• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:32
CEST 01:32
KST 08:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed14Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
RSL Revival patreon money discussion thread Who will win EWC 2025? Weekly Cups (July 7-13): Classic continues to roll The GOAT ranking of GOAT rankings Esports World Cup 2025 - Final Player Roster
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL [ASL19] Finals Recap: Standing Tall BW General Discussion Help: rep cant save
Tourneys
[Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 712 users

Why doesn't TL have a rep system?

Forum Index > Website Feedback
Post a Reply
Normal
hoby2000
Profile Blog Joined April 2010
United States918 Posts
November 22 2010 20:33 GMT
#1
As a fellow nerd and gamer, I post on a lot of other forums aside from this one. In fact, I don't really post that much on this one, but that's really beside the point.

I have found that some of the other forums I post on have a rep system. If you don't know what a rep system is, I'll explain. Basically, it gives people the opportunity to signify that a good post was made, or a post that you liked a lot.

You know how there's always that dude in at LEAST one reply who just says "lol, nice post" to get his post count up and then is warned? With a rep system, they can leave that comment in the rep without leaving a worthless post. This could lead to less clutter, and give us an idea of who is more liked.

You may ask yourself "but Hoby, why would we need to know who is more liked among us, when we have a pretty good idea already?" That's true, but for new people, such as myself, it's hard to recognize who is actually helpful, and who is just being a dumb ass. This rep system will also promote people to make good posts, because the more rep you have, the more people are going to listen... just like in real life.


Just a thought.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
November 22 2010 20:35 GMT
#2
Quality posters get a star next to their nickname, I think that's a pretty good idea already implemented.
myopia
Profile Blog Joined June 2009
United States2928 Posts
November 22 2010 20:36 GMT
#3
Yeah this idea is brought up once a month or so.
it's my first day
LazyMacro
Profile Blog Joined August 2010
976 Posts
November 22 2010 20:37 GMT
#4
In my experience, rep systems are better when they're informal. The community knows who the good posters are. The community also knows who the bad posters are.

With that said, a simple thumbs up or down feature wouldn't be so bad. Or, at least it seems to work on YouTube to hide jackass' posts.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
November 22 2010 20:39 GMT
#5
If we ever feel mods start slipping and quality dwindles we may implement a system designed to separate the good from the bad. For as long as the quality of our forums is good we're all the same.
Administrator
Hittegods
Profile Joined April 2007
Stockholm4640 Posts
November 22 2010 20:41 GMT
#6
Bad posters usually get banned really quickly. And with the recent influx of new members (largely thanks to SC2) a rep system like this would likely lead to the posting style of the general members changing to what the "new" user is used to and find acceptable. Team Liquid is very much different from other sites in general, and computer game related sites specifically. We have a proud "posting tradition" and we want to keep it that way, even with new members greatly outnumber older ones.
Also, if you have a hard time distinguishing between helpful posts and people being smartasses, I doubt any intricate system would help.
This neo violence, pure self defiance
hoby2000
Profile Blog Joined April 2010
United States918 Posts
November 22 2010 22:23 GMT
#7
On November 23 2010 05:39 Liquid`Nazgul wrote:
If we ever feel mods start slipping and quality dwindles we may implement a system designed to separate the good from the bad. For as long as the quality of our forums is good we're all the same.


I'm not saying we should segregate, I'm saying we should let people decide who they like and dislike. Someone in one of the replies above made a comment saying that if I can't tell the difference between a douche and someone being helpful, then that's a different problem. But as someone who is a new poster, that's relatively hard to figure out, even after having years of experience of dealing with e-sarcasm. Especially in the strat forums when someone is sarcastically says something like "Just counter with 6pool." Obviously, he's joking because 6pool isn't a counter, it's an all in. A counter is something done in accordance to your opponent's strategy, but what if some n00b comes on here and sees that and takes it seriously? Oh wait, this dude has -20 rep, I'm not trusting that comment.

The point of the rep system would also make for less clean up from the mods. I know that's their job, but who wouldn't like their job to be easier? There are times when I just feel like saying "great post! I agree with what you said" but it just isn't worth a post, but I want to let the person know that I loved what they wrote.

