• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:40
CEST 07:40
KST 14:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
[ASL20] Ro16 Preview Pt2: Turbulence BW General Discussion ASL20 General Discussion Diplomacy, Cosmonarchy Edition BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1374 users

Starcraft 2 n00b ep. 7 - Protoss Week Part 1

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 01 2011 21:32 GMT
#1
This week I'm doing all Protoss because I recently realized that I kinda suck as that race. My biggest problem is a failure to continue producing units while I do other, more micro-intensive things (like engage the enemy, scout, etc.). I don't have this problem so bad with other races. Mainly just Protoss.

This match is a pretty good example of how I go so wrong with them. Watch as my resources skyrocket simply because I don't produce units consistently. The result is a pitifully small army that can do nothing but roll over and play dead when the other army arrives.

Check it out here


Lessons learned:

1. Always be warping in units. Even during scouting, expanding, or attacking, take a second, frequently, to jump back to base (or a proxy pylon) and warp in some units.

2. When resources get super high, don’t automatically assume it’s beacuse teching is needed. The problem may very well be that too few units have been produced.

Further thoughts?

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
BabyToss!
Profile Blog Joined October 2010
Czech Republic588 Posts
February 01 2011 21:39 GMT
#2
The thing with Protoss is, when you have warpgates, you simply cannot queue. Queuing is imo an easier way for inexperienced players like us to still keep producing while in the middle of the battle. I noticed a lot of Terran players on Bronze level queue a lot. Although, that doesn't mean it's good habit to get into.

What I try to get into habit is, to simply cycle through my control groups, to check my production structures, if I can produce from them or not. That way, once it becomes a habit, you'd technically not miss the warp in window inbetween cooldowns. Also, having a good ol'proxy pylon somewhere helps. I often forget that, so I end up warping guys in one of my bases...but it's another habit which'd be good to get into.

Regarding too many resources - I personally have this problem when I have like 3-4 bases. Why? Because as the game gets into more busy state lategame, I simply forget to build more production structures (be it warpgates, stargates, robos... whatever is needed). I figure you might have the same issue.

Good luck from fellow Bronzie
Nowadays a Filthy Casual | Follow your dreams |
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 01 2011 22:10 GMT
#3
^ Yeah, those sound like the same problems I have. When I'm in the midst of a battle and I notice my minerals are way up, I usually just start spamming production hotkeys. Obviously not the best strat. It is hard to keep up with making more production facilities as the game progresses because there are already so many things you have to have in your head.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
starfries
Profile Blog Joined July 2009
Canada3508 Posts
February 01 2011 22:52 GMT
#4
I play random and my Protoss macro is the worst so I know where you're coming from. Some tricks I learned...

Use the location hotkeys (I changed mine from f5-f8 to f1-f4). Just set f1 to your forward pylon and then just pop over there to warp in and then bounce back to your army. Also, if you're serious about a push, then bring a probe and warp in a forward pylon or two.

Macro whenever you go to chrono boost. Chrono boost has an easy timing since it never changes, so whenever you chrono boost just build more units. Macro when you go back to build pylons.

I know 4gate is the all the rage but try something like 3gate expand. 4gate is heavy enough on the resources that if you miss a production cycle your money will still be low, but with 3gate you really have to keep macroing.

And always keep an eye on the top right of your screen. I'm sure you know this, but those little numbers up there are as important as anything going on in your main screen. I try and look up there every 5 seconds. It's like driving where you have to check your rear view mirror constantly. If you can't remember set a timer or something.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 02 2011 00:21 GMT
#5
On February 02 2011 07:52 starfries wrote:
I play random and my Protoss macro is the worst so I know where you're coming from. Some tricks I learned...

Use the location hotkeys (I changed mine from f5-f8 to f1-f4). Just set f1 to your forward pylon and then just pop over there to warp in and then bounce back to your army. Also, if you're serious about a push, then bring a probe and warp in a forward pylon or two.

Macro whenever you go to chrono boost. Chrono boost has an easy timing since it never changes, so whenever you chrono boost just build more units. Macro when you go back to build pylons.

I know 4gate is the all the rage but try something like 3gate expand. 4gate is heavy enough on the resources that if you miss a production cycle your money will still be low, but with 3gate you really have to keep macroing.

And always keep an eye on the top right of your screen. I'm sure you know this, but those little numbers up there are as important as anything going on in your main screen. I try and look up there every 5 seconds. It's like driving where you have to check your rear view mirror constantly. If you can't remember set a timer or something.


Thanks for the advice. Another one of my problems is that I don't chrono consistently, especially late game, so that technique should help with both my chrono and production.

