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Active: 4412 users

TLnet Poll - Do you play Blizzard's Balance Test maps?

Do you play Blizzard's Balance Test maps? :

No (6262)92%
Yes (527)8%

Forum Index > Polls & Liquibet
Post a Reply
1 2 Next All
nobot87
Profile Joined December 2011
United States23 Posts
May 15 2014 22:01 GMT
#1
Aint nobody got time fo dat.
GinDo
Profile Blog Joined September 2010
3327 Posts
May 15 2014 22:41 GMT
#2
On May 16 2014 07:01 nobot87 wrote:
Aint nobody got time fo dat.


Fo Show
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
May 16 2014 01:45 GMT
#3
On May 16 2014 07:41 GinDo wrote:
Show nested quote +
On May 16 2014 07:01 nobot87 wrote:
Aint nobody got time fo dat.


Fo Show


on the realz doh
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
May 16 2014 03:11 GMT
#4
No reason a player as bad as I am should be worried about balance
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
wishr
Profile Joined February 2012
Russian Federation262 Posts
May 16 2014 06:47 GMT
#5
On May 16 2014 12:11 banjoetheredskin wrote:
No reason a player as bad as I am should be worried about balance

This must be a mandatory for all TL whiners.
As for me, im trying to play it as much as i can, but always i have enough time.
* Only girls complain about balance! *
NKexquisite
Profile Joined January 2009
United States911 Posts
May 16 2014 16:38 GMT
#6
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.
Whattttt Upppppppp Im Nesteaaaaaa!!
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-05-16 18:00:48
May 16 2014 17:58 GMT
#7
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 16 2014 17:59 GMT
#8
On May 16 2014 12:11 banjoetheredskin wrote:
No reason a player as bad as I am should be worried about balance


You, sir... you win.

If only everyone were like you.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Nimix
Profile Joined October 2011
France1809 Posts
May 16 2014 20:43 GMT
#9
Wow that surprising, I usually play some games on it even it it's only vs AI to see how the changes play :/
Corak
Profile Joined February 2010
Germany188 Posts
May 16 2014 21:34 GMT
#10
Because I'm too bad
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
May 16 2014 21:45 GMT
#11
On May 17 2014 02:59 DinoMight wrote:
Show nested quote +
On May 16 2014 12:11 banjoetheredskin wrote:
No reason a player as bad as I am should be worried about balance


You, sir... you win.

Actually I lose. A lot
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
xxxKagexxx
Profile Joined August 2012
France43 Posts
May 17 2014 21:37 GMT
#12
Nobody play it cause :

- Your lobby launhch game automaticly and :

-1.) You can't choose oponent race
-2.) You can't choose your oponent lvl
-3;) You can't find someone to play with cause nobody play it : see reason 1.) and 2.)

Hope i helped you.
Yiome
Profile Joined February 2014
China1687 Posts
May 18 2014 08:09 GMT
#13
so despite most ppl whine about balance only 7% care to play the balance test map?
wow, the truth is harsh
igay
Profile Blog Joined November 2011
Australia1178 Posts
May 18 2014 09:10 GMT
#14
I use to play them back in WoL without realizing when i was just looking for a "unranked game"
MVP <3 MKP <3 DRG <3
Hellblitz
Profile Joined December 2012
France5 Posts
May 18 2014 14:03 GMT
#15
It would work if it wasnt just maps but an "alternative unranked ladder", people not happy with balance could use this ladder to try out the new stuff against people with more similar level.

Like the HotS beta ladder.
Drake
Profile Joined October 2010
Germany6146 Posts
May 18 2014 14:20 GMT
#16
and then you wonder why the data blizzard gets are wrong xD
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
NKexquisite
Profile Joined January 2009
United States911 Posts
May 18 2014 22:50 GMT
#17
On May 17 2014 02:58 DinoMight wrote:
Show nested quote +
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are!

1) Terran can already make hellions before an Armory, the game has always been this way.

2) You still need an Armory to transform Hellions to Hellbats.
Whattttt Upppppppp Im Nesteaaaaaa!!
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
May 19 2014 07:33 GMT
#18
On May 19 2014 07:50 NKexquisite wrote:
Show nested quote +
On May 17 2014 02:58 DinoMight wrote:
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are!

1) Terran can already make hellions before an Armory, the game has always been this way.

2) You still need an Armory to transform Hellions to Hellbats.


You are the one who doesn't understand, T can make helions early and the second the armory is done they can make the helions into BH. Before they actually needed an upgrade for this, if you didn't know. Thats why like the previous poster stated, the timings will be faster.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Anacreor
Profile Joined February 2013
Netherlands291 Posts
Last Edited: 2014-05-19 12:37:42
May 19 2014 09:34 GMT
#19
Haha, this is a painful piece of statistics. But then again, I guess even a smaller fraction of the people than that voted 'no' are actually good enough to make for a proper judgement on Blizzards behalf.
"Peter the Acretree chops some wood"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 19 2014 15:33 GMT
#20
On May 19 2014 07:50 NKexquisite wrote:
Show nested quote +
On May 17 2014 02:58 DinoMight wrote:
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are!

1) Terran can already make hellions before an Armory, the game has always been this way.

2) You still need an Armory to transform Hellions to Hellbats.


I don't think you understand the point.

The point is that now the Hellions that you make can become Hellbats as soon as the armory is done.

Before, you could only begin making Hellbats once the Armory was finished.

So Hellbats will arrive at the enemy base much faster.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
1 2 Next All
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