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so you're telling me you rolled a healer?
like are you leveling with a decent spec? i'd be bored out of my mind if i was leveling a holy pally too.
if you don't like the game then don't play it. i actually find leveling kind of fun, seeing your character progress from 10-20(20 = best skill) then from 20-50 where it's a big increase is really fun for me. this is pre-cata leveling, now sure about post cata. i've heard skills are even easier to obtain.
if you've tried instances, pvp, don't find them fun and you don't find seeing your character progress fun then don't play. some people just aren't MMO guys, you might be one of them.
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Playing WoW is fucking boring if you don't play with people you know. Doing raids/instances with friends is fun as shit and there is a TL guild you can join. MMO's have to be social or otherwise they are kinda pointless.
playing a fun class is a big part of it. I'm maining a protection pally and it's unbelievably boring compared to my warlock.
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Been playing few times on and off for month to three bursts, only BGs and Raids with friends now though since those are the most fun parts. Heroics were pretty fun for first few times, but I got so much good gear so fast that they became mostly a boring daily chore for some shiny points and craft materials. There's few achievements left though to spice things up in them, but that's all so I don't even bother with them much (unless they invite me to help gearing some guildie and I feel like it).
Seriously, if you aren't having fun or something feels like chore with little to no reward, drop it. Playing class you enjoy and playing with people you have fun time chatting with etc. makes it feel much more worth it as the game is pretty much a gigantic chat room with tons upon tons of little stuff put on it.
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On December 28 2010 05:10 DoctorHelvetica wrote: Playing WoW is fucking boring if you don't play with people you know. Doing raids/instances with friends is fun as shit and there is a TL guild you can join. MMO's have to be social or otherwise they are kinda pointless.
I read a Youtube comment once:
Playing an MMO by yourself is like masturbating without an orgasm.
It is soooo true.
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On December 28 2010 02:26 Osmoses wrote: Why should I persuade you to keep playing? If you don't wanna play, don't, and you won't be missed. I got roped into Cataclysm again by my siblings but I'm gonna give it a month or so and then I'm getting the fuck out again because that game is still boring as shit.
Lol same:/ the game is just played out, after a while it's always just the same shit, different day. To bad I spent loads on server and faction change plus ofc cata pack to play with my friends:/.
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Wow, I wasted 5 minutes of my life watching that video.
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WoW has multiple stages of gameplay. When you first start, you have to grind your character up to the max level. Then you need to prep yourself for raiding by running five man dungeons and farming mats to make yourself gear. If you want to PvP instead, then you basically do the same things, just look for different gear.
The game is great at high-level raiding. Raiding is actually about the only thing that's fun for me in this game.
I won't try to convince you to keep playing. Save yourself the time and the social life, lol.
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I second what other people have been saying about the social aspect - it's all in the people. The whole WoW experiences seems to be so hit or miss based on that. I've been playing off and on since release. By far the most fun times I've had is when I've been in a stable, close-knit, fun guild, or playing with RL friends. Sometimes guilds fall apart and friends quit, and those are the times I stop playing because I just stop having fun.
I would say give yourself a bit of a chance to find a fun guild, or catch up to your friends, or make some new ones. If that's still not doing it for you, then don't play. WoW can be a blast, but sometimes it just isn't. There's no sense playing a game you don't find fun. I've been on both sides of the experience. I just play it by ear - If I'm having fun, I play. If I'm not, I cancel.
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On December 28 2010 02:51 Gecko wrote: 90% of gameplay in WoW at all levels is grinding something. I played WoTLK and went into cataclysm hoping there would be less grinding. I quit after realizing that was not the case. If you want to PvP you have to grind battlegrounds with random unranked people for hours, then once you get that gear you are just better at playing those same BGs. It's the same in PvE too, you just treadmill for gear every dungeon. once you get a decent piece its obsolete next month and so on. Don't worry i recently unsubbed to focus on SC2 your not missing anything big.
Well if you are playing because of gear you are thinking of it in the wrong way and it's just a dumb way to look at things.
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make no mistake though
GW2 will be far better than Cata
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The game isn't fun to play with yourself. You need to be playing with people you enjoy being around. Take this advice to heart, if you want to play a game alone, wow is not the game you want to be playing.
Also if your friends are level 40, they're noobs and you shouldn't take what they say as from a position of authority. It would be like listening to a bronze player's advice.
