• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:30
CEST 19:30
KST 02:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun10[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists21[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SC2 INu's Battles#15 <BO.9 2Matches> GSL Code S Season 1 (2026) WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review Missed out on ASL tickets - what are my options?
Tourneys
[ASL21] Ro8 Day 1 [ASL21] Ro16 Group D Small VOD Thread 2.0 [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2647 users

Math Puzzle - 7 Hats

Blogs > Slithe
Post a Reply
1 2 3 4 5 6 7 Next All
Slithe
Profile Blog Joined February 2007
United States985 Posts
Last Edited: 2010-09-09 22:38:34
September 09 2010 20:35 GMT
#1
The king of some faraway land is bored, so he decides to setup a little game for his own amusement. These are the rules of the game:

7 prisoners will be seated at a round table. Each prisoner will have a hat placed on their head. Each hat is one of seven possible colors. The prisoners can see everyone else's hat, but they cannot see their own. The prisoners will then write on a piece of paper what they think their hat color is, and hand the paper to the king.

If any of the prisoners guesses their hat color correctly, they will all go free. Otherwise, they are all executed on the spot.

If the prisoners use the naive strategy of guessing randomly, then they have a survival chance of 66%. Can you think of a strategy such that the prisoners have a 100% chance of survival?


Clarification:
1) There are no restrictions on how many of each color there are. The prisoners could all be wearing hats of the same color, or they could also all be wearing hats of different colors.
2) The prisoners cannot communicate in any way to each other after being seated on the table.
3) You know which 7 colors are in the pool of possible colors.

Edit: Karlsberg posted an almost right solution, which prompted me to post the actual solution.

+ Show Spoiler [solution] +

We assign each color a number from 0-6

Now we can say that the prisoners are essentially getting a number, c0,c1,c2,c3,c4,c5,c6.

S = (c0 + c1 + c2 + c3 + c4 + c5 + c6) modulo 7

S has seven possible values, 0-6

At this point, what each prisoner is doing is trying to guess what S is, and solving for their own number to match S.

Prisoner 0 assumes S = 0, and solves the equation c0 = S - (c1+c2+c3+c4+c5+c6)
Prisoner 1 assumes S = 1, and solves the equation c1 = S - (c0+c2+c3+c4+c5+c6)
and so on..

At least one of the 7 prisoners will assume the correct S value. That prisoner will be able to guess the correct number for their own hat.


***
Leath
Profile Blog Joined July 2006
Canada1724 Posts
September 09 2010 20:39 GMT
#2
I believe you forgot the important rule that states no prisoners can communicate in whichever way with one another.

Otherwise, the game would end readily after a few questions are asked.

I will try to think of a solution without communicating.
http://www.kongregate.com/?referrer=Sagess
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2010-09-09 20:48:34
September 09 2010 20:48 GMT
#3
1.Look at everyones hat, pass it around. So then you can look at other people's hats(aka, no longer your hat)

2.Say white, because that's the combination of all colors.

3.Say "Brow...*look at their reaction* I MEAN... gree...*look at their reaction. Finds approval.* Green

4.Technically, if you try to find a loophole, its just a random hat placed on their head. So they are not allowed to look at there OWN hat, by its not their hat. It's the king or someones. So they can just take it off and look at it.
seRapH
Profile Blog Joined April 2009
United States9806 Posts
September 09 2010 20:53 GMT
#4
i have a feeling that the answer isn't going to be one that'll make me go "OH THATS SMART" but rather "oh... -_-"
boomer hands
nitdkim
Profile Blog Joined March 2010
1264 Posts
September 09 2010 20:53 GMT
#5
you may have mixed up two different puzzles into one combo puzzle that doesn't make sense.
PM me if you want random korean images translated.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
September 09 2010 20:53 GMT
#6
this is tricky. let's look at the two extreme situations:

1) all the same color. to win in this situation, your strategy must select a color inside of the colors you see on other people's heads.
2) all different colors. to win in this situation, your strategy must select a color outside of the colors you see on other people's heads.

so your strategy is going to have to be a function of the distribution of colors you see.
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
September 09 2010 20:54 GMT
#7
Are they allowed to agree on a timing system beforehand?
No I'm never serious.
seRapH
Profile Blog Joined April 2009
United States9806 Posts
September 09 2010 20:57 GMT
#8
On September 10 2010 05:54 Nytefish wrote:
Are they allowed to agree on a timing system beforehand?