I've also been trying to do a good job watching minerals/gas/supply. I think I started to pick up on this pretty good today, where I felt like I was robo-building supply depots right on the mark for most of the match. I really like the rear view mirror analogy.

Thanks again.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Xyik
Profile Blog Joined November 2009
Canada728 Posts
February 02 2011 03:34 GMT
#6
One thing you will run into is not using chrono boosts. You may feel that there is nothing to use them on, and you may think it is a waste to use a boost on a single probe and instead save up for 2 probes. That is something I struggled with for a while and is something all protoss players have to overcome. Dont let chrono boost stack up even if the only things you have are warpgates. Use it on your nexus to pump out that 1 extra probe. Having more probes isnt bad since once your mineral line become saturated you will probably be expanding soon anyways.
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 02 2011 03:57 GMT
#7
On February 02 2011 12:34 Xyik wrote:
One thing you will run into is not using chrono boosts. You may feel that there is nothing to use them on, and you may think it is a waste to use a boost on a single probe and instead save up for 2 probes. That is something I struggled with for a while and is something all protoss players have to overcome. Dont let chrono boost stack up even if the only things you have are warpgates. Use it on your nexus to pump out that 1 extra probe. Having more probes isnt bad since once your mineral line become saturated you will probably be expanding soon anyways.


Yeah that is a big problem I have. I figure I need to use it more on warpgates throughout the match.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
starfries
Profile Blog Joined July 2009
Canada3508 Posts
February 02 2011 05:12 GMT
#8
For chrono boost I would say research>upgrades>probes/high tech units.

Obviously at the start you want to boost probes and warpgate tech. But later on you want to boost things you can't do in parallel. That is, you can build stalkers faster by getting more gateways, but you can't get charge or thermal lance faster except through chrono boost, so give your boosts to those. Same goes for +1 armor and other upgrades, and to some extent probes (since it's limited by how many expansions you have). And don't forget you can cb a quick obs.

Also prioritizing like this will help make sure you don't forget an important tech or upgrades since you'll think about it when you go to chrono boost. I've had embarrassing losses because my opponent has 9 range colossi and I don't, or I have a 200/200 0/1/0 army and it gets crushed by a smaller force.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
starfries
Profile Blog Joined July 2009
Canada3508 Posts
February 02 2011 05:29 GMT
#9
Also I find it's really useful to chain things like that (ie whenever you check A, you always check B after) since all you need for good macro is just 1) remember to do shit and 2) use hotkeys. So by having something like chronoboost->check upgrades or check money->check food->build probes->build units, you really only need to remember to do the 1 or 2 things at the start of the chain, and everything else will just come naturally.

It doesn't have to take long with good hotkeys. I use 1 for nexus and 2 for units, so I glance to the top right, 1e, w f1 and 22 back to the army.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
February 02 2011 13:46 GMT
#10
On February 02 2011 14:29 starfries wrote:
Also I find it's really useful to chain things like that (ie whenever you check A, you always check B after) since all you need for good macro is just 1) remember to do shit and 2) use hotkeys. So by having something like chronoboost->check upgrades or check money->check food->build probes->build units, you really only need to remember to do the 1 or 2 things at the start of the chain, and everything else will just come naturally.

It doesn't have to take long with good hotkeys. I use 1 for nexus and 2 for units, so I glance to the top right, 1e, w f1 and 22 back to the army.


Good advice. I like the idea of chronoing upgrades/etc. to help me stay on top of macro.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
00:00
#49
Liquipedia
OSC
23:00
OSC Elite Rising Star #16
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft553
StarCraft: Brood War
Leta 290
firebathero 260
Noble 51
ajuk12(nOOB) 35
Icarus 10
NaDa 8
Dota 2
NeuroSwarm131
Counter-Strike
Stewie2K402
semphis_42
Super Smash Bros
Mew2King24
Other Games
summit1g5472
C9.Mang0312
XaKoH 145
SortOf67
Trikslyr31
trigger1
Organizations
Other Games
gamesdonequick539
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• OhrlRock 72
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1342
• Lourlo1012
• Stunt440
• HappyZerGling95
Other Games
• Scarra1272
Upcoming Events
LiuLi Cup
5h 20m
OSC
13h 20m
RSL Revival
1d 4h
Maru vs Reynor
Cure vs TriGGeR
The PondCast
1d 7h
RSL Revival
2 days
Zoun vs Classic
Korean StarCraft League
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
BSL Open LAN 2025 - War…
4 days
RSL Revival
4 days
[ Show More ]
Online Event
4 days
Wardi Open
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.