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On December 28 2010 15:04 DoctorHelvetica wrote: make no mistake though
GW2 will be far better than Cata
Lets just hope that statement is true.
On Topic:
The only thing that keeps players in WoW is the community. A plays the game because B plays it and B plays it only because A plays it. It's a circle that is hard to break, the game doesn't even matter, it's simply a very colorful chatroom with a game you can play while waiting for the others response. If you play it without knowing someone already then it will be extremely boring, which is made worse by splitting players on hundreds of servers, just enough so it's guaranteed that whichever other player you meet in RL will be playing on another server than you.
It's especially bad if you have a Guild Wars background (i played GW, too, before trying WoW for 2 month after which i happily returned to GW) where leveling was very short, since even in Prophecies shortly after release you could be max level in a day or two without doing anything extraordinary. You didn't think "only x EP to next level", but instead were more concerned with following the story, the levelling was only a byproduct of experiencing the great story.
I'm still convinced that WoW has about as much story as some of the horrible hardcore porn movies i have to work with every day. There is no purpose behind whatever you do, you do it only because that way you have something to do while chatting with your friends or waiting for them to come online.
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MAD props for timesplitters!
IMO the glass challenge for Site was harder tho!
Hardest of all was Mansion (campaign) on hard. *brr*
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When I first saw this thread, I thought I'd be the only one giving WoW any defense. But to my surprise I wasn't =).
What Whole said is pretty damn solid. But I'll push the points a bit further just incase you're still a bit jaded from the WoW hate train.
You have to play with friends. If you don't have any irl friends to play with, make some, and make sure you play with colorful personalities, or have a colorful personality yourself. Personally the social aspect of WoW is the only one I care for. It's not easy to keep in touch with close friends as we get older, which I'm sure is a thing we can all relate to. So playing WoW with all your old IRL friends is an irreplaceable thing that we can all respect.
I quit Starcraft 2, yup, I quit playing it semi-competitively. Why? Because I had more fun doing a heroic dungeon with 4 of my best IRL friends than laddering 1v1's alone in the dark while crying in agony from losing to silly timing attacks. Ultimately most of us play games as a fun hobby, it's only natural to pick whatever game offers more fun.
Obviously, playing SC2 has more benefits for you as a person. If you're a good SC2 player going in to WoW, you're automatically leagues ahead of everyone else in terms of how well you learn and execute the game. That being said, if you're a good gamer, you can enjoy the immense Epeen boost from being better than everyone in your entire server. With Cataclysm being more difficult now (it now takes 1/4 of your thought processing to do a heroic dungeon, players who only slam their faces on their keyboards will no longer be able to succeed as easily), the players who know how to play a game in a constructive manner to improve (like SC2 players) will really shine. PvP, as always, is what you make of it. Sometimes it takes a certain kind of person really really enjoy doing BGs all day, if it isn't your thing then go somewhere else. Arena is great imo, and people who bash arena are typically the people who go into the strategy forum on TL and make those imba threads. It's pretty satisfying to be good at doing arenas, and even more satisfying knowing that you're better than so many other people when you hit that 2200 rating mark.
Also, WoW is only a job when you allow it to be.
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In my opinion WoW is great as long as you got the time to commit 100% or close. Then you can truely experience endgame and such. Trying to play WoW casually can often be a waste of time. Of course it is entertainment and whatnot, but it usually just turn into a huge grindfest.
After playing WoW since the very beginning, I quit when SC2 beta got released, the only thing I really miss about it all is the fun and banter with my guildmates.
Whatever you chose to do, good luck, but I wouldn't recommend you to continue just because, if you enjoy it keep playing, if not there are better ways to spend your time
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On December 28 2010 21:27 Morfildur wrote:Show nested quote +On December 28 2010 15:04 DoctorHelvetica wrote: make no mistake though
GW2 will be far better than Cata Lets just hope that statement is true. On Topic: The only thing that keeps players in WoW is the community. A plays the game because B plays it and B plays it only because A plays it. It's a circle that is hard to break, the game doesn't even matter, it's simply a very colorful chatroom with a game you can play while waiting for the others response. If you play it without knowing someone already then it will be extremely boring, which is made worse by splitting players on hundreds of servers, just enough so it's guaranteed that whichever other player you meet in RL will be playing on another server than you. It's especially bad if you have a Guild Wars background (i played GW, too, before trying WoW for 2 month after which i happily returned to GW) where leveling was very short, since even in Prophecies shortly after release you could be max level in a day or two without doing anything extraordinary. You didn't think "only x EP to next level", but instead were more concerned with following the story, the levelling was only a byproduct of experiencing the great story. I'm still convinced that WoW has about as much story as some of the horrible hardcore porn movies i have to work with every day. There is no purpose behind whatever you do, you do it only because that way you have something to do while chatting with your friends or waiting for them to come online.
