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Active: 4772 users

Do you play Blizzard's Balance Test maps?

Forum Index > Polls & Liquibet
Post a Reply
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nobot87
Profile Joined December 2011
United States23 Posts
May 15 2014 22:01 GMT
#1
Aint nobody got time fo dat.
GinDo
Profile Blog Joined September 2010
3327 Posts
May 15 2014 22:41 GMT
#2
On May 16 2014 07:01 nobot87 wrote:
Aint nobody got time fo dat.


Fo Show
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
May 16 2014 01:45 GMT
#3
On May 16 2014 07:41 GinDo wrote:
Show nested quote +
On May 16 2014 07:01 nobot87 wrote:
Aint nobody got time fo dat.


Fo Show


on the realz doh
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
May 16 2014 03:11 GMT
#4
No reason a player as bad as I am should be worried about balance
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
wishr
Profile Joined February 2012
Russian Federation262 Posts
May 16 2014 06:47 GMT
#5
On May 16 2014 12:11 banjoetheredskin wrote:
No reason a player as bad as I am should be worried about balance

This must be a mandatory for all TL whiners.
As for me, im trying to play it as much as i can, but always i have enough time.
* Only girls complain about balance! *
NKexquisite
Profile Joined January 2009
United States911 Posts
May 16 2014 16:38 GMT
#6
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.
Whattttt Upppppppp Im Nesteaaaaaa!!
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-05-16 18:00:48
May 16 2014 17:58 GMT
#7
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 16 2014 17:59 GMT
#8
On May 16 2014 12:11 banjoetheredskin wrote:
No reason a player as bad as I am should be worried about balance


You, sir... you win.

If only everyone were like you.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Nimix
Profile Joined October 2011
France1809 Posts
May 16 2014 20:43 GMT
#9
Wow that surprising, I usually play some games on it even it it's only vs AI to see how the changes play :/
Corak
Profile Joined February 2010
Germany188 Posts
May 16 2014 21:34 GMT
#10
Because I'm too bad
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
May 16 2014 21:45 GMT
#11
On May 17 2014 02:59 DinoMight wrote:
Show nested quote +
On May 16 2014 12:11 banjoetheredskin wrote:
No reason a player as bad as I am should be worried about balance


You, sir... you win.

Actually I lose. A lot
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
xxxKagexxx
Profile Joined August 2012
France43 Posts
May 17 2014 21:37 GMT
#12
Nobody play it cause :

- Your lobby launhch game automaticly and :

-1.) You can't choose oponent race
-2.) You can't choose your oponent lvl
-3;) You can't find someone to play with cause nobody play it : see reason 1.) and 2.)

Hope i helped you.
Yiome
Profile Joined February 2014
China1687 Posts
May 18 2014 08:09 GMT
#13
so despite most ppl whine about balance only 7% care to play the balance test map?
wow, the truth is harsh
igay
Profile Blog Joined November 2011
Australia1178 Posts
May 18 2014 09:10 GMT
#14
I use to play them back in WoL without realizing when i was just looking for a "unranked game"
MVP <3 MKP <3 DRG <3
Hellblitz
Profile Joined December 2012
France5 Posts
May 18 2014 14:03 GMT
#15
It would work if it wasnt just maps but an "alternative unranked ladder", people not happy with balance could use this ladder to try out the new stuff against people with more similar level.

Like the HotS beta ladder.
Drake
Profile Joined October 2010
Germany6146 Posts
May 18 2014 14:20 GMT
#16
and then you wonder why the data blizzard gets are wrong xD
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
NKexquisite
Profile Joined January 2009
United States911 Posts
May 18 2014 22:50 GMT
#17
On May 17 2014 02:58 DinoMight wrote:
Show nested quote +
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are!

1) Terran can already make hellions before an Armory, the game has always been this way.

2) You still need an Armory to transform Hellions to Hellbats.
Whattttt Upppppppp Im Nesteaaaaaa!!
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
May 19 2014 07:33 GMT
#18
On May 19 2014 07:50 NKexquisite wrote:
Show nested quote +
On May 17 2014 02:58 DinoMight wrote:
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are!

