• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:50
CET 08:50
KST 16:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
[BSL21] RO32 Group Stage1Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Voting RSL S3 Round of 16 [TLCH] Mission 7: Last Stand Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ RSL S3 ro16
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1746 users

Effort is still bad - Page 2

Blogs > Plexa
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
May 28 2010 15:10 GMT
#21
>.> Plexa
It was a nice writeup though, even though you seem mad
It's okay you're cute.

I'm with BroOd on this one, the progamers aren't supposed to play to satisfy us. Hell, some people like watching the cheese more. Jaedong 5pooling against Calm in the semis drew a hundred "LOLWTF" statements in about 30 seconds, and sometimes it's nice to have a little change.
Writerdamn, i was two days from retirement
mOnion
Profile Blog Joined August 2009
United States5657 Posts
May 28 2010 15:11 GMT
#22
I wonder what would happened if you combined Plexa and Hot_Bid's respective stubborness into one giant ball of unwavering willpower.
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
Last Edited: 2010-05-28 15:12:20
May 28 2010 15:11 GMT
#23
YellOw called. He wants a bunker-denied championship back.

I'm not even sure what you're defining as a "Dirty-Zerg" style. Hydra bust vs. Protoss? That's either a standard timing attack or cheesy as hell, depending whether you're the Z or the P. x-hatch muta? Standard standard standard. Zerg has the potential to just make a crapton of stuff and run you over, at almost any point of the game, and that has to be accounted for.

I don't even like EffOrt, and there's not much question that Flash is the better player overall, but I have no idea what you're complaining about. After losing to the first all-in, Flash should have sat back in game 4 and played safe - there is no better late-game manager in Starcraft right now than Flash - and the title was his. Instead he went for aggression again and got out-aggressed and lost. Flash got out-mind-gamed in the last three games of that series, regardless of who was playing better.

Also: JD vs fantasy the wrong player won? wth? I loved fantasy's creativity, and yes Jaedong was lucky as hell to scout the fac in game three, but Jaedong's deflection of everything was phenomenal.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 28 2010 15:11 GMT
#24
On May 29 2010 00:04 BroOd wrote:
I disagree profoundly with the assertion that gamers should be consciously trying to manufacture "quality games". As an audience, it's obviously preferable for us to watch pendulous momentum and artful climaxes, but this experience has to come organically from both players operating at a high level. If a game doesn't work on this level, I feel that the general "blame" (and I don't like calling it that) has to be placed on the loser. If flash had managed to deflect effort's play style, it would've been admittedly brilliant play, but he didn't. He succumbed to it, and as such, the onus for not providing high quality resistance and by extension high quality games falls on flash.

The notion of playing games with the expressed purpose of being "epic" is contrary to the driving spirit behind competition. People who compete at such a high level have to do so with singular mind and purpose. It has to be over-riding and all consuming.

If you're in the world series finals for baseball, with the game tied and a man on third, you're going to bunt or sacrifice-fly ball to bring him in and score a run. You're not going to swing away and try to hit a home run, even though it might be more of an "epic" way to win a game, certainly moreso that bunting. You do this because you're playing to win, and playing percentages. I think that's what effort was doing. Despite his play style in the last three games being technically considered more of a "risky" style, I think it provided him with the best chance to win, and a much higher odds of winning than by trying to win three consecutive games with a standard style while being down 0-2. He was playing to win, and he won. He did his job. The fact that the games weren't epic is simply not his fault, and it certainly shouldn't count as a mark against him.
But at the same time can you acknowledge the difference between simply cheesing and doing something creative?

e.g. Boxer's x3 bunk rush. Massively anticlimatic for the fans. Absolutely outstanding from a strategic point of view. Still an epic series imo. Jaedong 5 pooling fantasy. Massively anticlimatic, but again, outstanding from a strategic point of view. What about July vs Best? Same deal.

The difference here is that efforts cheeses were uninspired and honestly, just lucky.

