• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:58
CET 23:58
KST 07:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION2Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest5
StarCraft 2
General
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros
Tourneys
Merivale 8 Open - LAN - Stellar Fest SC4ALL $6,000 Open LAN in Philadelphia Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales! Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
What's going on with b.net? BGH Auto Balance -> http://bghmmr.eu/ Ladder Map Matchup Stats Map pack for 3v3/4v4/FFA games BW General Discussion
Tourneys
[ASL20] Grand Finals BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
How to stay on top of macro? PvZ map balance Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile The Perfect Game Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
more word salad -- pay no h…
Peanutsc
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1571 users

<3 pvt... [reps]

Blogs > Xeris
Post a Reply
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 13 2009 09:50 GMT
#1
So here are some nice reps of the Destination PvT build I did for my CSL game. It took about 20 games of tinkering, figuring out what works/doesn't work, and refining the build... but I am really happy with result (for obvious reasons... I won the game).

I'll explain the logic of the build and how it plays out, but first I'll explain a bit about the build.

- 2 gate opening (safe: stops almost any kind of rush and allows you to put early pressure on Terran)
- double expand (take your nat and the bridge expand)
- robo + obs + 3/4th gate + citadel, mass (an ob should go to their facs to see what's coming, one outside their base, and another with your troops. massing off 4 gates for awhile to prepare for the inevitable push)
**at this point most Terrans are pushing out to take their bridge expand
- take the other side expansion + the mineral only (since Terran is taking a quick 3rd, they won't be playing aggressively, so double expanding again is viable)
- add up to 8-9 gates and arbiter tech
**so here's the logic part...

At this point, Terran has pushed to their bridge base, and you're taking your side base as a 4th. It's a vertical push for Terran to get to that base, and there's a good positioning for it... so the Terran thinks that they need to kill that 4th because if they don't they will get way far behind (since that 4th allows you to easily take a 5th... and 5 vs 3 bases is always bad for Terran. So Terran has a compelling interest to kill that base.

Terran needs to commit to that push because if they don't use enough troops, Protoss has enough army to easily stop it without too many losses. Therefore, Terran commits most of his army to the push (because he's also able to cover his 3rd due to the vertical push). This leaves a gaping weakness in their defense. The natural expansion is wide open.

So while Terran pushes my 4th, I counter and kill their natural. Why is this a good idea? I'm sacrificing my 4th base, but I'm killing their nat. Most Terrans at this point leave after killing my 4th to defend their base (for obvious reasons). As this happens I take the middle expansion, and can soon re-take the 4th. By the end of the attack I've lost my army, but I've killed a large chunk of Terran's army and their natural expansion.

So let's look at the scenarios:

Protoss loss: army + 4th base
Terran loss: army (less army loss than P) + natural expransion

Protoss remains: semi-rebuilt army + arbiter + 5 bases (main + nat + bridge + min only + side exp)
Terran remains: army + 2.5 base (main + bridge + rebuilding nat)

This pretty much gives me an insane advantage. I've basically given up an inch to gain a mile. From this point on, the game is yours to win. I can keep throwing units, taking bases, etc. I can mass gate so I can keep rebuilding armies, I can switch to carrier tech, I can do whatever my heart desires, and Terran is forced to scramble and play catchup.

To illustrate, here are 4 reps in which I use the build (vs 4 different opponents) and the game pretty much plays out exactly the same way.

The game vs Sadist is really great (definitely the best one), and I was extra proud of that because Sadist is B+ and has disgustingly good macro... so I was really happy! Plus it was an entertaining game.

Anyways, enjoy the PvT insight! I really hope that at some point in the future I can understand the other matchups well enough to give the same kind of insight.

Rep 1: Xeris vs Anubis (my team-mate!)
[image loading]


Rep 2: Xeris vs Jaeyun (also my teamate!)
[image loading]


Rep 3: Xeris vs Sadist (also my teammate!)
[image loading]


... and finally, putting practice into action (CSL Match)

Rep 4: Xeris vs Novella (omg I had 200 apm this game!)
[image loading]


Enjoy!

****
twitter.com/xerislight -- follow me~~
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
December 13 2009 09:55 GMT
#2
Too many reps of Protoss winning. 1/5 imo
@KawaiiRiceLighT
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
December 13 2009 09:59 GMT
#3
pfff go back to ur dumb iccup u noob A- terran
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
December 13 2009 10:17 GMT
#4
Xeris hwaiting!

I'm a big fan of base trading PvT in general, because your bases (not including main) are so much less critical than his. I'm not sure why you'd go 2 gate over 1 gate core if you aren't planning on some sort of weird wall block rush, but hell, it works.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
December 13 2009 10:56 GMT
#5
glad someone is talking about this i don't think toss does enough back stab on destie too
Hwaseung Oz fan for life. Swing out, always swing out.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
December 13 2009 14:15 GMT
#6
I refuse to watch any of these reps.
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
December 13 2009 14:43 GMT
#7
I find you don't need to 2 gate to stop rushes. You just need to send a probe early.
Terrans are very nice people and will take SCVs off gas to tell you they're fast expanding.
If they don't do that then you play 2gate robo.

