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WoW beta! - Page 2

Blogs > Hikari
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Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2010-09-23 17:25:42
September 23 2010 17:08 GMT
#21
On September 24 2010 00:20 Scorcher2k wrote:
Show nested quote +
On September 23 2010 23:32 FortuneSyn wrote:
holy crap 47,000 health?! I remember in vanilla WoW my mage had like 4.3k health.

Pretty standard HP for a mage progressing through late AQ/Naxx.

What? o.o I was around 3.8k in PvE gear @ 700~ damage/max hit/+12~ crit. In PvP gear, maybe 4.1. I guess FF ring/KT's wand and a few sidegrades would've put me at 4.1+. Still, not exactly standard. Then again, I was gearing for perfect PvE, so I wasn't going to have half of FF for a while, anyways.
ModeratorNow I'm distant, dark in this anthrobeat
Hikari
Profile Blog Joined May 2010
1914 Posts
September 23 2010 18:32 GMT
#22
One thing which amazes me is that blizzard successfully implemented a "streaming" solution to the game. I only have to download around 600mb of data to start playing (installer is still pretty big though). As I play the game data will be dynamically downloaded and the game will smoothen itself out over time.

Right now everything seem to work fine even though I only have 6gb/~12gb worth of data.
Trizz
Profile Joined June 2010
Netherlands1318 Posts
September 23 2010 19:33 GMT
#23
On September 23 2010 23:44 Offhand wrote:
Show nested quote +
On September 23 2010 23:32 FortuneSyn wrote:
holy crap 47,000 health?! I remember in vanilla WoW my mage had like 4.3k health.


Tanks will probably have 100k+ health. They screwed up the damage and avoidance mechanics in WotLK hard, so the health increase is an attempt to balance it out.

No way I'd ever go near that shit game again though.

I saw some a 5 man heroic dungeon and the tank had 117k, level 85.
nope
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 23 2010 19:41 GMT
#24
Nice! I like how Blizzard keeps adding fun things like this cross - game.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
TOloseGT
Profile Blog Joined April 2007
United States1145 Posts
September 23 2010 20:13 GMT
#25
Cataclysm's gonna be awesome.
Hikari
Profile Blog Joined May 2010
1914 Posts
September 23 2010 21:03 GMT
#26
Did one quest where you are on a flying mount that can only "leap forward" by pressing a button, and the goal is to run into various enemies in a 3d airspace. Very hard to control, nevertheless fun. End reward is a bird pet. Fun quest like those are fun but isnt that great for the xp/hr rate.

The removal of damage shields (damage reflection when hit),imp thunderclap (+TC damage), and cleave no longer spammable causes me to have very weak aoe capabilities. Prot level might not be as viable as it is in wotlk.

The cutest ally I will ever expect in a fiery cavern: [image loading]

And we are victorious!
[image loading]
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
September 23 2010 21:37 GMT
#27
Can't believe the OP is playing a male Draenei :s ugliest thing in this game
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
September 23 2010 22:41 GMT
#28
On September 24 2010 02:08 Jibba wrote:
Show nested quote +
On September 24 2010 00:20 Scorcher2k wrote:
On September 23 2010 23:32 FortuneSyn wrote:
holy crap 47,000 health?! I remember in vanilla WoW my mage had like 4.3k health.

Pretty standard HP for a mage progressing through late AQ/Naxx.

What? o.o I was around 3.8k in PvE gear @ 700~ damage/max hit/+12~ crit. In PvP gear, maybe 4.1. I guess FF ring/KT's wand and a few sidegrades would've put me at 4.1+. Still, not exactly standard. Then again, I was gearing for perfect PvE, so I wasn't going to have half of FF for a while, anyways.


Damn that's some crazy numbers to remember! All i remember is i had that AQ staff that gave so much health, and used some stamina pieces from the pvp gear on certain fights just to get 3 shotted instead of 2 shotted or whatever for example. Might've been 4.2k, but it was definetly above 4.1
Hikari
Profile Blog Joined May 2010
1914 Posts
September 23 2010 23:23 GMT
#29
[image loading]
BY FIRE BE PURGED!
Part of me blame wow for destroying all the lore and major characters I know...
...and now it brings back everything I thought was dead =/
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2010-09-23 23:35:18
September 23 2010 23:35 GMT
#30
Rag is now a 5 man encounter?

George Lucas : Indiana Jones :: Metzen : Warcraft/Starcraft
ModeratorNow I'm distant, dark in this anthrobeat
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
September 23 2010 23:47 GMT
#31
damn looks awesome
can't wait til it comes out~
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Hikari
Profile Blog Joined May 2010
1914 Posts
September 23 2010 23:49 GMT
#32
ummm.... 4 man... myself, malfurion, cenarius, and some archdruid.... so yeah... a demigod, two archdruids, and a draenei.... all we did was banish him from hyjal back to the fireland.

They told me that I saved hyjal but all i got is a piece of shitty ilvl272 blue! (my main is in 284s)
He is supposed to be back later in another 10/25 man. "Hyjal is merely a setback!"

If wrath of the lich king is 6/10, I will give cata beta a 8/10 rating - better but still need a lot of improvements across the board (need balancing, less bugs, better spawns, etc etc).
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2010-09-24 00:00:57
September 24 2010 00:00 GMT
#33
Wait, so after we went back in time and stopped Archimonde before, why is Hyjal still getting fucked up? Is this more time travel with phasing?
ModeratorNow I'm distant, dark in this anthrobeat
Hikari
Profile Blog Joined May 2010
1914 Posts
September 24 2010 01:59 GMT
#34
to my understanding, when deathwing burst out from the earthen plan (deepholme), it torn the barriers among elemental planes apart. This allowed ragnaros (which was banished back to his plane after Molten Core) to invade Hyjal with the help of the Twilight Hammer cult.
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
September 24 2010 03:55 GMT
#35
Ragnaros was always my favorite raid encounter. <3
Never Knows Best.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-09-24 05:03:27
September 24 2010 04:43 GMT
#36
to my understanding, when deathwing burst out from the earthen plan (deepholme), it torn the barriers among elemental planes apart. This allowed ragnaros (which was banished back to his plane after Molten Core) to invade Hyjal with the help of the Twilight Hammer cult.


are they even trying anymore?

Eh its wierd, after all the hours I wasted in WoW, in retrospect, the time I spent casually leveling while chatting with friend and exploring were probably the best lol ~_~.
Too Busy to Troll!
yesplz
Profile Blog Joined April 2009
United States295 Posts
September 24 2010 04:46 GMT
#37
Why do people still play this game? It's the exact same game as in 2005 with 10 times the health and 3 new skills per class...
Hikari
Profile Blog Joined May 2010
1914 Posts
September 24 2010 05:45 GMT
#38
The story and leveling experiences are pretty good.

Its still a pretty good game by mmorpg standards and its a great place to do stuff with friends.
level 82-83 is a pain, done 2/3 of deepholme and gain only like 1/2 a level.

I wanted to hit 83 before I sleep but its looking grim =(
Hikari
Profile Blog Joined May 2010
1914 Posts
September 24 2010 18:16 GMT
#39
[image loading]
Thrall channeling his magics into the maelstrom to save the world

[image loading]
Mother of the princess in mara.... god damn she is ugly... I recalled the 1st time I did mara I was expecting something prettier

[image loading]
Pebbles, my favorite temporary companion in game

[image loading]
Milhouse Manastorm, the silly little gnome I saved in arcatraz prisons by the request of the naru Adal has gone rogue!

Got to level 83. The 1st piece of quest green I received is better than the quest blue I have gotten in the past for saving the world @ 82.... /sigh
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