• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:08
CET 08:08
KST 16:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win1BGE Stara Zagora 2026 announced14[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband Weekly Cups (Nov 24-30): MaxPax, Clem, herO win BGE Stara Zagora 2026 announced Information Request Regarding Chinese Ladder SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
Which season is the best in ASL? [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ FlaSh's Valkyrie Copium BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1145 users

screw base revealing

Blogs > RebirthOfLeGenD
Post a Reply
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
May 04 2010 18:27 GMT
#1
Holy fuck. Base revealing is the dumbest shit ever and should only work after an entire army is gone and a person has been idle for 5 minutes.

I just played a PvT on that 2 player volcanic map with the back of base destructible terrain. I start off with a 1gate tech into immortal to try out a new ability. While doing this I scout him marauder teching and when the rush comes I forgot a pylon and didn't get a stalker out. The guy nearly kills me when my immortal gets out and rapes the marauders and now I have around 12 probes left and begin rebuilding.

I rebuilt my economy and have amassed a 3 Immortals, a couple of zealots and about 8 sentries, so I decide to move out and try to see what I can do. As my army gets half way across the map my back is getting slammed by marauder marine, I lose my nexus and don't have enough money to build a new one, so I decide to go into elimination race mode.

When I get into his base he has NOTHING, I destroy his entire main and start making random pylons because he is going to kill my main before I can eliminate him.

As I make my first pylon at the midmap expo it says "MSLEGEND HAS NOT REBUILT AND IS BEING REVEALED"

ARe you fucking kidding? This has to be a joke? He finishes off my main around 20 seconds before I finish off his and makes his way to my "hidden" pylon and kills it, and now I have ONE pylon left and I can see his command center rebuilding at my old main, his last building. His army goes after my final pylon and he targets it, I decide instead of rushing to eliminate him (Waste of time) I will defend my pylon then counter his new command center in the making.

I flank his attack with my army as it is going towards my pylon and use the forcefields to disrupt it and guardian shield to defend it. I manage to kill his last marauder with my pylon having only 9 life left. Epic battle, awesome conclusion to the game, right?

I sent my army up to my old main to finish off his last building and kill his last SCV. He floats his command center all the way to the corner where I can't kill it.

I have no money to rebuild and have every expo scouting with my remaining probes. He has 700 minerals and a command center. Now neither of us can do shit. My pylon has been saved for no reason. If there was no map reveal I could of safely hidden my three pylons and ran over and killed his then building command center, but instead I am forced to defend my pylon, survive his final onslaught only to find that he floated away and I can't do anything to win.

Oh and there is no draw button, even though I would consider myself the winner. So we talk for a few minutes and I just decide to let him have the win and left the game.

The whole base revealing thing completely sucked the fun out of an elimination race, he knew exactly where to go to get my last buildings which made me stall just so he can float into a corner to avoid elimination.

Terran floating somehow just got even more gay.

If anyone knows how to upload a replay, let me know and ill do it

*****
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Chill
Profile Blog Joined January 2005
Calgary25989 Posts
May 04 2010 18:34 GMT
#2
I think it's fine in its current state.
Moderator
zealing
Profile Blog Joined January 2009
Canada806 Posts
May 04 2010 18:35 GMT
#3
gotta love terran, hide behind walls, bunkers, attacking CC's and of course lift. whoever said the terran race had balls was going 2 rax proxy.
Think you got lag? It took Jesus 3 days to respawn.
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
May 04 2010 18:36 GMT
#4
I don't mind it in 1v1, but I think it really hampers 2v2 play. It makes climbing back into the game infinitely harder, as they can tell exactly where and when you rebuild.
ModeratorSIRL and JLIG.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
May 04 2010 18:39 GMT
#5
wtff thats bull
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Chill
Profile Blog Joined January 2005
Calgary25989 Posts
May 04 2010 18:39 GMT
#6
On May 05 2010 03:36 BroOd wrote:
I don't mind it in 1v1, but I think it really hampers 2v2 play. It makes climbing back into the game infinitely harder, as they can tell exactly where and when you rebuild.