For Terrans that might try to trick you just steal their gas to limit their options or manner pylon them to watch their workers. Once they get use to grabbing their gas before you can steal it, just proxy gate them and manner pylon their wall.

Unless you prefer to play on even grounds, then just keep doing what you're doing.

No I'm never serious.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
December 13 2009 15:34 GMT
#8
awesome, thanks for reps. i will be studying these heavily.

5/5
When they see MC Probe, all the ladies disrobe.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
December 13 2009 16:23 GMT
#9
nice blog, lol xeris_anubis beat me in a pretty intense Tvt the other day was quite exciting
Artillery spawned from the forges of Hell
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
December 13 2009 16:24 GMT
#10
On December 13 2009 23:15 LuckyFool wrote:
I refuse to watch any of these reps.


Then don't post, dumb Terran.
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 13 2009 17:48 GMT
#11
On December 13 2009 23:43 Nytefish wrote:
I find you don't need to 2 gate to stop rushes. You just need to send a probe early.
Terrans are very nice people and will take SCVs off gas to tell you they're fast expanding.
If they don't do that then you play 2gate robo.

For Terrans that might try to trick you just steal their gas to limit their options or manner pylon them to watch their workers. Once they get use to grabbing their gas before you can steal it, just proxy gate them and manner pylon their wall.

Unless you prefer to play on even grounds, then just keep doing what you're doing.



I realize you don't NEED 2 gate to stop most rushes, however... I'm not confident in my micro enough to play 1 gate openings (unless I know they aren't gonna rush me). On 2 player maps I like late scouting, so 2 gate is safest for me.
twitter.com/xerislight -- follow me~~
atm0sphere33
Profile Joined November 2009
Canada130 Posts
December 13 2009 19:26 GMT
#12
As a terran who's raping TvZ but struggling horribly with TvP, those reps made me die a little inside =P
It may LOOK imbalanced but its not because blizard hates protoss.
duckett
Profile Blog Joined June 2009
United States589 Posts
December 13 2009 19:37 GMT
#13
what if terran turtles up and takes his 2ramp 4th as you take your 4th/5th? i feel like he has to really rush across and take all units to not be able to defend the double bridge
funky squaredance funky squaredance funky squaredance
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 13 2009 19:48 GMT
#14
well most of them try to take their bridge expand as a 3rd (because they can defend it easy) then they push sideways to take the 2ramp as a 4th....

but again that leaves their nat wide open because they need to commit MOST of their army to defend the 3rd/4th... if they don't I can kill it, and if they do, I just counter and kill the nat.

also, when I counter - they need to send their army back to defend or they'll lose their entire main... at this point I am rebuilding my army much faster so I can send my new army to kill their 4th after they've been heading back to the main to defend my counter.
twitter.com/xerislight -- follow me~~
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
December 13 2009 20:34 GMT
#15
Cool I will check these out thanks
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Please log in or register to reply.
Live Events Refresh
BSL 21
19:00
Open Quali #3
LiquipediaDiscussion
SC4ALL
14:00
SC4ALL - Day 1
Artosis773
RotterdaM639
ComeBackTV 602
PiGStarcraft333
IndyStarCraft 174
SteadfastSC151
CranKy Ducklings128
LiquipediaDiscussion
Epic.LAN
12:00
Epic.LAN 46 Playoffs Stage
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Artosis 773
RotterdaM 639
PiGStarcraft333
IndyStarCraft 174
SteadfastSC 151
ProTech107
StarCraft: Brood War
ZZZero.O 110
NaDa 43
Counter-Strike
Stewie2K1411
Heroes of the Storm
Khaldor166
Other Games
FrodaN3970
Grubby3705
Liquid`Hasu282
Pyrionflax231
KnowMe216
Skadoodle88
nookyyy 38
Mew2King31
Dewaltoss18
Organizations
Other Games
gamesdonequick1858
BasetradeTV28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 24 non-featured ]
StarCraft 2
• Hupsaiya 47
• musti20045 31
• RyuSc2 17
• HeavenSC 15
• davetesta5
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki36
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21445
• Ler91
League of Legends
• Doublelift4635
• HappyZerGling107
Other Games
• imaqtpie1408
• Scarra724
• Shiphtur167
Upcoming Events
BSL Team A[vengers]
15h 2m
Cross vs Sobenz
Sziky vs IcaruS
SC4ALL
16h 2m
SC4ALL
16h 2m
BSL 21
20h 2m
Replay Cast
1d 10h
Wardi Open
1d 13h
Monday Night Weeklies
1d 18h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
Replay Cast
3 days
WardiTV Korean Royale
3 days
The PondCast
4 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
IPSL
6 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.