Just a quick question, should the links to the VODs be directed to Youtube or TLDP or does it matter?
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Animostas
United States568 Posts
Just a quick question, should the links to the VODs be directed to Youtube or TLDP or does it matter? | ||
Endelite
Australia5 Posts
The details I currently remember are the correct cooldown of Gauss Rifles after Stim Packs (Marine attack cooldown) and more accurate information on the effects of Ensnare on different units. I have a spreadsheet that I made a year or two ago (and added additional details too), which I could modify and upload probably in a day or two (probably not going to be convenient for me tonight). I also have recorded movement times for different units for a certain distance, which I could probably measure in map tiles (but I just had the start and finish lines marked by static science vessels or something like that, so I don't know the exact distance.) I have seen 'movement speeds' listed on another site somewhere, which I believe were correct, but I haven't noticed them here when I've looked in the past and if I can tell you the length of the map that my tests were performed on, the times may seem more relevant to users than a cryptic-sounding 'speed 22'. I've timed some other things, such as the time it takes a worker to scout each position from different starting positions on some maps, although perfect micro-management of a worker might knock up to perhaps 1.5 seconds off the time, but they were not timed simply by simple right-clicking locations and leaving the worker to navigate all on its own (so moderate micro-managing was used, but not necessarily the 'best' scout timings. I have what I have worked out and (many times) checked to be the correct rates of the following at normal and fastest speeds of the below list. The reasons for checking at Normal speed as well as Fastest are that 1 - 'normal speed' numbers are useful when you're used to the 'cooldown' numbers and 'build time' numbers that are actually based on normal speed AND 2 - If something seems had a certain amount of attacks in the amount of time you are timing their attacks for but seems like it may have been halfway through its cooldown (or actually, anything other than perfectly timing its last attack to hit within a half second of stopping the timer), you need to be able to check it at a slower rate and over a larger period of time, to check that you're not going to call it '6 shots in 20 seconds' when it would actually have been more like '6.45 shots in 20 seconds'. Also, I tested them all many times and if something was not clearly an exact amount of hits in the allotted time, I would test for a longer duration (more like 80+ seconds). So, some 'rates' I have discovered are: ¤ - Zerg life of regeneration rate ¤ - Protoss shield regeneration rate ¤ - Biological healing rate from medics ¤ - Mechanical unit repair rate (by SCVs, although I need to check, but this may be affected by the unit's build time and maximum hit points, rather than a standard rate for all of them) ¤ - Terran building repair rate (by SCVs, but unfortunately, I am certain that this IS based on the build time and maximum hit points of the unit, meaning it is different for every terran building, so I'll have to perform further tests to give you the full list) ¤ - Rate at which Shield Batteries restore shields to protoss units (my word, it's fast!) ¤ - Rate of Energy Replenishment (all units with energy to use for abilities; i.e. not broodlings or hallucinations which technically have energy) ¤ - Rate of Energy Diminution when Cloaking (how quickly wraith and ghosts use energy while cloaked) ¤ - Building combustion (?) rate (the rate at which terran buildings lose hit points when burning) ¤ - Rate of Illusion Diminution (the rate at which broodlings and hallucinatory duplicates lose energy) The actual Normal and Fastest speed ability and spell durations along with examples of the exact amount of time before a unit has enough energy to cast its spell, such as the time taken for a new High Templar without the Khaydarin Amulet upgrade to get to 75 energy, the time taken for a High Templar on 0 energy to get to 75 energy and the exact time taken for Broodlings and Hallucinations to 'die' (if they somehow aren't destroyed before the time limit). + Actual apparent Plague damage... Somewhere I also have the attack rates of corsairs with each number of Corrosive Acid spores(?) from 1 all the way to 9. There may be a better way, but I could only think to test it by making a UMS map, luring Devourers to hit a corsair (but being sure to only be hit the desired number of times), backing out of range and then testing the attack rate on my own units (or a flying modified CC with 0 armour and 5000+ HP for easy damage checking). So, would you be interested? | ||