Well, if you rebuild within 30 seconds they don't, which I think is fair. I don't think you should be able to wait in the shadows for minutes and then come back into the game with no price afterward.
Moderator
blabber
Profile Blog Joined June 2007
United States4448 Posts
May 04 2010 18:44 GMT
#7
I agree, they need to take the whole reveal thing away completely. It attempts to solve a problem that wasn't really there to begin with (at least in iccup games, so maybe they can take it away only in gold/platinum games or something). It basically removes the need to scout (a vital skill needed in SC), and it takes away from the exhilaration of elimination races
blabberrrrr
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
May 04 2010 18:45 GMT
#8
yea idk base revealing seems pretty fair.
playing zerg in BW, I had so many games where protoss would just have 200/200 ball rampaging and building random pylons around the map.
Shine[Kal] #1 fan
Fontong
Profile Blog Joined December 2007
United States6454 Posts
May 04 2010 18:45 GMT
#9
On May 05 2010 03:39 Chill wrote:
Show nested quote +
On May 05 2010 03:36 BroOd wrote:
I don't mind it in 1v1, but I think it really hampers 2v2 play. It makes climbing back into the game infinitely harder, as they can tell exactly where and when you rebuild.

Well, if you rebuild within 30 seconds they don't, which I think is fair. I don't think you should be able to wait in the shadows for minutes and then come back into the game with no price afterward.

I think that is fine if both people on a team lose all their CCs, but if only one loses it they shouldn't be revealed. It is a team game, and if the team is still in it they shouldn't get the further advantage of being half revealed.
[SECRET FONT] "Dragoon bunker"
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
May 04 2010 18:48 GMT
#10
On May 05 2010 03:39 Chill wrote:
Show nested quote +
On May 05 2010 03:36 BroOd wrote:
I don't mind it in 1v1, but I think it really hampers 2v2 play. It makes climbing back into the game infinitely harder, as they can tell exactly where and when you rebuild.

Well, if you rebuild within 30 seconds they don't, which I think is fair. I don't think you should be able to wait in the shadows for minutes and then come back into the game with no price afterward.

Well, the price for waiting those extra minutes is that you're increasingly less effective as a partner for every second you're inactive. In many situations it's just not feasible to immediately take an expo after you've died. In BW, if your partner played well and held them 2v1, you could attempt a comeback. In SC2, not only do they see where you're building, they get a written, on-screen notification that you're trying to do so.
ModeratorSIRL and JLIG.
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
May 04 2010 19:09 GMT
#11
I think that the Base Revealing mechanic is good. You just have to take it as part of the game and adapt your strategies to account for it. So you have a choice as to what to attack?

Choice 1:
A building that you're more likely to take down due to its lower health and thus increase your chance of escape after
Choice 2:
What you THINK is the last CC/Nexus/Hatch which will take longer and therefore mean that you're in more danger of being interrupted

There is some real potential here. If you know that the other army has the opportunity to float the CC/snipe your base/etc to and YOU FAIL to account for it, then that is not GAY. That's just how the game went. Deal with it.

By the way, I'm a Z and I hate playing against cheese strats but when I lose, it was MY fault.
Who would sup with the mighty, must walk the path of daggers.
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
May 04 2010 19:16 GMT
#12
I apologize for shitting in your blog. I just get tired of people making comments about how certain mechanics of the game suck and how they should be changed so that they're easier to deal with. It's part of the game. Instead of asking to change the mechanic we should learn to adapt.

Anyway, perhaps I should have made my own blog post instead of venting on here.
Who would sup with the mighty, must walk the path of daggers.
Chill
Profile Blog Joined January 2005
Calgary25989 Posts
May 04 2010 19:45 GMT
#13
On May 05 2010 03:48 BroOd wrote:
Show nested quote +
On May 05 2010 03:39 Chill wrote:
On May 05 2010 03:36 BroOd wrote:
I don't mind it in 1v1, but I think it really hampers 2v2 play. It makes climbing back into the game infinitely harder, as they can tell exactly where and when you rebuild.

Well, if you rebuild within 30 seconds they don't, which I think is fair. I don't think you should be able to wait in the shadows for minutes and then come back into the game with no price afterward.

Well, the price for waiting those extra minutes is that you're increasingly less effective as a partner for every second you're inactive. In many situations it's just not feasible to immediately take an expo after you've died. In BW, if your partner played well and held them 2v1, you could attempt a comeback. In SC2, not only do they see where you're building, they get a written, on-screen notification that you're trying to do so.

