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[spoilers] Brutal Difficulty

Blogs > neobowman
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neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 03 2010 05:32 GMT
#1
Was playing through the campaign on Brutal difficulty. I got through most of it pretty fine and dandy. I had to look up advice on TL for the train robbery mission and the finding the last artifact piece mission but I got through after reading advice there.

The last mission. Holy shit, that one was TOUGH. I tried it against Nydus Worms a few times but never got over 70%. I looked up more stuff and found the interesting strat with mind control towers. I used it and got up to 85% and used the artifact. Of course, with my pretty low CPU specs, the entire mission was lagging for around 10% of the mission at the end. Not being able to control that well, by 95% the Zergs was owning me. Then 99.0% Holy shit I just might make it. OMGOMGOMGOMG

[image loading]
It was on 100% for what felt like an eternity AND THE MISSION WOULDN'T END. I was like WTF!!!! And thankfully, I got through.

Yay.

Also, anyone know how to beat early reapers? Like when your opponent gets around 5 or so early on and speedlings can't do much because they just run off creep and continue harassing. Roaches aren't fast enough and yeah...

Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
August 03 2010 05:42 GMT
#2
Gj, dude, I am almost there, only have to do the Zeratul missions and the only one I found kinda hard was the Train robbery ^^ I, too, looked up for an advice and it said "this mission is hard, spam diamond backs" and I did and it worked ^__^

About the Reapers, I dont know, LzGamer has been spamming reapers lately and that asian terran, I can't remember. Its like the new Bisu Build for TvZ :/ Look at the bright side, people can't change to terran at the last second when they see you are a zerg ^^
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
micronesia
Profile Blog Joined July 2006
United States24779 Posts
Last Edited: 2010-08-03 06:06:43
August 03 2010 06:06 GMT
#3
Not reading this in detail because I am not as far as you but... just started the campaign today... brutal difficulty and just completed the train robbery one... haven't looked up any advice but a few of the missions have been tricky!

edit: probably compounded by the fact that I didn't do the missions on an easier setting first to become familiar with them :p
ModeratorThere are animal crackers for people and there are people crackers for animals.
ClanOverdosed
Profile Blog Joined March 2009
691 Posts
August 03 2010 06:09 GMT
#4
Wow haha thats crazy, and couldn't an extra Queen or 2 handle reapers (I'm not zerg)?
Overdosed--www.overdosed.net
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 03 2010 06:16 GMT
#5
Without getting into specifics into the plot, you have to defend this building until a timer reaches 100%. Building has 3000 life. It got down to 77 life when I screenshotted. It probably got a little bit lower but I didn't get to see. The timer was AT 100% and the mission wasn't declaring victory and I was like FUUUUUUUU!
NonFactor
Profile Blog Joined January 2009
Sweden698 Posts
August 03 2010 06:18 GMT
#6
I was kinda dissapointed, thought Brutal would be harder. I did though have to try the last mission a few times but when you figure it out, you can probably do it over and over without any issue.

If your opponent has 5 reapers, you should easily have enough defense for it. Keep running the ramp of Terran, if you only see Reaper production. (Tech lab but no marauders) Get Ling speed, which will easily own any Reapers. Roaches work too, just keep them on Creep. You don't neccesarily have to kill the Reapers, just keep pushing them back if they try to engage, and once you get speed on roaches, they can't do much. Then you can also transition to Mutalisks but that can be risky. Also, remember to stand on top of edges, so if they jump up they will jump into your units and die.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 03 2010 06:20 GMT
#7
No I mean REALLY early game, he doesn't have marines and constant reaper harass. I know if I make too many lings, my economy is screwed but even with that many lings, he just pulls back and waits for more reapers. Eventaully, the reaper count just gets out of control and nothing short of lair tech can defend (which I can't even reach because of the reapers).
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 03 2010 06:23 GMT
#8
you need to build "enough" lings and you need to be standing on cliffs so he cant jump up down. At lair you go muta and usually it's really hard for a reaper terran to deal with muta.
Unless his name is Jinro.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Lexpar
Profile Blog Joined March 2009
1813 Posts
Last Edited: 2010-08-03 06:25:50
August 03 2010 06:25 GMT
#9
I was pretty much in exactly the same situation. The cut scene zoomed in on that stupid artifact with a complete ring of lings attacking it and kerri looming on the horizon. It made it feel more tense I guess.

Funny story: my friend was getting graphical artifacts during the hyperion sections. Google searching yielded no applicable results.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
August 03 2010 06:40 GMT
#10
So it's actually harder with Nyduses? I did it pretty easily. Use a control group of 3 banshees and 2-3 battlecruisers to go around sniping off Nydus worms. It goes pretty smoothly.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 03 2010 07:23 GMT
#11
The only reason I was able to win was because of the mind control towers. It's less that the Nyduses are harder and more the strategy can only be used against air.
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
August 03 2010 07:25 GMT
#12
haha. I did the air version and it was extremely difficult. Finally got it though. I should have taken a screenshot at the end like you did. I had just used the energy nova and everything was dead except for Kerrigan who was solo attacking the artifact that had about 140 health remaining just as it ticked 100.0%. Very intense battle and I felt quite relieved when I beat it... then a little disappointed by the ending.
Moderator
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
August 03 2010 09:50 GMT
#13
grats neo, hard to cheese at the final level i see?
Hwaseung Oz fan for life. Swing out, always swing out.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-08-03 13:38:14
August 03 2010 13:35 GMT
#14
Oh, ALL IN is the last mission? I though it was the 26th and there were 29? Did I miss some? (I did the secret mission)

And btw, I pretty much coasted through all the missions on brutal but this last one seems impossible.