See, I played GW for like 5 years from pretty much release, and while I came for the PvE, I ended up staying for PvP and the community aspects, I've made real life friends through it, who I've known for about 3 years now. I'm really aware that MMO's at some level are always just colourful messenger clients, but for me the PvP content stood up better than the very little WoW PvP I experienced, and I know that quite a few people on TL where top players in GW, Klogon is the only guy that comes to mind right now, and I generally had a good time hanging the Team Quitter forums (albeit drama filled).
On December 28 2010 17:01 Ghin wrote: The game isn't fun to play with yourself. You need to be playing with people you enjoy being around. Take this advice to heart, if you want to play a game alone, wow is not the game you want to be playing.
Also if your friends are level 40, they're noobs and you shouldn't take what they say as from a position of authority. It would be like listening to a bronze player's advice.
All my friends started about a month before me, so they all have there first characters at the 60 range, and their second character's at 40. Also for some reason, all of them (like 6 people) didn't come online at all while I was playing, and everyone else I in the guild didn't talk to me at all.
On December 29 2010 05:36 Snuggles wrote: When I first saw this thread, I thought I'd be the only one giving WoW any defense. But to my surprise I wasn't =).
What Whole said is pretty damn solid. But I'll push the points a bit further just incase you're still a bit jaded from the WoW hate train.
You have to play with friends. If you don't have any irl friends to play with, make some, and make sure you play with colorful personalities, or have a colorful personality yourself. Personally the social aspect of WoW is the only one I care for. It's not easy to keep in touch with close friends as we get older, which I'm sure is a thing we can all relate to. So playing WoW with all your old IRL friends is an irreplaceable thing that we can all respect.
I quit Starcraft 2, yup, I quit playing it semi-competitively. Why? Because I had more fun doing a heroic dungeon with 4 of my best IRL friends than laddering 1v1's alone in the dark while crying in agony from losing to silly timing attacks. Ultimately most of us play games as a fun hobby, it's only natural to pick whatever game offers more fun.
Obviously, playing SC2 has more benefits for you as a person. If you're a good SC2 player going in to WoW, you're automatically leagues ahead of everyone else in terms of how well you learn and execute the game. That being said, if you're a good gamer, you can enjoy the immense Epeen boost from being better than everyone in your entire server. With Cataclysm being more difficult now (it now takes 1/4 of your thought processing to do a heroic dungeon, players who only slam their faces on their keyboards will no longer be able to succeed as easily), the players who know how to play a game in a constructive manner to improve (like SC2 players) will really shine. PvP, as always, is what you make of it. Sometimes it takes a certain kind of person really really enjoy doing BGs all day, if it isn't your thing then go somewhere else. Arena is great imo, and people who bash arena are typically the people who go into the strategy forum on TL and make those imba threads. It's pretty satisfying to be good at doing arenas, and even more satisfying knowing that you're better than so many other people when you hit that 2200 rating mark.
Also, WoW is only a job when you allow it to be.
I don't buy the "WoW is only good when played with friends" line, because there are plenty of things that are enhanced with playing with friends, but stand up on their own own as activities, but for me playing WoW is about as fun as having teeth pulled, and I only kept playing because I'm horribly compulsive, and I really wanted to be able to play with my uni friends at LANs will had in their flat.
I guess part of the problem is that I struggle not to let WoW be a job, maybe its the fact you have to pay to play, so that I think you have to play all the time to get my monies worth. Also in regard to the PvP arena that I did play, it felt really sluggish and random, also the level difference between players seemed to dominate who won or not.
On December 29 2010 00:28 Thrill wrote: MAD props for timesplitters!
IMO the glass challenge for Site was harder tho!
Hardest of all was Mansion (campaign) on hard. *brr*
I did love time spillters, 1 and 2 where the best, 3 went down hill and down market.
