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[Sc2] Two types of Zerg players

Blogs > vnlegend
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vnlegend
Profile Blog Joined December 2006
United States1389 Posts
September 05 2010 00:39 GMT
#1
I win TvZ probably half the time.

Whenever I lose, I'm facing mutas, lings, banelings, some roaches that completely surround me and kill everything. I am outmacro'ed and doomed. Then I am forced to GG.

Whenever I win, I'm facing lings, roaches, hydras (lol noob). And this is always followed by "you're so lucky. cheesy noob. f u terran faggot" or something like "fuking Terran ez mode. You're so bad I don't see how you win" *Player leaves*

I'm so imbalanced!

*
Marines > everything
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
September 05 2010 00:43 GMT
#2
Well forcing one race to play only one composition in X matchup may sign that some units are UP in this matchup. Also BMing is a wrong way.

Pro Tip: Never think playing Banelings vs Mass Marine is too "Newbie" and "easy". Roaches won't do so good...
I work alone. // Visit TL Mafia subforum!
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
September 05 2010 00:50 GMT
#3
i am so confused as to why you made a blog.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Eiserne
Profile Blog Joined February 2010
United States340 Posts
September 05 2010 00:51 GMT
#4
Obviously he wants to tell people how terrible of a player he is, if he can pick Terran and STILL lose half his TvZs.

Clearly a sympathy blog, no?
SubtleArt
Profile Blog Joined January 2010
2710 Posts
September 05 2010 01:05 GMT
#5
Let's try to turn this thread into something less useless:

Terran players, why do most of you choose medivac marine marauder as your main unit composition in TvZ? Whenever I play Zerg it seems really easy to deal with. Infestor / ling / bling just completely roflstomps it when some decent micro. On the other hand, I can never beat terran players that go tank / thor / helion.

When I play terran I also find the latter way more effective
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
5unrise
Profile Joined May 2009
New Zealand646 Posts
September 05 2010 01:09 GMT
#6
On September 05 2010 10:05 SubtleArt wrote:
Let's try to turn this thread into something less useless:

Terran players, why do most of you choose medivac marine marauder as your main unit composition in TvZ? Whenever I play Zerg it seems really easy to deal with. Infestor / ling / bling just completely roflstomps it when some decent micro. On the other hand, I can never beat terran players that go tank / thor / helion.

When I play terran I also find the latter way more effective


shhh... don't leak that please
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
September 05 2010 01:14 GMT
#7
This blog is imbalanced.
A battle between gods is just so damn beautiful
knyttym
Profile Blog Joined December 2006
United States5797 Posts
September 05 2010 01:18 GMT
#8
who still build hydras in zvt?
Creek
Profile Blog Joined November 2009
United States177 Posts
September 05 2010 01:18 GMT
#9
On September 05 2010 09:43 Kurumi wrote:
Well forcing one race to play only one composition in X matchup may sign that some units are UP in this matchup. Also BMing is a wrong way.

Pro Tip: Never think playing Banelings vs Mass Marine is too "Newbie" and "easy". Roaches won't do so good...


Have you ever watched the broodwar scene?
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 05 2010 01:23 GMT
#10
So you're saying Zerg players can be classified as Zergs who go muta/ling/bane/roach and Zerg players who go roach/hydra/ling? And former are good and the latter are whiny?
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
September 05 2010 01:28 GMT
#11
it's hard to chirp a zerg about their unit composition when terran can throw every unit at their disposal together and make a combination that's strong against anything, and it's not out of the ordinary to do so. common to see marines, marauders, tanks, thors, vikings, medivacs, in a single game, while zerg is forced into a certain composition of 3-4 units units to maybe survive.

you have it right when you say you get out macroed and then lose. the macro's what the winners are doing and the losers are not.
How's the weather down there?
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
September 05 2010 01:29 GMT
#12
On September 05 2010 10:23 Saracen wrote:
So you're saying Zerg players can be classified as Zergs who go muta/ling/bane/roach and Zerg players who go roach/hydra/ling? And former are good and the latter are whiny?