Yea, furthest I got on ground only was like 80% or so using mass bunker tank mercs and upgrades.
..and then I would, ya know, check em'. (Aka SpoR)
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
August 03 2010 13:54 GMT
#15
On August 03 2010 22:35 CharlieMurphy wrote:
Oh, ALL IN is the last mission? I though it was the 26th and there were 29? Did I miss some? (I did the secret mission)

And btw, I pretty much coasted through all the missions on brutal but this last one seems impossible.

Yea, furthest I got on ground only was like 80% or so using mass bunker tank mercs and upgrades.


You have to go back to the mission archives and play the missions you skipped (Dr. Hanson vs Selendis, Nova vs Tosh, destroy flyers vs destroy Nydus).
Moderator
YPang
Profile Blog Joined April 2007
United States4024 Posts
August 03 2010 13:57 GMT
#16
damn low quality in sc2 has worse graphics than BW
sMi.Gladstone | BW: B high| SC2: gold T_T
Craton
Profile Blog Joined December 2009
United States17288 Posts
Last Edited: 2010-08-03 16:19:27
August 03 2010 16:16 GMT
#17
On August 03 2010 15:06 micronesia wrote:
edit: probably compounded by the fact that I didn't do the missions on an easier setting first to become familiar with them :p

That's the best way. Games are far, far too boring when you can just roll every mission on one attempt. I played through on Brutal and then went back to do some of the achievers on normal/hard and I'm glad I didn't do a lesser difficulty -- they're a joke. I'd much rather be challenged.

You have to go back to the mission archives and play the missions you skipped (Dr. Hanson vs Selendis, Nova vs Tosh, destroy flyers vs destroy Nydus).

There's also the secret mission, iirc.
twitch.tv/cratonz
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
August 03 2010 16:46 GMT
#18
Looking forward to All In -_-;
Glad I'm not the only one that had a bit of prob on train robbery hehe. It seemed so simple i felt bad and for making some really dumb moves.

In Utter darkness tho omg. Maybe it's that I never touched protoss in beta, so I was learning as doing brutal zeratul visions lol. That one took me a while but it felt so goood. Agreed that jumping to brutal is much more satisfying
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 03 2010 16:56 GMT
#19
I never did anything below Brutal. It would insult my pride as a D+/C- Brood War plaeyr.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
August 03 2010 17:43 GMT
#20
I think Brutal is fine, I might replay it after on hard or Normal to enjoy the missions and find the easter eggs they put in them.

The train robbery was easy for me.

+ Show Spoiler +
I failed it the first time because the last train timing got me mixed up with the kill squad patrol.
Brood War forever!
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
August 03 2010 17:58 GMT
#21
did they actually make this game hard? how could playing computers be hard?
Science without religion is lame, Religion without science is blind
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
August 03 2010 19:04 GMT
#22
On August 04 2010 02:58 Hypnosis wrote:
did they actually make this game hard? how could playing computers be hard?

Computers can spawn units out of thin air... It's not melee, they start off with an infrastructure.

The game isn't too hard though, I think they should have another level of difficulty.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
ZeKk
Profile Blog Joined November 2004
Sweden320 Posts
August 04 2010 19:33 GMT
#23
Next time, an spoiler alert would be appreciated. Nice to see some of you found Brutal so easy to beat, When I still as far as I've gotten 8 mission, think that the 3rd mission and "welcome to the jungle" been far by the hardest and I had to play them over several times before I beat them. I still dont get how were u supposed to to all the objectives in the third mission and still surviving with your main base, all I ever succseeded in was to keep just the CC alive..
Xyik
Profile Blog Joined November 2009
Canada728 Posts
August 04 2010 20:43 GMT
#24
I fiind brutal difficulty just about right. If it was any harder it would be a bit frustrating. Grabbing achievements on brutal is pretty frustrating.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
August 04 2010 22:57 GMT
#25
On August 04 2010 02:58 Hypnosis wrote:
did they actually make this game hard? how could playing computers be hard?

Brutal Computers cheat. Plus, it isn't melee
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Count9
Profile Blog Joined May 2009
China10928 Posts
August 04 2010 23:27 GMT
#26
I just made 8 banshees and kept them alive killing worms. It's not hard at all with 2 bunker walls with tanks behind them and keeping the worms below 2.
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
Last Edited: 2010-08-05 06:04:03
August 05 2010 06:03 GMT
#27
brutal was easy as hell...

only thing challenges me are the bonus missions
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2010-08-05 17:54:33
August 05 2010 17:43 GMT
#28
On August 03 2010 16:25 Excalibur_Z wrote:
haha. I did the air version and it was extremely difficult. Finally got it though. I should have taken a screenshot at the end like you did. I had just used the energy nova and everything was dead except for Kerrigan who was solo attacking the artifact that had about 140 health remaining just as it ticked 100.0%. Very intense battle and I felt quite relieved when I beat it... then a little disappointed by the ending.

It is a lot easier if you spam mind control towers:
[image loading]

On August 05 2010 15:03 emucxg wrote:
brutal was easy as hell...

only thing challenges me are the bonus missions

Did you really complete brutal "in utter darkness" on your first try?
Craton
Profile Blog Joined December 2009
United States17288 Posts
Last Edited: 2010-08-05 18:15:14
August 05 2010 18:13 GMT
#29
On August 06 2010 02:43 Klockan3 wrote:
Did you really complete brutal "in utter darkness" on your first try?


That was one of the easier missions, honestly. It took me 3 tries at getting the right unit composition, but it was really just a lot of 1a2a and building units for ages.

On August 04 2010 02:58 Hypnosis wrote:
did they actually make this game hard? how could playing computers be hard?

There are more units and they do more damage on harder difficulties. They also snipe repairing units instantly. Otherwise, it's an average AI.
twitch.tv/cratonz
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