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On December 29 2010 06:38 Kerotan wrote:Show nested quote +On December 28 2010 21:27 Morfildur wrote:On December 28 2010 15:04 DoctorHelvetica wrote: make no mistake though
GW2 will be far better than Cata Lets just hope that statement is true. On Topic: The only thing that keeps players in WoW is the community. A plays the game because B plays it and B plays it only because A plays it. It's a circle that is hard to break, the game doesn't even matter, it's simply a very colorful chatroom with a game you can play while waiting for the others response. If you play it without knowing someone already then it will be extremely boring, which is made worse by splitting players on hundreds of servers, just enough so it's guaranteed that whichever other player you meet in RL will be playing on another server than you. It's especially bad if you have a Guild Wars background (i played GW, too, before trying WoW for 2 month after which i happily returned to GW) where leveling was very short, since even in Prophecies shortly after release you could be max level in a day or two without doing anything extraordinary. You didn't think "only x EP to next level", but instead were more concerned with following the story, the levelling was only a byproduct of experiencing the great story. I'm still convinced that WoW has about as much story as some of the horrible hardcore porn movies i have to work with every day. There is no purpose behind whatever you do, you do it only because that way you have something to do while chatting with your friends or waiting for them to come online. See, I played GW for like 5 years from pretty much release, and while I came for the PvE, I ended up staying for PvP and the community aspects, I've made real life friends through it, who I've known for about 3 years now. I'm really aware that MMO's at some level are always just colourful messenger clients, but for me the PvP content stood up better than the very little WoW PvP I experienced, and I know that quite a few people on TL where top players in GW, Klogon is the only guy that comes to mind right now, and I generally had a good time hanging the Team Quitter forums (albeit drama filled). (..snip..)
I played GW only 4 1/2 years from shortly after release, logged about 4500 hours playtime and at least 3000 of those were GvGs or simply waiting for the last guy of our team to come online. Guild Wars PvP (especially GvGs, didn't like HA that much) is simply awesome, a lot better than anything i've yet experienced (though they made some changes i didn't like, but thats another matter). I still want to see the observe-feature of GW in SC2, where you could see any top100 game that was recently played and just jump into it and watch it with others. My Guild was so proud when we appeared in that list because we managed to survive against a top10 guild for 20 minutes, eventhough we were just rank 300-400.
From my limited WoW PvP experience it is more like the alliance battles, that - while they are fun - just don't require the same amount of skill and coordination.
I think it was a good step to uninstall WoW. Unless you start with others from level 1 and/or land directly in a very active and fun guild you just won't have fun. Guild Wars these days has the same problems, though, if you try to get back into it while all your old friends stopped playing for different reasons (my guild broke because 5 of our core players went to university and then everyone lost motivation because we couldn't play GvGs anymore), you just can't. For PvE it might still be possible to find guilds, but most are only farming guilds. For PvP it's almost impossible.
Maybe if we played WoW from day 1 we would now be playing it all day having a lot of fun, but now it's too late to join.
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Guild antics are definitely the main reason to play (oh the inside jokes in a 4-5 year old guild). The rope and carrot is meh; you can let it keep you going if you want or just ignore it -- it's all the mindset. Lowbie content is kind of average since it's basically all soloable grind to 85 stuff, but the Lore is interesting if you follow it and it doesn't take particularly long to level to max. It seems like it the first time because you don't know wtf you're doing, but realistically you could 1-85 in a week or two. BGs and instances are pretty cool the first times through, especially if you're new to WoW.
But, frankly I could care less if you quit or stay. Don't play something you don't like.
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I used to be a very active WoW player. My first character had over 369 days logged in time (yeah, WoW isn't addictive... ) I was at the time, Vanilla WoW, a MT of my guild, we were competing with 2 other guilds over first kills in all the endgame instances, from Molten Core up until Naxxramas, and as some above me has mentioned, it was a fulltime job, but there was a thrill knowing that you were rocking it with prehaps 0.5% of the enitre WoW community in those instances. For me that was the reward. (And also, in Vanilla, a tanking warrior with 7.7k hp was unkillable in PvP ).
Burning crusade hit, me and my buddies went PvP arena full time, rerolled a few times, but in the end we more or less quit, all of us. The thrill was gone! Why? I personally think that we got spoiled with being in the elite perch of the server back in Vanilla, back then, few people had the top tier gear, and in PvP you were unbeatable, not only because you had a better gamesense, but because noone else could even hurt you. When gear leveled out, you still won alot, but you were no longer invincible. And still, we played from time to time, not very actively but still.
