posts
February 01 2011 22:52 GMT
#4
I play random and my Protoss macro is the worst so I know where you're coming from. Some tricks I learned...

Use the location hotkeys (I changed mine from f5-f8 to f1-f4). Just set f1 to your forward pylon and then just pop over there to warp in and then bounce back to your army. Also, if you're serious about a push, then bring a probe and warp in a forward pylon or two.

Macro whenever you go to chrono boost. Chrono boost has an easy timing since it never changes, so whenever you chrono boost just build more units. Macro when you go back to build pylons.

I know 4gate is the all the rage but try something like 3gate expand. 4gate is heavy enough on the resources that if you miss a production cycle your money will still be low, but with 3gate you really have to keep macroing.

And always keep an eye on the top right of your screen. I'm sure you know this, but those little numbers up there are as important as anything going on in your main screen. I try and look up there every 5 seconds. It's like driving where you have to check your rear view mirror constantly. If you can't remember set a timer or something.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 02 2011 00:21 GMT
#5
On February 02 2011 07:52 starfries wrote:
I play random and my Protoss macro is the worst so I know where you're coming from. Some tricks I learned...

Use the location hotkeys (I changed mine from f5-f8 to f1-f4). Just set f1 to your forward pylon and then just pop over there to warp in and then bounce back to your army. Also, if you're serious about a push, then bring a probe and warp in a forward pylon or two.

Macro whenever you go to chrono boost. Chrono boost has an easy timing since it never changes, so whenever you chrono boost just build more units. Macro when you go back to build pylons.

I know 4gate is the all the rage but try something like 3gate expand. 4gate is heavy enough on the resources that if you miss a production cycle your money will still be low, but with 3gate you really have to keep macroing.

And always keep an eye on the top right of your screen. I'm sure you know this, but those little numbers up there are as important as anything going on in your main screen. I try and look up there every 5 seconds. It's like driving where you have to check your rear view mirror constantly. If you can't remember set a timer or something.


Thanks for the advice. Another one of my problems is that I don't chrono consistently, especially late game, so that technique should help with both my chrono and production.

I've also been trying to do a good job watching minerals/gas/supply. I think I started to pick up on this pretty good today, where I felt like I was robo-building supply depots right on the mark for most of the match. I really like the rear view mirror analogy.

Thanks again.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Xyik
Profile Blog Joined November 2009
Canada728 Posts
February 02 2011 03:34 GMT
#6
One thing you will run into is not using chrono boosts. You may feel that there is nothing to use them on, and you may think it is a waste to use a boost on a single probe and instead save up for 2 probes. That is something I struggled with for a while and is something all protoss players have to overcome. Dont let chrono boost stack up even if the only things you have are warpgates. Use it on your nexus to pump out that 1 extra probe. Having more probes isnt bad since once your mineral line become saturated you will probably be expanding soon anyways.
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 02 2011 03:57 GMT
#7
On February 02 2011 12:34 Xyik wrote:
One thing you will run into is not using chrono boosts. You may feel that there is nothing to use them on, and you may think it is a waste to use a boost on a single probe and instead save up for 2 probes. That is something I struggled with for a while and is something all protoss players have to overcome. Dont let chrono boost stack up even if the only things you have are warpgates. Use it on your nexus to pump out that 1 extra probe. Having more probes isnt bad since once your mineral line become saturated you will probably be expanding soon anyways.


Yeah that is a big problem I have. I figure I need to use it more on warpgates throughout the match.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
starfries
Profile Blog Joined July 2009
Canada3508 Posts
February 02 2011 05:12 GMT
#8
For chrono boost I would say research>upgrades>probes/high tech units.

Obviously at the start you want to boost probes and warpgate tech. But later on you want to boost things you can't do in parallel. That is, you can build stalkers faster by getting more gateways, but you can't get charge or thermal lance faster except through chrono boost, so give your boosts to those. Same goes for +1 armor and other upgrades, and to some extent probes (since it's limited by how many expansions you have). And don't forget you can cb a quick obs.

