FakeSteve is right... I bitch and moan but Blizzard made the best choice.
But nevertheless, what I feel is not what I know... I feel that it's unfair and biased, but I know it is not.
Blogs > shindigs |
Faronel
United States658 Posts
FakeSteve is right... I bitch and moan but Blizzard made the best choice. But nevertheless, what I feel is not what I know... I feel that it's unfair and biased, but I know it is not. | ||
alphafuzard
United States1610 Posts
That said, the overarching purpose of creating a video game is to make money, which justifies blizzard catering to the masses of WoW players who are essentially a cash cow waiting to be milked. | ||
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TheYango
United States47024 Posts
On February 24 2010 14:25 alphafuzard wrote: I think people sometimes forget the purpose of a beta is to test the game and make improvements for the final released edition. To that end, having more skilled players play is more beneficial to discovering balance issues etc. Having a bunch of people who are learning what a zealot is for the first time test the game is not an efficient way to go about it. That said, the overarching purpose of creating a video game is to make money, which justifies blizzard catering to the masses of WoW players who are essentially a cash cow waiting to be milked. People forget that balance is not the only issue that Blizzard is trying to test here. Given that they're introducing multiple new mechanics to the game, the want to make sure that to an uninitiated player those mechanics are intuitive, interesting, and, most of all, fun. A veteran player has likely been exposed to the mechanics in multiple forms already (such as through all the preview articles that have come up on TL), and likely already have an entrenched opinion about them, positive or negative, even if they haven't played with them before. They're not ideal test subjects for testing that sort of thing. | ||
NicolBolas
United States1388 Posts
On February 24 2010 11:32 TheFrozenPhone wrote: Watching people try out the beta as their first real RTS can help them make the game easier to pick up. I know some people were complaining about the novice maps being bad, for example. I guess it can be frustrating to read how stupid some of the beta key holders are, but idiots are everywhere. No use in complaining, just keep praying for that beta key! Exactly. Blizzard wants SC2 to be fun for everyone. From people who might pick it up for a few hours a week to the competitive gamer. That means that not only do they need to test the novice maps, they need to test the units among the unskilled. Asymmetric skill is a real problem. Take rushing, for example. Defending a rush is much harder than executing one. And while that may be par for the course for a competitive player, it is exactly the kind of thing that they want to avoid. So Blizzard needs to look at how things affect the players of lower skill too. They need to be able to make balance changes that will keep asymmetric skills like rushes under control in the low levels of play. This is just as important, if not moreso, for making SC2 a success as testing the high-level game. Why? Because gaming has been, is, and always will be bottom up. SC1 achieved the heights it did in Korea because StarCraft was popular. Not every Korean was a great player. Most of them, especially early on, weren't much better than what the WoW players are in SC2. But what mattered is that they played the game. And they enjoyed playing it. Skill level is like a pyramid. The Egyptians learned early on that there is a certain ratio you need to have between the width of the base of a pyramid and its height. Too narrow, and it will fall over and/or crumble. A large base of players means that some of them will boil up from copper to bronze. Some of those will boil up from bronze to silver. And so on. The next Jaedong or Flash may well be among the WoW players now. A player who wwas maybe 3 when SC1 came out, and are 14 now, never having been introduced to competitive RTS play. By the time they're 17-18, they'll be at the top of the Professional League. Or Blizzard could ignore these people, and this potential master gets left in the cold. | ||
WindCalibur
Canada938 Posts
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Foucault
Sweden2826 Posts
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fearus
China2164 Posts
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TheAntZ
Israel6248 Posts
that is all. | ||
TheAntZ
Israel6248 Posts
On February 24 2010 14:59 NicolBolas wrote: The next Jaedong or Flash may well be among the WoW players now. . hahaha oh goodness | ||
shindigs
United States4795 Posts
On February 25 2010 02:01 TheAntZ wrote: http://www.teamliquid.net/blogs/viewblog.php?topic_id=112930 that is all. That is more hilarious than entertaining. I love the Blizz Forums. | ||
zer0das
United States8519 Posts
On February 24 2010 11:32 Nal_rAwr wrote: Show nested quote + and that excuse for not being able to hit C- is quite lame, because frankly, the fact that you haven't committed to hitting C-, yet "care" enough about the beta contradicts your loyalty to blizzard.On February 24 2010 10:34 zer0das wrote: I'm pretty sure as D+ player, I have a way better understanding of Starcraft than some random WoW person. My mechanics are quite poor because I've never been that fast (I cap out at around 130 APM, which was a huge improvement for me over what it used to be), but I could probably hit C- (at least the low end of it) on mostly knowledge if I seriously tried. Unfortunately the game quickly becomes not very fun for me if I try that hard. I think you kind of underestimate the skill of some of the lower ranked players. Also, I haven't whined. :d It's not really an excuse. I've played the game for a decade on and off. I took a huge break, came back and hit D+ and played games for around a year with a friend, then went off to graduate school. I don't really see what rank has to do with loyalty (or how loyalty is even relevant?). I never said I was more deserving of the beta, just that if the original poster is going to say "You suck! You're not much better than WoW players!" as an argument, that's a bit of a stretch. Maybe some of them will pick it up relatively quickly, but I get the feeling 90% of them won't. I don't particularly think that matters much, but that's probably just the way it will be. | ||
Undisputed-
United States379 Posts
Everyone posting here loves starcraft, so people are going to complain about not getting a key. To those who have them you would be bitching and moaning like the rest of us if you didn't. It is infuriating reading the official feedback forum and seeing all the bonehead suggestions from people who have no idea how not only starcraft plays but any RTS in general. A blue post has said that a large number of invites won't even be used or become inactive and they will invite more and more people to fill the gap. So at least there is some semblance of hope I guess. Edit: Look how many beta keys are up on ebay lol, shit is rediculous. | ||
SwaY-
Dominican Republic463 Posts
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Liquid`Drone
Norway28548 Posts
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TheAntZ
Israel6248 Posts
On February 25 2010 04:52 SwaY- wrote: What about if you're a D+ WoW player? i dont think people hate people who play WoW in general, but the kind that are obsessed with it. the hate is directed at the retards that basically never played rts, just raid all day long or some bullshit, get a key, and either let it rot, or get killed 5 times in a row and go 'this game is stupid and imbalanced fuck it im going back to raiding and eating chips off my belly' | ||
NicolBolas
United States1388 Posts
On February 25 2010 06:43 TheAntZ wrote: i dont think people hate people who play WoW in general, but the kind that are obsessed with it. the hate is directed at the retards that basically never played rts, just raid all day long or some bullshit, get a key, and either let it rot, or get killed 5 times in a row and go 'this game is stupid and imbalanced fuck it im going back to raiding and eating chips off my belly' Two things: 1: Not having played an RTS does not make you a retard. The elitism of that idea is absolutely disgusting. 2: This is vital feedback for Blizzard. They want to get more people into RTS's. And that means finding ways to slowly nurture people along and introduce them to multiplayer in bite-sized chunks that they can handle. If they're not having fun with SC2, then that is something Blizzard wants to fix. | ||
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