• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:22
CET 18:22
KST 02:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA17
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
soO on: FanTaSy's Potential Return to StarCraft 2v2 maps which are SC2 style with teams together? Data analysis on 70 million replays What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1988 users

I just realized the best thing about Brood War...

Blogs > leetchaos
Post a Reply
1 2 3 4 Next All
leetchaos
Profile Blog Joined November 2008
United States395 Posts
June 11 2010 20:51 GMT
#1
...is that each race has so many things that feel "overpowered". PsiStorm, definitely overpowered. Dark Swarm? Totally broken. Vultures (3 Mines)? Holy shit so broken.

Yet its a super balanced game. Each race has these abilities that feel so "overpowered" yet it all balances out. I just realized thats why Starcraft is so interesting for me to watch.

I'm trying to think of similar analogues in SC2 with the same "overpowered" feel but Storm is lackluster. Fungal growth is ok I guess but it doesn't feel "OP", I haven't seen anything for Terran that fits this category too well, maybe Marauders with stim (kiting)? Tanks are still pretty beastly but with 3 supply and built-in counters it really isn't as scary as 20 Brood War seige tanks pushing across the map.

Agree/Disagree?

p.s. This isn't a balance discussion, more about how the game feels as a spectator.

***
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 11 2010 20:53 GMT
#2
Yup, and that's why SC is more exciting as a spectator sport (and why you get PLAGUUUUU)
Administrator~ Spirit will set you free ~
Bub
Profile Blog Joined June 2006
United States3518 Posts
June 11 2010 20:55 GMT
#3
Ye, that's what makes BW such a god damn good game. Only Blizzard themselves has any chance to come up with a better game.
XK ßubonic
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
June 11 2010 21:00 GMT
#4
SCBW4LYFE SO MUCH BETTER.
PLAGUUUUUUU

Writerdamn, i was two days from retirement
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
June 11 2010 21:04 GMT
#5
Theoretically, dark swarm is probably the most logically imba skill ever.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
June 11 2010 21:04 GMT
#6
I don't think there's anything more tense than watching a scarab get launched a cluster of units or workers. You just don't know until it hits if it's gonna be a dud or if it's going to change the game entirely.It's pretty much a product of horrible pathfinding, how do you possibly replicate that?
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
June 11 2010 21:06 GMT
#7
On June 12 2010 06:04 Abenson wrote:
Theoretically, dark swarm is probably the most logically imba skill ever.


thats why terran got it for sc2 ;d
"Mudkip"
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-06-11 21:16:13
June 11 2010 21:12 GMT
#8
Yepp, SC2 has no real powerful and amazing abilities, SC:BW does, that is what makes it so unique and great.

1 Psi storm barely kills anything anymore in SC2
HSM does little damage and is definantly no reaver scarab.
Force field micro look the same from Copper to Diamond.
Collusus does alot of damage - so? where is the tention?
Nukes does laughable damage in SC2.
Siege Tank AI is so smart and splashes so little you can't even zealot drop on them anymore.
Mines are gone

Fungal growth freezes enemies and deals damage over time, ok thats pretty cool. But the actual graphic effect looks far from amazing imo.

What else is there?
"trash micro but win - its marine" MC commentary during HSC 4
djcube
Profile Blog Joined July 2009
United States985 Posts
June 11 2010 21:16 GMT
#9
I agree that bw is awesome b/c of the balance, but I wouldn't really say Z has any "overpowered" or "broken" units/spells, though. Dark swarm is pretty much a necessity for Z's to survive in the late game. Unlike, psi storm for instance where no matter what, the Z will always take more damage than the P (assuming the P isn't bad and storms his own units). And what I mean by that is, casting storm is clicking single units, while the Z (if they choose to) need to maneuver groups of units and may need to predict where the storm is going to go off to take less damage. I'm not taking a shot at toss players, just describing why I feel storm is so devastating against Z. Anyway, not to mention, I'd say vults being the fastest unit in the game and doing full damage to workers is a bigger contributor to making it "broken" as you say.

Then again, Z has its own factors that may seem overpowered, like being able to build up larger armies in less time or their shorter and lesser build times and unit costs.

So I guess while I agree with you that bw is awesome because it's balanced, that balance isn't a result of each race having an "overpowered" unit. More like each race has its own unique and abstract elements that the others don't have.
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
June 11 2010 21:22 GMT
#10
Yeah ive thought of this aswell, its defenitly true. The awesome thing about starcraft is how they just keep throwing overpowered stuff at each other. Some unit combos are insane in theory, like sairreaver, but you need so much skill to pull it off.

Another thing that is great thing about BW is that every unit can potentially counter another unit. Speedlings can hold of vultures and hydras can deal with tanks. Everything in SC2 just seems to counter things way too hard due to how easy they are to use. Even reavers could be taken out with lings in BW with good control. Something like that wouldnt happen in SC2.
This is real life, where nerds must battle!
kli6891
Profile Blog Joined October 2008
United States143 Posts
June 11 2010 21:38 GMT
#11
100% agree, I had the same idea for a while: there aren't any "wow! omigosh!" spells in sc2 imo
zer0das
Profile Blog Joined May 2007
United States8519 Posts
June 11 2010 21:38 GMT
#12
I think Valve has said that was their intention with TF2- every class is overpowered in its own right. And really, the game is super enjoyable and pretty balanced in spite of that. I say pretty, because it's a team based game, so some classes will never really excel at certain things, obviously.
Ideas
Profile Blog Joined April 2008
United States8144 Posts
June 11 2010 21:54 GMT
#13
bw is literally so imbalanced that it's balanced
Free Palestine
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
June 11 2010 22:05 GMT
#14
On June 12 2010 06:54 Ideas wrote:
bw is literally so imbalanced that it's balanced

Fuck yeah. Every race has options that kick so much ass, it takes a surprising amount of skill to assure yourself the win even from a heavy advantage.