I don't think this is so true with shared control. Me and intrigue often say we are better when one of us dies because of shared control haha
Moderator
Liquid`Drone
Profile Joined September 2002
Norway28716 Posts
May 04 2010 20:55 GMT
#14
while I definitely understand that they want to implement a way to combat the whole "hide pylon after you are dead because im gay and angry and want you to have to look for me", they create a way bigger problem than they solve through doing it this way. honestly I always thought some of the most entertaining bw games were games where both players were hiding buildings and trying to eliminate eachother. granted these games rarely occur (but in my experience - no less often than games where one player tries to hide buildings just to be gay), but the revealing is soooo incredibly annoying when it does happen.

if they do keep it make it something like 2 minutes at least.. anyone can handle waiting that long and it would have a much less severe effect on those awesome elimination games.
Moderator
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
May 04 2010 20:59 GMT
#15
On May 05 2010 03:45 Xenocide_Knight wrote:
yea idk base revealing seems pretty fair.
playing zerg in BW, I had so many games where protoss would just have 200/200 ball rampaging and building random pylons around the map.

Nal_ra vs savior. made the game imo
i think total annhilation or nothing.

both sides have an army. whoever's army/micro/control is stronger will win
none of this "hiding" / "lifing" building shenanigans
cw)minsean(ru
da_head
Profile Blog Joined November 2008
Canada3350 Posts
May 04 2010 23:54 GMT
#16
or at least have a way to disable it for pro games so that elimination races will still be possible.
When they see MC Probe, all the ladies disrobe.
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
Last Edited: 2010-11-09 08:21:43
May 05 2010 16:24 GMT
#17
On May 05 2010 04:09 kingjames01 wrote:
I think that the Base Revealing mechanic is good. You just have to take it as part of the game and adapt your strategies to account for it. So you have a choice as to what to attack?

Choice 1:
A building that you're more likely to take down due to its lower health and thus increase your chance of escape after
Choice 2:
What you THINK is the last CC/Nexus/Hatch which will take longer and therefore mean that you're in more danger of being interrupted

There is some real potential here. If you know that the other army has the opportunity to float the CC/snipe your base/etc to and YOU FAIL to account for it, then that is not GAY. That's just how the game went. Deal with it.

By the way, I'm a Z and I hate playing against cheese strats but when I lose, it was MY fault.

What do you mean I fail to account for that? I doubt any strategy involves the thought of entering an elimination race. So from what you are saying I have to choose between losing by elimination or having some guy float away all because he will see where all my shit is?

I am sorry, but that is much less fun or interesting then the BW elimination races, I can't see any way you could argue that this makes the game better as a whole. I agree whole heartedly with what Drone said.

Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Please log in or register to reply.
Live Events Refresh
Next event in 4h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 155
ProTech49
StarCraft: Brood War
Jaedong 583
BeSt 316
Tasteless 248
Stork 247
Shuttle 187
Leta 115
Soma 72
sorry 62
Hyuk 58
ZergMaN 30
[ Show more ]
Aegong 26
Backho 23
Noble 20
Bale 14
ajuk12(nOOB) 12
Movie 11
yabsab 11
Dewaltoss 11
Shine 10
SilentControl 9
zelot 8
ivOry 8
Icarus 5
Dota 2
monkeys_forever1309
XaKoH 479
NeuroSwarm81
XcaliburYe7
League of Legends
JimRising 647
C9.Mang0369
Other Games
summit1g11628
WinterStarcraft560
Mew2King109
Organizations
Other Games
gamesdonequick850
StarCraft: Brood War
UltimateBattle 53
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 6
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21606
League of Legends
• Rush1637
• Lourlo1045
• Stunt702
Upcoming Events
Wardi Open
4h 52m
StarCraft2.fi
9h 52m
PiGosaur Monday
17h 52m
Wardi Open
1d 4h
StarCraft2.fi
1d 9h
Replay Cast
1d 16h
The PondCast
2 days
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
[ Show More ]
SC Evo League
4 days
BSL 21
4 days
Sziky vs OyAji
Gypsy vs eOnzErG
Sparkling Tuna Cup
5 days
BSL 21
5 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
6 days
Wardi Open
6 days
StarCraft2.fi
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-28
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.