Do you play Blizzard's Balance Test maps?
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nobot87
United States23 Posts
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GinDo
3327 Posts
On May 16 2014 07:01 nobot87 wrote: Aint nobody got time fo dat. Fo Show | ||
FrostedMiniWheats
United States30730 Posts
on the realz doh | ||
banjoetheredskin
United States744 Posts
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wishr
Russian Federation262 Posts
On May 16 2014 12:11 banjoetheredskin wrote: No reason a player as bad as I am should be worried about balance This must be a mandatory for all TL whiners. As for me, im trying to play it as much as i can, but always i have enough time. | ||
NKexquisite
United States911 Posts
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DinoMight
United States3725 Posts
On May 17 2014 01:38 NKexquisite wrote: A balance map seems pretty unnecessary for a change as trivial as the hellions transforming to hellbats w/o an upgrade that rarely ever gets used. You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this. I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us. IMO only at the pro level can they really be **effectively testing these patches for balance. I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch. | ||
DinoMight
United States3725 Posts
On May 16 2014 12:11 banjoetheredskin wrote: No reason a player as bad as I am should be worried about balance You, sir... you win. If only everyone were like you. | ||
Nimix
France1809 Posts
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Corak
Germany187 Posts
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banjoetheredskin
United States744 Posts
Actually I lose. A lot | ||
xxxKagexxx
France43 Posts
- Your lobby launhch game automaticly and : -1.) You can't choose oponent race -2.) You can't choose your oponent lvl -3;) You can't find someone to play with cause nobody play it : see reason 1.) and 2.) Hope i helped you. | ||
Yiome
China1687 Posts
wow, the truth is harsh | ||
igay
Australia1178 Posts
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Hellblitz
France5 Posts
Like the HotS beta ladder. | ||
Drake
Germany6146 Posts
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NKexquisite
United States911 Posts
On May 17 2014 02:58 DinoMight wrote: You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this. I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us. IMO only at the pro level can they really be **effectively testing these patches for balance. I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch. Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are! 1) Terran can already make hellions before an Armory, the game has always been this way. 2) You still need an Armory to transform Hellions to Hellbats. | ||
Shuffleblade
Sweden1903 Posts
On May 19 2014 07:50 NKexquisite wrote: Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are! 1) Terran can already make hellions before an Armory, the game has always been this way. 2) You still need an Armory to transform Hellions to Hellbats. You are the one who doesn't understand, T can make helions early and the second the armory is done they can make the helions into BH. Before they actually needed an upgrade for this, if you didn't know. Thats why like the previous poster stated, the timings will be faster. | ||
Anacreor
Netherlands291 Posts
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DinoMight
United States3725 Posts
On May 19 2014 07:50 NKexquisite wrote: Actually, you have no idea what you are talking about... You don't even know what this current test patch notes are! 1) Terran can already make hellions before an Armory, the game has always been this way. 2) You still need an Armory to transform Hellions to Hellbats. I don't think you understand the point. The point is that now the Hellions that you make can become Hellbats as soon as the armory is done. Before, you could only begin making Hellbats once the Armory was finished. So Hellbats will arrive at the enemy base much faster. | ||
sCnInfinity
Germany82 Posts
I would love the idea of using the PTRs for a little ladder system with a matchmaking system similar to the normal one. The way it is just doesn't make any sense i.m.o.. | ||
KrazyTrumpet
United States2520 Posts
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Anacreor
Netherlands291 Posts
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NKexquisite
United States911 Posts
On May 19 2014 16:33 Shuffleblade wrote: You are the one who doesn't understand, T can make helions early and the second the armory is done they can make the helions into BH. Before they actually needed an upgrade for this, if you didn't know. Thats why like the previous poster stated, the timings will be faster. Yes. What part of that did I not cover? It rewards good hellion control by making them viable into the mid-game. | ||
Aber
Sweden332 Posts
On May 19 2014 16:33 Shuffleblade wrote: You are the one who doesn't understand, T can make helions early and the second the armory is done they can make the helions into BH. Before they actually needed an upgrade for this, if you didn't know. Thats why like the previous poster stated, the timings will be faster. no, YOU dont understand...[insert reason]... sry i just wanted in on the "you dont understand" fun | ||
phantomfive
Korea (South)404 Posts
On May 17 2014 02:58 DinoMight wrote: You have no idea what you're talking about. This allows Terran to produce Hellions before the armory is finished and tranform them into Hellbats immediately. It also makes the Hellbats arrive at the Zerg base MUCH faster because of how fast Hellions are. There will be really strong timing pushes that come with this. I think the reason most people don't play these is that there are just too many things we do wrong anyway for the balance to "really" be a factor for us. IMO only at the pro level can they really be **effectively testing these patches for balance. I just see the patches as something that happens and I deal with, knowing that if I just improve my play I'll win regardless of this patch. Hmmmm that's an interesting idea. Build two factories, build a bunch of helions, armory, drive over, transform, win. I'm going to try that right now. | ||
a176
Canada6688 Posts
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robih
Austria1084 Posts
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phantomfive
Korea (South)404 Posts
On May 27 2014 06:10 robih wrote: I rarely even play SC2 WHY WOULD YOU WASTE YOUR LIFE LIKE THAT??? | ||
shin ken
Germany612 Posts
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Gamlet
Ukraine336 Posts
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Slydie
1779 Posts
Unless something totally changes my playstyle, why should a gold/plat player like me bother to play balance testers? Even the pros need months to ajust to some patches! I let them figure out the eventual new styles and copy them. I like to try hipster maps, though, nowdays Foxtrot Labs and Kamala Park, which should be in for ladder next season. | ||
Jj_82
Swaziland419 Posts
On May 20 2014 21:04 Anacreor wrote: Blizzard could maybe organise something like a monthly PTR tournament, with a small prize. That might encourage people to play it more, if they would like that. What I think would give the best result is if GM only could access the balance maps, but I understand they have something better to than test balance all day. ...through a new ingame tournament system! FTW! | ||
Hot_Ice
139 Posts
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aeligos
United States172 Posts
How can I opt in? | ||
Shikyo
Finland33997 Posts
However, as I very rarely play Starcraft as is and haven't played the test maps for years, I voted no. | ||
JonIrenicus
Italy602 Posts
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TheSayo182
Italy243 Posts
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OPL3SA2
United States378 Posts
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OPL3SA2
United States378 Posts
On June 14 2014 00:53 TheSayo182 wrote: i wonder the rusult if the question was: Do you play starcraft 2? I'd be interested in that TL poll | ||
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