This seems less true in SC2 because a lot of options were diminished in potential power but enhanced in ease of use (Colossus replacing Reaver + the Psi Storm nerf are particularly obvious examples), and that makes me a sad panda. But it's quite possible we'll find and standardize difficult mechanical plays that are similarly powerful.
My strategy is to fork people.
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
June 11 2010 22:09 GMT
#15
Yeah, I was thinking about this before. Everything looks so completely unfair. If you look at one unit without looking at others, it seems imbalanced. You look at the science vessel and you're like "For 75 energy you can pick a zerg unit and its instantly dead? Imba." But then you go "This unit can make a cloud that makes units literally invincible? And it can eat free units to replenish energy instantly? Imba."

It's the complete unfairness of like every unit that makes BW so great.
zZygote
Profile Blog Joined January 2007
Canada898 Posts
June 11 2010 22:12 GMT
#16
SC2 won't have the ...



PLAGUUUUUUUUUUUUU

REEEEEEBAAAAAAAAAA

STORMMMMMMMM



Having 3 op skills for all 3 races balances it out and leaves room for amazing plays. I think SC2 lacks that aspect in "excitement" and "wow-factor"


lone_hydra
Profile Blog Joined July 2009
Canada1460 Posts
June 11 2010 22:15 GMT
#17
On June 12 2010 06:16 djcube wrote:
I agree that bw is awesome b/c of the balance, but I wouldn't really say Z has any "overpowered" or "broken" units/spells, though. Dark swarm is pretty much a necessity for Z's to survive in the late game. Unlike, psi storm for instance where no matter what, the Z will always take more damage than the P (assuming the P isn't bad and storms his own units). And what I mean by that is, casting storm is clicking single units, while the Z (if they choose to) need to maneuver groups of units and may need to predict where the storm is going to go off to take less damage. I'm not taking a shot at toss players, just describing why I feel storm is so devastating against Z. Anyway, not to mention, I'd say vults being the fastest unit in the game and doing full damage to workers is a bigger contributor to making it "broken" as you say.

Then again, Z has its own factors that may seem overpowered, like being able to build up larger armies in less time or their shorter and lesser build times and unit costs.

So I guess while I agree with you that bw is awesome because it's balanced, that balance isn't a result of each race having an "overpowered" unit. More like each race has its own unique and abstract elements that the others don't have.


Well if a race surivives based on one ability, I'd say that ability is overpowered.
Fav Gamers: 2)Stork 5)Bisu
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
Last Edited: 2010-06-11 22:35:42
June 11 2010 22:34 GMT
#18
Starcraft 2 has more nuke options for terran..recently in a game I went ghost, he went DT so I decided to get cloak+nuke as he had no detection, dropped it on 32 probes..
force fields can get pretty nice..i guess..Psi storms are ok
fungal growth is cool but it's not red and doesn't leave stuff at 1 hp which is totally less interesting. In all I think Starcraft 2 is looking pretty damn good.

yelling fungal growth isn't as much fun as yelling PLAGGUUU because its a 2 word spell
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Lexpar
Profile Blog Joined March 2009
1813 Posts
Last Edited: 2010-06-11 22:38:01
June 11 2010 22:35 GMT
#19
Whenever there is no starcraft 2 to be played, people start criticizing it, this holds true before and after beta. It's like we're talking behind it's back or something. Speaking of which, I heard cataclysm gained 10 pounds last month.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
June 11 2010 22:36 GMT
#20
SC1 > SC2. Its gonna take a lot longer than 4 months of beta to "fix" SC2.
133 221 333 123 111
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#31
RotterdaM613
TKL 310
SteadfastSC54
BRAT_OK 50
IndyStarCraft 44
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 613
TKL 310
LamboSC2 262
mouzHeroMarine 120
SteadfastSC 54
BRAT_OK 50
IndyStarCraft 44
Codebar 13
StarCraft: Brood War
Britney 33853
Calm 2371
Horang2 1509
Hyuk 431
firebathero 178
BeSt 173
Dewaltoss 104
Rush 79
Snow 65
Hyun 46
[ Show more ]
Backho 43
ToSsGirL 25
scan(afreeca) 23
Free 21
Dota 2
qojqva2389
BananaSlamJamma115
Counter-Strike
fl0m8039
zeus854
allub136
oskar102
Other Games
singsing2471
Gorgc2462
FrodaN1423
hiko526
Lowko405
Hui .212
Beastyqt167
Liquid`VortiX139
KnowMe109
Mew2King107
ArmadaUGS94
XaKoH 91
Trikslyr68
Organizations
Dota 2
PGL Dota 2 - Main Stream305
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• iHatsuTV 3
• intothetv
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
• Kozan
StarCraft: Brood War
• HerbMon 29
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3567
• WagamamaTV527
• lizZardDota242
League of Legends
• Nemesis4945
• Jankos1971
• TFBlade1091
Other Games
• Shiphtur149
Upcoming Events
OSC
5h 39m
Wardi Open
18h 39m
PiGosaur Cup
1d 7h
Replay Cast
1d 15h
Wardi Open
1d 18h
OSC
1d 19h
Tenacious Turtle Tussle
2 days
The PondCast
2 days
Replay Cast
3 days
OSC
3 days
[ Show More ]
LAN Event
4 days
Replay Cast
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.