I think he's trying to make the point that Zergs who know what they're doing roflstomp him, but Zergs that don't and then complain how he's the overpowered one.
Sup.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
September 05 2010 01:54 GMT
#13
On September 05 2010 10:18 kNyTTyM wrote:
who still build hydras in zvt?
tell me how I can deal with 5-6 banshees mixed in with his army while not having a decent air control.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Kashll
Profile Blog Joined May 2008
United States1117 Posts
September 05 2010 02:01 GMT
#14
On September 05 2010 10:54 SC2Phoenix wrote:
Show nested quote +
On September 05 2010 10:18 kNyTTyM wrote:
who still build hydras in zvt?
tell me how I can deal with 5-6 banshees mixed in with his army while not having a decent air control.


Mutarishks?
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Elegy
Profile Blog Joined September 2009
United States1629 Posts
September 05 2010 02:15 GMT
#15
cellwerra goes roach/zergling into roach/hydra/muta in zvt quite often.


o_O
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
September 05 2010 02:31 GMT
#16
hrmm, i feel that the 2 types of zerg players are something more like this:
1. (more common): The Zergs who jump on the "imba" bandwagon and use it as an excuse for their losses. example: Most low-level zergs

2. (rare/uncommon): The Zergs who don't cry "imba" until they are absolutely certain that something is actually wrong with the game, and have tried every possible option prior to giving in. example: professional zergs.
I like haikus and / I can not lie. You other / brothers can't deny
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 05 2010 02:36 GMT
#17
On September 05 2010 11:31 blahman3344 wrote:
hrmm, i feel that the 2 types of zerg players are something more like this:
1. (more common): The Zergs who jump on the "imba" bandwagon and use it as an excuse for their losses. example: Most low-level zergs

2. (rare/uncommon): The Zergs who don't cry "imba" until they are absolutely certain that something is actually wrong with the game, and have tried every possible option prior to giving in. example: professional zergs.

Conclusion: All Zergs cry "imba."
Lucid90
Profile Joined September 2008
Canada340 Posts
September 05 2010 02:54 GMT
#18
hydra right now are quite possibly the worst fucking unit to go against terran. Terran literally don't have units that aren't amazing against hydras. Lets think about it:

-marine: no explanation needed
-marauder: doesn't do extra damage to light armoured, but it does slightly less dmg than marines for the mineral price so they are good, not to mention marauder + concussive shells = hydra's slower than my fucking grandma who telling me my hydra's are under attack
- reaper: extra damage against light units
- hellion: extra damage against light
- thors: I believe they 2 shot hydras but Im not sure, still every cost effective
- tanks: no explanation needed

even the raven is good because of the point defence drone, and medivacs are wonderfaul against hydra's because of the speed of the drops terran can use is faster than hydra speed.

I basically never go hydra's zvt. I stick to staying alive, which means roaches for hellions or reapers, lings for marauders, banelings for marines. Then I get my muta out and I have the freedom of not worrying about dying immediately. Sometimes I get a good muta harras sometimes not, but in the meanwhile I get upgrades going, a third base and hive tech for ultras. Once I have ultra baneling, I can 1a into anything he has. And if he takes too much expo's I just make more muta and so some harras. Im currently a 1050 diamond zerg
My sc2 account: http://www.sc2ranks.com/us/1296221/LuciD
CheAse
Profile Blog Joined July 2009
Canada919 Posts
September 05 2010 02:57 GMT
#19
Totally agree with Blahman3344. It hurts my head from all the people blaming on this terrans op fad
SCV good to go sir
knyttym
Profile Blog Joined December 2006
United States5797 Posts
September 05 2010 03:00 GMT
#20
On September 05 2010 10:54 SC2Phoenix wrote:
Show nested quote +
On September 05 2010 10:18 kNyTTyM wrote:
who still build hydras in zvt?
tell me how I can deal with 5-6 banshees mixed in with his army while not having a decent air control.