1) Terran can already make hellions before an Armory, the game has always been this way.

2) You still need an Armory to transform Hellions to Hellbats.


You are the one who doesn't understand, T can make helions early and the second the armory is done they can make the helions into BH. Before they actually needed an upgrade for this, if you didn't know. Thats why like the previous poster stated, the timings will be faster.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Anacreor
Profile Joined February 2013
Netherlands291 Posts
Last Edited: 2014-05-19 12:37:42
May 19 2014 09:34 GMT
#19
Haha, this is a painful piece of statistics. But then again, I guess even a smaller fraction of the people than that voted 'no' are actually good enough to make for a proper judgement on Blizzards behalf.
"Peter the Acretree chops some wood"
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 19 2014 15:33 GMT
#20
On May 19 2014 07:50 NKexquisite wrote:
Show nested quote +
On May 17 2014 02:58 DinoMight wrote:
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are!

1) Terran can already make hellions before an Armory, the game has always been this way.

2) You still need an Armory to transform Hellions to Hellbats.


I don't think you understand the point.

The point is that now the Hellions that you make can become Hellbats as soon as the armory is done.

Before, you could only begin making Hellbats once the Armory was finished.

So Hellbats will arrive at the enemy base much faster.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
sCnInfinity
Profile Joined March 2013
Germany82 Posts
May 19 2014 19:47 GMT
#21
I don't play Balance Maps because it doesn't really help at all. Most of the time I join the maps I'm matched against gold league players. No offence, but since I'm a diamond player i do not really see that as representative for balance.

I would love the idea of using the PTRs for a little ladder system with a matchmaking system similar to the normal one.

The way it is just doesn't make any sense i.m.o..
Long live the King Of Wings
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
May 20 2014 01:32 GMT
#22
Good lord, and yet people bitch at Blizzard for not trying things out more in balance test maps...
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Anacreor
Profile Joined February 2013
Netherlands291 Posts
Last Edited: 2014-05-20 12:04:40
May 20 2014 12:04 GMT
#23
Blizzard could maybe organise something like a monthly PTR tournament, with a small prize. That might encourage people to play it more, if they would like that. What I think would give the best result is if GM only could access the balance maps, but I understand they have something better to than test balance all day.
"Peter the Acretree chops some wood"
NKexquisite
Profile Joined January 2009
United States911 Posts
May 22 2014 16:01 GMT
#24
On May 19 2014 16:33 Shuffleblade wrote:
Show nested quote +
On May 19 2014 07:50 NKexquisite wrote:
On May 17 2014 02:58 DinoMight wrote:
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are!

1) Terran can already make hellions before an Armory, the game has always been this way.

2) You still need an Armory to transform Hellions to Hellbats.


You are the one who doesn't understand, T can make helions early and the second the armory is done they can make the helions into BH. Before they actually needed an upgrade for this, if you didn't know. Thats why like the previous poster stated, the timings will be faster.


Yes. What part of that did I not cover? It rewards good hellion control by making them viable into the mid-game.
Whattttt Upppppppp Im Nesteaaaaaa!!
Aber
Profile Joined March 2012
Sweden332 Posts
May 24 2014 04:20 GMT
#25
On May 19 2014 16:33 Shuffleblade wrote:
Show nested quote +
On May 19 2014 07:50 NKexquisite wrote:
On May 17 2014 02:58 DinoMight wrote:
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are!

1) Terran can already make hellions before an Armory, the game has always been this way.

2) You still need an Armory to transform Hellions to Hellbats.


You are the one who doesn't understand, T can make helions early and the second the armory is done they can make the helions into BH. Before they actually needed an upgrade for this, if you didn't know. Thats why like the previous poster stated, the timings will be faster.

no, YOU dont understand...[insert reason]... sry i just wanted in on the "you dont understand" fun
Trying is the first step towards failure
phantomfive
Profile Joined April 2010
Korea (South)404 Posts
May 25 2014 06:42 GMT
#26
On May 17 2014 02:58 DinoMight wrote:
Show nested quote +
On May 17 2014 01:38 NKexquisite wrote:
A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used.