At the end of the day, Flash is better than Effort and I stand by that claim.
Administrator~ Spirit will set you free ~
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2010-05-28 15:15:10
May 28 2010 15:12 GMT
#25
On May 29 2010 00:10 flamewheel91 wrote:
>.> Plexa
It was a nice writeup though, even though you seem mad
It's okay you're cute.

I'm with BroOd on this one, the progamers aren't supposed to play to satisfy us. Hell, some people like watching the cheese more. Jaedong 5pooling against Calm in the semis drew a hundred "LOLWTF" statements in about 30 seconds, and sometimes it's nice to have a little change.

Yes that was a brilliant move. Do that three games in a row and that's fucking retarded and has zero indication of who is the better player or the more deserving player.
Administrator~ Spirit will set you free ~
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2010-05-28 15:17:57
May 28 2010 15:15 GMT
#26
I'm happy to see players do non standard things because they know other ways to win. And I'm sad others don't share this view on strategic gaming. There's very little that pisses me off more than a disdainful attitude towards so called "cheese". Even using the word cheese pisses me off. It's a word created by people incapable dealing with strategic variance. And thus incapable of playing Broodwar.

To call an OSL winner bad is a standard that goes beyond all reason no matter how he achieved it.
Administrator
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-05-28 15:18:05
May 28 2010 15:17 GMT
#27
Flash moved out without medics in game 3, let his 1-base drop play get scouted in game 4, and went 14 cc on a 2-player map in game 5.

On May 29 2010 00:11 Plexa wrote:
At the end of the day, Flash is better than Effort and I stand by that claim.


No shit. But Flash played terribly for 3 games in a row, EffOrt took advantage of that, and Flash lost.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2010-05-28 15:19:24
May 28 2010 15:17 GMT
#28
On May 29 2010 00:15 Liquid`Nazgul wrote:
I'm happy to see players do non standard things because they know other ways to win. And I'm sad others don't share this view on strategic gaming. There's very little that pisses me off more than a disdainful attitude towards so called "cheese". Even using the word cheese pisses me off. It's a word created by people incapable dealing with strategic variance. And thus incapable of playing Broodwar.
Again, I give credit where it's due. Does preparing a 2hatch speedling bust into 2hatch mutalisk deserve the same amount of respect as a well thought out drop break?

On May 29 2010 00:17 jalstar wrote:
Flash moved out without medics in game 3, let his 1-base drop play get scouted in game 4, and went 14 cc on a 2-player map in game 5.

Yeah, EffOrt is bad.

Yeah. Ignore the 95% of Flash's other TvZ's where he doesn't make those foolish mistakes. Flash is human he's going to make mistakes at some point. If Flash replayed Effort right now I would still call a 3-0 for Flash - and I would think most of TL would still favor Flash over Effort.
Administrator~ Spirit will set you free ~
kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
May 28 2010 15:18 GMT
#29
2hatch is easier to secure a 3rd gas. Terrans are following Flash and pressurize the zerg on his 3rd gas, not doing 2hatch is not gonna help the zerg, or at the least they sacrificed their power for the defiler tech..
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
Random_0
Profile Blog Joined August 2008
United States1163 Posts
May 28 2010 15:18 GMT
#30
I agree that Effort used a speedling/muta all-in to beat Flash in games 3 and 5.

But I have to think that "Starsense", skill, whatever you want to call it, was involved for Effort in game 4. Consider:
1) He sent his first OL to scout the middle, when there is no starting position in the middle.
2) He scouted with a single zergling 10 minutes into the game, confirming that Flash was going to follow his BBS with a dropship attempt to finish the game.
3) He anticipated and deflected the double dropship by withdrawing his containing hydralisks. Again, he couldn't know exactly what was coming, but had to guess, and guess correctly, at what Flash would do.
KlaCkoN
Profile Blog Joined May 2007
Sweden1661 Posts
May 28 2010 15:18 GMT
#31
Eh, Effort was (is) the inferior player, in starcraft the inferior player is almost supposed to cheese via either eccon or early mass units. Which he also did. Good for him that it worked out, unlucky/sad for Flash.
That said I am really sad he didnt open vulture the fifth game as well :/
"Voice or no voice the people can always be brought to the bidding of their leaders ... All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger."
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2010-05-28 15:19:22
May 28 2010 15:18 GMT
#32
Again, I give credit where it's due. Does preparing a 2hatch speedling bust into 2hatch mutalisk deserve the same amount of respect as a well thought out drop break?