Julmust
Sweden4867 Posts
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Aesop
Hungary11238 Posts
On August 31 2010 09:52 Animostas wrote: ^Yeah I've done a lot of the editing for the Bigfile MSL and sort of noticed that there's not much love for Liquipedia 1 ._. Just a quick question, should the links to the VODs be directed to Youtube or TLDP or does it matter? tlpd VODs are usually a good choice, but youtube works if needed. | ||
Endelite
Australia5 Posts
Liquipedia is a review based wiki. Unless you are an editor, your changes will have to be approved by a staff member. Please be patient; your requests are processed as quickly as possible. Once we see you as a reliable and high quality contributor, you will be granted the right to perform edits on your own, without the need for a review. So you see, I was under the impression that I wouldn't actually be able to add it on my own (but if in time there was more to add, I would be able to do edit independently). | ||
Aesop
Hungary11238 Posts
On September 02 2010 22:10 Endelite wrote: Making a Contribution Liquipedia is a review based wiki. Unless you are an editor, your changes will have to be approved by a staff member. Please be patient; your requests are processed as quickly as possible. Once we see you as a reliable and high quality contributor, you will be granted the right to perform edits on your own, without the need for a review. So you see, I was under the impression that I wouldn't actually be able to add it on my own (but if in time there was more to add, I would be able to do edit independently). Sorry for that misunderstanding, I reworded it now. We have 2 states for pages: Stable and Draft. Everytime you edit something, it becomes the "draft-version" until it's approved by an editor and turns into the "stable page". So you can of course edit something, it will display on the Draft page, but it needs review until it's finally accepted as the stable version. | ||
Zona
40426 Posts
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tofucake
Hyrule18947 Posts
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Fiel
United States587 Posts
Liquipedia II: http://wiki.teamliquid.net/starcraft2/Bio_(vs._Terran) http://wiki.teamliquid.net/starcraft2/Bio_openings_(vs._Protoss) http://wiki.teamliquid.net/starcraft2/Tank_Viking_(vs._Terran) Liquipedia I: http://wiki.teamliquid.net/starcraft/BIGGEST_MP3_ARCHIVE_-_mira_calix_the_elephant_in_the_room_3_commissions_wedding_list_(scene_4) http://wiki.teamliquid.net/starcraft/Dan_zimmerman_cosmic_patriot_silence_is_a_golden_mountain http://wiki.teamliquid.net/starcraft/Girl | ||
Julmust
Sweden4867 Posts
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a176
Canada6688 Posts
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semantics
10040 Posts
On September 18 2010 20:22 a176 wrote: hey guys, i did some editing on high templar, but i also noticed alot of drafts on other pages. when do you usually go about accepting drafts on the wiki? probably just back logged only a few people have to go over 100's of edits. | ||
eorahil
Spain2 Posts
could someone help me? thanks!! | ||
Blueblister
Sweden321 Posts
I suggest we either increase the rate of reviewing (by adding reviewers or have a few especially assigned to reviewing) or reduce the number of pages flagged for review. How frequently do admins actually check unreviewed pages?. | ||
tofucake
Hyrule18947 Posts
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mDuo13
United States307 Posts
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Aesop
Hungary11238 Posts
On October 20 2010 03:01 mDuo13 wrote: I noticed that the Game of the Week has been taken off the front page and it's no longer getting updated. That's disappointing, because it was one of my favorite parts of the wiki. Is there a new place where games of the week are going, or is there a lack of someone to maintain it? Thank your for the feedback, we'll see what we can do. In general: As with many things the main problem is that we need someone to do it. If you feel like you can provide a game of the week for your fellow viewers, we will be more than happy about it (or find someone to do it ) | ||
PaterSin
Germany301 Posts
just a quick note I just found this site and just thought it looks a little too much and a friend and me made this it might be a little easier we especially made it to fit on one page to print | ||
tofucake
Hyrule18947 Posts
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PaterSin
Germany301 Posts
but well was just an idea was worth a try | ||
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