Also prioritizing like this will help make sure you don't forget an important tech or upgrades since you'll think about it when you go to chrono boost. I've had embarrassing losses because my opponent has 9 range colossi and I don't, or I have a 200/200 0/1/0 army and it gets crushed by a smaller force.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
starfries
Profile Blog Joined July 2009
Canada3508 Posts
February 02 2011 05:29 GMT
#9
Also I find it's really useful to chain things like that (ie whenever you check A, you always check B after) since all you need for good macro is just 1) remember to do shit and 2) use hotkeys. So by having something like chronoboost->check upgrades or check money->check food->build probes->build units, you really only need to remember to do the 1 or 2 things at the start of the chain, and everything else will just come naturally.

It doesn't have to take long with good hotkeys. I use 1 for nexus and 2 for units, so I glance to the top right, 1e, w f1 and 22 back to the army.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 02 2011 13:46 GMT
#10
On February 02 2011 14:29 starfries wrote:
Also I find it's really useful to chain things like that (ie whenever you check A, you always check B after) since all you need for good macro is just 1) remember to do shit and 2) use hotkeys. So by having something like chronoboost->check upgrades or check money->check food->build probes->build units, you really only need to remember to do the 1 or 2 things at the start of the chain, and everything else will just come naturally.

It doesn't have to take long with good hotkeys. I use 1 for nexus and 2 for units, so I glance to the top right, 1e, w f1 and 22 back to the army.


Good advice. I like the idea of chronoing upgrades/etc. to help me stay on top of macro.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
09:00
PiGFest 7 Playoffs Day 1
Serral vs herOLIVE!
PiGStarcraft1370
ComeBackTV 660
Rex166
IndyStarCraft 129
BRAT_OK 111
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1370
Lowko317
Rex 166
IndyStarCraft 129
BRAT_OK 111
StarCraft: Brood War
Britney 37948
Calm 5632
Sea 4297
Rain 2250
Jaedong 1590
Horang2 1193
BeSt 797
Soma 660
Stork 533
hero 312
[ Show more ]
ZerO 254
Light 249
Rush 149
Dewaltoss 128
Larva 100
EffOrt 87
Snow 74
Killer 60
Backho 54
Sea.KH 53
Movie 52
ToSsGirL 51
Mind 48
Barracks 47
JulyZerg 44
[sc1f]eonzerg 36
JYJ 34
sorry 32
Hm[arnc] 31
Sharp 29
Nal_rA 23
yabsab 21
IntoTheRainbow 21
Icarus 21
Shine 15
ivOry 6
Terrorterran 1
Dota 2
Gorgc4187
qojqva1648
XcaliburYe122
Counter-Strike
pashabiceps2376
olofmeister1365
oskar64
Other Games
singsing3055
B2W.Neo835
crisheroes333
Fuzer 165
ToD99
Hui .78
Mew2King69
QueenE49
ZerO(Twitch)17
djWHEAT9
mouzStarbuck1
Organizations
Counter-Strike
PGL309
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1073
• TFBlade529
Other Games
• WagamamaTV168
Upcoming Events
Big Brain Bouts
2h 55m
Shino vs DnS
SpeCial vs Mixu
TriGGeR vs Cure
Korean StarCraft League
12h 55m
PiG Sty Festival
18h 55m
Reynor vs Clem
ShowTime vs SHIN
CranKy Ducklings
19h 55m
OSC
20h 55m
SC Evo Complete
23h 25m
DaveTesta Events
1d 4h
AI Arena Tournament
1d 5h
Replay Cast
1d 9h
PiG Sty Festival
1d 18h
Maru vs TBD
[ Show More ]
Sparkling Tuna Cup
1d 19h
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Replay Cast
3 days
Replay Cast
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-26
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.