Another thing that occurs to me is that people get power hungry too. I'm not saying that have yet, because the mods that run this community are part of it. But I believe there'll come a time, just like any other tower of power, where someone at the top decides they want complete control. Instead of giving mods all the power, give the power to the people.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
November 23 2010 00:09 GMT
#8
I think this would be a problem because a lot of people don't know what separates a good post from a bad post. Also I think this leads to large amounts of trolling, and abuse. For the most part post count tends to indicate people who should be listened to, generally speaking >10000 posts (unless they're a defiler XD) have a decent understanding of both Starcraft and the TL community.

Another thing that occurs to me is that people get power hungry too. I'm not saying that have yet, because the mods that run this community are part of it. But I believe there'll come a time, just like any other tower of power, where someone at the top decides they want complete control. Instead of giving mods all the power, give the power to the people.


ahahahahahaha

oh dear, I think you may be in for a suprise...
TRUEESPORTS || your days as a respected member of team liquid are over
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
November 23 2010 02:31 GMT
#9
Cause I would be the most famous.
Moderator<:3-/-<
-_-
Profile Blog Joined November 2003
United States7081 Posts
November 23 2010 17:11 GMT
#10
On November 23 2010 11:31 IntoTheWow wrote:
Cause I would be the most famous.



[-_-] dislikes [IntoTheWow]'s post. -100 protoss points.
Craton
Profile Blog Joined December 2009
United States17250 Posts
November 23 2010 22:33 GMT
#11
I always hated reputation systems with a passion. There is always too much abuse and griefing that goes on with them.

I don't see how such a system would add anything to TL in its current state.
twitch.tv/cratonz
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
November 23 2010 22:44 GMT
#12
On November 24 2010 02:11 -_- wrote:
Show nested quote +
On November 23 2010 11:31 IntoTheWow wrote:
Cause I would be the most famous.



[-_-] dislikes [IntoTheWow]'s post. -100 protoss points.


protoss points = monopoly bills
Moderator<:3-/-<
semantics
Profile Blog Joined November 2009
10040 Posts
November 24 2010 01:33 GMT
#13
On November 24 2010 07:44 IntoTheWow wrote:
Show nested quote +
On November 24 2010 02:11 -_- wrote:
On November 23 2010 11:31 IntoTheWow wrote:
Cause I would be the most famous.



[-_-] dislikes [IntoTheWow]'s post. -100 protoss points.


protoss points = monopoly bills

Clearly zerg points are just worth more.
blakbeard
Profile Joined December 2010
United States19 Posts
Last Edited: 2010-12-06 14:57:51
December 06 2010 14:56 GMT
#14
I think it would greatly improve the readability of the forums if there were a threshold system. In this system, known/respected posters would have their posts start at 20 points (for example), and everyone else's would start at 0. Posts would be voted up or down by the rest of the forum members.

When you browse a thread, you would be able to select a threshold and all the posts below that threshold would be minimized or hidden. So if I picked a threshold of 10, I would see some intelligent posts from the unknown posters as well as all the posts from the known posters.
TanGeng
Profile Blog Joined January 2009
Sanya12364 Posts
December 06 2010 16:05 GMT
#15
Voting means majority rules. It's good to filter out the garbage, but it will also filter out the unpopular and contrarian. It's generally a terrible idea for a well-moderated forum.
Moderator我们是个踏实的赞助商模式俱乐部
blakbeard
Profile Joined December 2010
United States19 Posts
December 06 2010 16:44 GMT
#16
I guess the assumption is that the community is interested in unpopular or contrarian ideas from unknown posters. I'm not sure that's the case.

It also seems that it would be a lot less work for the moderators.

A similar system is used by slashdot, which has obviously had success - the only difference is that this would be favoring certain posters from the start (the known/respected ones).
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2010-12-06 17:39:00
December 06 2010 17:37 GMT
#17
On December 07 2010 01:44 blakbeard wrote:
I guess the assumption is that the community is interested in unpopular or contrarian ideas from unknown posters. I'm not sure that's the case.

It also seems that it would be a lot less work for the moderators.

A similar system is used by slashdot, which has obviously had success - the only difference is that this would be favoring certain posters from the start (the known/respected ones).