that won't help considering they don't even know what colors are in the pool of hats except whats in front of them. the classic puzzle i know of only involves n colors, and 2n people, in which case a timing system works.
boomer hands
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
September 09 2010 20:58 GMT
#9
Taking out all possible forms of loopholes, how can a 100% survival rate be achieved since they all could guess incorrectly.
tissue
Profile Joined April 2009
Malaysia441 Posts
Last Edited: 2010-09-09 21:04:50
September 09 2010 20:59 GMT
#10
On September 10 2010 05:53 AcrossFiveJulys wrote:
this is tricky. let's look at the two extreme situations:

1) all the same color. to win in this situation, your strategy must select a color inside of the colors you see on other people's heads.
2) all different colors. to win in this situation, your strategy must select a color outside of the colors you see on other people's heads.

so your strategy is going to have to be a function of the distribution of colors you see.


I am bad at math but I doubt this will hit the 100% required.

I am guessing that the answer will be arrived at through a logical leap instead of math.

Question: Do they know what colors are available?
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
September 09 2010 21:02 GMT
#11
On September 10 2010 05:57 seRapH wrote:
Show nested quote +
On September 10 2010 05:54 Nytefish wrote:
Are they allowed to agree on a timing system beforehand?

that won't help considering they don't even know what colors are in the pool of hats except whats in front of them. the classic puzzle i know of only involves n colors, and 2n people, in which case a timing system works.


i think they know the colors in the pool, otherwise in the example i brought up there's no way to win 100% when all colors are different.
Aesop
Profile Joined October 2007
Hungary11305 Posts
September 09 2010 21:05 GMT
#12
I wonder how the prisoners have a chance of 66% by guessing randomly. If they pick 1 / 7 (given they know the seven available colors), they have a 14% chance of getting it right. Doing it 7 times is 100%, so statistically one should get it right.

Or am I missing something?
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
September 09 2010 21:06 GMT
#13
On September 10 2010 05:58 LunarDestiny wrote:
Taking out all possible forms of loopholes, how can a 100% survival rate be achieved since they all could guess incorrectly.

It can't.
There must be a "logical trick" based on lack of information.

If the problem is "your hat could be any of 7 colours regardles of what you see, guess what it is out of 7 colours" you could play this game a million times and never guess right.

So the "trick" must allow prisoners to pass some form of information to each other.
Don't hate the player - Hate the game
Slithe
Profile Blog Joined February 2007
United States985 Posts
September 09 2010 21:06 GMT
#14
I have updated the post with clarifications.

@tissue: They know the 7 possible colors
tissue
Profile Joined April 2009
Malaysia441 Posts
Last Edited: 2010-09-09 21:07:44
September 09 2010 21:06 GMT
#15
On September 10 2010 06:05 Aesop wrote:
I wonder how the prisoners have a chance of 66% by guessing randomly. If they pick 1 / 7 (given they know the seven available colors), they have a 14% chance of getting it right. Doing it 7 times is 100%, so statistically one should get it right.

Or am I missing something?

In case you aren't trolling it's 1 - 6/7 ^ 7 I believe, which comes to almost exactly 66%.
Flipping a coin is 50/50. Doing it twice doesn't mean you will have a confirmed heads or tails.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
September 09 2010 21:06 GMT
#16
On September 10 2010 06:05 Aesop wrote:
I wonder how the prisoners have a chance of 66% by guessing randomly. If they pick 1 / 7 (given they know the seven available colors), they have a 14% chance of getting it right. Doing it 7 times is 100%, so statistically one should get it right.

Or am I missing something?


that's a common misconception about probability. Here's a hint as to why that's not right. If they each had 2 chances, do you think they have a 14*14 = 196% chance of winning?
0nega
Profile Joined September 2010
Germany29 Posts
Last Edited: 2010-09-09 21:11:01
September 09 2010 21:07 GMT
#17
Hello!

lurked at this site for some time and couldn't resist EDIT but didn't have the solution... EDIT
seRapH
Profile Blog Joined April 2009
United States9806 Posts
September 09 2010 21:08 GMT
#18
On September 10 2010 06:02 AcrossFiveJulys wrote:
Show nested quote +
On September 10 2010 05:57 seRapH wrote:
On September 10 2010 05:54 Nytefish wrote:
Are they allowed to agree on a timing system beforehand?