You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this.


I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us.

IMO only at the pro level can they really be **effectively testing these patches for balance.

I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch.


Hmmmm that's an interesting idea. Build two factories, build a bunch of helions, armory, drive over, transform, win. I'm going to try that right now.
To ease another's heartache is to forget one's own - Lincoln
a176
Profile Blog Joined August 2009
Canada6688 Posts
May 26 2014 00:30 GMT
#27
brilliant poll
starleague forever
robih
Profile Joined September 2010
Austria1086 Posts
May 26 2014 21:10 GMT
#28
I rarely even play SC2
phantomfive
Profile Joined April 2010
Korea (South)404 Posts
May 27 2014 01:56 GMT
#29
On May 27 2014 06:10 robih wrote:
I rarely even play SC2

WHY WOULD YOU WASTE YOUR LIFE LIKE THAT???
To ease another's heartache is to forget one's own - Lincoln
shin ken
Profile Blog Joined October 2009
Germany614 Posts
May 27 2014 16:22 GMT
#30
We played the test maps all the time, when we still did custom games. But anybody of my dudes plays starcraft anymore - no fun paying test maps against yourself (or strangers)
Gamlet
Profile Joined December 2012
Ukraine336 Posts
May 28 2014 12:33 GMT
#31
I tested only tempest buff.but only 1 map (
Kiev
Slydie
Profile Joined August 2013
1998 Posts
June 01 2014 21:06 GMT
#32
Im very curious about reading which changes might happen, and the test maps do their job...but

Unless something totally changes my playstyle, why should a gold/plat player like me bother to play balance testers? Even the pros need months to ajust to some patches! I let them figure out the eventual new styles and copy them.

I like to try hipster maps, though, nowdays Foxtrot Labs and Kamala Park, which should be in for ladder next season.
Buff the siegetank
Jj_82
Profile Joined December 2012
Swaziland419 Posts
June 04 2014 07:52 GMT
#33
On May 20 2014 21:04 Anacreor wrote:
Blizzard could maybe organise something like a monthly PTR tournament, with a small prize. That might encourage people to play it more, if they would like that. What I think would give the best result is if GM only could access the balance maps, but I understand they have something better to than test balance all day.

...through a new ingame tournament system! FTW!
Once rode a waterslide with PartinG and TaeJa ✌
Hot_Ice
Profile Joined January 2013
139 Posts
Last Edited: 2014-06-07 09:35:41
June 07 2014 09:34 GMT
#34
--- Nuked ---
aeligos
Profile Joined January 2013
United States172 Posts
June 07 2014 20:15 GMT
#35
No but I would really like to map test.

How can I opt in?
libera te tvtemet ex inferis A.'.A.'.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 10 2014 07:00 GMT
#36
I think I tested it once or twice.

However, as I very rarely play Starcraft as is and haven't played the test maps for years, I voted no.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
June 11 2014 22:27 GMT
#37
--- Nuked ---
TheSayo182
Profile Joined September 2012
Italy243 Posts
June 13 2014 15:53 GMT
#38
i wonder the rusult if the question was: Do you play starcraft 2?
"Remember: Probes & Pylons and when behind Dark Shrine!"
OPL3SA2
Profile Joined April 2011
United States378 Posts
June 17 2014 16:23 GMT
#39
Wait, there's a balance patch that allows hellions to transform into hellbats the moment the armory is finished? I have to look at the date and time stamp of these posts because, correct me if i'm wrong, that's exactly how hellbats used to work. They added the upgrade to the tech lab of the factory at some point. Looks like they are reverting it??
Playoffs? You're talking about playoffs?
OPL3SA2
Profile Joined April 2011
United States378 Posts
June 17 2014 16:24 GMT
#40
On June 14 2014 00:53 TheSayo182 wrote:
i wonder the rusult if the question was: Do you play starcraft 2?


I'd be interested in that TL poll
Playoffs? You're talking about playoffs?
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