Why wouldn't it deserve the same amount of respect. That stuff is all done through mindgames and reactionary play on how your opponent plays.
Administrator
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
May 28 2010 15:21 GMT
#33
On May 29 2010 00:11 Plexa wrote:
Show nested quote +
On May 29 2010 00:04 BroOd wrote:
I disagree profoundly with the assertion that gamers should be consciously trying to manufacture "quality games". As an audience, it's obviously preferable for us to watch pendulous momentum and artful climaxes, but this experience has to come organically from both players operating at a high level. If a game doesn't work on this level, I feel that the general "blame" (and I don't like calling it that) has to be placed on the loser. If flash had managed to deflect effort's play style, it would've been admittedly brilliant play, but he didn't. He succumbed to it, and as such, the onus for not providing high quality resistance and by extension high quality games falls on flash.

The notion of playing games with the expressed purpose of being "epic" is contrary to the driving spirit behind competition. People who compete at such a high level have to do so with singular mind and purpose. It has to be over-riding and all consuming.

If you're in the world series finals for baseball, with the game tied and a man on third, you're going to bunt or sacrifice-fly ball to bring him in and score a run. You're not going to swing away and try to hit a home run, even though it might be more of an "epic" way to win a game, certainly moreso that bunting. You do this because you're playing to win, and playing percentages. I think that's what effort was doing. Despite his play style in the last three games being technically considered more of a "risky" style, I think it provided him with the best chance to win, and a much higher odds of winning than by trying to win three consecutive games with a standard style while being down 0-2. He was playing to win, and he won. He did his job. The fact that the games weren't epic is simply not his fault, and it certainly shouldn't count as a mark against him.
But at the same time can you acknowledge the difference between simply cheesing and doing something creative?

e.g. Boxer's x3 bunk rush. Massively anticlimatic for the fans. Absolutely outstanding from a strategic point of view. Still an epic series imo. Jaedong 5 pooling fantasy. Massively anticlimatic, but again, outstanding from a strategic point of view. What about July vs Best? Same deal.

The difference here is that efforts cheeses were uninspired and honestly, just lucky.

At the end of the day, Flash is better than Effort and I stand by that claim.

Again, I think if any fault's to be distributed for those games, it has to be on Flash. Was effort lucky to catch the MM moving out with his lings? Yes, he was lucky Flash didn't scout, and lucky Flash had his medics out of place. The "luck" in that situation could've easily been nullified by Flash, but it wasn't. Similarly, was effort lucky flash didn't block well on match point? To a degree, but with proper scouting and reaction, that runby could've been blocked and the dam never would've broken. It would've been great play. The fact that it never happened is Flash's fault, not effort's.

Is Flash a better player than Effort? I'd be inclined to say yes. Unfortunately, that's largely irrelevant in almost every type of competition. The better player doesn't always win and, as they say, that's why they play the games.
ModeratorSIRL and JLIG.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2010-05-28 15:23:34
May 28 2010 15:21 GMT
#34
On May 29 2010 00:18 Liquid`Nazgul wrote:
Show nested quote +
Again, I give credit where it's due. Does preparing a 2hatch speedling bust into 2hatch mutalisk deserve the same amount of respect as a well thought out drop break?

Why wouldn't it deserve the same amount of respect. That stuff is all done through mindgames and reactionary play on how your opponent plays.

