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On January 18 2011 19:01 snIJIJzer wrote: Excuse me, but does +1 melee really also benefit baneling explosions? Cheers.
Yes, but not very much. 2 banes to kill marines regardless.
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Damn, I was hoping the Marauders would make a tight wall so marines would be safe, that wasn't the case though.
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United Kingdom38056 Posts
Nicely executed flank by Cezanne, that was devastatingly effective.
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Blitzer
Australia243 Posts
That was amazing positioning and attack by Zerg. I've been really impressed by Cezanne, he just seems like a really smart zerg. Definite S class material.
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On January 18 2011 19:01 snIJIJzer wrote: Excuse me, but does +1 melee really also benefit baneling explosions? Cheers.
yep
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uuuh you can really see the difference between Code A and Code S with these games
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On January 18 2011 19:03 Deekin[ wrote: uuuh you can really see the difference between Code A and Code S with these games Yeah, this game is better then all the ones from yesterday.
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Thanks for the responses.
This is actually turning into quite an interesting game imo.
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On January 18 2011 19:05 Kamais_Ookin wrote:Show nested quote +On January 18 2011 19:03 Deekin[ wrote: uuuh you can really see the difference between Code A and Code S with these games Yeah, this game is better then all the ones from yesterday.
Hundreds times worse than the average Code S game
And Zerg should GG
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On January 18 2011 19:06 Deekin[ wrote:Show nested quote +On January 18 2011 19:05 Kamais_Ookin wrote:On January 18 2011 19:03 Deekin[ wrote: uuuh you can really see the difference between Code A and Code S with these games Yeah, this game is better then all the ones from yesterday. Hundreds times worse than the average Code S game And Zerg should GG
why should he gg
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he just got away with a tripple expand lol
omg most expos lost in a game
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Zerg is way too far behind to come back from this :/ being 50 supply down against terran is so so awful.
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Really nice infestor play, maximized zergling damage in sC's base.
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2-2 for bio started, greater spire started too.
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On January 18 2011 19:06 Deekin[ wrote:Show nested quote +On January 18 2011 19:05 Kamais_Ookin wrote:On January 18 2011 19:03 Deekin[ wrote: uuuh you can really see the difference between Code A and Code S with these games Yeah, this game is better then all the ones from yesterday. Hundreds times worse than the average Code S game And Zerg should GG
Well, the reason why you don't GG at the "lower" (compared to S class) level is BECAUSE players are more liable to make mistakes.Few good fungals and baneling surround and it can be over
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On January 18 2011 19:07 ccHaZaRd wrote:Show nested quote +On January 18 2011 19:06 Deekin[ wrote:On January 18 2011 19:05 Kamais_Ookin wrote:On January 18 2011 19:03 Deekin[ wrote: uuuh you can really see the difference between Code A and Code S with these games Yeah, this game is better then all the ones from yesterday. Hundreds times worse than the average Code S game And Zerg should GG why should he gg
watch the game and you will see
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entertaining game for sure
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On January 18 2011 19:08 Deekin[ wrote:Show nested quote +On January 18 2011 19:07 ccHaZaRd wrote:On January 18 2011 19:06 Deekin[ wrote:On January 18 2011 19:05 Kamais_Ookin wrote:On January 18 2011 19:03 Deekin[ wrote: uuuh you can really see the difference between Code A and Code S with these games Yeah, this game is better then all the ones from yesterday. Hundreds times worse than the average Code S game And Zerg should GG why should he gg watch the game and you will see
game is not over
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pretty good back and forth game. should have just reinforced the close 3rd earlier instead of trying to take 4 i feel. maybe a few ultras should have been out by now but we'll see how broods do.
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