Slashdot doesn't have fanboys and e-celebrities. ^^

Slashdot's works somewhat well, but Engadget is another example and theirs is pretty awful. Can you imagine the clusterfuck that would ensue when Jaedong and Flash fanboys spam vote eachother's posts?
ModeratorNow I'm distant, dark in this anthrobeat
blakbeard
Profile Joined December 2010
United States19 Posts
December 06 2010 18:02 GMT
#18
On December 07 2010 02:37 Jibba wrote:

Slashdot's works somewhat well, but Engadget is another example and theirs is pretty awful. Can you imagine the clusterfuck that would ensue when Jaedong and Flash fanboys spam vote eachother's posts?


Well I guess it would still be an improvement over them each making their own individual posts.

Slashdot solves this issue with limited "votes" and meta-moderation. Anyway, it's just something to consider as the forums gets flooded with more posters.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
December 06 2010 23:09 GMT
#19
I don't know if I'd like this, cause you'd get people down voting each other when they don't agree, or smooth-talkers who don't really contribute much or who don't know what they're talking about, but have a good way with words and then get up voted a lot and then new players read what they write and take it as the gospel truth.

I think as long as the mods are doing a good job (which I think they are, good job MODS!!!), something like this isn't really necessary. There's just too much potential for trolling and misinformation.

Say you have John, who has incredibly insightful and helpful comments when it comes to strategy, but he is a total ass when he talks all the same. He would get down voted because people would think he was mean, even though his information is the best.

Now take Bill. He's a really likable fellow, who's always cracking jokes in his posts and making everybody laugh. But when it comes to strategy, he doesn't know that much, even though he acts like he does. People still like his personality though, so he gets upvoted all the time.

Now I'm a new player, so I'm going to trust Bill when it comes to strategy, and not John, just look at their votes!

I'm sure it wouldn't be the same with everyone, but that's just an example of how this system could promote cults of personality with certain people and disregard others on the basis of "I don't like you, -1".

At least, that's how I see it. :p

you gotta dance
seRapH
Profile Blog Joined April 2009
United States9756 Posts
December 07 2010 05:50 GMT
#20
On December 06 2010 23:56 blakbeard wrote:
I think it would greatly improve the readability of the forums if there were a threshold system. In this system, known/respected posters would have their posts start at 20 points (for example), and everyone else's would start at 0. Posts would be voted up or down by the rest of the forum members.

When you browse a thread, you would be able to select a threshold and all the posts below that threshold would be minimized or hidden. So if I picked a threshold of 10, I would see some intelligent posts from the unknown posters as well as all the posts from the known posters.

People don't ALWAYS post very helpfully, maybe they post really helpful stuff, but only every once in a while. This stops these posts from being read.
boomer hands
blakbeard
Profile Joined December 2010
United States19 Posts
December 07 2010 06:21 GMT
#21
On December 07 2010 14:50 seRapH wrote:
+ Show Spoiler +

On December 06 2010 23:56 blakbeard wrote:
I think it would greatly improve the readability of the forums if there were a threshold system. In this system, known/respected posters would have their posts start at 20 points (for example), and everyone else's would start at 0. Posts would be voted up or down by the rest of the forum members.

When you browse a thread, you would be able to select a threshold and all the posts below that threshold would be minimized or hidden. So if I picked a threshold of 10, I would see some intelligent posts from the unknown posters as well as all the posts from the known posters.


People don't ALWAYS post very helpfully, maybe they post really helpful stuff, but only every once in a while. This stops these posts from being read.


The idea is that the helpful posts would be voted up, so I don't think that specifically would be an issue.
Spazer
Profile Blog Joined March 2009
Canada8031 Posts
December 07 2010 07:38 GMT
#22
On December 07 2010 15:21 blakbeard wrote:
Show nested quote +
On December 07 2010 14:50 seRapH wrote:
+ Show Spoiler +

On December 06 2010 23:56 blakbeard wrote:
I think it would greatly improve the readability of the forums if there were a threshold system. In this system, known/respected posters would have their posts start at 20 points (for example), and everyone else's would start at 0. Posts would be voted up or down by the rest of the forum members.

When you browse a thread, you would be able to select a threshold and all the posts below that threshold would be minimized or hidden. So if I picked a threshold of 10, I would see some intelligent posts from the unknown posters as well as all the posts from the known posters.


