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Battlecruiser 1.1

Blogs > IskatuMesk
Post a Reply
1 2 Next All
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
July 22 2010 07:32 GMT
#1
Updated the Gahennas Battlecruiser a bit.

[image loading]
[image loading]

around 30% done. Added the first tiertary weapon set - Thermal lance turrets, nicknamed "Lava Knuckles". Long-ranged, precision point defense largely oriented to protecting the rear, front and lower engagement zones. I began detailing the rear, redid the Chains of Cerberus quad cannons, and some little bits here and there.


"Quick" raytrace of the central weapon systems. Chains of Cerberus quad cannons are on a revolving platform. Yes, a rotating set of barrels larger than most small fleets. The spinning motion creates a psychic vortex that rides the Hellfire particles into their target, completely paralyzing it. This is how the Gahennas Battlecruiser disabled large weapons created by the Gods. They are not so useful against mortal foes.
[image loading]


****
konadora *
Profile Blog Joined February 2009
Singapore66359 Posts
July 22 2010 07:33 GMT
#2
I don't know how you did it but it looks fucking awesome.
POGGERS
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
July 22 2010 07:48 GMT
#3
3ds max and a lot of moaning about sore hands (I hate carpel tunnel with all my many hearts).
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 22 2010 07:52 GMT
#4
now you just have to texture it
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
July 22 2010 07:54 GMT
#5
Maybe if I knew how to uv and texture. Otherwise I'm going to have to just tile some generic plating on it and manually apply a glow material to individual faces.
pinkranger15
Profile Joined June 2010
Philippines1597 Posts
July 22 2010 07:58 GMT
#6
is the first one gonna fire a yamato? anyway, cool work. the final will be epic.
yoyo!
CheAse
Profile Blog Joined July 2009
Canada919 Posts
July 22 2010 07:59 GMT
#7
very cool! make sure you post the finished product when you are done!
SCV good to go sir
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
July 22 2010 08:00 GMT
#8
On July 22 2010 16:58 pinkranger15 wrote:
is the first one gonna fire a yamato? anyway, cool work. the final will be epic.


The main cannon fires a giant crimson meteor of fire. I'll make an afterburn effect for it sometime.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
July 22 2010 08:01 GMT
#9
S
I
C
K
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 22 2010 08:06 GMT
#10
What is this for?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
July 22 2010 08:23 GMT
#11
holy shit. badass!
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Duckvillelol
Profile Blog Joined July 2009
Australia1259 Posts
July 22 2010 08:31 GMT
#12
Whatever it is, it looks cool as. Well done sir.
Former SC2 commentator. youtube.com/duckvillelol
Jayde
Profile Joined July 2009
Marshall Islands104 Posts
July 22 2010 08:36 GMT
#13
I hope all you people understand how amazingly hard it is to do something like that. I recently spent several days modeling and texturing a spaceship and it turned out pretty well for me, but still something like 1/20th as awesome as this.

Very nice job, IskatuMesk.

And as you said, adding some generic plating and some materials will go a long way too.
Starcraft: Brood War <3
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
July 22 2010 08:38 GMT
#14
wow incredible ! How long did that take you ?
ॐ
4Horizons
Profile Joined October 2009
United States11 Posts
July 22 2010 08:47 GMT
#15
Wow, this looks so nice! This idea was yours too?! How did you learn all this? Very nice, 5 stars
When in doubt, LHOP it
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
July 22 2010 09:20 GMT
#16
Well detailed, any chance of having an armament listing?
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 22 2010 09:24 GMT
#17
sweeeeeeeeeeeet
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
JohannesH
Profile Joined September 2009
Finland1364 Posts
July 22 2010 09:33 GMT
#18
Pretty cool, I'd really recommend learning how to texture though. Though this in its current form probably isn't suited for textureing with all the tiny tiny details it has, that in a textured model should only be details on the texture.

How many tris does it have total?

Oh and also, what is it for :D
If you have to ask, you don't know.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-07-22 10:07:33
July 22 2010 10:06 GMT
#19
On July 22 2010 17:06 sob3k wrote:
What is this for?

I think an sc2 modded BC for whatever you'd want to use it for in a map.
..and then I would, ya know, check em'. (Aka SpoR)
sLiniss
Profile Blog Joined May 2009
United States849 Posts
July 22 2010 10:55 GMT
#20
This looks really cool. What program do you use to make stuff like this?
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