To me it seems like a cop out.
"Okay, I've got one game to take off of Flash. So I'll resort to a tactic which 100% relies on him making a mistake since I have no other way of being able to beat him and maybe I'll get lucky"

It's a soft loss and I'm sure Flash knows that the next 90 times he plays Effort he's going to wipe the floor with him.
On May 29 2010 00:21 BroOd wrote:
Show nested quote +
On May 29 2010 00:11 Plexa wrote:
On May 29 2010 00:04 BroOd wrote:
I disagree profoundly with the assertion that gamers should be consciously trying to manufacture "quality games". As an audience, it's obviously preferable for us to watch pendulous momentum and artful climaxes, but this experience has to come organically from both players operating at a high level. If a game doesn't work on this level, I feel that the general "blame" (and I don't like calling it that) has to be placed on the loser. If flash had managed to deflect effort's play style, it would've been admittedly brilliant play, but he didn't. He succumbed to it, and as such, the onus for not providing high quality resistance and by extension high quality games falls on flash.

The notion of playing games with the expressed purpose of being "epic" is contrary to the driving spirit behind competition. People who compete at such a high level have to do so with singular mind and purpose. It has to be over-riding and all consuming.

If you're in the world series finals for baseball, with the game tied and a man on third, you're going to bunt or sacrifice-fly ball to bring him in and score a run. You're not going to swing away and try to hit a home run, even though it might be more of an "epic" way to win a game, certainly moreso that bunting. You do this because you're playing to win, and playing percentages. I think that's what effort was doing. Despite his play style in the last three games being technically considered more of a "risky" style, I think it provided him with the best chance to win, and a much higher odds of winning than by trying to win three consecutive games with a standard style while being down 0-2. He was playing to win, and he won. He did his job. The fact that the games weren't epic is simply not his fault, and it certainly shouldn't count as a mark against him.
But at the same time can you acknowledge the difference between simply cheesing and doing something creative?

e.g. Boxer's x3 bunk rush. Massively anticlimatic for the fans. Absolutely outstanding from a strategic point of view. Still an epic series imo. Jaedong 5 pooling fantasy. Massively anticlimatic, but again, outstanding from a strategic point of view. What about July vs Best? Same deal.

The difference here is that efforts cheeses were uninspired and honestly, just lucky.

At the end of the day, Flash is better than Effort and I stand by that claim.

Again, I think if any fault's to be distributed for those games, it has to be on Flash. Was effort lucky to catch the MM moving out with his lings? Yes, he was lucky Flash didn't scout, and lucky Flash had his medics out of place. The "luck" in that situation could've easily been nullified by Flash, but it wasn't. Similarly, was effort lucky flash didn't block well on match point? To a degree, but with proper scouting and reaction, that runby could've been blocked and the dam never would've broken. It would've been great play. The fact that it never happened is Flash's fault, not effort's.

Is Flash a better player than Effort? I'd be inclined to say yes. Unfortunately, that's largely irrelevant in almost every type of competition. The better player doesn't always win and, as they say, that's why they play the games.
Okay so we agree, Flash is good. So does winning the OSL make effort good? That's the REAL question.

Based on how he played in this league, he's still bad in my book.
Administrator~ Spirit will set you free ~
SuperArc
Profile Blog Joined March 2009
Austria7781 Posts
May 28 2010 15:23 GMT
#35
What is three hatch spire five hatch hydras to you if not innovative?
Snow - future of protoss! :) Nada = baller
TadH
Profile Blog Joined February 2010
Canada1846 Posts
May 28 2010 15:24 GMT
#36
So basically, you're complaining that there are greedy zergs, some zergs that cheese and that some of them actually perform some of the time?

If a zerg can get into the MSL finals by playing what you consider to be cheese, then he DESERVES it, "cheesing" is as much a strategy as "greed". And calling these players a waste of space is wrong. And as you said if they are not the greatest players, they will promptly get eliminated, however one does not get to the MSL or OSL finals by cheesing every single game, there has to be some kind of mechanics there, you make it sound as if 6pool = gg, it does not.

I really fail to see the point in this Blog, you just whine throughout the whole thing.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
May 28 2010 15:24 GMT
#37
Is this a pre-emptive PR justification? I don't think there are many people who would complain about Flash being ranked above Effort, but considering Shine was ranked #4 while meeting all your requirements about being a "dirty Zerg" or whatever, leaving Effort out of the top 5 would show a lot of bias.
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
May 28 2010 15:26 GMT
#38
Cannot disagree with you more.