People don't ALWAYS post very helpfully, maybe they post really helpful stuff, but only every once in a while. This stops these posts from being read.


The idea is that the helpful posts would be voted up, so I don't think that specifically would be an issue.

But with this system, there's no guarantee that these potentially helpful posts will even be read since they'll just get filtered out. You can't upvote a post you never see.
Liquipedia
blakbeard
Profile Joined December 2010
United States19 Posts
December 07 2010 17:00 GMT
#23
On December 07 2010 16:38 Spazer wrote:
Show nested quote +
On December 07 2010 15:21 blakbeard wrote:
On December 07 2010 14:50 seRapH wrote:
+ Show Spoiler +

On December 06 2010 23:56 blakbeard wrote:
I think it would greatly improve the readability of the forums if there were a threshold system. In this system, known/respected posters would have their posts start at 20 points (for example), and everyone else's would start at 0. Posts would be voted up or down by the rest of the forum members.

When you browse a thread, you would be able to select a threshold and all the posts below that threshold would be minimized or hidden. So if I picked a threshold of 10, I would see some intelligent posts from the unknown posters as well as all the posts from the known posters.


People don't ALWAYS post very helpfully, maybe they post really helpful stuff, but only every once in a while. This stops these posts from being read.


The idea is that the helpful posts would be voted up, so I don't think that specifically would be an issue.

But with this system, there's no guarantee that these potentially helpful posts will even be read since they'll just get filtered out. You can't upvote a post you never see.


We can rely on dedicated people like you to browse at "Threshold 0" and vote them up . Browsing at threshold 0 would be the same as browsing the forums as they are now.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
December 08 2010 06:00 GMT
#24
On November 23 2010 05:39 Liquid`Nazgul wrote:
If we ever feel mods start slipping and quality dwindles we may implement a system designed to separate the good from the bad. For as long as the quality of our forums is good we're all the same.


Are you kidding? The sc2 strat is a mess! Weve heard enough statements from good players that they dont post there because everyones oppinion has the same value/loudness there, which should not be the case. The ppl who spew random ideas around should be the background noise and the ppl who can contribute with substantial advice (etc) should be listened to.

There are some really good threads and responses in the sc2strat and I find they should way get more credit and attention.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
December 08 2010 13:23 GMT
#25
We're actually considering a way to highlight good posts in the strategy forum. It won't be reputation and voting, but it could help.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
Last Edited: 2010-12-08 15:06:57
December 08 2010 15:06 GMT
#26
On December 08 2010 22:23 Hot_Bid wrote:
We're actually considering a way to highlight good posts in the strategy forum. It won't be reputation and voting, but it could help.


sounds very reasonable. I assume that you gonna let mods/players to highlight them, which I find better than a voting system in every way, because a democratic(ish) system doesnt work when only a few ppl have actually a clue. l look forward to see your solution!
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
seRapH
Profile Blog Joined April 2009
United States9756 Posts
December 09 2010 05:40 GMT
#27
and then you'll let us use the report feature to report good posts for mods to highlight?
boomer hands
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason158
Nathanias 157
Nina 123
Ketroc 18
StarCraft: Brood War
Sea 2814
[sc1f]eonzerg 32
Stormgate
NightEnD16
Dota 2
monkeys_forever480
Super Smash Bros
AZ_Axe45
Other Games
summit1g11459
tarik_tv7525
shahzam1561
ViBE250
Skadoodle99
Livibee92
Trikslyr62
PPMD44
Organizations
Other Games
gamesdonequick2983
BasetradeTV30
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH202
• RyuSc2 55
• Hupsaiya 48
• davetesta40
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki32
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota23308
Other Games
• imaqtpie2153
• Scarra1813
Upcoming Events
Replay Cast
28m
OSC
28m
Epic.LAN
12h 28m
Big Brain Bouts
16h 28m
sebesdes vs SpeCial
Harstem vs YoungYakov
GgMaChine vs uThermal
CranKy Ducklings
1d 10h
Epic.LAN
1d 12h
CSO Contender
1d 17h
BSL20 Non-Korean Champi…
1d 18h
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
2 days
Online Event
2 days
[ Show More ]
BSL20 Non-Korean Champi…
2 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
4 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

JPL Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.