At this point I had sold my old account with my warrior and a rerolled shaman, in order to stop playing (for me it was like trying to give up smoking, it was really that bad!) And while I had sold my account, I still couldn't bare myself to uninstall the game. Eventully I got hooked again, rolled a hunter, and in lo and behold, it took me 7 days to reach max level, and another 2 weeks to accquire all the Honor-related rewards. Rejoined the old guild, but instances that changed to much and I was not geared enough to get a spot more then once a month or so in the highest tier dungeons.
Turned back again to PvP, joined a 5v5 arena team and we took the number 1 spot on our server, number 7 in the battlegroup if I'm not mistaken. Again the feeling from Vanilla WoW came back, being on of the best, the sensation of people that had played the class for nearly 2 years asking you for advices, while youself only had about 1 month of total played time on that class. Good times were had by all.
Atleast until the last week of the arena season. The teamleader got a fit and decided to go away from the solid playstyle we had perfected with 1 warrior, 1 hunter and 3 healers to 4 damage dealers and 1 healer to push it to the nr.1 spot. We failed miserably, lost our title spot (when the gladiator title was still something cool) and the team more or less disbanded.
The following season, the sensation was gone again, while my friends enjoyed alot of success, 2 of them acctually winning the 2v2 bracket that season, for me it was another lowpoint, I'd given raiding another chance and got stuck grinding it out in the lower instances. Dark times, but then again, the new expansion was at the horizon. Promises of new rewards and epic battles. We, the few of my friends and me that wasn't competing for the top spots were stuck plowing it through, hoping for another shot at glory.
Lo and behold, a new class! The deathknight! The community was in uproar. People to the left and right was talking about swapping to the new class, I was one of them. My glory days as a top hunter on the server was long gone, no longer did people ask me for advise, the offers to "boost" someone in a team (me and my friends were selling our time and service in exchange for up to 2000 gold, to play with people and take them up to higher rating) was gone, having forgone my hardcore days of vanilla, a farming 5 hour farming session was out of the question, and being low on money, in real life as well as in WoW, sucks donkeyballs. It was time for a change.
I had the new expansion in my hand 3 hours after the midnight release, the computer booted up and all my friends that played WoW at my place with their copies of the game as well. The sensation was back, because if you were there for the first few days of the new expansion, you know how unbeatable the Death Knight class was. Not that it was overly unbalanced, but because in the hands of a skilled player, noone knew how to deal with them. We cleared instances that had been hard with pure death knight parties for the challange, the unstoppable feeling was indeed back, we were on a roll all the way to the top.
Once we hit 80, PvP and raids started again, the arenas were filled with bad and semi-bad death knight players, my friends and me rose to the top with ease. We were unstoppable.. for about a month.. People learned the quirks and tricks of the class and how to counter it, followed with a few, but necessery balance changes (Anyone remember the unkillable death knights with infinity heals? ). Slowely, the feeling of supremacy faded away, and then, for the second time in my life, I knew how dangerously addicted I was, I'd been logging an average of 5 hours a days on my new character. Obsession at its prime.
The account was sold, or rather given away this time, and at this point on the account I had my level 80 hunter, a level 75 warrior and my level 80 death knight. But once again, I was to much of a wuzz to acctually uninstall the game. A few of my friends continiued to play, but for me I felt like I was never coming back.
It took about 6 months, my friend and roommate, who had quit just 2 weeks prior to me, had started playing again, just a little, 1-2 hours a week. I thought, if he can do it, why not me, another sip on the crackpipe won't hurt, I can controll it, I hadn't been tempted, not the least, in 6 months. We sat down together, this time it took us 1Β½ week to reach the max level, which was 80 by now. We did marathon sessions we hadn't even imagend before this time around, I'm talking about 10-12 hours a day, we were both working part time at the time, me as a bartender, but only on weekends and he worked in his fathers company (with ALOT of free time). We played together, did instances, and once again rejoined our old guild. But this time there was no instance supremacy. and once I hit 80 and we started playing less and less together, with the exception of arena, I've come to realize what it was WoW had been reduced to.
A FUCKING 10$ A MONTH CHAT PROGRAM.
At that moment I did the most sensible thing since I started playing WoW. I logged out and uninstalled the game, just like that, and I don't regret it for a second.
Now I'm sitting in China, a student, learning abit of chinese and I've started up my own buisness back in Sweden. I'm finally free...
Unless.. well.. my other friends.. they have started playing again.. and.. well... One more time couldn't hurt. Could it?
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