What kind of situation is that?
Opponent has 5banshees yet zerg didn't go mutalisks? First I question why you didn't go mutalisks in the first place. Second I wonder why you don't transition into mutalisks when you see banshees.
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
September 05 2010 03:02 GMT
#21
On September 05 2010 11:36 Saracen wrote:
+ Show Spoiler +
On September 05 2010 11:31 blahman3344 wrote:
hrmm, i feel that the 2 types of zerg players are something more like this:
1. (more common): The Zergs who jump on the "imba" bandwagon and use it as an excuse for their losses. example: Most low-level zergs

2. (rare/uncommon): The Zergs who don't cry "imba" until they are absolutely certain that something is actually wrong with the game, and have tried every possible option prior to giving in. example: professional zergs.

Conclusion: All Zergs cry "imba."


shhh, I was trying to be subtle about it ;P
I like haikus and / I can not lie. You other / brothers can't deny
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
September 05 2010 03:47 GMT
#22
On September 05 2010 12:00 kNyTTyM wrote:
Show nested quote +
On September 05 2010 10:54 SC2Phoenix wrote:
On September 05 2010 10:18 kNyTTyM wrote:
who still build hydras in zvt?
tell me how I can deal with 5-6 banshees mixed in with his army while not having a decent air control.


What kind of situation is that?
Opponent has 5banshees yet zerg didn't go mutalisks? First I question why you didn't go mutalisks in the first place. Second I wonder why you don't transition into mutalisks when you see banshees.


in my humble opinion, zerg should not be forced to go mutalisks in every single situation. throw in a bunch of marines or thors, and you've spent a whole ton of money that you can't even use to directly fight that giant mech army rolling towards your base. i know that's not the point of mutas, but that's where a zerg is forced to go, and every unit should have a purpose in every match up, including our special hydralisk.
How's the weather down there?
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
September 05 2010 04:54 GMT
#23
On September 05 2010 12:47 eLiE wrote:
Show nested quote +
On September 05 2010 12:00 kNyTTyM wrote:
On September 05 2010 10:54 SC2Phoenix wrote:
On September 05 2010 10:18 kNyTTyM wrote:
who still build hydras in zvt?
tell me how I can deal with 5-6 banshees mixed in with his army while not having a decent air control.


What kind of situation is that?
Opponent has 5banshees yet zerg didn't go mutalisks? First I question why you didn't go mutalisks in the first place. Second I wonder why you don't transition into mutalisks when you see banshees.


in my humble opinion, zerg should not be forced to go mutalisks in every single situation. throw in a bunch of marines or thors, and you've spent a whole ton of money that you can't even use to directly fight that giant mech army rolling towards your base. i know that's not the point of mutas, but that's where a zerg is forced to go, and every unit should have a purpose in every match up, including our special hydralisk.


Do you know how ZvT was in SC1? -_- Going hydra vs terran was pretty much suicide in that game too. Only time hydra/lurker was useful in SC1 was vs pure SK Terran. That's why muta opening was considered standard play. Either 2 hatch or 3 hatch muta, and no zerg cried about how ling/hydra was not viable.

I'm a 1000+ zerg player and tbh I am bored with how badly I'm winning games nowadays, both ZvT and ZvP. Zerg is very very fast at adapting. All I have to do is correctly scout the other guy's build and get the counters up in time. And scouting is easy once you learn to read build orders and know how to counter early aggression and set up ling contains/runbys.

I used to get beat on pretty hard in the mid-diamond level, but once my build orders were dialed in and I got a better understanding of what T and P can put out on one base or two base, I started to go on huge winning streaks. I think Z has a steeper learning curve than T or P, and needs a good bit more nuance and experience in understanding what beats what and how to react to death blobs, but after you've got that down, you'll see that Z is extremely powerful.

Just because we can't mass all our units in stupid death blobs like T and P do, doesn't mean Z is underpowered. Just learn how to play with hit and run and several ctrl groups and PLAY to win, rather than just build units to win. You don't see JD crying when he has to scramble around with hundreds of units all over the screen and his lings/lurkers are always dying in droves, as Flash calmly just keeps rallying mass rines and SVs to the front of his base. The dynamic's the same as it has ever been. Don't like it, then don't play the swarm. Z has always been a race that requires tons of mass unit management at many diff places on the map.
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