If you're in a Starleague final you do whatever is necessary to win. Fuck the viewing pleasure of the audience...who cares when you have fame and fortune at stake? If you make your games enjoyable then more power to you...but that's just a speck of icing on a damn huge cake. After all, it comes down to winning games and that determines these players salaries and affects their future and winnings for the team. Don't think you're entitled to (as a spectator) epic four hour 3-2 slugfests in every Starleague final.

Your argument claiming that Fantasy was a better player during the night of the Batoo OSL and that Jaedong didn't deserve to win pisses me off. Jaedong found a huge weakness in Fantasy's mech build and capitalized it on games 3, 4, and 5. It was clear from watching the series that Jaedong learned from games 1 and 2 and smartly countered in the following games. How is that cheese? If you were Jaedong that night would you have thought "fuck this, I'm down two games, but as long as the spectators have fun, then we're all winners! ^_^." No, Jaedong was there that night to win.

And you seem a little bitter that Flash got roflstomped in the OSL. Too bad it's gonna happen tonight again.
n.Die_Jaedong <3
seppolevne
Profile Blog Joined February 2009
Canada1681 Posts
May 28 2010 15:26 GMT
#39
On May 29 2010 00:17 Plexa wrote:
Show nested quote +
On May 29 2010 00:15 Liquid`Nazgul wrote:
I'm happy to see players do non standard things because they know other ways to win. And I'm sad others don't share this view on strategic gaming. There's very little that pisses me off more than a disdainful attitude towards so called "cheese". Even using the word cheese pisses me off. It's a word created by people incapable dealing with strategic variance. And thus incapable of playing Broodwar.
Again, I give credit where it's due. Does preparing a 2hatch speedling bust into 2hatch mutalisk deserve the same amount of respect as a well thought out drop break?


Is losing to 2-hatch speedling any less of a loss then losing to ultra-ling? Flash got greedy, Effort made him pay. For him to pass up Flash handing him the game on a silver platter in order to make the game more awesome would be, frankly, retarded.
J- Pirate Udyr WW T- Pirate Riven Galio M- Galio Annie S- Sona Lux -- Always farm, never carry.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
May 28 2010 15:26 GMT
#40
I don't get why you would fault Effort for a) deflecting a proxy rax and b) killing a 14 (or 13?) CC with speedlings. The proxy rax was a risk for Flash that didn't pay off. I don't see how you can hate on Effort for that. And in game 5, did you really expect Effort, or any other zerg for that matter, to just sit there and let Flash fast expo? You wanted him to just go "Screw it I'll play with an economic disadvantage" against Flash? I don't think it's reasonable for any zerg to do anything but aggressive play in that situation.

Basically, Flash took two huge risks that didn't pay off, resulting in a crappy series. And now it's Effort's fault?

Only thing I agree with is that Effort is terrible and is C- at best and will go 0-3 in group stages
Trucy Wright is hot
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
01:00
#56
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech130
StarCraft: Brood War
Rain 9176
Tasteless 207
Leta 109
Hyuk 95
Pusan 67
ToSsGirL 64
zelot 54
JulyZerg 16
League of Legends
Reynor54
Counter-Strike
m0e_tv194
Super Smash Bros
Mew2King94
Other Games
summit1g12366
WinterStarcraft525
C9.Mang0215
ceh9141
SortOf60
Organizations
Other Games
gamesdonequick728
Counter-Strike
PGL109
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH120
• LUISG 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1280
• Stunt746
Upcoming Events
Replay Cast
1h 10m
WardiTV Korean Royale
4h 10m
LAN Event
7h 10m
OSC
15h 10m
The PondCast
1d 2h
LAN Event
1d 7h
Replay Cast
1d 15h
LAN Event
2 days
Korean StarCraft League
2 days
CranKy Ducklings
3 days
[ Show More ]
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
5 days
Wardi Open
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.