that won't help considering they don't even know what colors are in the pool of hats except whats in front of them. the classic puzzle i know of only involves n colors, and 2n people, in which case a timing system works.


i think they know the colors in the pool, otherwise in the example i brought up there's no way to win 100% when all colors are different.

even then its mathematically impossible to have a 100% correct rate PER PERSON. your hat color is not affected by anyone else's.

the only solution i can think of is if the prisoners get to talk beforehand:

The first person will write a color of a hat he sees, show it to everyone, and give it to the king. everyone else writes that same color. but this involves a form of communication, and so feels gimmicky
boomer hands
Slithe
Profile Blog Joined February 2007
United States985 Posts
September 09 2010 21:09 GMT
#19
On September 10 2010 06:05 Aesop wrote:
I wonder how the prisoners have a chance of 66% by guessing randomly. If they pick 1 / 7 (given they know the seven available colors), they have a 14% chance of getting it right. Doing it 7 times is 100%, so statistically one should get it right.

Or am I missing something?


What you just calculated is the expected number of correct guesses if they all guess randomly. They only need one correct guess, and sometimes they can all guess wrong.

The correct way to calculate their chance of survival is like this:

Each prisoner has 1/7 of getting it right, which means 6/7 chance of getting it wrong.

The probability that all prisoners are wrong is (6/7)^7.

The probability that at least one gets it right is 1 - (6/7)^7 = .66

Impervious
Profile Blog Joined March 2009
Canada4217 Posts
September 09 2010 21:09 GMT
#20
On September 10 2010 06:05 Aesop wrote:
I wonder how the prisoners have a chance of 66% by guessing randomly. If they pick 1 / 7 (given they know the seven available colors), they have a 14% chance of getting it right. Doing it 7 times is 100%, so statistically one should get it right.

Or am I missing something?

Not quite..... If the first one guesses correctly (which is a 1/7 chance), then the game is over.

If not, then the chance that the second one will guess correctly is 6/7 (chance of the first one being wrong) * 1/7 (chance of the 2nd one guessing correctly).

If the 2nd one does not get it, then the 3rd has the chance of (6/7)^2 * 1/7

The 4th then has the chance of (6/7)^3 * 1/7

etcetera.....

The chance that at least one gets it is the sum of these percentages. Which, no matter how many people there are, will never actually be 100%.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 15h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 260
TKL 159
UpATreeSC 100
BRAT_OK 62
MindelVK 16
StarCraft: Brood War
GuemChi 4736
Larva 448
HiyA 445
Hyuk 183
Movie 105
firebathero 102
Sexy 95
Backho 78
yabsab 51
Bale 29
[ Show more ]
Rock 24
soO 20
Shine 20
Sacsri 19
Counter-Strike
fl0m4514
byalli529
Heroes of the Storm
Liquid`Hasu161
Other Games
Grubby985
FrodaN901
B2W.Neo810
ceh9478
C9.Mang0136
mouzStarbuck126
KnowMe90
QueenE75
Trikslyr54
Fuzer 53
RotterdaM26
Organizations
Other Games
BasetradeTV256
Dota 2
PGL Dota 2 - Main Stream71
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 20 non-featured ]
StarCraft 2
• musti20045 121
• Adnapsc2 9
• Shameless 7
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 27
• blackmanpl 25
• Michael_bg 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis1975
• TFBlade1099
Counter-Strike
• Shiphtur169
Other Games
• imaqtpie443
Upcoming Events
Replay Cast
15h 30m
Escore
16h 30m
INu's Battles
17h 30m
Classic vs ByuN
SHIN vs ByuN
OSC
19h 30m
Big Brain Bouts
22h 30m
Replay Cast
1d 6h
Replay Cast
1d 15h
RSL Revival
1d 16h
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
1d 17h
IPSL
1d 22h
Ret vs Art_Of_Turtle
Radley vs TBD
[ Show More ]
BSL
2 days
Replay Cast
2 days
RSL Revival
2 days
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
2 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Snow vs Flash
WardiTV Invitational
4 days
GSL
5 days
Classic vs Cure
Maru vs Rogue
GSL
6 days
SHIN vs Zoun
ByuN vs herO
Liquipedia Results

Completed

Proleague 2026-04-29
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.